Official Strikeforce 2 Cinematic Percussion Walkthrough

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  • čas přidán 16. 06. 2024
  • Composer and Laboratory Audio co-founder Thor Laewe shares a detailed walk through of Strikeforce 2 which is part of Laboratory Audio’s Strikeforce Percussion Bundle
    0:00 Intro
    02:19 LAYOUT
    13:44 Mixes & GUI
    16:34 A few Instruments
    17:40 ADSR
    20:26 Round Robin
    24:26 Panning Zones
    33:05 Velocity Response
    34:36 Attack velocity
    37:40 Content
    38:50 SF2 Trailer Walkthrough
    Strikeforce: $389
    Strikeforce 2: $489
    15% off both when you buy the full bundle. Existing users of SF1 or SF2 get 15% off when you complete the bundle.
    laboratoryaudio.com/downloads/
    STRIKEFORCE 2 is a Hollywood cinematic percussion library tailored especially for media composers. If you're scoring a TV show, a movie, or creating some epic game music, STRIKEFORCE 2 will quickly become a favorite essential tool for percussion in your arsenal. Brand new and already loved by many Hollywood film composers, STRIKEFORCE 2 is set to be used in film and game projects such as the upcoming game Marvel’s “1943 Rise of Hydra”, "League of Legends” and the Netflix Show “Missing: Dead or Alive?”, just to mention a few.
    It comes with a massive selection of expressive Ensembles and Solo percussion. All of those instruments were uniquely build for this library. We recorded from the softest touch to the hardest drum hits. All instruments come with 16 round robins on each of the 6 velocities providing realism, playability and loads of variation.
    STRIKEFORCE 2 is not an update or a replacement of the original Strikeforce, but rather a complete library in its own right and a fantastic compliment expanding the Strikeforce percussion universe.
    STRIKEFORCE 2 features a very different palette of instruments than the original STRIKEFORCE. That said, they both share the same layout and methodology and as a result, they play great together in a session.
    Stylistically, if original Strikeforce is a grand Gladiator type sound, then Strikeforce 2 is more of a hard driving Dune or Black Panther type sound.
    This is how composer Steve Jablonsky (Transformers, Borderlands, Teenage Mutant Ninja Turtles) describes the sound of SF2:
    “Strikeforce 2 sets a new standard for percussion libraries. I'm blown away by the sound quality!! The close mixes are some of cleanest and punchiest drums that I’ve heard in any library”
    SF2 wouldn’t be an epic library without our massive large percussion, but we also have a whole bunch really useful, smaller, high energy percussion that can cut through in a mix.
    145 brand new instruments total!
    92 Big Percussion Instruments! (6 Dynamic Layers 16 Round Robins)
    41 Medium to Small Percussion Instruments! (6 Dynamic Layers 16 Round Robins)
    12 Miscellaneous Instruments (16-32RR)
    It’s our sincere hope that STRIKEFORCE 2 will inspire you!
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Komentáře • 6

  • @OsirisMusic
    @OsirisMusic Před 27 dny +4

    I love this! i already can't get enough of strikeforce 1.

  • @gregrobertmusic
    @gregrobertmusic Před 28 dny +3

    Nice sound ! Can't wait to get my hands on it.

  • @hexjaxson2506
    @hexjaxson2506 Před 13 dny +1

    Love this! It’s quite different from SF1 and worth every penny. Love those Galaxy, Warrior, Titan, and Sicario Drums-big and very punchy! But the small-medium drums are amazing for all sorts of scoring. I’m currently working on a crime Netflix project and constantly need a filtered-down driving element. These are perfect for that. 🤩 Well done, Team Laboratory Audio. 👏👏

    • @teamlaboratoryaudio6284
      @teamlaboratoryaudio6284  Před 13 dny

      Tank you! Yeah, it's easy to underestimate the usefulness of those smaller upfront drums, especially when scoring for film / TV

  • @ilsangyoon
    @ilsangyoon Před 27 dny +1

    I already have SF1. SF2 is very similar than SF1. but I think upgrade price is too expensive.
    After whathing this movie, now I want to buy SF2.😢

  • @dennislacroix9962
    @dennislacroix9962 Před 27 dny +2

    Dear Lord! Don't we have enough of this "epic cinematic" percussion libraries? Honestly, just counting the ones that are free, I think I can fulfill all my needs as a scoring music producer. Please, show some innovation and try to come up with something different. Want some suggestions? An actually good funky-disco guitar customizable in-depth library. Thanks for your effort.