Automatic Dried Kelp Farms - Minecraft 1.20+ Tutorial
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- čas přidán 16. 06. 2024
- Automatic Dried Kelp Farms for Minecraft 1.20+ Java Edition
In this tutorial I will show you 2 Automatic Dried Kelp Farm designs and how to build them! The first design is suitable for early game and the second farm is designed for mid and late game uses
Easiest Dried Kelp Farm • Easiest Dried Kelp Far...
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0:00 Easy Dried Kelp Farm
3:54 Efficient Dried Easy Kelp Farm
#Minecraft #Kmond #kelpfarm - Hry
If the kelp doesnt float right away. Its because the pistons interrupt the water but the kelp growth returns it to a source block state. When the next kelp grows the previous kelp will float to the top again.
You have just solved so many problems I've had
i spent hours trying to fix it.... but i didn't need to. thank you
This didn't work for me, the leftover kelp ended up despawning
@@TrevorBronowickireplace the glass on the piston level with stairs. The stairs should face the pistons. Put water into the stairs. This will make water source blocks that the pistons can’t interrupt
Thank you! tried to fix this 3 times xD
For anyone with kelp not floating issues, manually activate the pistons and waterlog them when they are extended.
omg, I'll try it now! you saved my farm omg [well, a farm in creative that is but doesn't matter]
works very well ! u can get dried kelp and normal kelp(remove the smoker and modify the collecting area) good luck,and 1.20.4 works fine,vanilla/modded ! thanks a lot.
Thank you!
I used this farm - I’d recommend you extend the water sourceblock layer (where the observers look at)
1 more block or more, unless you have observers throughout the whole observer layer. Having observers every other layer will occassionally result in a 4 block high kelp in between observers that actually disrupt the water flow for collection.
If you want to ensure that the water stream never gets disrupted ,
Create that one block of sourcewater above the observer line like I said, and in that line place signs.
Items go through signs but kelp blocks cannot grow in them.
Only place signs on the vertical columns where there are no observers.
Heres a visual:
Kelp source:
K
Observers behind water blocks:
O
Signs on building blocks(waterlogged): S
Normal block: N
water stream layer: ~
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
n s n s n s n s n s n
o n o n o n o n o n o
K K K K K K K K K K K
Thank you now i can smelt ore for my beacon
I'm pretty sure that using 1 dispenser each floor or for the entire farm will save you a ton of materials
This can eventually lead to an issue where the 2nd highest row of kelp grows to the top, creating an infinite water source. If you're building these farms and you have any quartz/redstone at all for 1-3 observers, then you should have enough, or be able to get enough, to finish it.
If you skip every other observer, you *may* be able to get away with it, but again... 1 quartz and 2 redstone dust per observer. Pretty trivial at that stage.
DID it exactly like the video and it messed up 5 different ways, I ended up just making my own design at the end through fixing all the messups
The K in Kmond stands for kelp
I spam emojis for the memes
These comments are getting weirder every time I upload
Kelp doesn't float because after one movement of all piston, the water flow is changing and is not on the center... something is wrong
Idk if this was already said but your item list is way off. I had the perfect amount of resources according to the list but I’ve been short on a few things, block, pistons, observers, fence gates. I’m super thankful for the design and the video, but please address that!
Not sure I understand the reason for the gates. But I do have a question. If you double up on smokers with lever in between (double barrels and hoppers to feed in.) could you not theoretically double overall so gains?
The gates block the water from above, allowing the bottom flow to feed into the hopper.
I was looking for an alternative to the sand based kelp farm. I will test this on bedrock
did it work
Been sick so I havent tried it yet. Ill come back here to report when I do
I wanted you to extend it vertically but it seems that the kelp grows 1 block higher and stops right before the observer , preventing the observer to detect the kelp and collecting it .
Does anyone have any idea how to fix it ?
What do I do if the hoppers are connected to the smoker correctly but the items won’t go into smoker from the hopper
Even soul sand won’t work. Any ideas on how to make the kelp float?
The pistons get rid of the bubbles
When the kelp grow again, the water will become source again and they should flow now
Only a piston with an observer goes off... even after adding the redstone
The kelp keeps floating to the top and not flowing to the hoppers, how do I fix that?
the farm canot work with this design anymore on java, the piston break the water...
Will this work on bedrock
Do this work in bedrock
Include items per hour in description. You can use carpet mod with hopper counter and tick warp. Anyway, great videos!
When I put the water in the farm it makes the pistons activate which deletes the water
place water first and then place redstone. and then when the pistons activate and water is deleted, the kelp wil eventually grow there and then it will come up if you place soul soil in the base
bro the water is getting full cause of the kelp how to fix this?
Can you make a iron farm but in bedrock edition
Also the video was helpfull
yes
Anyone know if any of these will work in 1.21?
My kelps don't float up to the surface any idea what to do?
Same, I can't figure out why, I could replace the bottom blocks with soul sand, but I'd rather avoid that to prevent lag, kelp is supposed to float just because, I don't see why it get's stuck, I ended up just switching to the second design.
@@ichigoteguzz place soul sand not soul soil
What can you doo with kelps ?
Kelp blocks are a amazing source of fuel, some people also like to use kelp blocks in their builds 😄
you are wasting my one sign
im guessing this is stackable.. right?
here❌ he✔
fail. kelp doesnt float
the piston is supposed to make the kelp float, it works for me
place soul sand in the base
@@siddhantvora2010the pistons get rid of the bubbles when I place the soul sand. Any fix?
@@swanky_jesus place water first and then place redstone behind observer. make sure that there is water source block in all blocks. and then when the pistons activate and water is deleted, the kelp wil eventually grow there and then it will come up if you place soul sand in the base
its ok if the water bubbles are not there when piston activates, it will eventually get fixed
Terrible design, Spent all this time making the build for it not to work