Minecraft Bedrock - How To Use The Play Animation Command!
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- čas přidán 20. 01. 2021
- Here is a list provided by AngleLZ179
/playanimation @p animation.actor.billboard f 100
animation.agent.move
animation.agent.swing_arms
animation.armor.boots.offset
animation.armor_stand.athena_pose
animation.armor_stand.brandish_pose
animation.armor_stand.cancan_a_pose
animation.armor_stand.cancan_b_pose
animation.armor_stand.default_pose
animation.armor_stand.entertain_pose
animation.armor_stand.hero_pose
animation.armor_stand.honor_pose
animation.armor_stand.no_pose
animation.armor_stand.riposte_pose
animation.armor_stand.salute_pose
animation.armor_stand.solemn_pose
animation.armor_stand.wiggle
animation.armor_stand.zombie_pose
animation.arrow.move
animation.bat.flying
animation.bat.resting
animation.bee.flying
animation.bee.sting
animation.bee.no_stinger
animation.bee.fly.bobbing
animation.blaze.move
animation.cat.baby_transform
animation.cat.lie_down
animation.cat.sit
animation.cat.sneak
animation.cat.sprint
animation.cat.walk
animation.chicken.general.v1.0
animation.chicken.baby_transform
animation.chicken.general
animation.chicken.move
animation.cod.flop
animation.cod.swim
animation.cow.baby_transform
animation.cow.setup
animation.cow.setup.v1.0
animation.creeper.legs
animation.creeper.swelling
animation.dolphin.move
animation.idle_arm_1
animation.idle_back_1
animation.idle_bottom_1
animation.idle_torso_1
animation.react_arm_1
animation.react_arm_2
animation.react_back_1
animation.react_back_2
animation.react_bored_1
animation.react_bored_arm_1
animation.react_bored_back_1
animation.react_bored_bottom_1
animation.react_bored_head_1
animation.react_bored_torso_1
animation.react_bottom_1
animation.react_bottom_2
animation.react_bottom_3
animation.react_confirm_1
animation.react_confirm_2
animation.react_head_1
animation.react_head_2
animation.react_idle
animation.react_offer_1
animation.react_offer_2
animation.react_offer_arm_1
animation.react_offer_arm_2
animation.react_offer_back_1
animation.react_offer_back_2
animation.react_offer_bottom_1
animation.react_offer_bottom_2
animation.react_offer_head_1
animation.react_offer_head_2
animation.react_offer_torso_1
animation.react_offer_torso_2
animation.react_torso_1
animation.react_torso_2
animation.drowned.attack.rotations
animation.drowned.attack.rotations.v1.0
animation.drowned.swimming.v1.0
animation.elytra.default
animation.elytra.gliding
animation.elytra.sneaking
animation.elytra.sleeping
animation.elytra.swimming
animation.enderman.arms_legs
animation.enderman.base_pose
animation.enderman.carrying
animation.enderman.scary_face
animation.enderman.base_pose_v1.0
animation.enderman.scary_face_v1.0
animation.endermite.move
animation.evocation_fang.bite
animation.evoker.casting
animation.evoker.casting.v1.0
animation.evoker.general
animation.evoker.general.v1.0
animation.fireworks_rocket.move
animation.fox.baby_transform
animation.fox.crouch
animation.fox.pounce
animation.fox.setup
animation.fox.sit
animation.fox.sleep
animation.fox.stuck
animation.fox.wiggle
animation.ghast.move
animation.ghast.scale
animation.guardian.move_eye
animation.guardian.setup
animation.guardian.spikes
animation.guardian.swim
animation.guardian.move_eye.v1.0
animation.guardian.spikes.v1.0
animation.hoglin.baby_scaling
animation.hoglin.look_at_target
animation.hoglin.walk
animation.hoglin.attack
animation.humanoid.attack.rotations
animation.humanoid.base_pose
animation.humanoid.big_head
animation.humanoid.bob
animation.humanoid.bow_and_arrow
animation.humanoid.brandish_spear
animation.humanoid.celebrating
animation.humanoid.charging
animation.humanoid.damage_nearby_mobs
Credit for Tyler making the new intro and editing this video.
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Thanks For Watching!
Be sure to like and subscribe as that will be very helpful!
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Go ahead and follow my Instagram @dragongaming248
dragongamin...
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SONG(S) USED IN THE VIDEO:
Outro music: Elektronomia - Sky High (NCS Release)
• Elektronomia - Sky Hig...
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©DragonGaming248 (2021) - Hry
This guy is my best friend. He wants to know if he should do like a variety channel like for other games or videos
yes
@@babytronsucksass yes
No Don't start a 2nd channel , or if you want then upload with less edits or raw , focus on the main Channel
Note : Above suggestion is 1/1 my opinion
Yes
You absolute mad lad I looked in the description and you gained a sub
Tysm I’m making a magic type world and these will be so useful for abilities effects pretty much everything
Updated list of animation idenifiers, as of January 2023:
(**Note** each item on this list will have "animation." added to the beginning, for example "cat.walk" should be read as "animation.cat.walk")
actor.billboard, agent.move, agent.swing_arms, armor.boots.offset, armor_stand.athena_pose, armor_stand.brandish_pose, armor_stand.cancan_a_pose, armor_stand.cancan_b_pose, armor_stand.default_pose, armor_stand.entertain_pose, armor_stand.hero_pose, armor_stand.honor_pose, armor_stand.no_pose, armor_stand.riposte_pose, armor_stand.salute_pose, armor_stand.solemn_pose, armor_stand.wiggle, armor_stand.zombie_pose, arrow.move, axolotl.idle_underwater, axolotl.idle_floor, axolotl.idle_floor_underwater, axolotl.swim, axolotl.walk_floor, axolotl.walk_floor_underwater, axolotl.play_dead, axolotl.swim_angle, bat.flying, bat.resting, bee.flying, bee.sting, bee.no_stinger, bee.fly.bobbing, blaze.move, bow.wield, bow.wield_first_person_pull, camel.sit, cat.baby_transform, cat.lie_down, cat.sit, cat.sneak, cat.sprint, cat.walk, chicken.general.v1.0, chicken.baby_transform, chicken.general, chicken.move, cod.flop, cod.swim, cow.baby_transform, cow.setup, cow.setup.v1.0, creeper.legs, creeper.swelling, crossbow.wield, dolphin.move, idle_arm_1, idle_back_1, idle_bottom_1, idle_torso_1, react_arm_1, react_arm_2, react_back_1, react_back_2, react_bored_1, react_bored_arm_1, react_bored_back_1, react_bored_bottom_1, react_bored_head_1, react_bottom_1, react_bottom_2, react_bottom_3, react_confirm_1, react_confirm_2, react_head_1, react_head_2, react_idle, react_offer_1, react_offer_2, react_offer_arm_1, react_offer_arm_2, react_offer_back_1, react_offer_back_2, react_offer_bottom_1, react_offer_bottom_2, react_offer_head_1, react_offer_head_2, react_offer_torso_1, react_offer_torso_2, react_torso_1, react_torso_2, drowned.attack.rotations, drowned.attack.rotations.v1.0, drowned.swimming.v1.0, elytra.default, elytra.gliding, elytra.sneaking, elytra.sleeping, elytra.swimming, ender_crystal.move, ender_dragon.setup, ender_dragon.jaw_movement, ender_dragon.neck_head_movement, ender_dragon.wings_limbs_movement, ender_dragon.tail_movement, enderman.arms_legs, enderman.base_pose, enderman.carrying, enderman.scary_face, enderman.base_pose_v1.0, enderman.scary_face_v1.0, endermite.move, evocation_fang.bite, evoker.casting, evoker.casting.v1.0, evoker.general, evoker.general.v1.0, fireworks_rocket.move, fox.baby_transform, fox.crouch, fox.pounce, fox.setup, fox.sit, fox.sleep, fox.stuck, fox.wiggle, frog.croak, frog.jump, frog.tongue, frog.walk, ghast.move, ghast.scale, goat.baby_scaling, goat.look_at_target, goat.walk, goat.attack, goat.ram_attack, guardian.move_eye, guardian.setup, guardian.spikes, guardian.swim, guardian.move_eye.v1.0, guardian.spikes.v1.0, hoglin.baby_scaling, hoglin.look_at_target, hoglin.walk, hoglin.attack, horse.baby_transform, horse.eat, horse.look_at_player, horse.mouth, horse.setup, horse.shake_tail, horse.stand, horse.walk, horse.v2.baby_transform, horse.v2.eat, horse.v2.setup, horse.v2.stand, horse.v2.tail, horse.v2.walk, horse.v3.baby_transform, horse.v3.eat, horse.v3.look_at_player, horse.v3.rear, horse.v3.tail, horse.v3.walk, humanoid.attack.rotations, humanoid.base_pose, humanoid.big_head, humanoid.bob, humanoid.bow_and_arrow, humanoid.brandish_spear, humanoid.holding_spyglass, humanoid.celebrating, humanoid.charging, humanoid.damage_nearby_mobs, humanoid.holding, humanoid.look_at_target.default, humanoid.look_at_target.gliding, humanoid.look_at_target.swimming, humanoid.move, humanoid.riding.arms, humanoid.riding.legs, humanoid.sneaking, humanoid.swimming, humanoid.use_item_progress, iron_golem.attack, iron_golem.flower, iron_golem.move, iron_golem.move_to_target, iron_golem.walk, iron_golem.walk_to_target, llama.baby_transform, llama.baby_transform.v1.0, llama.setup, llama.setup.v1.0, llama_spit.setup, common.look_at_target, magma_cube.move, minecart.move, minecart.move.v1.0, mooshroom.baby_transform, mooshroom.setup, mooshroom.setup.v1.0, npc.baby_transform, npc.general, npc.get_in_bed, npc.move, npc.raise_arms, ocelot.baby_transform, ocelot.sit, ocelot.sneak, ocelot.sprint, ocelot.walk, ocelot_v1.0.baby_transform, ocelot_v1.0.setup, ocelot_v1.0.sit, ocelot_v1.0.sneak, ocelot_v1.0.sprint, ocelot_v1.0.walk, panda.baby_transform, panda.lying, panda.rolling, panda.sitting, panda.sneezing, panda.unhappy, parrot.base, parrot.dance, parrot.flying, parrot.moving, parrot.sitting, parrot.standing, phantom.base_pose, phantom.move, pig.baby_transform, pig.setup, pig.setup.v1.0, piglin.crossbow.charge, piglin.crossbow.hold, piglin.sword.attack, piglin.hand.attack, piglin.move, piglin.admire, piglin.celebrate_hunt, piglin.celebrate_hunt_special, pillager.crossbow.charge, pillager.crossbow.hold, player.attack.positions, player.attack.rotations, player.base_pose.upside_down, player.bob, player.bob.stationary, player.bow_equipped, player.cape, player.crossbow_equipped, player.crossbow_hold, player.glide, player.holding, player.holding.zombie, player.look_at_target.inverted, player.look_at_target.ui, player.move.arms, player.move.arms.single, player.move.arms.stationary, player.move.arms.statue_of_liberty, player.move.arms.zombie, player.move.legs, player.move.legs.inverted, player.move.legs.single, player.move.legs.stationary, player.riding.arms, player.riding.arms.zombie, player.riding.legs, player.shield_block_main_hand, player.shield_block_off_hand, player.sleeping, player.sneaking, player.sneaking.inverted, player.swim, player.swim.legs, player.swim.legs.single, player.swim.legs.stationary, player.first_person.attack_rotation, player.first_person.attack_rotation_item, player.first_person.base_pose, player.first_person.crossbow_equipped, player.first_person.crossbow_hold, player.first_person.breathing_bob, player.first_person.empty_hand, player.first_person.map_hold, player.first_person.map_hold_attack, player.first_person.map_hold_main_hand, player.first_person.map_hold_off_hand, player.first_person.swap_item, player.first_person.vr_attack_rotation, player.first_person.walk, polarbear.baby_transform, polarbear.move, pufferfish.flop, pufferfish.swim, quadruped.walk, rabbit.baby_transform, rabbit.move, ravager.biting, ravager.idle_mouth, ravager.roaring, ravager.stunned, ravager.walk, salmon.flop, salmon.swim, sheep.baby_transform, sheep.grazing, sheep.setup, shield.wield_main_hand_first_person, shield.wield_off_hand_first_person, shield.wield_main_hand_first_person_blocking, shield.wield_off_hand_first_person_blocking, shield.wield_third_person, shulker.facing, shulker.move, shulker.facing.v1.0, shulker.move.v1.0, shulker_bullet.move, silverfish.move, skeleton.attack, humanoid.attack.rotations.v1.0, humanoid.base_pose.v1.0, humanoid.big_head.v1.0, humanoid.bob.v1.0, humanoid.bow_and_arrow.v1.0, humanoid.brandish_spear.v1.0, humanoid.charging.v1.0, humanoid.damage_nearby_mobs.v1.0, humanoid.holding.v1.0, humanoid.look_at_target.default.v1.0, humanoid.look_at_target.gliding.v1.0, humanoid.look_at_target.swimming.v1.0, humanoid.move.v1.0, humanoid.riding.arms.v1.0, humanoid.riding.legs.v1.0, humanoid.sneaking.v1.0, humanoid.swimming.v1.0, humanoid.use_item_progress.v1.0, skeleton.attack.v1.0, snowgolem.move.v1.8, snowgolem.arms, snowgolem.move, spider.default_leg_pose, spider.look_at_target, spider.walk, spyglass.holding, spyglass.scoping, squid.move, squid.rotate, strider.look_at_target.default, strider.walk, strider.bristle_flow, trident.wield_first_person, trident.wield_first_person_raise, trident.wield_first_person_raise_shake, trident.wield_first_person_riptide, trident.wield_third_person, trident.wield_third_person_raise, tripod_camera.neutral, tropicalfish.flop, tropicalfish.swim, turtle.general, turtle.ground_move, turtle.move, vex.attack.rotations.v1.0, vex.move, villager.baby_transform, villager.general, villager.general.v1.0, villager.get_in_bed, villager.move, villager.raise_arms, vindicator.attack, vindicator.hand_attack, vindicator.base, vindicator.riding.arms, vindicator.riding.legs, vindicator.walk, warden.attack, warden.dig, warden.emerge, warden.hurt, warden.move, warden.roar, warden.sniff, warden.sonic_boom, witch.general, wither_boss.look_at_target, wither_boss.move, wither_boss.scale, wither_skeleton.attack, wither_skull.move, wolf.angry, wolf.baby_scaling, wolf.head_rot_z, wolf.leg_default, wolf.setup, wolf.shaking, wolf.sitting, wolf.tail_default, zombie.attack_bare_hand, zombie.swimming
Now go have some fun with animations :D
I writed and it does nothing.. /playsound @p bee.flying (I writed that)
@@alonynomuramusic it has to me /playanimation not play sound
Thx bro this will be super useful! For my Minecraft world.
YOU ARE SO KIND SPENDING SO MUCH TIME U LITERALLY PUT ALL OF IT IN IT IN THE DESCRIPTION
Thanks now i really think to do something big and you are part of it i will show it on my channel when I finish thank you sooo much
This reminds me when I used to not be lazy
@Nub Slayer no, I just found this
Seiku here lel
@@ParterZGaming I used to be omnipresent, but then I got an arrow to the knee
@@seiku1234 LEL
well look who i found here i hope u remember me
Thanks for the video!!
Good Video! I like the part where you said “And This One Is” 500 times. Very nice
Cool thanks
Really Good! 🎉
Good vid have my sub
Thank you for your help 😊
Cool vid
Thanks.Keep it hard.
thx man for the animation in minecraft man
Thanks😊
Thank you so much
Nice video ;)
Hi ur a amazing yt too!
THANK YOU!! I'm making a quest server and my parking can be running. I'm so thonkful.
Just subbed, keep up the good work 😊
It does work for me, I’m on 1.15 on Bedrock
you deserve 1k subs at lest
COME ON PEOPLE!
I agree
You beautiful bastard, thank you for the list
This Is Helpful!
Keep up the good work
Is it just me who thinks the fox stuck looks like a cursed naruto run?
@@racheljones3724 yes
Underrated but useful!
This is the best vid ever!!
bruh the iron golem doing animations is so funny
this guy is getting a sub
YOU ARE THE BEST PERSON TO EVER LIVE, I LOVE YOU, IT HAS BEEN 3 HOURS AND YOU HAVE FINALLY TOLD ME HOW TO USE THIS *CLEARLY*
Rrrrreeeeeeeerrrreeerrrerrrre
bgth
COOL WOW WORKING Aww thank you !
I got you to 500 subscribers
Thanks
Wow you also have the pancape, im kinda late to comment this but i also have the pancape (i dont know how i got it)
Thanks thanks 😃😃😃😃😃😃
The mobs always fall through the ground with the ghast command
When u do the bat flying it seems like ur character is doing the WAP dance...
This voice, it’s great.
Which command is the one that was the cool dance move?? I wanna show that off to my friend
Thanks 😂
wow, thanks you in the commands!!!!!!!!!!!!!!!!!!!!!!!! ;;;;;;;;;;;))))))))))
I got u at 590 subs:)
Thx lol
czcams.com/video/72rrhKf6DSc/video.html Here is another tutorial on TNT logging and how to use the execute command.
noice
good
One question, why do you put letters like animation.""."" a 100 ?
How do I play zombie idle animation
the animation.humanoid.riding.legs can be used to make someone think you are riding an invisible car
How do you make it last forever and not go back to normal?
Doing the animation.player.shield_block_main_hand animation while holding a sword almost look like java 1.8 blocking animation
U are the best
Haha
I like the creeper in the thumbnail
5:24 there is an inverted frame somewhere
This makes me laugh
playanimation is p cool
What about the piglin dance? That’s my fav one
I cant get the blaze one to work
How do you make it so it resets you to normal?
/playanimation @p animation.humanoid.bob a 100
Lets get that sub up
Can i get a list of the animations that change size
Is there a way to make it play an animation whenever you hold an item
I have a way
Place a repeating command block, must be on always active, add the command, /enchant [your username] [enchantment ex: sharpness (will make it only work on axes and swords)] 1, then put a chain command block behind it and make it say the animation command.
Your welcome and sorry if I explained it badly
@@funkyraccoonster3209 thanks I'll try this
@@patrikbezdek9387 np, keep in mind. The chain command block has to be facing the repeater
creeper swelling makes your tophalf small
your're right
What if you did piglin dance or parrot dance @e
the last row was literally all just emotes
We all appreciate Aleks Fassnidge!
If no one is going to say it then I will fox stuck looks like a cursed naruto run
is it a MoD
no work on JAVA & Bedrock mInEcRaFt
buff boi
You have my skin!!!!!
BUFF BOI🗿🗿🗿🗿
Hey does anyone know where a list of ALL the animations are? I would appreciate it a lot.
It's in the description
Nah that barely scratches the edge for the animations there are way more
Minecraft wiki
There's a full list
@@ADTcudi mk
Is the weather like tomorrow
Is there a command to make you do the animation piglins do after hunting a hoglin
Maybe.Just Maybe.
Just look it up
here's the command :
/playanimation @e animation.piglin.celebrate_hunt_special r 10
thank me later.
@@OxwinMilitary I will thank you now
@@mamamariofan8080 oke
Is there enderdragon death animation?
that fat creeper doe... 😳
How can I use the animations of a player?
4:55 looks more like Naruto running
I spent like 4 hours making the list lol
Yeah it must of took a while, thanks for making it anyways though.
Hi! I can't see the list anymore? Can you send the link?
Nvm
im stuck in an animation how do i stop
hey
why do the heads never grow
What does the “a” or “r” or any of the letters at the end mean. Like so I can use the one on the description
They are the animation it transitions into, if the letters inputted don’t match an animation it will just transition into the players ambient animation. (The number after them is how long it takes to transition between them)
Dam mad intro. Wonder who made it?? 🤔🤔🤔
Hmm I wonder?
@@dragxngaming248 same
@@dopenoob748 ...it was me...
@@tycra no need to brag.
@@Sqigg uhh what? 🤣
How do I remove a animation pls help I set one to 999999 😭😭😭😭
How do I flap my wings like a bat?
Why the witch is a colossal titan in Thumbnail? 🤣
Did you buy for that skin on console?
Yeah, I believe it’s one of the battle and beats skin pack.
@@dragxngaming248 Cool cool
*insert W I D E meme here*
animation.Creeper.legs copy for me
Dont do the brandish spear in the year 1939-1945
7:24
Can u get swim animation
Yes there’s a good chance you can.
I'm ur 778th like
When doing the ghast command all that happens for me is
"Animation request sent to client for processing"
Any ideas why?
it broken
We wo
Try this command on the Ender dragon
wait for me it says "anamation request send to clients for prosessing" plz halp
That jus means look closely did you double space or make a small mistake
@@familiarzombie6560 no. I did everyrhing right i checked 10000 Times and not working
Dinnerbone
Hm .