CORRECTION: FREMEN BOND: you may use this effect if you have 1 or more other FREMEN cards in play. QOTD: What game will you be playing today? comment down below :)
These are the best strategy guide videos I have found for Dune Imperium. The most useful strategies, including overviews of cards good for particular leaders, and the best produced video quality as well! Keep up the awesome work.
Did you get any shipping updates before yours arrived? I’m hoping mine mysteriously shows up this week, but there are no shipping updates available to me if mine has been shipped yet. I preordered from the company a month ago.
I just had my smoothest victory ever with Ariana. Had the Fremen Alliance and a lot of Bene Gesserit cards. I kept trashing cards consitently to synergize with her card draw from spice addiction. And I used her +water heavily. At first, it wasn't going well because I couldn't get the solari for a seat on the council or the swordmaster. Got the swordmaster at Turn 5. I scored 2 early victoy points via conflict resolution, though. On Turn 8, I went from 7 to 10 by going ham on card draw and the conflict. Bought my first Spice must flow for 8 due to Sietch Reverend Mother's Fremen Bond and won the conflict. My deck was very thin. 9-11 cards. I think that was key. Curious to find out if it was an outlier or if I can replicate success with such a slim deck and card draw.
Smugglers thopter and carryall are two borderline broken cards with Ariana. Smugglers lets you draw 3 cards if you visit the imperial basin for no cost (as long as you have 2 influence with the spacing guild) and carryall fixes the main problem of Ariana which is that she tends to not be able to accumulate spice for big end of game pushes for highliner. Honestly, if I don't these cards in the starting 5 I tend to not pick her up, as I find her to be a bit underpowered even with a solid signet ring resource. I do think she would be better if her spice addict ability was optional.
Four excellent videos. Played this game for the first time over the weekend (2 games) and think it is great. Thanks for your insight on each character.
I hope Santa brings me this game. I noticed that a Fremen alliance works very good with most characters, so I'm wondering if they are balanced with the other factions. After watching your videos I have a feeling they're always the best go-to or am I wrong?
I would say for first couple games they are the easiest to wrap most heads around. And they are straightforward. Benegesserit helps with deck manipulation. Guild is situational and expensive. Same with emperor :) I feel they are balanced but at the beginning fremen is just easier to go to
Hey, another great video! Good tips. Question about the game's terminology. I know that an "alliance" means you have gone up far enough on a house track to get the victory point and alliance token. But what about these "bonds" that show up on cards, sometimes? Are they different than the alliances, bc I believe I've seen cards that use both words or either word.
Hey! I have read it as having an alliance with the fremen. Just cause it’s the thematic way to say alliance with them. I haven’t seen anything else on it yet. But I’ll keep digging. Thanks for watching :)
@@LordoftheBoard ahhhhh. Like you can make an alliance with the Imperor or the Gild but you make a bond with the Fremen.... all means the same, though.
Correction! So a Fremen bond actually means you can only use it if you have another fremen card already in play. I just clarified this. And I was mistaken. I put a rules correction.
Wait, Duncan Idaho card is playing only with blue circle places, that are conflict places, so can play the troops gained from the card straight to the conflict if you want. Not necessarily into the garison.
Right, just finished playing with the Earl, some thoughts: - both the Earl's special abilities bring little benefit - the first one increases influence once (you need at least 8 to get all the easy VPs) - as there are maximum 10 rounds in the game, the ring can be used at most 5 times, so it can bring a total of 5 spice - there are single actions more expensive than that - you should get Duncan asap (1 more action each round) - all players will get him eventually - you should get the High Council seat (2 persuasion points each round) - all players will eventually - fights are super important, lots of VPs there
Cool video. I've got a rules question, hope someone can help. With Arianna, if I don't have any water, can I go to a space that requires one water (Hagga Basin) with my signet ring that gives me water via Hidden Reservoir, and spend that water?
@@LordoftheBoard No, you can't. You need to pay the price of space to go there. From the rules: "You must pay any costs or meet any requirements of the board space you choose." To send an Agent to some board spaces, you must pay a cost. If you can’t pay the cost immediately (before resolving any effects of the space or the card you played), you can’t send your Agent there.
Earl Thorvald is so incredibly bad in comparison to Leto. When in multiplayer he NEVER stands a chance. The characters are really unbalanced, Letos abilities are both so powerful and useful ALL THE TIME, Earls are... not. At least not his passive ability, which is crap.
CORRECTION: FREMEN BOND: you may use this effect if you have 1 or more other FREMEN cards in play.
QOTD: What game will you be playing today? comment down below :)
Fremen bond just means you've played another Fremen card this round (not alliance). It's actually in the rule book.
Wow I completely missed that but I appreciate it. Can you let me know which page? I tried to find it out!
@@LordoftheBoard it's under "icon guide and additional terms" (which is alphabetical)
@@PaulOttaway I just found it! Thank you so much. I was wondering why that had a different term. I’ll pin it :) I appreciate it!
These are the best strategy guide videos I have found for Dune Imperium. The most useful strategies, including overviews of cards good for particular leaders, and the best produced video quality as well! Keep up the awesome work.
Can’t wait for the next one! Something about your videos just makes me happy. No matter what you teach!
I truly appreciate it!
I just got my copy this morning, so excited to give it a go! It was awesome seeing you in the brothers murph twitch chat the other day!!
Hey thanks! Yeah it was super fun! Definitely going to be visiting again. Trying to hit up more streams. Glad you got the game!!!
Did you get any shipping updates before yours arrived? I’m hoping mine mysteriously shows up this week, but there are no shipping updates available to me if mine has been shipped yet. I preordered from the company a month ago.
I just had my smoothest victory ever with Ariana. Had the Fremen Alliance and a lot of Bene Gesserit cards. I kept trashing cards consitently to synergize with her card draw from spice addiction. And I used her +water heavily. At first, it wasn't going well because I couldn't get the solari for a seat on the council or the swordmaster. Got the swordmaster at Turn 5. I scored 2 early victoy points via conflict resolution, though. On Turn 8, I went from 7 to 10 by going ham on card draw and the conflict. Bought my first Spice must flow for 8 due to Sietch Reverend Mother's Fremen Bond and won the conflict. My deck was very thin. 9-11 cards. I think that was key. Curious to find out if it was an outlier or if I can replicate success with such a slim deck and card draw.
Smugglers thopter and carryall are two borderline broken cards with Ariana. Smugglers lets you draw 3 cards if you visit the imperial basin for no cost (as long as you have 2 influence with the spacing guild) and carryall fixes the main problem of Ariana which is that she tends to not be able to accumulate spice for big end of game pushes for highliner. Honestly, if I don't these cards in the starting 5 I tend to not pick her up, as I find her to be a bit underpowered even with a solid signet ring resource. I do think she would be better if her spice addict ability was optional.
Four excellent videos. Played this game for the first time over the weekend (2 games) and think it is great. Thanks for your insight on each character.
Glad you like them! I think when you watch all 4 you get a nice handle on the many different approaches you can take with this game. Appreciate it!
I believe I’m getting this game for 🎄 Christmas can fi truly can’t wait. Thanks for doing these!
I hope you get it :)
The troop from Duncan Idaho can be deployed in battle directly (not only garrison) since the agent used will be placed in a combat space.
Good point!
It’s the hat for me 🔥
But seriously this is on my Christmas list for sure 🙏
Soon! You can have one for yourself! :)
Dune looks like so much fun!!!
Let’s play!
More! I need more!
Hehe more to come! :)
Very helpful! Thanks for this vid!
Glad it was helpful!
MORE DUNE!
What more would you like to see? :)
I hope Santa brings me this game. I noticed that a Fremen alliance works very good with most characters, so I'm wondering if they are balanced with the other factions. After watching your videos I have a feeling they're always the best go-to or am I wrong?
I would say for first couple games they are the easiest to wrap most heads around. And they are straightforward. Benegesserit helps with deck manipulation. Guild is situational and expensive. Same with emperor :) I feel they are balanced but at the beginning fremen is just easier to go to
sweet video :) I hope to play everdell!
Let’s play tomorrow!
Amazing game, last night 🌃 we play until 5am! Just incredible game!
Thanks for the visit! and i totally agreee!
@@LordoftheBoard hope to see some dune playthrough on Mentat difficulty on your channel. Im now play solo on Mentat level and 50 50 win lose
Hey, another great video! Good tips. Question about the game's terminology. I know that an "alliance" means you have gone up far enough on a house track to get the victory point and alliance token. But what about these "bonds" that show up on cards, sometimes? Are they different than the alliances, bc I believe I've seen cards that use both words or either word.
Hey! I have read it as having an alliance with the fremen. Just cause it’s the thematic way to say alliance with them. I haven’t seen anything else on it yet. But I’ll keep digging. Thanks for watching :)
@@LordoftheBoard ahhhhh. Like you can make an alliance with the Imperor or the Gild but you make a bond with the Fremen.... all means the same, though.
@@Choose2Connect exactly! its just thematic to the books as the "fremen bond" is something only Paul really achieved :)
Correction! So a Fremen bond actually means you can only use it if you have another fremen card already in play. I just clarified this. And I was mistaken. I put a rules correction.
Wait, Duncan Idaho card is playing only with blue circle places, that are conflict places, so can play the troops gained from the card straight to the conflict if you want. Not necessarily into the garison.
Yup! :)
Right, just finished playing with the Earl, some thoughts:
- both the Earl's special abilities bring little benefit
- the first one increases influence once (you need at least 8 to get all the easy VPs)
- as there are maximum 10 rounds in the game, the ring can be used at most 5 times, so it can bring a total of 5 spice - there are single actions more expensive than that
- you should get Duncan asap (1 more action each round) - all players will get him eventually
- you should get the High Council seat (2 persuasion points each round) - all players will eventually
- fights are super important, lots of VPs there
Cool thoughts!
Another great video! Will this be replacing the Galeforce9 Dune for you?
I think they both have a different place at game nights for sure :) but this one will hit the table more!
Love this keep up the great work 👏 👍 👌 🙂
Thanks so much :)
@@LordoftheBoard anytime 😊
I love that LOTB hat and can’t wait till I can get one! Will I be able to get one?
Yeah! SOON
Cool video. I've got a rules question, hope someone can help. With Arianna, if I don't have any water, can I go to a space that requires one water (Hagga Basin) with my signet ring that gives me water via Hidden Reservoir, and spend that water?
As stated below you cannot! I misunderstood the original question. My bad
@@LordoftheBoard No, you can't. You need to pay the price of space to go there. From the rules: "You must pay any costs or meet any requirements of the board space
you choose." To send an Agent to some board spaces, you must pay a cost.
If you can’t pay the cost immediately (before resolving any effects
of the space or the card you played), you can’t send your Agent
there.
No, you can't
Does gaining the spice from Seitch Rev. Mother count as 'harvest' spice? If so, you won't gain it, and the RM is a bad card for her.
Lemme check into that!
ALSO! your hat... 😍
☺️ thanks
memnon the meme
Jason Momoa!
my friends and i found the Earl pretty useless, his innate ability is only a one-time thing, the weakest among everyone
I would agree he is probably the current weakest. The new Houses in IX are so much fun!
Sorry, but Arianna guide it totally wrong. She is worst combat leader but best card draw leader, so strategy is opposite.
Earl Thorvald is so incredibly bad in comparison to Leto. When in multiplayer he NEVER stands a chance. The characters are really unbalanced, Letos abilities are both so powerful and useful ALL THE TIME, Earls are... not. At least not his passive ability, which is crap.
Ive heard this a few times now.
45 seconds to get to the point you say Hi , is a bit long
Yeah I experimented a ton with some random ideas. I’ve gotten feedback and changed how I approach. Also there is chapter you can use :)