Oi you, Join my Discord @ discord.gg/eZGPXHhgAt and follow me on twitter @IzPrebuiltYT Edit: the unkillable brawler build is here: czcams.com/video/sv8SPwJkwYk/video.html
5:00 200% is 3x not 2x + 100 percent to something is doubling it + 200 percent is 3x Otherwise amazing video, thank you for dragging me back to the game
do you guys remember when zombies could smell meat, and if you were carrying meat there would be a little smell icon on your status that would attract zombies? That was a weird feature lol
"The Entire Agility Tree" YES. Holy fishsticks, Parkour is so damn amazing in 7 Days. The jump height alone is worth the points, but even the fall damage reduction has been an absolute lifesaver for those dumb moments where I'm in the Gryo going places and somehow forget what the damn E key does. Hell, due to this perk, I abandoned shelters on horde nights and just fixed up some suburb to parkour through with buffs. Basically turning those nights into a Quake/DOOM style arena (though, Mega Crush sodas are a near must-have for this.) I have played around with Brawl, and found it to be a fun change. I didn't realize it was that powerful. Would love to see a video on it in the future ^^ Super well done on this one though!
@@brokemage1395 Nah, I started it around the 200 mark; just prepare yourself ahead of time and get some Recog on hand. Or else you'll be going through a mountain of bullets >>; I also set up some safe spots to jump up to in order to do some maintenance on weapons, injuries, or even just set up extra stashes around for ammo and such. I've tried setting up some turret areas (both SMG/SG types and the Robotic) and they... Help, just don't rely on them too much. But they can defend you when you need a moment. Good luck and have fun ^^
Funny. I love stealth and I usually focus on agility. Never had an unreasonable problem with hordes. Playing through one last time before a20 and I'm specifically avoiding agility and intelligence. Feels good to be a stone cold killer though.
@@youget2 Bows got massively buffed from anywhere between 25%-60% damage depending on tier/arrows used. And iron arrows went from 10% armor pen to 20%, while steel arrows went from 20% to 40% armor pen. Highly suggest doing a test world and seeing just how much more powerful bows gotten. I've found early game with a tier 6 primitive bow, stone arrows, and a tier 6 bone knight, a powered knife and a bow shot (not even stealth) will completely annihilate zombies just as fast as any other build. And bows now in stealth 1 shot everything because of the bugged armor pen
The stun baton is great at crowd control but to kill a horde of zombies it is basically using a t1 wooden club no perks to kill a feral cop on how long it takes to kill
Problem is the first tier is just awful compared to the club and sledge and the second is below average. Steel knuckles are great if you're perked into it but thats it.
@@sfire8111 If you have the proper perks, mods and a good level stun baton, your already very strong. Add in nerd tats which stuns zombies in a radius around a stuned zombies and you can stun chain a very large horde. You can even solo a feral or radiated horde without taking any damage. On a side note, pummel pete at its max rank makes you do 200 percent damage to stuned enemies. Which the stun baton is amazing at. It takes awhile to set up but its worth it.
@@ashenone3883 the stun baton is only good at non lethal AOE nothing else. Ligit a wooden stick does higher damage than it. It stuns but that is it. Without ranged it would take forever to kill an entire horde. The knuckles or any other melee is generally better
Another small thing about Agility, particularly the flurry of blows perk, it also effects Stone axes, wrenches and hammers, so early game you can use the perk to harvest resources or break structures just slightly faster at least in the early game
4.5 k hours on this beast now and I still check every "Things You May Have Missed" and "Beginners" video just on the off chance that I'm not as brilliant as I thought.
Okay, the parkour tip blew my mind. I’ve been playing this game before perks even existed, and I’ve ignored the parkour perk since the start. Cannot believe how insanely useful it is, I’ve been missing out! Great video thanks for posting!
I came back after a few years and had to adapt to perks and crafting items not being how you level item quality. I like the changes, but it threw me off that I didn't get a > lvl 1 bow after crafting hundreds of arrows.
Yesterday my friend bought a rocket launcher from the trader and misclick with it in the chest room... we lost everything we were at days 117... no more rocket launcher for us hahaha
Regarding cooking with canned food: Just mark the locations of all the vending machines in your local area on your map. Every few days just zip around to all of them on your motorcycle and buy everything that can be cooked with.
I agree with agility being gravely underrated. I pretty recently decided to max it out in a stealth play through and haven't looked back since. Those 3 perks are a must. The stealth is nice, but as you said useless on horde night.. I do enjoy sneaking through POIs with my compound crossbow though and doing 6x sneak damage.
I had no idea it was underrated, I always max it as early as possible. Being able to jump 3 blocks high is a total game changer for base design, and being able to fall from any height is pretty sweet too.
@@dukenukon6397 Same thing really. I mean to say I always thought it rocked. Until I'm on a catwalk in a factory and I bounce off the ceiling at a stupid angle and end up 3 floors down. Apart from that it's awesome!
@@glennhook2180 Not really the same thing, but it's all good. Pretty much every build/tips tutorial I've watched states that parkour is one of the most useful but often over looked skills (including this one).
@@dukenukon6397 Sneak Attack + Crossbow + Exploding Crossbow Bolts. Yes, Agility can do explosive damage even better than Perception in some cases. Perception can't snipe at range with explosives, or sneak-attack x6 with explosives.
One tip not in this video that is *very* useful when playing with max size hordes and frequent horde nights is that Duke's can be smelted for brass. This is useful if you need more brass for ammo, and is cheaper than buying ammo from traders (provided you have the other materials required, but those require ingredients that can be mined and are made with Chemistry Station and Forge). Brass Casings are cheaper to buy than they are to make however, so you should *always buy brass casings when available from traders.
Another food item you kind of slept on that I love... Yucca Juice Smoothies. Restores 22 food, 11 health, 15% stamina regen, an insane amount of hydration, and a cold resistance buff. All for Yucca, Blueberries, and snowballs. Especially if you find yourself near a desert and a snow biome, it can be an amazing early game food to get yourself going.
You can't forget mushrooms my man. They are the only crop that you can plant without a farm plot, and you can plant them anywhere. The floor, the ceiling, the walls, on dirt, concrete, glass!
6:15 HP rounds don't cost any more gunpowder than standard rounds, what they cost more of is bullet tips, but that's super cheap if you have a forge (2 lead and 1 clay in the Forge), so once you get the HP recipe for your ammo of choice, there's little reason *not* to make them in lieu of standard ammo.
love the robo sledge .... i however allow the zombies to run over the sledge and it will strike them in the back and cause them to face plant into 2 - 3 flat down bars and i am up 2 blocks and can take out the prone z with min ammo loss
MY MAN! I freaking love Parkour, I always go for it early. The amount of times it's saved my ass when I turn a corner into a zombie bear or pack of dogs and can just leap over a concrete wall to safety, it's just too good to pass up. Not to mention not having to use frames to get to everything. No sprains or broken legs and the extra fall height is just icing on the cake for me.
I always go agility. The knives have low stamina costs, high attack speed, coupled with the 50% dismembrement chance at level 10 is really good. The bleed is pretty good too. Stealth is fun, and allows you to clear houses very safely, albeit a bit slowly. Also, the god like smg-5. This weapon is just awesome.
I once did that with friends, i focused on agility while they did other routes. First off, it was rather hard to get a machete or even hunting knife and then the 50% rarely triggered. It was A16 or A17, maybe it was bugged, but it had like a 20% dismembrement chance and that made it horribly bad compared to friends
On the crops I'd bump coffee up to the 3rd most important crop. Even if you only ever make regular coffee from it, it's worth having a LOT of coffee on hand. Then super corn for 4, and aloe as 5, just based on the fact that I find I have an obvious higher need for glue than more first aid bandages. I'd add chrysanthemums as a possible 6th crop, just cuz red tea should entirely replace water for several reasons, and you can actually deplete the natural chrysanthemum population near your base (although if you're LotL:3, you probably won't). Definitely agree on the Health Bars, also worth pointing out, up to 3 health bars can stack their +200% recovery from crits, each one halving the remaining crit duration. So if you really need to, you can use 3 of them to turn a 60 minute debuff into a 7.5 min debuff, and it stacks with other items like plaster cast or split, etc. Personally the candies I always buy are: skull crushers, eye candy, jail breakers, rock busters, health bars, and sugar butts (in no particular order). I like to have a couple of the Hackers, for a little focused resource gathering. IF I have the exploding crossbow bolts, I'll also pick up atom junkies. IF I am perking into "walking horde base" (Agility/Fortitude) I like some steroids for horde nights (stacks with college jacket). I like to have a couple oh shiz drops too to make a grand exit on tier 5's, just for fun. Recog is always great of course. There's a few other really powerful consumables not mentioned: Beer is god-mode for a fist weapons build once you get the book. Moonshine isn't bad. Learning Elixir is VERY strong when you're building a horde base or mining with good tools, some strength perks & rock busters. Awesome Sauce (and maybe pumpkin cheesecake) combo very strongly with Sugar Butts if you save your loot to sell all at once. And all 3 make the god-perk, Better Barter, even betterer. Completely agree on the AP ammo. I like to have 2 of my primary weapon on the bar for horde night, one pre-loaded with regular ammo, and one pre-loaded with AP ammo. Saves time switching in the slightly time-consuming ammo menu. Although I think if you're sniper rifle as main, and your base is set up for it, you probably want to go pure AP. On the robotic turret, it also helps to keep them to the left side of the zombie path, the zombie's left (in addition to dropping it down a half block). It does help further reduce demolition zombie mishaps. Flurry of Blows also helps the stone axe, wrench, and claw hammer, for gathering or door/safe busting. FoB at rank 3 makes a well modded tier 6 stone axe a viable POI general purpose tool (instead of a separate pick, axe, and hammer), saving 2 inventory slots (and more importantly hot-bar slots). On reinforced doors it's equal to a steel pick and battle axe, due to not spending time switching tools for metal/wood/metal, and the FoB attack rate buff. I'd argue that every single perk in Agility is very, very good for a stealth build. But yeah, for 'any' build run & gun and parkour are extremely good for ANY build. And Flurry of Blows for any of the many weapons which can benefit from it. Hidden Strike I think gets an honorable mention even for someone not focusing on stealth, since it increases your damage on opportunistic crouch shots. Brawling really is OP as hell. It starts off REALLY weak, and that drives a lot of people away from using it. But by the time you get all the books, and a few other perks to help it, it's insane. But I don't know if Flurry of Blows effects brawling weapons. It does affect "bare hands", but brawling weapons aren't listed in the wiki or anywhere else. I could be wrong about this, I haven't tested it in a controlled setting, but the wiki says "bare hands", and doesn't mention brawling weapons. And the game mechanics do differentiate between the two. As seen in the Challenge Note: Drunk and Disorderly, which asks you to kill 2 zombies with your bare fists while drunk, but will not complete if you use brawling weapons. Again though, I haven't tested the punch speed in a side by side with FoB perk in creative mode, I'm just going by the wiki. If the brawling weapons are tagged as "light" then it 'should' apply... It would be VERY hard to tell if it works from a play-through, because each perk point in FoB would give a relatively imperceptible boost, and in a play-through you're not going to go from 0 to 3 points in FoB all at once (which would be pretty noticeable). EDIT: I just tested it, it does work with brawling weapons.
I just always forget to use most of the buff candies like atom junkies or skull crushers even when I have them on my hot bar. But do remember you can put weapon mods on them sledge turrets too! Like a burning shaft mod
Lol. Maybe im simple but for me....finally realizing I could craft lanterns easily and they give of a great amount of light made me happy. But then I realized I like using tons of torches to keep the screamers coming.
You came up randomly on my YT feed. Liked the video for the awesome tips. I learned A few I didn't know previously, Thanks for those. Subbed cause I too paint my weapons red! Mainly so I don't delete the mods in them. LOL. Looking forward to checking out more of your content. Cheers from Bay Area California! \m/
yes to the Unkillable build video! I only started playing about a year ago, but I quickly decided that brawler is the best. Fortitude in general, actually. at least in current version. when I die as a brawler something has gone horribly wrong... like falling into that one room near the top of one of the bigger POI's(I think it was shamway) with like ALL of the zombies in it... I fell in, panicked and got mobbed. THAT is how you die as a brawler, but seriously, normal loot runs shouldn't kill you if you have a pulse and don't go afk lol you're so tough with maxed out pain tolerance and healing factor, it's crazy. Oh, and always use armor plate mods of course.. you do have to build to tank to a degree. I generally use light armor for all but hoard night, and as I say normal daily stuff should be a breeze.. yah you'll get hit more, but you can take those hits. I do 2 rows of 10 of each veggie type, and it doesn't take long before I'm looking for new crates and choosing not to harvest some things. 2 rows makes for easy harvest, if you struggle with accidentally pulling seeds, as I did with 3 rows or more.. I'd love a way to farm animals more reliably. meaning they'd need to reproduce, not just exist for one harvest. Being able to have some chickens for eggs and some pigs for meat would be epic :) thanks for this video. I do almost everything on the list already, but it's nice to hear others confirming my biases. 🤣🤣
I've been playing 7 days to die since pre A16. and I never really considered taking agility. But I primarily use a shotgun and a sledgehammer, so thank you for pointing out how the agility tree has skills that compliment those (I believe it still applies in A20 now) I'm going to have to try that out
Farming aloe is hilarious to me, I find the cream all the time it’s a running gag for me and my mate we call it cocoa butter because we just have an abundance of it so it’s basically lotion lol
I ALWAYS forget that super corn can be used for glue. It's a tip i can almost always use but never remember, maybe i keep this video saved and i can get it through my head one of these days. 😉
Man, I know all this but it's quality content. Missed opportunity while dropping from the helicopter, Should have had a big number #7 on the ground haha
AP ammo is great on armored targets like the demo and military zombies, can shoot through walls and multiple targets, but does slightly less damage to unarmored targets, and costs more resources to craft. HP ammo does more damage to unarmored targets, but significantly less damage to armored targets. For me, AP is the way to go. Late game zombies are no challenge at all, so you won't miss the small damage reduction. And being able to pierce multiple targets more than makes up for that loss of damage. It is especially worth it if you play PVP, as your enemies will certainly always be armored. Just remember to chem up before going into a pvp match if you have time.
Explosives are really good early game as well if you lure a lot of zombies into following you, then duck behind a door, (preferably in a room with more than 1 exit) then throw it on the other side and close it. I've killed like 6 zombies at once with just a Molotov at level 3 like that
My only problem with maxxed out Parkour is that trying to jump through a two block window or doorway always ends up with me hitting the wall above and missing my exit while things are trying to nibble on my brains... other than that I love it.
when I start a new game, I usually let a random wheel spin decide my focus skill, so if it were to land on strength, I would focus on shotguns and knuckles.
As someone’s who Recently come over from what seems like years of not playing (played on console back in like 2015/16), these tips are just what I needed to know, I’ll also be checking out your other vids as well :) also you’ve now got yourself a new sub
Skull crushers + fort bites is my favorite drug combo on horde nights with my fortitude build. Because since I play with a friend, I just jump into the thick of it and fist fight zombies
Something interesting about agility is that while yes it may be the weakest on hoard night, agility outside of it is REALLY powerful on saving resources. No need to waste bullets if the zombies don't detect you in the first place. Also you can get back arrows often you'll never run low on them. Also I've heard (can't confirm it myself) that if you have the stealth skill maxed while wearing the full guille suit, hoard zombies cannot detect you at all during it. Making you effectively unkillable while also being able to 1 shot everything else. Oh and did I mention the stealth playstyle can 1 shot every zombie in the game? Yes I do mean every single one using tier appropriate gear of course. And that's not dismemberment to the head either, this is to the body with a stealth shot. It's REALLY poweful. And finally the suggestion you made in this video to use explosives, well the explosive arrow/bolt is the strongest non-destroting block ammo in the game (maybe next to rockets, not 100% sure) since the explosion on these arrows also scale with archery skill. This makes late game hoards VERY manageable with bows and I highly suggest it
Me and a friend played on maximum difficulty and we learned many of these tricks because we needed to, even used tons of pipebombs to clear those big factories
I started playing again in A20 and I'm building a Wasteland Paladin build. It's a Tanky build capable of good healing and massive damage with sledgehammer
If you're a stealth player for missions and such, Parkour also adds 1/2 m to your CROUCHED/SNEAKING jump height. So those little 1 m tall blocks you want to jump on but don't want to wake up all the zombies by breaking stealth/standing up to jump? You can now do those. Ever since perks were added, me and my friends realized Parkour was a skill to not sleep on/miss out on. Though I'm curious why Agility isn't a good tree (other than it having no resource gathering/crafting perks outside of the weapon skills)? Pistols/SMGs aren't BAD weapons, bows are great on non-horde days/nights, the sneak skills are great, and knives/machetes are decent weapons (bleed effects can be pretty useful) that can also double for harvesting animals, something only the top rank fist weapon (the Swiss army knuckles) can do. That is, I see the Agility tree as "selfish" in a group sense, but useful for an individual, so basically the opposite of intellect (which is mostly based around crafting, trading, medicine, and group play) Did not realize explosives or AP ammo were so good. Huh. Might have to look into those. Trying to remember to bring explosives with me more on horde nights. Also, yeah, would love to see that brawler build. I saw you post a link, so going to watch that one now. :)
Recently got reminded that AP rounds could shoot through one block of 250hp or less. Was hunting trader campers in a poi. Had one of em pinned, but the other shot me through the floor.
I've been ignoring the sledge turret...because it falls through the floor at least once per day. Really sucks, especially when that floor is concrete and it gets stuck in there. My #1 unsung hero is the molotov. Never used them much before but they seem to be a lot more plentiful, so decided to give it a shot. One molotov is enough to kill a whole group of zombies, yes please.
One of the best sources of early xp is on blood moon day 7, and 14, use molotovs and a prefab house to gather them in a group. Moltov the group, watch them burn to death and the xp roll in! Even later game, combining molotovs with other explosive items means you can make your explosives go further and still farm the blood moon effectively.
I went from playing 7D2D as heavy armor w/sledge to basically just the opposite: light armor and stabby weapons. Combined with parkour, I can shiv up so many enemies, then outrun them as they chase me down while they bleed to death. It's hilarious. I definitely switched my style up for A20 and it's been enjoyable shedding that old skin and trying something new.
great to set down in a door way while you loot, or if you're trying to escape a horde. Good to keep a crappy one on hand you don't mind losing. Plop it down behind you and bolt. It'll slow em down just enough.
First played this game when it was straight out of minecraft (the beginning of the smooth terrain). Its amazing what it became. Some people keep bitching that its still alpha, but I just love it more and more, even though in these days, I prefer a little bit modded version with 3 perk points per level (to allow all-builds) and faster vehicles. For me its a general good time game, not hardcore, just nomad :)
my first build when i played this game was an agility build, and now every game where i dont go agility feels sluggish as a result, definitely recommend agility to anyone
As a careful type of player, Agility for me is the Top Tree to select. Yes, shotgun and machine gun are way stronger. Yes, club and sledge hammer gives you better dmg and crown control. Yes, the farming stuff for other skill trees are better (agility doesn't have a farming skill to help). But since I love questing and looting, and go like a lone wolf and LOVE mobility, this tree just cuts for me. I don0t even need the night stalker or the sneak attack skills, just the weapons and armor stuff. Pistols fire rate are good, 9mm bullets are way easier to craft and find and with SMG you have the fire rate needed for horde night. Light Armor goes nice with agility and the speed of knives are just perfect for beheading.
Ever since i began playing i knew i was an agility player. I love parkour and it was the first thing i went for because i thought it would give me more movement but it instead it gave me high jump which saved my life during horde nights.
Man updated 7 days looks cool. I got exboner version, so I play as a naked tribal with bow and arrow and bone knife. Run fast, build stuff for protection, hide in houses, eat green shamway sandwiches in a safe spot. Oops my base got deleted again. Sexual tyranosaurus, and health nut, and miner 69er.
regarding the farming, i haven't watched the rest yet... however there's 3 main foods to grow straight away, corn, potatoes and mushrooms. with those 3 you can at least get vegetable stew, which is useful if you are struggling to farm much in the way of meat. while it seems they've improved the animal spawn quantity, at times i've still noticed the scarcity of animal availability. the rest is accurate, but at least vegetable stew, especially early on, can get you out of alot of trouble with the food issues. they really NEED to add domesticating animals, specifically chickens at least, for an egg supply. they're painful to find at times.
I've only been introduced to parkour perk a week ago and aleady my gameplay has gotten a lot stronger. I'm doing a playthrough of a Monk character and I'm having so much fun with it
There's a lot of things I didn't realise here, I guess, like many, I focus on maxing out one skill set for the ease of cost of skill points, but Agility was definitely one I was ignoring, as an Endurance player in my current instance Agility would massively increase my capability.
IN all honesty, you brought out a few good points. I've been playing since the game's inception and use most of what you mentioned but, lately, the game has gotten somewhat boring and i've turned to mods to spice it up a little. Still, what you mentioned has sparked an interest.
I think the main reason people tend to get locked into preferred builds is that they know what has worked for them in the past and the game doesn't lend itself to experimenting with perks you're not sure of the benefits of. Most people are going to be bored with that particular game by the time they start hitting levels where all their bread and butter perks are maxed out and they could start getting into things they're not as familiar with. The slow rate at which you get perk points and the fact that you're basically working against the clock all the time in this game make it kind of unrealistic for people to mess around with different perks where the benefits aren't immediately apparent.
I tend to stick to guns, with a melee in reserve for emergencies. But the farming tips are huge. I have all of those things growing in my farm plot; there's no sense in not!
I normally play on the consoles but I wanted to see what the newer version would be like on PC. Wow to how different it plays. I don't like how slow it is to turn right or left or maybe I'm doing something wrong but when it comes to driving or even looking around. So as much as I dislike the new shape-finding thing cause it's a lot of work to try and figure it out and what it is your looking for. Not as simple as I would have liked it to be. Speed is everything when it comes to this game whether it's building a base, farming, or finding food you want to do it as quickly as possible and I find the new system over redundant. Now I love the electricity part and wish it had more stuff to make things work like a ceiling fan to help cool you down when coming in from the hot weather even a central air unit as well. Stuff like this really should not be useless in a game. Not sure about the Microwave but if you can't build it then it's not working I guess. I'm 1 of those guys who loves to dig tunnel systems for every town I go in. I try to make a Safehouse, horde night bunker to fight in, place next to the house for vehicles, a place kinda far from safe house to build my forges at, and so forth. My hardest thing to do is farming and I normally have my wife go and find things cause she can't build anything. I did tell her about a video where I saw a guy use hatch next to a doorway to kill zombies unless they are crawlers. There is a lot of things I do like about this but sadly I can't get the food right. I eat and get over my mark of 100 which is about 6 of those meals I think and after about 4 minutes I'm like losing all of my hunger again and back down to 10. Like what in the world is going on here? I'd like to get to a point to not have to use the cheat mode to play but stuff like that forces me to play it that way. I also hate we went from stacking food to now only a stack of 10 and that's it. Like wow really so they gave you some really great stuff to play around with but screwed you over kinda like a happy cry day. Like your happy you just got a cake while your getting screwed in your arse over it. Great video tho. Gonna check out a few more to see what else I'm missing out on.
I'm currently running an agility build, and using parkour with a spear and magnum is absolutely OP. If you're not an idiot, horde nights really aren't a problem as an agility build
Oi you, Join my Discord @ discord.gg/eZGPXHhgAt and follow me on twitter @IzPrebuiltYT
Edit: the unkillable brawler build is here: czcams.com/video/sv8SPwJkwYk/video.html
5:00 200% is 3x not 2x
+ 100 percent to something is doubling it
+ 200 percent is 3x
Otherwise amazing video, thank you for dragging me back to the game
yo discord no work
I would've added Yucca to the essential farm plants. Outside of mineral water, Yucca juice gives the best hydration and is completely renewable.
Pair that with blueberrys and take apart icemachienes for yucca smoothies hunger and water
do you guys remember when zombies could smell meat, and if you were carrying meat there would be a little smell icon on your status that would attract zombies? That was a weird feature lol
I actually kind of like that. Made it a bit more challenging and made sense.
Console players still have that
@@richardmontoya5053 rest in peace console players, forever and eternally in update limbo
Yeah kinda made me weary of it
Yea console still got it
I’d like to see that “Unkillable brawler” build breakdown
On the list it goes.
@@IzPrebuilt Yes! I havent heard of this one
Here you go: czcams.com/video/sv8SPwJkwYk/video.html
@@IzPrebuilt I love to see delivery
You amused Teddy
"The Entire Agility Tree"
YES.
Holy fishsticks, Parkour is so damn amazing in 7 Days. The jump height alone is worth the points, but even the fall damage reduction has been an absolute lifesaver for those dumb moments where I'm in the Gryo going places and somehow forget what the damn E key does. Hell, due to this perk, I abandoned shelters on horde nights and just fixed up some suburb to parkour through with buffs. Basically turning those nights into a Quake/DOOM style arena (though, Mega Crush sodas are a near must-have for this.)
I have played around with Brawl, and found it to be a fun change. I didn't realize it was that powerful. Would love to see a video on it in the future ^^ Super well done on this one though!
I gotta try this. Although my game stage may be too high now at 417
@@brokemage1395 Nah, I started it around the 200 mark; just prepare yourself ahead of time and get some Recog on hand. Or else you'll be going through a mountain of bullets >>;
I also set up some safe spots to jump up to in order to do some maintenance on weapons, injuries, or even just set up extra stashes around for ammo and such. I've tried setting up some turret areas (both SMG/SG types and the Robotic) and they... Help, just don't rely on them too much. But they can defend you when you need a moment.
Good luck and have fun ^^
Funny. I love stealth and I usually focus on agility. Never had an unreasonable problem with hordes. Playing through one last time before a20 and I'm specifically avoiding agility and intelligence. Feels good to be a stone cold killer though.
Parkour is the most valuable perk in this game. I wish someone had told me though because It took me forever to find that out on my own.
@@youget2 Bows got massively buffed from anywhere between 25%-60% damage depending on tier/arrows used. And iron arrows went from 10% armor pen to 20%, while steel arrows went from 20% to 40% armor pen. Highly suggest doing a test world and seeing just how much more powerful bows gotten. I've found early game with a tier 6 primitive bow, stone arrows, and a tier 6 bone knight, a powered knife and a bow shot (not even stealth) will completely annihilate zombies just as fast as any other build. And bows now in stealth 1 shot everything because of the bugged armor pen
We need to get a brawling video. Brawling has gotta be the most underrated melee weapon in the game
I would argue that title belongs to the stun baton.
The stun baton is great at crowd control but to kill a horde of zombies it is basically using a t1 wooden club no perks to kill a feral cop on how long it takes to kill
Problem is the first tier is just awful compared to the club and sledge and the second is below average. Steel knuckles are great if you're perked into it but thats it.
@@sfire8111 If you have the proper perks, mods and a good level stun baton, your already very strong. Add in nerd tats which stuns zombies in a radius around a stuned zombies and you can stun chain a very large horde. You can even solo a feral or radiated horde without taking any damage. On a side note, pummel pete at its max rank makes you do 200 percent damage to stuned enemies. Which the stun baton is amazing at. It takes awhile to set up but its worth it.
@@ashenone3883 the stun baton is only good at non lethal AOE nothing else. Ligit a wooden stick does higher damage than it. It stuns but that is it. Without ranged it would take forever to kill an entire horde. The knuckles or any other melee is generally better
Another small thing about Agility, particularly the flurry of blows perk, it also effects Stone axes, wrenches and hammers, so early game you can use the perk to harvest resources or break structures just slightly faster at least in the early game
Oooooo nice, I will be going for it just on that. Time to start over =)
The tip about placing a sledge on a half block is something i somehow never thought of. Almost 2k hours on the game, so gj
Parkour is the first thing i go for, above even weapon skills. Jumping over walls with ease makes raiding and hordes so much easier
4.5 k hours on this beast now and I still check every "Things You May Have Missed" and "Beginners" video just on the off chance that I'm not as brilliant as I thought.
Okay, the parkour tip blew my mind. I’ve been playing this game before perks even existed, and I’ve ignored the parkour perk since the start. Cannot believe how insanely useful it is, I’ve been missing out! Great video thanks for posting!
Have fun!
I came back after a few years and had to adapt to perks and crafting items not being how you level item quality. I like the changes, but it threw me off that I didn't get a > lvl 1 bow after crafting hundreds of arrows.
@@joshwalton25 yeah I didn't get that at first either. I kept making new stone axes and it kept coming out at level one and I was like WTF is going on
Yesterday my friend bought a rocket launcher from the trader and misclick with it in the chest room... we lost everything we were at days 117... no more rocket launcher for us hahaha
100% max parkour is one of the most powerful traits. Being able to jump that high at all is incredible and useful.
Regarding cooking with canned food: Just mark the locations of all the vending machines in your local area on your map. Every few days just zip around to all of them on your motorcycle and buy everything that can be cooked with.
If you can make Tea or Yucca Juice and Spghetti I would highly recommend it
I agree with agility being gravely underrated. I pretty recently decided to max it out in a stealth play through and haven't looked back since. Those 3 perks are a must. The stealth is nice, but as you said useless on horde night.. I do enjoy sneaking through POIs with my compound crossbow though and doing 6x sneak damage.
I had no idea it was underrated, I always max it as early as possible. Being able to jump 3 blocks high is a total game changer for base design, and being able to fall from any height is pretty sweet too.
How about underutilized than underrated
@@dukenukon6397 Same thing really. I mean to say I always thought it rocked. Until I'm on a catwalk in a factory and I bounce off the ceiling at a stupid angle and end up 3 floors down. Apart from that it's awesome!
@@glennhook2180 Not really the same thing, but it's all good. Pretty much every build/tips tutorial I've watched states that parkour is one of the most useful but often over looked skills (including this one).
@@dukenukon6397 Sneak Attack + Crossbow + Exploding Crossbow Bolts.
Yes, Agility can do explosive damage even better than Perception in some cases. Perception can't snipe at range with explosives, or sneak-attack x6 with explosives.
One tip not in this video that is *very* useful when playing with max size hordes and frequent horde nights is that Duke's can be smelted for brass. This is useful if you need more brass for ammo, and is cheaper than buying ammo from traders (provided you have the other materials required, but those require ingredients that can be mined and are made with Chemistry Station and Forge). Brass Casings are cheaper to buy than they are to make however, so you should *always buy brass casings when available from traders.
Thanks man. Been difficult to get brass. We have been looking for radiators
Another food item you kind of slept on that I love... Yucca Juice Smoothies. Restores 22 food, 11 health, 15% stamina regen, an insane amount of hydration, and a cold resistance buff. All for Yucca, Blueberries, and snowballs. Especially if you find yourself near a desert and a snow biome, it can be an amazing early game food to get yourself going.
You can't forget mushrooms my man. They are the only crop that you can plant without a farm plot, and you can plant them anywhere. The floor, the ceiling, the walls, on dirt, concrete, glass!
That's exactly why I didn't mention them, everyone has a wall of mushrooms, even if they don't end up using them.
6:15 HP rounds don't cost any more gunpowder than standard rounds, what they cost more of is bullet tips, but that's super cheap if you have a forge (2 lead and 1 clay in the Forge), so once you get the HP recipe for your ammo of choice, there's little reason *not* to make them in lieu of standard ammo.
love the robo sledge .... i however allow the zombies to run over the sledge and it will strike them in the back and cause them to face plant into 2 - 3 flat down bars and i am up 2 blocks and can take out the prone z with min ammo loss
MY MAN! I freaking love Parkour, I always go for it early. The amount of times it's saved my ass when I turn a corner into a zombie bear or pack of dogs and can just leap over a concrete wall to safety, it's just too good to pass up. Not to mention not having to use frames to get to everything. No sprains or broken legs and the extra fall height is just icing on the cake for me.
I always go agility.
The knives have low stamina costs, high attack speed, coupled with the 50% dismembrement chance at level 10 is really good. The bleed is pretty good too.
Stealth is fun, and allows you to clear houses very safely, albeit a bit slowly.
Also, the god like smg-5. This weapon is just awesome.
I once did that with friends, i focused on agility while they did other routes. First off, it was rather hard to get a machete or even hunting knife and then the 50% rarely triggered. It was A16 or A17, maybe it was bugged, but it had like a 20% dismembrement chance and that made it horribly bad compared to friends
On the crops I'd bump coffee up to the 3rd most important crop. Even if you only ever make regular coffee from it, it's worth having a LOT of coffee on hand. Then super corn for 4, and aloe as 5, just based on the fact that I find I have an obvious higher need for glue than more first aid bandages. I'd add chrysanthemums as a possible 6th crop, just cuz red tea should entirely replace water for several reasons, and you can actually deplete the natural chrysanthemum population near your base (although if you're LotL:3, you probably won't).
Definitely agree on the Health Bars, also worth pointing out, up to 3 health bars can stack their +200% recovery from crits, each one halving the remaining crit duration. So if you really need to, you can use 3 of them to turn a 60 minute debuff into a 7.5 min debuff, and it stacks with other items like plaster cast or split, etc. Personally the candies I always buy are: skull crushers, eye candy, jail breakers, rock busters, health bars, and sugar butts (in no particular order). I like to have a couple of the Hackers, for a little focused resource gathering. IF I have the exploding crossbow bolts, I'll also pick up atom junkies. IF I am perking into "walking horde base" (Agility/Fortitude) I like some steroids for horde nights (stacks with college jacket). I like to have a couple oh shiz drops too to make a grand exit on tier 5's, just for fun. Recog is always great of course.
There's a few other really powerful consumables not mentioned: Beer is god-mode for a fist weapons build once you get the book. Moonshine isn't bad. Learning Elixir is VERY strong when you're building a horde base or mining with good tools, some strength perks & rock busters. Awesome Sauce (and maybe pumpkin cheesecake) combo very strongly with Sugar Butts if you save your loot to sell all at once. And all 3 make the god-perk, Better Barter, even betterer.
Completely agree on the AP ammo. I like to have 2 of my primary weapon on the bar for horde night, one pre-loaded with regular ammo, and one pre-loaded with AP ammo. Saves time switching in the slightly time-consuming ammo menu. Although I think if you're sniper rifle as main, and your base is set up for it, you probably want to go pure AP.
On the robotic turret, it also helps to keep them to the left side of the zombie path, the zombie's left (in addition to dropping it down a half block). It does help further reduce demolition zombie mishaps.
Flurry of Blows also helps the stone axe, wrench, and claw hammer, for gathering or door/safe busting. FoB at rank 3 makes a well modded tier 6 stone axe a viable POI general purpose tool (instead of a separate pick, axe, and hammer), saving 2 inventory slots (and more importantly hot-bar slots). On reinforced doors it's equal to a steel pick and battle axe, due to not spending time switching tools for metal/wood/metal, and the FoB attack rate buff.
I'd argue that every single perk in Agility is very, very good for a stealth build. But yeah, for 'any' build run & gun and parkour are extremely good for ANY build. And Flurry of Blows for any of the many weapons which can benefit from it. Hidden Strike I think gets an honorable mention even for someone not focusing on stealth, since it increases your damage on opportunistic crouch shots.
Brawling really is OP as hell. It starts off REALLY weak, and that drives a lot of people away from using it. But by the time you get all the books, and a few other perks to help it, it's insane.
But I don't know if Flurry of Blows effects brawling weapons. It does affect "bare hands", but brawling weapons aren't listed in the wiki or anywhere else. I could be wrong about this, I haven't tested it in a controlled setting, but the wiki says "bare hands", and doesn't mention brawling weapons. And the game mechanics do differentiate between the two. As seen in the Challenge Note: Drunk and Disorderly, which asks you to kill 2 zombies with your bare fists while drunk, but will not complete if you use brawling weapons. Again though, I haven't tested the punch speed in a side by side with FoB perk in creative mode, I'm just going by the wiki. If the brawling weapons are tagged as "light" then it 'should' apply... It would be VERY hard to tell if it works from a play-through, because each perk point in FoB would give a relatively imperceptible boost, and in a play-through you're not going to go from 0 to 3 points in FoB all at once (which would be pretty noticeable).
EDIT: I just tested it, it does work with brawling weapons.
Great tips!
@@friendlyplayer92 hehe, i had too much time on my hands ;)
glad they were helpful though :)
I just always forget to use most of the buff candies like atom junkies or skull crushers even when I have them on my hot bar. But do remember you can put weapon mods on them sledge turrets too! Like a burning shaft mod
I’ve never heard about the unkillable brawler build, it certainly sounds interesting
Mainly possible because there are many consumables which negate melee damage and beer makes brawling OP.
Lol. Maybe im simple but for me....finally realizing I could craft lanterns easily and they give of a great amount of light made me happy. But then I realized I like using tons of torches to keep the screamers coming.
Set in multiple ways if you play for long.
Me every time i play: strength build with clubs+shotgun and trading+looting perks
You came up randomly on my YT feed. Liked the video for the awesome tips. I learned A few I didn't know previously, Thanks for those. Subbed cause I too paint my weapons red! Mainly so I don't delete the mods in them. LOL. Looking forward to checking out more of your content. Cheers from Bay Area California! \m/
Jumping 3 blocks is perfect. I had no idea. What a game changer when it comes to horde control XD
yes to the Unkillable build video!
I only started playing about a year ago, but I quickly decided that brawler is the best. Fortitude in general, actually. at least in current version. when I die as a brawler something has gone horribly wrong... like falling into that one room near the top of one of the bigger POI's(I think it was shamway) with like ALL of the zombies in it... I fell in, panicked and got mobbed. THAT is how you die as a brawler, but seriously, normal loot runs shouldn't kill you if you have a pulse and don't go afk lol you're so tough with maxed out pain tolerance and healing factor, it's crazy. Oh, and always use armor plate mods of course.. you do have to build to tank to a degree. I generally use light armor for all but hoard night, and as I say normal daily stuff should be a breeze.. yah you'll get hit more, but you can take those hits.
I do 2 rows of 10 of each veggie type, and it doesn't take long before I'm looking for new crates and choosing not to harvest some things. 2 rows makes for easy harvest, if you struggle with accidentally pulling seeds, as I did with 3 rows or more..
I'd love a way to farm animals more reliably. meaning they'd need to reproduce, not just exist for one harvest. Being able to have some chickens for eggs and some pigs for meat would be epic :)
thanks for this video. I do almost everything on the list already, but it's nice to hear others confirming my biases. 🤣🤣
Agility and perception are my typical go to perk classes. I like playing the stealth class.
I've been playing 7 days to die since pre A16. and I never really considered taking agility. But I primarily use a shotgun and a sledgehammer, so thank you for pointing out how the agility tree has skills that compliment those (I believe it still applies in A20 now) I'm going to have to try that out
Farming aloe is hilarious to me, I find the cream all the time it’s a running gag for me and my mate we call it cocoa butter because we just have an abundance of it so it’s basically lotion lol
I ALWAYS forget that super corn can be used for glue. It's a tip i can almost always use but never remember, maybe i keep this video saved and i can get it through my head one of these days. 😉
I started playing seven days to die two weeks ago and I found this tutorial helpful, I already known, about 3/4 of these things but it's still nice!
Man, I know all this but it's quality content.
Missed opportunity while dropping from the helicopter, Should have had a big number #7 on the ground haha
Hmm... "I know at least one person that ignores Impact Turrets"... Glock9? :P
Try this once: get stack of dynamite (cheap!) and a clear zombies job. Then go to the poi and demolish the whole thing from the outside.
I was just wondering about the ammo differences and what ones were better. Thanks for answering this!!
AP ammo is great on armored targets like the demo and military zombies, can shoot through walls and multiple targets, but does slightly less damage to unarmored targets, and costs more resources to craft. HP ammo does more damage to unarmored targets, but significantly less damage to armored targets. For me, AP is the way to go. Late game zombies are no challenge at all, so you won't miss the small damage reduction. And being able to pierce multiple targets more than makes up for that loss of damage. It is especially worth it if you play PVP, as your enemies will certainly always be armored. Just remember to chem up before going into a pvp match if you have time.
Explosives are really good early game as well if you lure a lot of zombies into following you, then duck behind a door, (preferably in a room with more than 1 exit) then throw it on the other side and close it. I've killed like 6 zombies at once with just a Molotov at level 3 like that
Yes I found another parkour fan!
My only problem with maxxed out Parkour is that trying to jump through a two block window or doorway always ends up with me hitting the wall above and missing my exit while things are trying to nibble on my brains... other than that I love it.
I haven't played this since Alpha 8
Crazy what new things and mechanics exist now I'm more than overwhelmed lol
when I start a new game, I usually let a random wheel spin decide my focus skill, so if it were to land on strength, I would focus on shotguns and knuckles.
Btw guys consumable misc foods can stack buffs by consuming multiple of the same time.
I’m brand new to 7 days and I’m now investing in Parkour, that perk is sick!
Agiliy is my combat tree. Eveything else is just for harvesting, Its nice bing able to leap out of trouble at a moments notice
As someone’s who Recently come over from what seems like years of not playing (played on console back in like 2015/16), these tips are just what I needed to know, I’ll also be checking out your other vids as well :) also you’ve now got yourself a new sub
Skull crushers + fort bites is my favorite drug combo on horde nights with my fortitude build.
Because since I play with a friend, I just jump into the thick of it and fist fight zombies
Thanks my dude, learned a few things
Something interesting about agility is that while yes it may be the weakest on hoard night, agility outside of it is REALLY powerful on saving resources. No need to waste bullets if the zombies don't detect you in the first place. Also you can get back arrows often you'll never run low on them. Also I've heard (can't confirm it myself) that if you have the stealth skill maxed while wearing the full guille suit, hoard zombies cannot detect you at all during it. Making you effectively unkillable while also being able to 1 shot everything else. Oh and did I mention the stealth playstyle can 1 shot every zombie in the game? Yes I do mean every single one using tier appropriate gear of course. And that's not dismemberment to the head either, this is to the body with a stealth shot. It's REALLY poweful. And finally the suggestion you made in this video to use explosives, well the explosive arrow/bolt is the strongest non-destroting block ammo in the game (maybe next to rockets, not 100% sure) since the explosion on these arrows also scale with archery skill. This makes late game hoards VERY manageable with bows and I highly suggest it
I love using the knife. Having a super fast attacks per minute knife build is so satisfying.
That brawler build looks interesting too. Tank.
I
Well I can safely say, I will be using health bars more often now, that i have a better understanding. Thxs IzPrebuilt!
Me and a friend played on maximum difficulty and we learned many of these tricks because we needed to, even used tons of pipebombs to clear those big factories
I started playing again in A20 and I'm building a Wasteland Paladin build. It's a Tanky build capable of good healing and massive damage with sledgehammer
If you're a stealth player for missions and such, Parkour also adds 1/2 m to your CROUCHED/SNEAKING jump height. So those little 1 m tall blocks you want to jump on but don't want to wake up all the zombies by breaking stealth/standing up to jump? You can now do those. Ever since perks were added, me and my friends realized Parkour was a skill to not sleep on/miss out on. Though I'm curious why Agility isn't a good tree (other than it having no resource gathering/crafting perks outside of the weapon skills)? Pistols/SMGs aren't BAD weapons, bows are great on non-horde days/nights, the sneak skills are great, and knives/machetes are decent weapons (bleed effects can be pretty useful) that can also double for harvesting animals, something only the top rank fist weapon (the Swiss army knuckles) can do.
That is, I see the Agility tree as "selfish" in a group sense, but useful for an individual, so basically the opposite of intellect (which is mostly based around crafting, trading, medicine, and group play)
Did not realize explosives or AP ammo were so good. Huh. Might have to look into those. Trying to remember to bring explosives with me more on horde nights.
Also, yeah, would love to see that brawler build. I saw you post a link, so going to watch that one now. :)
i always go for parkour at the start might make me weaker but the higher jumping is amazing
I didn't know that you could mod the sledgehammer and then place it. Thanks
I told myself if I learned something I’d like the video. I had no idea about the AP ammo being so good. I usually make HP
great video, a lot of useful tips. especially with that agility tree
I'd not considered the penetration with Ap bullets, and didn't realise the sledges could set off demolishers, thanks!
Aye, and sledges with weighted head, burning head, and anti-rad mods on them are really nice.
Recently got reminded that AP rounds could shoot through one block of 250hp or less. Was hunting trader campers in a poi. Had one of em pinned, but the other shot me through the floor.
The parkour jumping perk is so good worth dropping points in agility for that alone
I've been ignoring the sledge turret...because it falls through the floor at least once per day. Really sucks, especially when that floor is concrete and it gets stuck in there. My #1 unsung hero is the molotov. Never used them much before but they seem to be a lot more plentiful, so decided to give it a shot. One molotov is enough to kill a whole group of zombies, yes please.
I max parkour first thing every playthrough, shit is broken. Letting me jump onto a roof or over a huge wall is great!
Good compensation for stamina being so low in this game.
One of the best sources of early xp is on blood moon day 7, and 14, use molotovs and a prefab house to gather them in a group. Moltov the group, watch them burn to death and the xp roll in! Even later game, combining molotovs with other explosive items means you can make your explosives go further and still farm the blood moon effectively.
I went from playing 7D2D as heavy armor w/sledge to basically just the opposite: light armor and stabby weapons. Combined with parkour, I can shiv up so many enemies, then outrun them as they chase me down while they bleed to death. It's hilarious. I definitely switched my style up for A20 and it's been enjoyable shedding that old skin and trying something new.
Max Parkour and Farming corn/potatoes/shrooms are a must. I grow farms underground, just makes it easy
Maybe I should actually use robotic sledge now... Never used it because I couldn't find a way to use em. Thx for the idea. :D
great to set down in a door way while you loot, or if you're trying to escape a horde. Good to keep a crappy one on hand you don't mind losing. Plop it down behind you and bolt. It'll slow em down just enough.
First played this game when it was straight out of minecraft (the beginning of the smooth terrain). Its amazing what it became. Some people keep bitching that its still alpha, but I just love it more and more, even though in these days, I prefer a little bit modded version with 3 perk points per level (to allow all-builds) and faster vehicles. For me its a general good time game, not hardcore, just nomad :)
i knew there was a reason i like the brawler build now, but with the drugs and candies you actually turn into the Doomslayer on Berserk Oo
Super corn can be used to make glue? I did not know that! Thank you, you just earned a sub
Everytime I see your character on a thumbnail I think, "Oh look, Appsro made a video by himself! "
During the later stage horde nights, I personally like to load up on dynamite and go to tall POI in a populated city
my first build when i played this game was an agility build, and now every game where i dont go agility feels sluggish as a result, definitely recommend agility to anyone
As a careful type of player, Agility for me is the Top Tree to select. Yes, shotgun and machine gun are way stronger. Yes, club and sledge hammer gives you better dmg and crown control. Yes, the farming stuff for other skill trees are better (agility doesn't have a farming skill to help). But since I love questing and looting, and go like a lone wolf and LOVE mobility, this tree just cuts for me. I don0t even need the night stalker or the sneak attack skills, just the weapons and armor stuff. Pistols fire rate are good, 9mm bullets are way easier to craft and find and with SMG you have the fire rate needed for horde night. Light Armor goes nice with agility and the speed of knives are just perfect for beheading.
I never got far enough to use/try/unlock turrets, but i'll try those when i can. yes i am that "one" sleeping on them, sort of
Ever since i began playing i knew i was an agility player. I love parkour and it was the first thing i went for because i thought it would give me more movement but it instead it gave me high jump which saved my life during horde nights.
Park Parkour perk is good but you've got to be careful as to not bounce off some of the smaller jumps on the tier 5 missions.
Candy Bars!!! That's how those Trader camping pvp'ers are surviving my m60! Back to the chemistry table!
Man updated 7 days looks cool.
I got exboner version, so I play as a naked tribal with bow and arrow and bone knife. Run fast, build stuff for protection, hide in houses, eat green shamway sandwiches in a safe spot. Oops my base got deleted again. Sexual tyranosaurus, and health nut, and miner 69er.
regarding the farming, i haven't watched the rest yet... however there's 3 main foods to grow straight away, corn, potatoes and mushrooms. with those 3 you can at least get vegetable stew, which is useful if you are struggling to farm much in the way of meat. while it seems they've improved the animal spawn quantity, at times i've still noticed the scarcity of animal availability. the rest is accurate, but at least vegetable stew, especially early on, can get you out of alot of trouble with the food issues. they really NEED to add domesticating animals, specifically chickens at least, for an egg supply. they're painful to find at times.
I love the brawling build there is just something so satisfying about punching some z's heads off lol
I've only been introduced to parkour perk a week ago and aleady my gameplay has gotten a lot stronger. I'm doing a playthrough of a Monk character and I'm having so much fun with it
There's a lot of things I didn't realise here, I guess, like many, I focus on maxing out one skill set for the ease of cost of skill points, but Agility was definitely one I was ignoring, as an Endurance player in my current instance Agility would massively increase my capability.
IN all honesty, you brought out a few good points. I've been playing since the game's inception and use most of what you mentioned but, lately, the game has gotten somewhat boring and i've turned to mods to spice it up a little. Still, what you mentioned has sparked an interest.
I love parkour, i feel like spiderman jumping over and around Zombies on hoard night, and it's easy to hop back on a roof
Oh Shitz Drops can save your ass from the pleb accident of jumping off your Gyrocopter mid-flight.
I think the main reason people tend to get locked into preferred builds is that they know what has worked for them in the past and the game doesn't lend itself to experimenting with perks you're not sure of the benefits of. Most people are going to be bored with that particular game by the time they start hitting levels where all their bread and butter perks are maxed out and they could start getting into things they're not as familiar with. The slow rate at which you get perk points and the fact that you're basically working against the clock all the time in this game make it kind of unrealistic for people to mess around with different perks where the benefits aren't immediately apparent.
I tend to stick to guns, with a melee in reserve for emergencies. But the farming tips are huge. I have all of those things growing in my farm plot; there's no sense in not!
Parkour is always a priority for me no matter the build. In my opinion no other perk in the game offers as much survivability.
I normally play on the consoles but I wanted to see what the newer version would be like on PC. Wow to how different it plays. I don't like how slow it is to turn right or left or maybe I'm doing something wrong but when it comes to driving or even looking around. So as much as I dislike the new shape-finding thing cause it's a lot of work to try and figure it out and what it is your looking for. Not as simple as I would have liked it to be. Speed is everything when it comes to this game whether it's building a base, farming, or finding food you want to do it as quickly as possible and I find the new system over redundant. Now I love the electricity part and wish it had more stuff to make things work like a ceiling fan to help cool you down when coming in from the hot weather even a central air unit as well. Stuff like this really should not be useless in a game. Not sure about the Microwave but if you can't build it then it's not working I guess. I'm 1 of those guys who loves to dig tunnel systems for every town I go in. I try to make a Safehouse, horde night bunker to fight in, place next to the house for vehicles, a place kinda far from safe house to build my forges at, and so forth. My hardest thing to do is farming and I normally have my wife go and find things cause she can't build anything. I did tell her about a video where I saw a guy use hatch next to a doorway to kill zombies unless they are crawlers. There is a lot of things I do like about this but sadly I can't get the food right. I eat and get over my mark of 100 which is about 6 of those meals I think and after about 4 minutes I'm like losing all of my hunger again and back down to 10. Like what in the world is going on here? I'd like to get to a point to not have to use the cheat mode to play but stuff like that forces me to play it that way. I also hate we went from stacking food to now only a stack of 10 and that's it. Like wow really so they gave you some really great stuff to play around with but screwed you over kinda like a happy cry day. Like your happy you just got a cake while your getting screwed in your arse over it. Great video tho. Gonna check out a few more to see what else I'm missing out on.
Loved this video mate. Thanks for the tips!!
I already knew and use all of these. But thank you for a amazingly crafted video!
Been waiting for this video, amazing stuff man thank you just got back into this game after 4 years so glad I found your channel
Glad you enjoy it!
I'm currently running an agility build, and using parkour with a spear and magnum is absolutely OP. If you're not an idiot, horde nights really aren't a problem as an agility build
WTF USING GAS ON THE CAMP FIRE! Thought I had seen it all, but you proved me wrong lol
Lots of good info here, thanks for the vid!
10k+ hours on it since 2013... love the game...
Stealth/Agility builds in A20 using bows, crossbows and pistols are immensely powerful now that bows and xbows have been buffed.
Gonna be honest with ya, I need that brawler video.