Water Portal VFX Tutorial with Phoenix & Vray in 3Ds Max (Full Process) | RedefineFX

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  • čas přidán 30. 06. 2024
  • Download the FREE Water Portal Project File: redefinefx.com/wet
    Download Your FREE Phoenix Project File Megapack by RedefineFX (14 scenes): redefinefx.com/phoenix-pack/
    In this Chaos Phoenix & Vray tutorial in 3Ds Max, we're using a variety of forces (body force, vortex force, tySpaceWarp) to affect our liquid simulation into a tunnel shape. We're also using the particle tuner to kill the liquid & foam particles after some time and we're using wetmap particles to actually make the ground wet under the portal (full Phoenix Particle texture material setup for this is also covered). Additionally, I go over generating extra foam directly from the portal ring, adjusting particle shader settings for faster rendering of foam, and setting up caustics with Vray.
    Download your FREE Chaos Phoenix Project File Megapack (14 scenes): redefinefx.com/phoenix-pack/
    0:00 Download the Free Project File
    1:06 Units Setup in 3Ds Max
    1:32 Chaos Phoenix Liquid Simulation Grid
    2:15 Liquid Settings
    3:30 Liquid Source
    4:28 Creating Tunnel Shape (Body & Vortex Force)
    6:53 Particle Tuner
    8:52 Plain Force
    9:30 Foam
    12:25 Animating Portal Opening
    14:15 Ground for Wetting
    15:17 Particle Shader Foam Settings
    16:39 Vray Water Material with Chaos Cosmos
    17:25 Add Vray Sun & Exposure Control
    18:40 WetMap Material Setup
    21:28 Vray Camera
    22:27 Vray Caustics Setup
    25:32 Final Tweaks & Lens Effects
    26:45 Summary
    27:30 Thumbs Up & Subscribe
    Thanks for learning with me! - Jesse
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Komentáře • 35

  • @RedefineFX
    @RedefineFX  Před 9 měsíci +3

    Download the FREE Water Portal Project File here: redefinefx.com/wet

  • @Cream-FX
    @Cream-FX Před 9 měsíci +3

    Really nice and detailed. Thank you.

  • @olika3dnftysk824
    @olika3dnftysk824 Před 9 měsíci +2

    boing! it just gave me a great inspiration for a nice render idea! 💡
    thx jesse! great tut as always🙏

  • @laeianimation
    @laeianimation Před 9 měsíci +2

    As usual, the tutorial is top notch, but the freakin' rendering of the final effect is utterly mad! Mind blowing! Great job!

  • @user-ee5iw9ro6f
    @user-ee5iw9ro6f Před 9 měsíci +1

    your tutorial help me a lot of my project thank you 😀

  • @HoomanBhr
    @HoomanBhr Před 9 měsíci +1

    Big Thanks, Keep it up Jesse 💥

  • @HyperGalaxyEntertainment
    @HyperGalaxyEntertainment Před 9 měsíci +1

    So COOL!! hope we can make this effect in UE5 soon~!

  • @user-me5zl1nz3u
    @user-me5zl1nz3u Před 9 měsíci +2

    THANK YOU

  • @user-jj3sz3mk2l
    @user-jj3sz3mk2l Před 9 měsíci +1

    This effect is so cool! And it's still 3ds Max.

  • @ramnepal9894
    @ramnepal9894 Před 9 měsíci

    THANK YOU!

  • @lebronjames419
    @lebronjames419 Před 9 měsíci +1

    thank u ,bro.

  • @oliroesener3441
    @oliroesener3441 Před 9 měsíci

    Awesome tutorial. I want to have the portal apering in an ocean . Do U have a tutorial ore an Idee to point me in the way

  • @enzosangiovanni9200
    @enzosangiovanni9200 Před 8 měsíci

    Thanks for your work on every tutorial you make! I've a smal question. How do you set the viewport to show every frame on the trackbar?

    • @RedefineFX
      @RedefineFX  Před 8 měsíci

      Thanks! I don’t know it’s like that automatically for me

    • @enzosangiovanni9200
      @enzosangiovanni9200 Před 8 měsíci

      Yep, maybe it depend from the size of the screen and the video card...I don't know, I've always frame divided by 5 frames. @@RedefineFX

  • @zenparvez
    @zenparvez Před 9 měsíci

    Hey man great tutorial, can we have a sky portal like Mortal Kombat or the beginning of Dragon Age Inquisition for future tutorial ? I have been looking for everywhere and havent found anywhere yet.

  • @starvosxant4348
    @starvosxant4348 Před 8 měsíci

    It is possible to import it to UE 5?
    I know you're going to lose thr real time fluid thing, but just like the fluid simulation in Blender, sometimes we just want to import the rendering as a alembic.
    With this one, its possible? How it would be imported? As alembic also? I really dont know about 3DS

    • @RedefineFX
      @RedefineFX  Před 8 měsíci

      It’s possible with alembic yes

  • @user-me5zl1nz3u
    @user-me5zl1nz3u Před 9 měsíci

    can you do a sand tornado for the next tutorial , please

  • @user-oe5jb3wj3f
    @user-oe5jb3wj3f Před 6 měsíci

    what are your 3ds max,phoenix and vray version,plz, its helpful

  • @Ipelachoi
    @Ipelachoi Před 9 měsíci

    can this take to unreal engine?

  • @marweiUT
    @marweiUT Před 9 měsíci

    Is it possible to use somehow the files in Maya + Phoenix ?

    • @RedefineFX
      @RedefineFX  Před 9 měsíci +1

      No but you can just follow the tutorial in maya

  • @user-me5zl1nz3u
    @user-me5zl1nz3u Před 8 měsíci

    can you do a lightning tutorial in 3ds max

  • @nu-beings
    @nu-beings Před 9 měsíci

    Can something like this be done in UE 5.3?

    • @RedefineFX
      @RedefineFX  Před 9 měsíci

      Not yet. Niagara Fluids doesn't produce this level of liquid simulation detail.

    • @nu-beings
      @nu-beings Před 9 měsíci

      @@RedefineFX Wow, not even in 5.3? Okay. Thank you for the awesome tutorials. They're some of the best I've watched over the last several years as I've been learning and using Unreal Engine. Great work!

  • @princeraghav5849
    @princeraghav5849 Před 6 měsíci

    Thanku sir