Komentáře •

  • @Krokosha666
    @Krokosha666 Před 2 lety +102

    ! TRADE OFFER !
    i recieve: +1 subscriber
    you recieve: literally nothing

    • @garrpop
      @garrpop Před 2 lety +7

      great trade
      subscribing now

    • @liammrpersonal
      @liammrpersonal Před 2 lety +6

      cant pass up a bargain like that, subscribing now.

    • @jkkienzle1356
      @jkkienzle1356 Před 2 lety +3

      i cant have nothing. can i have a bag of air. would that be a good trade?

    • @FlavxZz
      @FlavxZz Před 2 lety

      yo i like the trade heres a sub

    • @meehdrescher
      @meehdrescher Před 2 lety

      i SUScribed

  • @T-T_Angel
    @T-T_Angel Před rokem +44

    "Welcome, no wasting time. Let's go." 👌

  • @boxitor9355
    @boxitor9355 Před rokem +2

    this shit was actually funny and helpful, i love these types of tutorials when the guy gets straight to the point , doesn't have cloud9 in the background and 144p quality, great job

  • @insaneinthemembrane383
    @insaneinthemembrane383 Před 2 lety +45

    Good tutorial, one problem I had with it was the inconsistencies and lack of explanation to certain things at times, like lines of code that go unexplained or changing names of variables and such. other than that, great tutorial!

  • @ReeSoo_
    @ReeSoo_ Před rokem +6

    Thanks for the framework idea, I'll definitely think about scripting my own version of this sometime in the future. It's a bit disappointing how commissions requesting this type of asset are usually low-paying and quickly stolen, though. Ever since vehicles became in-demand, non-con reselling skyrocketed.

  • @Kagomechan14
    @Kagomechan14 Před rokem

    I fell in love with your vroom racing
    I love your driving system ITS SO GOOD ITS WAY BETTER THAN ANY OTHER ROBLOX GAME I PLAYED!!!!!!!!!!!!!!!!!
    I made a post on reddit once about how every roblox driving game is more or less ass but yours is just what I was looking for!
    Thnak you for this!

  • @NekoBloxYT
    @NekoBloxYT Před 2 lety +6

    NOW THIS IS THE PERFECT CAR SUSPENSION

  • @BRACERFENIX
    @BRACERFENIX Před 7 měsíci

    Literally the most straightforward video ever made. You sir, deserve to be the leading CZcams roblox developer right now.

  • @truettvanslyke8528
    @truettvanslyke8528 Před rokem

    Dude, this is such a hidden gem. I haven't found any nice explanations on how this works, and you only have 600 likes? Very nice job, keep working hard :)

  • @blinkachu5275
    @blinkachu5275 Před 2 lety +17

    It's actually sad how much more I learned from this one single video on Raycast vehicles than I have in the past 7 years from Unity tutorials (since there are so very few)
    I've applied your principles to a Raycast car in Unity and it works as well, amazing (suspension I already had working, it was just the friction stuff I never got right)
    Could you perhaps in a future video expand on how to make it more realistic in where you can drift with the car and such?

    • @Krokosha666
      @Krokosha666 Před 2 lety +1

      and i've actually made it originally from this Unity tutorial czcams.com/video/x0LUiE0dxP0/video.html into unity and then translated to roblox

    • @blinkachu5275
      @blinkachu5275 Před 2 lety

      @@Krokosha666 That's my tutorial xD (look at my name ^^ this is my alt account)
      Awesome you're using that tho!
      But unfortunately I never got to figure out how proper friction works for both grip and drifting so I was hoping to see that since you seem to have that figured out c:

    • @Krokosha666
      @Krokosha666 Před 2 lety

      @@blinkachu5275 lol didnt notice ur name was the same, i made friction lower relative to side velocity + how much force was wasted on forward velocity

    • @blinkachu5275
      @blinkachu5275 Před 2 lety

      @@Krokosha666 Could you perhaps write that in pseudo code? I don't really understand what you mean with that ;-; sorry
      I can get the side velocity (rigidbody.GetPointVelocity(hit.point).x) and can get it in localspace too, so that's no problem but how would you lower the "friction relative to that" and what do you mean with "force wasted on forward velocity"
      I am really sorry for bugging about this, it's been something that I've been stuck on forever and I really just need that one "aha" moment as it were

    • @Krokosha666
      @Krokosha666 Před 2 lety

      ​@@blinkachu5275 sorry for late reply, so as i look at friction system i made, i dont really understand what exactly i tried to do there, it just works, it outputs number from 0 to 1 and then that is somehow multiplied to x and z separately
      XwheelEffi = math.min(1,WheelFriction/(math.abs(vel.x)*200))
      then theres engine/brake force combined with floor and wheel friction
      fWeffi = (XwEffi + (Zforce~=0 and math.min((WheelFriction)/math.abs(Zforce/5+vel.z),1) or 1)) / 2
      fWeffi is final

  • @MightyEFX
    @MightyEFX Před 2 lety +2

    Here i am again, months later i croticised your og video for promoting copy paste spoonfeeding without any explanation this is actually pretty well made,
    + good code
    i just rralized you featured me in the video at the end 🙏

  • @suchmantae7568
    @suchmantae7568 Před 2 lety +1

    Been waiting a while now for this lol

  • @cory99998
    @cory99998 Před 2 lety

    Thanks dude! Used the dampening logic to get mine working.

  • @unded1827
    @unded1827 Před 10 měsíci

    Love this man, works perfectly

  • @builderNITRO
    @builderNITRO Před 2 lety

    Дождались! Не зря ждал

  • @delpxdelpx1289
    @delpxdelpx1289 Před 2 lety +3

    Can you make a video explaining about the car entry animation? , I was surprised how something so cool can be ignored in Roblox car games.

  • @Hikaria-
    @Hikaria- Před 2 lety +2

    Thanks dad now i can make car and go finally pick up my kids after 10 years at school.
    I hope they still love me.

  • @vano04
    @vano04 Před 2 lety

    I love your subtitles! 😂

  • @toast2905
    @toast2905 Před 2 lety +1

    You’re extremely underrated have a new sub

  • @BeastyBundy
    @BeastyBundy Před 2 lety

    I didn't understand a single god damn thing you just said but I enjoyed every minute

  • @lucabruinsma7359
    @lucabruinsma7359 Před 2 lety

    Are you going to make a tutorial for your version of door animation? looks very clean

  • @swiwaii781
    @swiwaii781 Před 2 lety +1

    thanks this is so helpful

  • @LFSDataBase
    @LFSDataBase Před 2 lety

    you have a beautiful voice 😉
    anyway and idea for next video is a regen button,
    and maybe about the lights make it so when you brake the tail lights turns on?

    • @Krokosha666
      @Krokosha666 Před 2 lety +1

      for those lights you can take Z from local velocity(in raycast loop), and now if car going forward but throttle is backward activate taillights

  • @player9315
    @player9315 Před rokem

    that position that you said in the start is called Object position and instead of doing this you can use attachments it gives the Object Position and the world position

  • @misenthropic
    @misenthropic Před 2 lety

    this is so cool i love the camera it looks profesisonal

  • @DominusLux
    @DominusLux Před rokem

    Quick Question: How did you add the drifting stuff that you showed at the end of the video?

  • @doomsday5415
    @doomsday5415 Před 6 měsíci

    Hey wanted to let you know, there's an issue with driving on water. I was thinking is it possible to filter the terrain water in the "FilterDecendantsInstances" parameter?

  • @mikereynolds2515
    @mikereynolds2515 Před 2 lety +3

    Awesome vid dude! I learned the fundamentals from this video and wrote my own code using them, but I can't figure out how the wheel friction works. Would you mind explaining to me what is going on in lines 67 and 68?

    • @Krokosha666
      @Krokosha666 Před 2 lety

      sry i wrote it too detailed
      Xforce takes local velocity on (velocity relative to wheel base rotation(car orientation inclucing steering angle)) and reverses it so that the force will push in opposite direction from current velocity to stop the velocity on X(left and right movement relative to the car) and velocity is multiplied by wheel friction variable because vehicle mass will ignore most of energy and then it is multiplied to rightVector which is just vehicle relative right position and Xforce becomes force impulse that will add sense that wheels spin forward
      Zforce is just engine force multiplied by curent throttle multiplied by what looks like Max speed limiter for reverse and then just muliplied by forward of wheel which will push car forward

    • @mikereynolds2515
      @mikereynolds2515 Před 2 lety

      @@Krokosha666 Ahhh Ok that def clears up the side to side friction, do you know how to apply a wheel friction whenever the car is moving so that it will gradually come to a stop when the gas isn't being pressed? I've tried using the same variables you created for side to side friction, but I had no luck with that.

    • @mikereynolds2515
      @mikereynolds2515 Před 2 lety

      @@Krokosha666 Or I suppose a better question would be how does line 68 work, rather than just what does it do?

  • @Brycki404
    @Brycki404 Před 2 lety +1

    My suspensions just shake violently very slightly. Like tiny movements really fast and it’s annoying to look at

  • @googlytank
    @googlytank Před 2 lety

    Loved it but also had to watch it three time lmao

  • @blurayys
    @blurayys Před rokem +2

    I don't understand what I'm doing wrong.. I'm following along with the tutorial but my car wont stay still? It just keeps bouncing up and down till it goes out of control and flips upside down. Please if anyone can help.

  • @unded1827
    @unded1827 Před 10 měsíci

    hey there, I have a small issue with the car. Basically every time the car turns gravity pushes on one side and the car doesnt go back to driving straight which makes it very hard to drive on straight roads or in general. Do you know how I could fix that?

  • @bluehacks4925
    @bluehacks4925 Před rokem

    don’t know if you still reply on this video but i might as well ask, how could i make it so that i can have multiple cars and also possibly how i can add module scripts to control stats and position of wheels, cause i’ve tried doing it but every time i try it just breaks but doesn’t print any errors

  • @maclagat3865
    @maclagat3865 Před 2 lety

    Hopefully we can get a video cover slip/friction. Thank you!

  • @rebootedbean
    @rebootedbean Před 2 lety

    my brain explode with that machine gun speed explanation but i got it 👍
    +1 sub

  • @prodoxel9578
    @prodoxel9578 Před rokem

    you deserve a like tbh

  • @weatheroctober5173
    @weatheroctober5173 Před rokem

    Meraviglioso!

  • @watermelon8487
    @watermelon8487 Před rokem

    super informative

  • @MightyEFX
    @MightyEFX Před 2 lety

    well my car now goes crazy fast into backwards i think when i drive forward (and flies uncontrollably)

  • @rooskiis7550
    @rooskiis7550 Před 2 lety

    do you think you could make a tutorial on the tire trails and tire smoke?

  • @j-live4138
    @j-live4138 Před 2 lety

    Gained a sub awesome video

  • @zebra_x6420
    @zebra_x6420 Před rokem

    Nice video, but can you make a tutorial on how to make owner only car seat for a chassi so when player 1 seats in the seat it remembers him but when player 2 tries to drive the car it kicks him from the driver seat.

  • @ImNotKriss
    @ImNotKriss Před 10 měsíci

    underrated

  • @thenuggetbucket3165
    @thenuggetbucket3165 Před rokem

    I like this a lot, and forgive me if this is a dumb question, but when I change the wheel positions so that they aren't polar opposites, the car begins to tilt forward and drive in that direction without me moving. Is there any way to get around this?

    • @Krokosha666
      @Krokosha666 Před rokem

      Not dumb question but difficult to do, i didn't move wheel positions like this but i think u have to somehow calculate mass each wheel is lifting by its offset
      or easier not 100% sure is to move mass center in center of all wheels,

  • @173sawYT
    @173sawYT Před rokem

    hmm does the jeep model from roblox, the one seater thats white with no roof, does that model jeep use raycast?

  • @archangelcabalhug7875
    @archangelcabalhug7875 Před 2 lety

    question: are u already added full script (eg. car features)

  • @avector_a
    @avector_a Před 2 lety

    how my brain is just suddenly blank how you are so good at scripting I literally feel so jealous at you because you are so good at scripting. :(

  • @1nonly_lglp
    @1nonly_lglp Před 6 měsíci

    I came across this video while looking for a good car system and the end product of this video is really great but for me as a non scripter it is extremely difficult to add for example a 2 car model or as mentioned at the end of the video this smoke effect at low friction is there possibly a video where it is better explained or is a version 3 of this system in planning?

    • @notbtfst
      @notbtfst Před 5 měsíci

      I don't think he would make version 3 since the event video. But we can't change time so yea

    • @George-uv7wt
      @George-uv7wt Před 3 měsíci

      you dont need any scripting skill to change the car's body, just weld it with the main part

  • @IIRebelll
    @IIRebelll Před 2 lety

    How would I go about keeping the wheels from going underground? I have everything set to be the right stiffness correct dampener and even double my wheel radius yet the wheels still end up going through the ground

    • @Krokosha666
      @Krokosha666 Před 2 lety

      if it's trying to float check if wheel radius is really radius

  • @kman33ful
    @kman33ful Před 9 měsíci

    i'll take apart your code and use it for my system...thanks :)

  • @8ava8198
    @8ava8198 Před 2 lety

    yea im sorry my brain falls apart every time somebody tries to explain a math equation

  • @magpie6300
    @magpie6300 Před rokem

    The part ends up floating, Is it because BodyVelocity got depreciated?

  • @JasonCOBA
    @JasonCOBA Před 2 lety

    Out of full curiosity, how’s the benchmark performance like when placed against ROBLOX’a constraint chassis and A-Chassis 6.81/6.52?
    I’m subscribing just because of the fact that this is extraordinary

    • @Krokosha666
      @Krokosha666 Před 2 lety

      amusing question, i was not testing it before because i was confident that this is better, now after some lil testing, short answer: it is better. this car system is much better with RAM usage and slight(maybe not) CPU usage improvement. i'll even test this stuff on low-end computers later for bigger difference
      edit: no vid about it

    • @JasonCOBA
      @JasonCOBA Před 2 lety

      @@Krokosha666 I assumed so, was slightly skeptic because of the fact that you had quite a sum of constant loops you have in, so was really curious about how it’ll compare against A-chassis which is a constant never ending loop

    • @Krokosha666
      @Krokosha666 Před 2 lety

      @@JasonCOBA loops are forever and are in system scripts that will care about every car,not only one like a chasis does(which reduces RAM usage), mine is just without complex engine and transmission simulation, only thing to worry about is that wheels are not cylinders and not physical objects (it adds immunity to physics glitches throwing normal constrain cylinders too far/stuck behind walls)

  • @SimonStuff2000
    @SimonStuff2000 Před rokem

    7:31 / 9:10
    Is any of your version available on toolBox? if yes, thype it name pls.
    EDIT: i checked the description, and i UNDERSTAND it,so i can CTRL+C :D :D

  • @BatuhanIDD
    @BatuhanIDD Před 2 lety

    Nice video! But i feel like this flying brick needs some gears to make it more realistic. I like using manual transmission cars on roblox.

    • @Krokosha666
      @Krokosha666 Před 2 lety +2

      the realistic transmission for this is thing that i still did not manage to make properly

  • @suchmantae7568
    @suchmantae7568 Před 2 lety +2

    Helicopters next lol

  • @__unlimited
    @__unlimited Před 2 lety

    random skips in the video are kind of confusing and constant changing of variables are hard to follow

  • @kiefer889
    @kiefer889 Před 2 lety

    im having a problem, like when i move the car with the roblex moving tool, when i stop moving it, the force is so big that it goes flying, and idk what i did wrong, i simply wrote stuff like you did

    • @Krokosha666
      @Krokosha666 Před 2 lety

      if car is ok without moving it with tool, its ok, it is happening because of applyImpulse pile up when part is anchored while moving it, so just pit check before suspensions that if car is not anchored

  • @Razze-hm2tg
    @Razze-hm2tg Před měsícem

    is it only me but only my left wheels are rotating when driving?

  • @Segunn
    @Segunn Před 2 měsíci +1

    прикольно

  • @andris8541
    @andris8541 Před rokem

    Epic tutorial.

  • @LoonathepaddedOfficial

    Question what if you tried making a jailbreak chassis...?

  • @ethienne7950
    @ethienne7950 Před rokem

    Can you do it with more explanation please! I've been trying for so long to do that, but there's a lake of explanation!

  • @unigoatgames2306
    @unigoatgames2306 Před 2 lety

    Love this video so much omg
    I'm not sure why but my car works perfectly except that it shakes uncontrollably and slowly moves on its own
    Ima look further into it tomorrow, maybe I messed up a calculation

    • @Krokosha666
      @Krokosha666 Před 2 lety

      yes, these are some side effects that evil author of tutorial did, like it slides down on angled place and applyimpulse is not right thing to use

    • @tornadochaserguy5756
      @tornadochaserguy5756 Před rokem

      @@Krokosha666 Any tips or things you could recommend to look up on how to fix/replace these side effects of the evil author?

  • @zerocabe3385
    @zerocabe3385 Před 2 lety

    how do i switch bodies from the uaz to something else

  • @85dot6
    @85dot6 Před 8 měsíci

    why are you using a while loop when you can be using either Heartbeat or RenderStepped; have you not read docs on task scheduler?

  • @thefrogg.
    @thefrogg. Před 8 měsíci

    how you making players to spawn in a car. on vroom racing

  • @notbtfst
    @notbtfst Před 5 měsíci

    Hey how do u make gear changing system like on vroom racing
    Edit : I mean the sound, yea sound
    Edit : CZcams's comment is pranking me

  • @Phobicid
    @Phobicid Před rokem

    how did you make sounds in car?

  • @kiefer889
    @kiefer889 Před 2 lety

    what did you use to detectt when to use skid marks? the wheel velocity?

    • @Krokosha666
      @Krokosha666 Před 2 lety

      yes, if left or right velocity is too big

  • @Bawed
    @Bawed Před 4 měsíci +1

    The tutorial was difficult to understand can I get Roblox model with code car and the whole pack I subbed

  • @flumzeeRBLX
    @flumzeeRBLX Před rokem

    for the wheel rotations, when i turn, it turns every wheel in the vehicle folder... any help?

  • @Rocush
    @Rocush Před 2 lety

    i wish i understood this rocket science

  • @itz_ult
    @itz_ult Před 4 měsíci

    Good tutorial but I’m having trouble with the CFrames

  • @Michel2003g
    @Michel2003g Před 2 lety

    thnx man your script really helped me

    • @Michel2003g
      @Michel2003g Před 2 lety

      and yes im learning off it too, not just copy past

  • @8ava8198
    @8ava8198 Před 2 lety +1

    instead of cloning code to the npc, why not just have the npc send a vector as to which direction they want to go?

    • @Krokosha666
      @Krokosha666 Před 2 lety

      yes, i said there stuff about npc mainly for suspension system working on server side, npc will control it howerver u want

  • @insaneinthemembrane383

    what did you use to visualize the raycasts? open source code or custom-made code?

  • @dr.samtyy4731
    @dr.samtyy4731 Před rokem +1

    Why is my part so bouncy it teleports off the map. :(
    I need more details and explanations, i restarted so many time with no success.

  • @dr1p729
    @dr1p729 Před 15 dny

    ive been programming for 2 yrs but still dont know how to start with cars lol

  • @Da_Ai
    @Da_Ai Před 2 lety

    wow so good you more good than me cuz i know nothing abt scripting :p

  • @cyberlordshop
    @cyberlordshop Před 2 lety

    Is it possible to make like a low rider type car? Like hydraulics?

    • @Krokosha666
      @Krokosha666 Před 2 lety

      Yes, you can make suspension length for each wheel in table or you can just add value same as wheelRadius but multiple in table only to extend raycasts and change those hydraulics length in separate function, but u may have troubles in replicating it(letting other players know what hydraulics u activated(maybe add numberValues))

  • @drakomatic
    @drakomatic Před 10 měsíci

    This literally does not work on the client due to the code expecting a static deltatime (in which only heartbeat provides, using renderstepped on the client is much better)

    • @YmPete
      @YmPete Před 9 měsíci

      If you want your game to run at 30 fps on modern hardware, go for renderstepped.

  • @suchmantae7568
    @suchmantae7568 Před 2 lety

    Can you do planes next?

  • @MyNameJeffOG
    @MyNameJeffOG Před rokem +3

    This system is really nice! But I have a question. How would I make it stop accelerating faster than the max speed when I turn and also be able drive up steeper angles without needing to have to go up to max speed?
    Great tutorial tho keep it up! :D
    Edit: Nvm, I increased the torque and added acceleration variable so it takes time to speed up. And for turning, I added turn speed cap.

    • @user-kt7dv1xb1b
      @user-kt7dv1xb1b Před rokem

      Hey, I have the exact same problem right now. I would really appreciate it, if you could message exactly what you changed in the scripts, that would be very great! If not that's fine, no one can get everything in the world :)

    • @MyNameJeffOG
      @MyNameJeffOG Před rokem

      @@user-kt7dv1xb1b i just added a new variable called acceleration and made it fraction like 30/100 then multiplied it inside the ZForce

    • @MyNameJeffOG
      @MyNameJeffOG Před rokem

      @@user-kt7dv1xb1b and for turn speed same thing but with x force and also made it so the faster you go, the harder it is to turn. So i just made another variable and made it multiply the speed divided by 25. Thats what i remember doing because i cant check right now but i hope it works!

    • @user-kt7dv1xb1b
      @user-kt7dv1xb1b Před rokem

      @@MyNameJeffOG oh alright thanks, I will try to see if I can type it in myself. Just to be sure though, what does torque do in your modified script?

    • @MyNameJeffOG
      @MyNameJeffOG Před rokem

      @@user-kt7dv1xb1b its the same as in the video. I didnt change anything for torque except just increase it. I made my car heavier so thats why i increased it

  • @blackricsi
    @blackricsi Před rokem

    wow where did you learn from scripting? it is hard to learn?

  • @kbqx
    @kbqx Před 2 lety

    Me: Searching for some Raycasting Tutorials
    He: Literally does magic

    • @Krokosha666
      @Krokosha666 Před 2 lety

      yuh it's meant to people who already understand some of it, i just spiced it up with some physical formulas that made it look like vehicle

    • @kbqx
      @kbqx Před 2 lety

      @@Krokosha666 I got the stuff working with my poor knowledge, tysm

  • @alessiopelizzoni5170
    @alessiopelizzoni5170 Před 2 lety

    Great video! But when I steer, the car speed goes down, and I can't figure out a solution to keep the same speed at all times. Do you know how to modify the throttle/steer code?

    • @Krokosha666
      @Krokosha666 Před 2 lety

      i think it's mostly friction cuz when u steer wheels horizontal side turns slightly against general velocity, i have same thing and it is intended irl too, steer angle and wheel friction settings are ones that are causing it

    • @alessiopelizzoni5170
      @alessiopelizzoni5170 Před 2 lety

      @@Krokosha666 But if I change the friction value the car will slide away. What I want to archieve is a car with the same friction that keeps its speed when turning.

    • @Krokosha666
      @Krokosha666 Před 2 lety

      @@alessiopelizzoni5170 maybe raise acceleration? or somehow figure out that velocity will smartly translate into current rotation idk

    • @alessiopelizzoni5170
      @alessiopelizzoni5170 Před 2 lety

      @@Krokosha666 Thank you!!!

  • @voicelessdev3416
    @voicelessdev3416 Před 2 lety +1

    Usefullllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll THANKS BRO

  • @sevens12
    @sevens12 Před rokem

    jit made something thats even more complicated than slot cars

  • @thecookie7593
    @thecookie7593 Před 8 měsíci

    i have many issues and idk how to fix them plus you missed many spots of the script cant you just put script in desc or cmts? plss

  • @chijulian4202
    @chijulian4202 Před rokem

    Can you give put the script below here for the car?

  • @RJTheJunior
    @RJTheJunior Před 2 lety

    This is absolutely an amazing tutorial, very well scripted and explained. One question though, will the model with the advanced and smooth camera be released to the public?

  • @bob-rx9yb
    @bob-rx9yb Před rokem

    Can i make the car destroyable with this method?

  • @Yaskos
    @Yaskos Před 2 lety

    Can u give model of this pickup?

  • @a.a7673
    @a.a7673 Před 2 lety

    vroom racing top geim nice camera script (:

  • @suchmantae7568
    @suchmantae7568 Před 2 lety

    hey can you make like and updated version adding
    the enter animations?

  • @LoonathepaddedOfficial

    Question could i use this on vehicles with no doors or does it have to have some doors??

    • @Krokosha666
      @Krokosha666 Před 2 lety

      Of course you dont have to, only if u wanna keep door opening function check if car has doors and thats all

  • @cyberlordshop
    @cyberlordshop Před 2 lety

    The car still spins after adding Xforce and is very shaky when multiple two cars. Can I fix this somehow?

    • @Krokosha666
      @Krokosha666 Před 2 lety

      idk what can go wrong there, maybe uncentered mass, or something's wrong with LocalVelocity, and check if it is added to applyImpulse

    • @cyberlordshop
      @cyberlordshop Před 2 lety

      @@Krokosha666 How would I fix uncentered mass?

    • @Krokosha666
      @Krokosha666 Před 2 lety

      oh it can be shaky because maybe u messed up memory or wait in loop

  • @gyrthez246
    @gyrthez246 Před 2 lety

    wanted to learn how to script cars for the past several months, i'm just really bad at math and translating into physics.

    • @Krokosha666
      @Krokosha666 Před 2 lety

      well you can first make the basic car, i believe there is roblox official tutorial on how to make it with constraints and physics objects

    • @user-ur1ew9wc3f
      @user-ur1ew9wc3f Před 5 měsíci

      @@Krokosha666 Roblox's destroying the tutorial with a crappy "documentation" thing

  • @el1ssgames
    @el1ssgames Před 3 měsíci

    my head hurts