GOLDENEYE miniature effects
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- čas přidán 24. 08. 2024
- GOLDENEYE miniature effects. Nigel Blake talks about the miniature work done for the James Bond film, and working with Derek Meddings. Upgraded segment from Sense of Scale. Photos: Nigel Blake, Greg Morgan, Stefan Lange, Graham Riddell
Derek Meddings last film. He was a genius of miniature special effects
That movie _still_ looks fantastic.
"Boys with Toys!"
Brilliant. Well, who wants to watch Golden Eye again now?
Well, it's on HBO max, so yeah. My favourite Brosnan era Bond ;)
well no
When he says those mountains were cut out of ply wood 1:43 ...I never cease to be amazed by this work.
Absolutely gorgeous effects, they’re still a great experience after all these years.
I always enjoy these interviews when they pop up in my feed. Thanks for doing them!
Good miniature effects age like fine wine.
Derek Meddings was a genius at his craft
Bond films always had fun miniatures
I had no idea there were so many miniatures in goldeneye. They look so real it didn't even occur to me
Wow. Had no idea these were models. That's how good these artists are.
The skills of these craftsmen merit an in depth documentary of their own.
That's what my Sense of Scale doc is. I have about 20 hours of segments uploaded and more will be coming up. All about the model makers and their work.
Isn't that incredible, real snow messing with their fake snow! Love these back-stories!
Fantastic models and great stories!
One of my favorite movies! Thank you so much for sharing these amazing behind the scenes!
Absolutely incredible. I had no idea so many miniatures were used on this movie, which shows what an amazing job these guys did.
Derek Meddings' work influenced me to go into the VFX industry since his days on "Thunderbirds" (1964).
So talented , real craftsmen
Awesome - priceless insight into the ways and techniques of miniatures in movies- I thought they were the real thing !!🤣
1:27 something I also learned early on. first with physical stuff, later with digital models...only build the parts that will end up on camera.
so, a lot of series and movies I worked on had half-finished spaceships and vehicles in it. 😂
Goldeneye holds up til this day. I think it was the best of Peirce Brosnan's films. Loved the miniature work!!
Stunning modelling.
Brilliant uploads these are, I've always been more interested in this work. Thankfully I can satiate my desire to know how these chaps got such spectacular work achieved. I'm glad to see others taking an interest and possibly using it to keep this magic going for as long as cinema does. Computer effects artists work hard and deserve recognition too, there's no denying it but miniature effects will never cease to impress me. Thanks for putting these on CZcams folks 🙏 I'm thoroughly enjoying them.
Thanks for watching!
Sadly it’s rare that a commenter doesn’t feel the need to denigrate computer effects in order to be able to enjoy practical effects. So thank you for giving props to VFX artists who definitely deserve it.
It’s interesting to me as a filmmaker because I’ve always been equally intrigued by and impressed by visual effects as practical effects.
Maybe it’s partly because I’m a child of the late 80s and early 90s, so I’m old *enough* to have been able to wonder “how the f*** did they make a computer do that”. Like I’d go to school when I was younger, to the one computer in the entire school and I would be super happy when I made it draw some squares without crashing the software. And there were people out there using the same devices to create movies like Jurassic Park and The Matrix. During my teenage years it was like literal magic, I had no clue how it was done and it took me the best part of maybe 20 years to the point now where I actually understand most of what happens.
I’m also not so old that I have nostalgia for the way things were before, as I’m sure many of the practical effects artists would.
I think perhaps the reason many lay people are more easily intrigued or impressed by practical effects is because they can relate to what’s impressive about it.
Models and paints and miniatures is something most people are familiar with having either played with as children or used in arts and crafts. So it’s impressive that someone can take these same tools and make such amazingly convincing effects.
They also can easily relate to the ingenuity involved - it’s very plain to see how clever some of the solutions in practical effects are.
I’d argue that when it comes to computer effects, it’s much harder to appreciate or understand the cleverness that goes into it - me saying that “Gerald managed to create a 3D model using purely vector math with shading nodes” means *literally* nothing to most people, even though it’s every bit as clever and resourceful as anything seen in this clip.
Even people I work with inside the media industry have such a wrong impression of what computer effects is. They often think you click a button and it magically appears. One guy I’d worked with for years didn’t even know we used computers he thought we drew every frame of our completely CG animations.
Since phones and home computers are so powerful and capable today - and dumbing software down to a one click process, I think a lot of people assume it’s the same in CG these days.
I expect there is a similar phenomenon in other technically advanced fields - I can be impressed that people without modern technology managed to build the ancient pyramids. Much harder to grasp what’s difficult about doing construction in the modern age, although I’m sure with a bit of knowledge I would start to be amazed at how people manage to get any building constructed without it falling over.
I remember seeing a "making of" of the movie on TV back then, where they showed the tigre copter model flying and the model of the MiG which was to crash into the dish.
Awesome stuff, never knew the nuclear train was a model, too.
really good work on this movie
God bless you all and rip Derek meddling for all the bonds and superman
It's for sure one of the best Bond movies, I love it.
Incredible work. Thank you.
Wonderful interview, wonderful work. 😎👍
I could listen to you guys for hours. It is so interesting. I have to pull out my golden eye DVD and check your awesome work. Models make so much fun to watch.
Am I the only that's fascinated by practical effects and miniatures more than CGI? Don't get me wrong, I'd like to have the CGI animation rendered closer to a real thing in texture and animation so it can blend in with the practical and enhance the scene. Shorter CGI shots would enable the VFX team to get more time to polish it.
No you are not alone. It´s techniques like practical effects that makes the movies stay fresh and relevant even 30 years from now. I honestly thought that the Severnaja scenery was real and had no idea that the staiton, forest,mountains etc were models. That´s how convincing practical effects can be if done right. This is why I prefer practical effects above CGI. They simply never gets old like CGI that looks awful and fake.
Theses guys are totally amazing
Absolutely awesome 👏
Everything was a model except for when James bond was riding a tank down St Petersburg Russia. James Bond films are probably the only films I can watch that date back in the 60's. It wasn't Cowboys and Indians and they always put a good budget into all the films.
This channel is F**King awesome 👏🏻
Thanks for watching!
Piece Brosnans best Bond movie, too bad the cgi took over his series run!the tsunami parachute ride was bad bad bad in Die Another Day!
Ironically, the model of the hovercraft going over the falls looked better than the CGI.
The satellite dish is important. I can't watch Singled Out and Comedy Central without it.
The opening scene to Goldeneye with 007 running across and down the Dam was amonst the best.
Whether stuntwork, visual effects, storytelling; that whole intro deserves inclusion on whatever list of the top 10 in the history of movies
You know I'd be really cool to see are some after shoot videos. Like how you guys clean up the natural environments and reclaim them. Like did you leave all the ballast for those fake train tracks on the ground? I'd like to see stuff about that. I'm interested in it.
A lot of it gets cleaned up, but overall Hollywood industry filmmaking isn't exactly environmentally friendly. Especially decades ago. It's all about creating the magic that ends up on screen that distracts us from the horrors of reality outside.
Never even knew those were miniatures.
Allt that was miniatures?!
*humms bond theme*
What Clear Coat did you use ornately would
Where can I find the whole movie?
There is no whole movie. It's all here in segments on my channel. It's around 20 hours long by now and there are more interviews coming. The DVD I made ten years ago was more of a trailer for this channel.
@@piercefilm are you conducting all these interviews yourself?
@@sanitarium017 I did almost all of them. A few people have sent me their interviews due to Covid restrictions (Evan Jacobs, Kim Smith, Paolo Zeccara).
@@piercefilm wow
Amazing
How is the bond satellite 🛰 shooting laser
I enjoy Derek Meddings' work but I think the movie had too many models. Some of them looked shoddy.
This guy sounds like Ronnie O'Sullivan. I can only guess they come from the same town or area.
2:55 that's not the Arecibo dish
I didn't have many photos of the Arecibo model at the time...
Was there a scale model Puppet in the Cockpit
yes. You can see them in the photos.
Di you happen to know what type of Paint they used
I tnought that heli was real lol
And it HAS to be more 'fun' building models than to sit in front of a PC fighting with Blender or something...
If you’d like the relatively uncommon perspective of someone who has actually done both (as opposed to the typical armchair commentators who have done neither) than that’s only going to be true if you’re not good very good at Blender.
If you’re good at it, then modelling and animating with a computer is an incredibly fun and rewarding activity.
It’s also surprising how much it feels like playing around with puppets or model miniatures, particularly now that real time rendering is a thing.