Komentáře •

  • @MangaGamified
    @MangaGamified Před 5 měsíci +2

    Could you make a guide using Vroid characters? they already have rigs but most of the time they often need new bones.

  • @Kaeden_Hahn
    @Kaeden_Hahn Před rokem +1

    What's the process like then going back from Cascadeur into blender?

    • @MrPhili10
      @MrPhili10 Před rokem

      Have you found a solution yet?

    • @ZoetropeStudios
      @ZoetropeStudios Před rokem +1

      just noticed your queries, ill do a live tonight and show you the process

    • @MrPhili10
      @MrPhili10 Před rokem

      @@ZoetropeStudios Awesome, thank you so much!

  • @julianramirez8218
    @julianramirez8218 Před rokem

    Hey! what's the step you made at 12:09? where those bones on the legs come from?

    • @nguyenmarces9032
      @nguyenmarces9032 Před rokem

      yeah....i was thinking the same as you....he only press L-Ctrl then the bones just suddenly appears like that :v He even like your commend but doesnt explain it
      At first i though it was the bone he import from beginning but look it again i saw him delete amature already

    • @julianramirez8218
      @julianramirez8218 Před rokem

      I think he just turned on the controller bone layer, I didn't know at the time, but it's just the layer where the controller bones are, which is hidden after you press the match to rig button

  • @prashantg8273
    @prashantg8273 Před 11 měsíci +1

    how do you animate face on cascadeur animation can u please explain

    • @Eaeg
      @Eaeg Před 9 měsíci

      I’m confused too

    • @ZoetropeStudios
      @ZoetropeStudios Před 18 dny

      animating face on cascadeur in not a good idea until now, so for that you have to use blender