"Some people claim that the Dragonmarks, tokens of the dragons' power, are necessary to maintain order. But they're wrong, Dungeon Master. The Dragonmarks are to blame."
"People who actually like customer service. Like psychopaths." I work in a call center (credit card complaints), I can confirm anyone who enjoys what I do is 100% a psychopath.
Cool shit from Eberron not mentioned: - The Aztec/Chinese High Elves who worship and are lead by intelligent undead - The Wood Elves are basically mongols - they like riding horses and killing people for their stuff - Half-elves have formed their own communities which have existed for long enough that the vast majority of half-elves are the children of two half-elves. No edgy child-of-two-worlds-no-one-loves-me backstories here! - Most people have never even heard of Tieflings or know what they are, so they get treated more like magical curiosities than shunned outcasts
I should find an Eberon game. I love the idea of entire half elf societies. Most games try to imply that they're rare, but they are about the best race so lots of people play them.
Only one note. The Valenar (the wanna be mongols) are a elf nation. Badass elfs really. A really big mercenary company that said "this land is for as for this (really weak) reasons". Anybody wanted cross swords with them at that moment and said ok.
-House Sivis is the Bell company -Talenta Plains has dinosaurs -What could possibly make Australia even more dangerous? Weird magic, that's what. (Xen'drik, my favorite island aside from the Aerenal Isles)
Note: Warforged are something a bit different from drones or robots in that they have actual souls. A Warforged could become a ghost, or undead, or any other life/death/undeath related thing, for the most part.
yeah I also don't agree Warforged are like robots. To me its like an allegory for war veterans returning from war but not really knowing their usefulness outside of combat anymore.
@@Ezekiel_Allium I think what he's trying to say is the runesmith is undermining what warforges actually are And a simple description Could confuse players into thinking that they are just robot when they really aren't
@@zhangbill1194 I mean sure. But thinking, sapient robots have been in the public eye for a really long time, and you're playing as them so they arent just mindless robots obviously.
"I wont be talking about artificers because I'm the only channel that doesnt care about them." Now that's what I call a spicy original D&D channel statement
As someone who plays Dungeons and Dragons Online, where artificers have been depressingly underpowered for about six years, I get the impulse to ignore them. Just played an artificer and had to deep splash 6 levels of Rogue and 6 of Ranger, and spend most of my build points in Inquisitive to make Artificer even playable at higher levels.
@@juliustegelhus7822 It has a bug in the updater that sometimes requires multiple resets, especially when you first install. Once you finish that initial big update, though, it runs relatively smoothly (still has a memory leak issue if you switch characters too many times without restarting the client, though). The last couple of expansions (Curse of Strahd, basically an adaptation of the 5e module, and Masterminds of Sharn, a really cool Sharn-set series of quests with an interesting premise, some cool use of the setting, and guest DMing from Satine Phoenix, Rudy Rutenberg, and Keith Baker) have been solid, and they're doing some Feywild stuff, as well. In the last few years, they've also adapted some classic modules (Keep on the Borderlands, White Plume Mountain, Temple of Elemental Evil, Haunted Halls of Eveningstar) that are pretty interesting to see done up in 3d. They've also finally added Shifters as a playable race with the most recent expansion. Now we're just missing Changelings and Kalashtar and we'll have the Eberron races represented.
"I have a friend...who doesn't like DnD. This book made him run a one-shot for us." Well, you're forgetting the most important detail: How did it go? Can you tell us about it?
I got into DnD earlier this year and I'm playing in an Eberron campaign. So far, we've: Fought pirates on an airship Been hired to solve a kidnapping/murder, comitted 8 crimes in our first day and the guy who did 6 of them was the only one who didn't get arrested, then we failed to save the guy we were supposed to find and the cult that kidnapped him killed two of us, traumatised the surviving monk, and gave my sorcerer a near-death experience Transported a package across Sharn to get into a crime lord's good graces, walked right into a gang war Infiltrated an auction where everything went horribly wrong and my character got so drunk he had low rolls for the first hour of the next session and got arrested by the cops Stopped a zombie apocalypse that we accidentally started AT the auction
Just to clarify, there's two Shadow Houses, Phiarlian and Thuranni, and they split apart in the war because they kept getting hired to spy on each other.
Good! Eternal sleep sleep sounds much better than the fucking hell we walk in.This time is supposed to be the high mark of our civilisation nay our Human Race but here we are watching CZcams Videos, so suicide stays on the backburner for another day.
Something I would advise all dungeon masters to do if your running a eberron game is to completely throw out alignment because eberron subverts alignment in a lot of ways the king of Karrnath is a vampire and lawful evil but he wants peace among the nations but the reason why he's evil is because he's willing to use assassination and other underhanded methods to keep the peace meanwhile the queen of Aundair is neutral good but she wants to restart the war and take over the continent because she thinks everything would be better under her control.
Those sound like normal uses of those alignments. Using assassins to do your dirty work is basically the definition of lawful evil, and someone genuinely believing that they would actually make the world a better place by ruling it, as opposed to ruling it simply to rule it, would definitely be neutral good.
Logan Sanders yes but eberron is a world where black and white is only in the extreme most mortals(and some undead) are some shade of grey and in 5e alignment isn't necessary for play so I don't see why we need to use it.
My favorite lore concept for the origin of the goblin race, is this idea that once there was a powerful elven nation who's king made a wish that they and their people would have eternal youth. Wish granted. By way of killing them all the moment they're older than 12 years, so that the entire civilization crumbles into lord of the flies as only kids survive and anyone who gets too old and experienced dies off young. Goblin society is brutal and crude because they're just the natural consequence of snot nosed children being in charge for who knows how many centuries, eventually evolving to adapt to their shorter lifespans.
I had a concept for a setting in which kobolds took over, using the fact that people underestimate them, their cunning, the occasional assassination, political manipulation, and a lot of behind the curtain string pulling and manipulation and racial tension to get the races to fight each other in a massive war, crippling a side in secret before striking a deal with them so they wouldn't be wiped out. The end result is a world in which the kobolds won, tiamat is the primary god, and people aren't happy. Essentially the players get to pick if they want to support the dictatorship currently running that will provide them with fuck tons of money and power if they do, do they want to support the newest of the kobold rulers who thinks that perhaps being a bit less iron fisted would be a good idea over all, or do they want to tear the whole thing down?
But there's 15 lands in Khorvaire. Demon Wastes, Shadow Marches, Droaam, Eldeen Reaches, Aundair, Thrane, Breland, Zilargo, Darguun, the Mournland, Karrnath, Valenar, the Mror Holds, the Talenta Plains, and the Lhaazar Principalities.
I think the coolest part about ebberon is the story behind the mournlands, because everybody gets it wrong.... that didn't come out right. what I'm trying to say is that everybody thinks it was like a giant explosion that was so bright that the sky seemed dark, and loud enough to hear halfway across the planet, when in reality, it's closer to the silent fog from the second hunger games movie. you're just sitting in your house when you see a giant tsunami of mist rolling down the street, engulfing buildings, and leaving everybody inside it dead. much more terrifying
Artificer: "I like magic but im also a sucker for steampunk but I don't like magic spells and I don't like being called a Wizard because Wizards are nerds so I'll just build shit to do magic for me."
@@NihilTruth That's cool. And it definitely leads to more story-potential as you could argue since there is still tension between the remaining nations each one could pin the blame of Cyre's destruction on each other and in the process are unknowingly "lighting the sparks that could possibly ignite another continent-wide war" due to everyone being on edge due to the fact Cyre went from one of the two biggest nations to a corpse-filled wasteland in a matter of seconds.
There is perhaps a very likely contender in a book by Keith Baker, and I think it probably fits the best…but that doesn’t mean it is the Only reason it happened. There could be complicating factors, for sure.
I guess I'll give a go at describing the Artificer class in terms of the base class. The class is Intelligence-based and focuses on magic item creation and crafting, but the actual "crafting" suffers from a lack of solid crafting mechanics in the game's core rules. To make up for this, the class uses a feature that starts at 2nd level called Infuse Item that lets you infuse a nonmagical item with magic at the end of a long rest to make a magic item for as long as you're alive or you decide to end the infusion by using other infusions in its place. Several infusions are for specific stuff like weapons, shields and armor, but one specific infusion called Replicate Magic Item can be used multiple times and it lets you basically poof one out of an entire list of existing magic items into existence ranging from uncommon items like the Bag of Holding that are accessible at lower levels to rare items like the Amulet of Health that are accessible at higher levels. Aside from that, the class also has spellcasting and is technically a half-caster, but with many differences. You get spellcasting right at Level 1, you get cantrips (and you'll only have 2 throughout most of the character's career) that you can change out when you level up, you know all your spells and can prepare them like a cleric, you must have a spellcasting focus (which is typically thieves' tools or any artisan's tools, but infused items can also be used as a focus if need be) in hand to cast artificer spells, and you're told to flavor the spells as items that emulate the spell effects like yeeting a jar of acid to mimic Acid Splash. Finally, at higher levels, you get to attune to more than 3 items, eventually attuning to 6 at 18th level. This helps with the infusions since many of them require attunement. The capstone at 20th level is one of the stronger ones in the game because you get a bonus to your saving throws based on how much bling you've attuned to, making you a saving throw god.
Weirdly enough, your joke names for the Dragonmarked Houses will be great as mnemonics for us DMs. That'll make it so much easier to run games in Eberron! Thanks, Runeguy!
The Artificer class only has 3 subclasses: the Battle Smith, the Artillerist and the Alchemist. The Battle Smith is a gish-type subclass that gives you martial weapon proficiency and uses your Intelligence for attack and damage rolls, and it gives you a pet called a Steel Defender that follows you around and helps defend you as the name suggests. It's also big enough to be used as a mount by gnomes. The Artillerist is more of a blaster, using blast spells and cantrips, and turret-like machines called Eldritch Cannons. The Cannon can be a flamethrower, a force damage gun, or a temporary hit point factory. You only get one at any given time until 15th level, where you get two. You also get to make a wand into an "arcane firearm" that increases the accuracy of your spell attacks. The Alchemist is mostly a support subclass that focuses on potions and healing. It can make "experimental elixirs" after a long rest that do minor stuff when you drink them; the effects are random, but you can make elixirs that you get to choose the effects of by spending spell slots on them. Eventually, you get to be even more like a cleric by casting Lesser Restoration, Greater Restoration and Heal for free, but only a certain number of times between long rests.
Oh my god I just realized I can totally play a battlesmith gnome or goblin or some other small race and have the steel defender be my mech that makes me as big as all the bigger people
I love you for saying therianthrope instead of lycanthrope when talking about Shifters. It's a massive pet peeve of mine when people use lycanthrope for non-wolves.
the beginning of the video applies to me as well because in my homebrew world a devastating event involving trillions of tarrasques devastated the world, and again it has both the 'shepherding' aspect and the 'society' aspect.
One of my favorite characters was a Warforged. Real gullible sort. When he noticed the "Elf" in our party was sleeping (Spoiler: He was a changeling) he failed a bluff check and became convinced "Northern Elves" sleep like regular folk.
Finally, someone else who isn't a fan of artificers! Seriously though, several of your sentences in here have nearly sold me on the book. Hang in there, bro--I always look forward to a new video of yours!
One of the big religions of Eberron is the Church of the Silver Flame. They're your typical Lawful Good religion: perform good deeds, tend to the poor, oppose evil in all its forms, skullfuck lycanthropes to death and so on. Their pontiff-in-training is Jaela Daran, an 11 year old girl who developed weirdo powers when she was younger, and her recruitment was pretty much that one quest in Skyrim where you need to find a new Sybil for Dibella. Except instead of becoming an oracle little Jaela gains 15 levels of Cleric on top of the 3 she already has at age 11 when she's in her cathedral. Her best friend is Skaravojen, a big dragonhound beastie with a puppy-like personality until you try and hurt Jaela, in which case its murder instinct kicks in and demonstrates that its teeth, horns and six clawed legs are not for show. So remember: ravioli ravioli do not lewd the pontiff loli for she will SLAP YOUR SHIT.
Beriorn Isn't part of The Silver Flame's (and religion on Eberron in general) thing that they aren't "typical", especially in comparison to standard D&D and it's alignments? I wouldn't call a religion that is notible in it having lead a purge (the actual term in setting) on lycanthropes that also lead to widespread fear and persicution of shifters to become basically second class citizens, has part of its threefold godhead be a literal bound demon that masquerades as the two good portions of the Silver Flame to whisper to worshipers, and has the puritan faction which are basically religious extremists and will retain their powers even if they are evil as a "typical" LG church.
Eberron has an interesting setting. It was made for a contest for 3rd edition by Keith Baker. There are a ton of books for it on 3rd and 4th edition if you need adventure ideas.
As a side note, Keith Baker said that he views Eberron as less high magic and more wide magic in that "Effects like teleportation are rare, but lower level magic has been incorporated into everyday life."
“Like every world there was a war long ago that devastated the world”. That’s because that’s the world of every gamer. We had a war long ago that devastated the world. Not only can we relate to that, but every world-builder doesn’t want to think that we are the only people who were stupid enough to have not one, but two world-devastating wars.
Extremely useful. I'm joining an Eberron based campaign soon, and I've only ever researched and played in the Faerûn setting. I now understand the Eberron setting in much more detail, and for this I seek to thank you.
It's kind of ironic that he doesn't care about Artificers, but there's a homebrew Artificer subclass called the Rune Smith. xD Still a good video. Artificers are my fave and love the Warforged.
Eberron has always been my favorite universe since its publishing under 3.5.Iv'e been running an eberron game for my older brothers group as their intro to this world and omg i will be sharing this video. I died laughing watching this, thank you
1) That was hilarious! 2) I’m glad I watched it bc I didn’t realize Eberron was that different. I just never read about it or bothered. 3) I’m excited about Stibble’s!
As a long time fan of Eberron from the old 3.5E days, I find his deliberated mispronunciation of well... 'everything' to be both infuriating and hilarious. Good on ya'.
I'll admit: I've been pretty lukewarm on the runesmith videos of late -- but a series of videos explaining greyhawk, dark sun, and other settings makes me excited to be subscribed again!
I would like to point out that Eberron is specifically both high and not so high magic in comparison with the other official settings. Low level magic is everywhere, but the prevalence of high level spellcasters is significantly lower than in say, Forgotten Realms.
Outside of traditional DnD, the 2nd best place for Eberron material is DDO. Mostly takes place in Khorvaire. The game is old but I highly recommend it.
Nascar as a race. Sweet! Pass the beer, #71 just spun out in the infield! - Everything I knew before this about Eberron was from Dungeon & Dragons Online (DDO). It is loosely 3.5 rules-based, unlike Neverwinter's 4th edition genealogy. I have not played DDO in about 2 years, Neverwinter about two months ago.
i played a kalishtar warlock where my patron was the extra spirit in my head. was actually really fun, would recommend working with the dm to give it more flavor
1:20 Hmmm… it’s almost as if most of the greatest works of fantasy fiction in the last hundred years have all come after world-altering, globe spanning wars which lead to the fall of empires, rise of new powers, cultural exchange on an unprecedented level, and we still face echos of those same threats today.
Been in an Ebberon campaign for a good four months now. It's so fun lol. I didn't know anything about the lore and oddly enough this video answered a lot of questions I had lol
Damn it DAMN IT. Im so sad. My first DnD campaign was about a trio of heroes. Fadron Bulkhead: warforged Eldritch knight Peony Bulkhead: halfling assassin married to Fadron Gallend Gokkan: drunk dragonborn cleric When we did this campaign the DM made Eberron basically an island that Fadron escaped from, and because of this, when Fadron's shield arm was blown off by a deathknight, we had to go back to get him repaired. If I'd known about eberron to this extent, I'd have asked that we spend more time there.
I am no joke, running a warforged artificer with an aberrant mark, and my plan is to try and get warforged rights, and if necessary, overthrow the government. Wish me luck.
The point of the aberrant dragonmark is if the DM is insistent that you pick up a dragonmark but don’t like being limited to races you’ve already seen with new twists. So I became a Changling satire bard trickery domain cleric. My other idea was a warforged hexblade cause I thought that’d be interesting to RP.
Ahhh eberron, the setting where magic is all over the fucking place, and evil monsters can be good (rolls eyes). What ever im a murder hobo anyway. I will shape the world to MY LIKING! *Casts World Wake*
"Some people claim that the Dragonmarks, tokens of the dragons' power, are necessary to maintain order. But they're wrong, Dungeon Master. The Dragonmarks are to blame."
DM: I have something to ask of you.
Smells like weeb and disappointment
@@schwany6703 yes and yes
The crests are to blame
Kill every last one of them!
how could you speed through the coolest nations like chthulhu mines or zombie lumberjacks
"People who actually like customer service. Like psychopaths." I work in a call center (credit card complaints), I can confirm anyone who enjoys what I do is 100% a psychopath.
no relation to D&D, but have you watched the movie "sorry to bother you"?
@@maximeteppe7627 Amazing film!
Cool shit from Eberron not mentioned:
- The Aztec/Chinese High Elves who worship and are lead by intelligent undead
- The Wood Elves are basically mongols - they like riding horses and killing people for their stuff
- Half-elves have formed their own communities which have existed for long enough that the vast majority of half-elves are the children of two half-elves. No edgy child-of-two-worlds-no-one-loves-me backstories here!
- Most people have never even heard of Tieflings or know what they are, so they get treated more like magical curiosities than shunned outcasts
How i read tieflings was that they were basically ebberon's kobalts but fiendish instead of draconic but that thought changes it a little
I should find an Eberon game. I love the idea of entire half elf societies. Most games try to imply that they're rare, but they are about the best race so lots of people play them.
Only one note. The Valenar (the wanna be mongols) are a elf nation. Badass elfs really. A really big mercenary company that said "this land is for as for this (really weak) reasons". Anybody wanted cross swords with them at that moment and said ok.
Tieflings in Droam. "Oh cool, the Summoner Technician is here. Hope they fixes the weather control tower."
-House Sivis is the Bell company
-Talenta Plains has dinosaurs
-What could possibly make Australia even more dangerous? Weird magic, that's what. (Xen'drik, my favorite island aside from the Aerenal Isles)
Note: Warforged are something a bit different from drones or robots in that they have actual souls. A Warforged could become a ghost, or undead, or any other life/death/undeath related thing, for the most part.
yeah I also don't agree Warforged are like robots. To me its like an allegory for war veterans returning from war but not really knowing their usefulness outside of combat anymore.
Isn't the presence of their soul kinda a constant question about them?
But they're mechanical/magitech. Why di souls make them not robots?
@@Ezekiel_Allium I think what he's trying to say is the runesmith is undermining what warforges actually are And a simple description Could confuse players into thinking that they are just robot when they really aren't
@@zhangbill1194 I mean sure. But thinking, sapient robots have been in the public eye for a really long time, and you're playing as them so they arent just mindless robots obviously.
"I wont be talking about artificers because I'm the only channel that doesnt care about them."
Now that's what I call a spicy original D&D channel statement
As someone who plays Dungeons and Dragons Online, where artificers have been depressingly underpowered for about six years, I get the impulse to ignore them. Just played an artificer and had to deep splash 6 levels of Rogue and 6 of Ranger, and spend most of my build points in Inquisitive to make Artificer even playable at higher levels.
@@christophercheck1590 Is that still alive? I've tried to get it to run, but it just keeps updating.
@@juliustegelhus7822 It has a bug in the updater that sometimes requires multiple resets, especially when you first install. Once you finish that initial big update, though, it runs relatively smoothly (still has a memory leak issue if you switch characters too many times without restarting the client, though).
The last couple of expansions (Curse of Strahd, basically an adaptation of the 5e module, and Masterminds of Sharn, a really cool Sharn-set series of quests with an interesting premise, some cool use of the setting, and guest DMing from Satine Phoenix, Rudy Rutenberg, and Keith Baker) have been solid, and they're doing some Feywild stuff, as well. In the last few years, they've also adapted some classic modules (Keep on the Borderlands, White Plume Mountain, Temple of Elemental Evil, Haunted Halls of Eveningstar) that are pretty interesting to see done up in 3d.
They've also finally added Shifters as a playable race with the most recent expansion. Now we're just missing Changelings and Kalashtar and we'll have the Eberron races represented.
@@christophercheck1590 Cool, thanks! I'll have to try again.
"I have a friend...who doesn't like DnD. This book made him run a one-shot for us."
Well, you're forgetting the most important detail: How did it go? Can you tell us about it?
I got into DnD earlier this year and I'm playing in an Eberron campaign. So far, we've:
Fought pirates on an airship
Been hired to solve a kidnapping/murder, comitted 8 crimes in our first day and the guy who did 6 of them was the only one who didn't get arrested, then we failed to save the guy we were supposed to find and the cult that kidnapped him killed two of us, traumatised the surviving monk, and gave my sorcerer a near-death experience
Transported a package across Sharn to get into a crime lord's good graces, walked right into a gang war
Infiltrated an auction where everything went horribly wrong and my character got so drunk he had low rolls for the first hour of the next session and got arrested by the cops
Stopped a zombie apocalypse that we accidentally started AT the auction
So a regular eberron capaing?
....what else? I've been waiting a year
What I really like about DnD is the blurry line that there is between being a fuck up and a hero.
If liking Eberron is Eberwrong, I dont wanna be Eberright
This was bad and you should feel bad.
This was good and you should feel good.
I'm revoking your dad license.
Your fun is wrong.
The hell? Never woulda guessed you watched dnd stuff
Just to clarify, there's two Shadow Houses, Phiarlian and Thuranni, and they split apart in the war because they kept getting hired to spy on each other.
that's fairly funny
Those still remain a small fraction of the house, while the major role of the house is its monopoly on entertainment. Mickey Bond... or James Mouse
Thuranni was specifically hired to assassinate one of the families in Phiarlan, which was the last straw that divided them.
@@JazzyBassy Assassinate is a very kind way of describing what happened; they killed an *entire* noble family sized branch of their own house.
"They now walk around the ashes of a half ruined world, trying to find out where they belong
Kinda like all of us..."
AH, yes, we're all going to die.
Gosha305 mood
Good! Eternal sleep sleep sounds much better than the fucking hell we walk in.This time is supposed to be the high mark of our civilisation nay our Human Race but here we are watching CZcams Videos, so suicide stays on the backburner for another day.
Millennials and Zoomers in #WWIII #2020 COME ON *LET'S GET IT!*
so, teenagers?
@@shupliance literally SHOULD not happen. Damn Doomzoomers, have you learned nothing from 2 World Wars?
Something I would advise all dungeon masters to do if your running a eberron game is to completely throw out alignment because eberron subverts alignment in a lot of ways the king of Karrnath is a vampire and lawful evil but he wants peace among the nations but the reason why he's evil is because he's willing to use assassination and other underhanded methods to keep the peace meanwhile the queen of Aundair is neutral good but she wants to restart the war and take over the continent because she thinks everything would be better under her control.
Those sound like normal uses of those alignments. Using assassins to do your dirty work is basically the definition of lawful evil, and someone genuinely believing that they would actually make the world a better place by ruling it, as opposed to ruling it simply to rule it, would definitely be neutral good.
Logan Sanders yes but eberron is a world where black and white is only in the extreme most mortals(and some undead) are some shade of grey and in 5e alignment isn't necessary for play so I don't see why we need to use it.
“Have a good 2020...”
...
If only he knew..
If only he knew...
...
If only he knew. 😏
My favorite lore concept for the origin of the goblin race, is this idea that once there was a powerful elven nation who's king made a wish that they and their people would have eternal youth. Wish granted. By way of killing them all the moment they're older than 12 years, so that the entire civilization crumbles into lord of the flies as only kids survive and anyone who gets too old and experienced dies off young.
Goblin society is brutal and crude because they're just the natural consequence of snot nosed children being in charge for who knows how many centuries, eventually evolving to adapt to their shorter lifespans.
Epic
@@michaelfapgod4598 nice.
I had a concept for a setting in which kobolds took over, using the fact that people underestimate them, their cunning, the occasional assassination, political manipulation, and a lot of behind the curtain string pulling and manipulation and racial tension to get the races to fight each other in a massive war, crippling a side in secret before striking a deal with them so they wouldn't be wiped out.
The end result is a world in which the kobolds won, tiamat is the primary god, and people aren't happy.
Essentially the players get to pick if they want to support the dictatorship currently running that will provide them with fuck tons of money and power if they do, do they want to support the newest of the kobold rulers who thinks that perhaps being a bit less iron fisted would be a good idea over all, or do they want to tear the whole thing down?
Thats fucked up
An interesting concept until you think about reproduction at ages UNDER TWELVE for more than 2 seconds. Suddenly things get very, very messed up
"The Talenta Plains are Nevada but with halfling nomads" This sentence sold me, a native Nevadan, on this whole book.
Specifically, Halfling nomads that ride dinosaurs. Very important detail.
@@thewerdna So literally Nevada. Got it.
@@thewerdna Sounds like Vegas.
Just got the book and got the alert. Why read the book when I can watch a video of a guy simplifying it?
"I thought it would be like 6." I guess someone didn't hear the Ebberon rule of 13. And if it's 12, there's hidden 13th one.
Baker's dozen.
But there's 15 lands in Khorvaire. Demon Wastes, Shadow Marches, Droaam, Eldeen Reaches, Aundair, Thrane, Breland, Zilargo, Darguun, the Mournland, Karrnath, Valenar, the Mror Holds, the Talenta Plains, and the Lhaazar Principalities.
yeah he didn't even go over the moons...
@@Jpteryx Three of them don't have actual governments though
@@Jpteryx Droaam and the marches aren't official nations and the mournland got destroyed making it the special thirteenth
I love the world explanations. I wish wizards could remake the Dark Sun setting for 5E.
Yes please! I would buy every single Dark Sun book,
@@Necroscrow yeah, and that would ad thri-kreen as a PC race again
The problem with that is that they need to decide what the hell they're doing with psionics first. But after they do that, yes, Athas hype!
@@drahydra I mean, the add some psionic subclass is so maybe that's a step in the better direction
I just want Runesmith to do a Dark Sun video. If he likes halflings from Eberron, he’s gonna LOVE those little mother****ers...
Runesmith: I won’t be talking about artificers because I’m the only channel who doesn’t care about them.
Me: FFFFFFFUUUUUUuUuUuUUUU!!!
All you need to know is you can be crazy potion seller, flamethrowing gloves with legs, or doggy.
@@chewbaccadog9840 potion seller im going out into battle and i need your strongest potions
@@mistermegalo You can't handle my strongest potions.
I think the coolest part about ebberon is the story behind the mournlands, because everybody gets it wrong.... that didn't come out right. what I'm trying to say is that everybody thinks it was like a giant explosion that was so bright that the sky seemed dark, and loud enough to hear halfway across the planet, when in reality, it's closer to the silent fog from the second hunger games movie. you're just sitting in your house when you see a giant tsunami of mist rolling down the street, engulfing buildings, and leaving everybody inside it dead. much more terrifying
Im gonna resume articifier for you:
"I like magic but im also a sucker for steampunk but I don't like A.Is so im gonna be an articifier"
It's Artificer
It is a shame the Archivist subclass was abandoned. You could have been an artificer who does in fact like working on artificial intelligence.
Eberron isnt steampunk
@@JazzyBassy he never said it was
Artificer: "I like magic but im also a sucker for steampunk but I don't like magic spells and I don't like being called a Wizard because Wizards are nerds so I'll just build shit to do magic for me."
Note: What caused Cyre to be destroyed isn't confirmed by the creators, its left open for DMs to decide for themselves
Most DMs go with mysterious Magic Nuke.
@@derrickhaggard I generally make a point not to reveal it and have it be a point of debate in-universe.
@@NihilTruth That's cool. And it definitely leads to more story-potential as you could argue since there is still tension between the remaining nations each one could pin the blame of Cyre's destruction on each other and in the process are unknowingly "lighting the sparks that could possibly ignite another continent-wide war" due to everyone being on edge due to the fact Cyre went from one of the two biggest nations to a corpse-filled wasteland in a matter of seconds.
There is perhaps a very likely contender in a book by Keith Baker, and I think it probably fits the best…but that doesn’t mean it is the Only reason it happened. There could be complicating factors, for sure.
I literally just got this book two hours ago this couldn’t have been better timed.
Eberron: The War Over Propane Superiority
TWOPS
IM GONNA KICK YOUR BUTT
WITH MY STAND [ PROPANE NIGHTMARE ]
Propane and propane accessories
I guess I'll give a go at describing the Artificer class in terms of the base class. The class is Intelligence-based and focuses on magic item creation and crafting, but the actual "crafting" suffers from a lack of solid crafting mechanics in the game's core rules.
To make up for this, the class uses a feature that starts at 2nd level called Infuse Item that lets you infuse a nonmagical item with magic at the end of a long rest to make a magic item for as long as you're alive or you decide to end the infusion by using other infusions in its place. Several infusions are for specific stuff like weapons, shields and armor, but one specific infusion called Replicate Magic Item can be used multiple times and it lets you basically poof one out of an entire list of existing magic items into existence ranging from uncommon items like the Bag of Holding that are accessible at lower levels to rare items like the Amulet of Health that are accessible at higher levels.
Aside from that, the class also has spellcasting and is technically a half-caster, but with many differences. You get spellcasting right at Level 1, you get cantrips (and you'll only have 2 throughout most of the character's career) that you can change out when you level up, you know all your spells and can prepare them like a cleric, you must have a spellcasting focus (which is typically thieves' tools or any artisan's tools, but infused items can also be used as a focus if need be) in hand to cast artificer spells, and you're told to flavor the spells as items that emulate the spell effects like yeeting a jar of acid to mimic Acid Splash.
Finally, at higher levels, you get to attune to more than 3 items, eventually attuning to 6 at 18th level. This helps with the infusions since many of them require attunement. The capstone at 20th level is one of the stronger ones in the game because you get a bonus to your saving throws based on how much bling you've attuned to, making you a saving throw god.
@Theodore MacAulay You kidding me? They can attune to 6 items. 6 Rare items they can make themselves.
Weirdly enough, your joke names for the Dragonmarked Houses will be great as mnemonics for us DMs. That'll make it so much easier to run games in Eberron! Thanks, Runeguy!
I want so see "Basically Dark Sun" please
Mad Max meets John Carter on Mars the setting, it has really cool ant people and psionics everywhere.
The Dark Crystal...It even came first. The defiler sorcerer kings in transition to dragonhood are Skegsis.
@@montewood1421 The idea of sorcerer kings in a doomed world predates The Dark Crystal. Goes all the way back to Moorcock if I recall correctly
"Spooky Nukes?!
Isn't that what happened in Adventure Time world history?!
Gese, I knew Adventure Time took a lot of inspiration from D&D.....
It's basically what the DnD world would actually look like if it behaved according to in-game rules and not made up non-fitting lore.
Btw, they have an alignment joke
Races: we have NASCAR and that’s it.
The Artificer class only has 3 subclasses: the Battle Smith, the Artillerist and the Alchemist.
The Battle Smith is a gish-type subclass that gives you martial weapon proficiency and uses your Intelligence for attack and damage rolls, and it gives you a pet called a Steel Defender that follows you around and helps defend you as the name suggests. It's also big enough to be used as a mount by gnomes.
The Artillerist is more of a blaster, using blast spells and cantrips, and turret-like machines called Eldritch Cannons. The Cannon can be a flamethrower, a force damage gun, or a temporary hit point factory. You only get one at any given time until 15th level, where you get two. You also get to make a wand into an "arcane firearm" that increases the accuracy of your spell attacks.
The Alchemist is mostly a support subclass that focuses on potions and healing. It can make "experimental elixirs" after a long rest that do minor stuff when you drink them; the effects are random, but you can make elixirs that you get to choose the effects of by spending spell slots on them. Eventually, you get to be even more like a cleric by casting Lesser Restoration, Greater Restoration and Heal for free, but only a certain number of times between long rests.
Oh my god I just realized I can totally play a battlesmith gnome or goblin or some other small race and have the steel defender be my mech that makes me as big as all the bigger people
Now they have the Armorer, which I think is the best subclass.
“If one thing is created with alcemy, something of equal value must be given, that is the law of equivalent exchange”
“Have a great 2020.” Ah, yes, we sure did.
I love you for saying therianthrope instead of lycanthrope when talking about Shifters.
It's a massive pet peeve of mine when people use lycanthrope for non-wolves.
7:35
Finally someone else sees the connection between Warforged, and the Toa from Bionicle.
the beginning of the video applies to me as well because in my homebrew world a devastating event involving trillions of tarrasques devastated the world, and again it has both the 'shepherding' aspect and the 'society' aspect.
"Trillions of tarrasques" holy shit how big is your world, trillions of tarrasques would obliterate a galaxy with ease
"It wasn't me, it was the Quori." Nah that is the Inspired you are thinking of, the very people that the Kalashtar are trying *not* to be.
One of my favorite characters was a Warforged. Real gullible sort. When he noticed the "Elf" in our party was sleeping (Spoiler: He was a changeling) he failed a bluff check and became convinced "Northern Elves" sleep like regular folk.
The Freddy freakier gag caught me off guard and I nearly spat out my drink. I haven’t thought of him in years
“Have a fun 2020 I’ll try to do the same”
Aged like milk
Finally, someone else who isn't a fan of artificers!
Seriously though, several of your sentences in here have nearly sold me on the book. Hang in there, bro--I always look forward to a new video of yours!
My group just calls the warforged, Big Metal Vietnam War Vets
I had one in my 5e game and I kept making jokes like "sup tin can!" and stuff like that XD
One of the big religions of Eberron is the Church of the Silver Flame. They're your typical Lawful Good religion: perform good deeds, tend to the poor, oppose evil in all its forms, skullfuck lycanthropes to death and so on. Their pontiff-in-training is Jaela Daran, an 11 year old girl who developed weirdo powers when she was younger, and her recruitment was pretty much that one quest in Skyrim where you need to find a new Sybil for Dibella. Except instead of becoming an oracle little Jaela gains 15 levels of Cleric on top of the 3 she already has at age 11 when she's in her cathedral. Her best friend is Skaravojen, a big dragonhound beastie with a puppy-like personality until you try and hurt Jaela, in which case its murder instinct kicks in and demonstrates that its teeth, horns and six clawed legs are not for show. So remember: ravioli ravioli do not lewd the pontiff loli for she will SLAP YOUR SHIT.
Beriorn Isn't part of The Silver Flame's (and religion on Eberron in general) thing that they aren't "typical", especially in comparison to standard D&D and it's alignments? I wouldn't call a religion that is notible in it having lead a purge (the actual term in setting) on lycanthropes that also lead to widespread fear and persicution of shifters to become basically second class citizens, has part of its threefold godhead be a literal bound demon that masquerades as the two good portions of the Silver Flame to whisper to worshipers, and has the puritan faction which are basically religious extremists and will retain their powers even if they are evil as a "typical" LG church.
Eberron has an interesting setting. It was made for a contest for 3rd edition by Keith Baker. There are a ton of books for it on 3rd and 4th edition if you need adventure ideas.
Keith Baker also wrote two trilogies of books. Thorn of Breland is amazing. The other one is ok.
My understanding is that it’s a seious setting. By that I mean a serious, no r setting.
Damn, i had to take a while to get that one
i dont get it
I don't know if it's me being extremely stupid but I don't get the joke.
@@thisrandomdude2880 "no r setting" is pronounced just like "noire setting"
@@nick2d2 Oh yeah cool, that was just me being stupid then. Good pun.
As a side note, Keith Baker said that he views Eberron as less high magic and more wide magic in that "Effects like teleportation are rare, but lower level magic has been incorporated into everyday life."
In my language, house kundarak basically means house pussyrak, so i just cannot help but chuckle every time i hear it.
What language?
Slovakian/Czech (The Word is kunda btw)
"have a good 2020" he said
“Like every world there was a war long ago that devastated the world”. That’s because that’s the world of every gamer. We had a war long ago that devastated the world. Not only can we relate to that, but every world-builder doesn’t want to think that we are the only people who were stupid enough to have not one, but two world-devastating wars.
@person person Nice campaign idea!
“Have a good 2020" oof
Extremely useful. I'm joining an Eberron based campaign soon, and I've only ever researched and played in the Faerûn setting. I now understand the Eberron setting in much more detail, and for this I seek to thank you.
this is the perfect blend of intriguing and amusing. boi am i glad that i found this channel
"Have a good 2020".
Sorry to let you down, my dude...
Loved the vid. I’m planning a game in this world with my group so this was useful.
I know this video is several years old but I still watch it and regularly reference it(mostly “spooky nukes”) in my own Eberron game.
As a member of a troupe who adopted an underdark monitor as our TANK, I cannot wait for your book!
"... Essentially combines the elements of Neo Tokyo and the Wolf Among Us."
Yeah that sold me on the book too. That sounds amazing.
7:35 I'm never going to be able to unsee Freddy Freaker Warforged now, guess that's gonna have to be a new character for a one shot.
I'd love more setting related "basically" videos. Good stuff, bud. Keep it up.
Eberron aka the world that will never advance the storyline
Yeah, that’s kinda the point, nobody’s version of Eberron is more canon than anyone else’s, not even Keith Baker.
That's like most settings
No, that's Overwatch.
Would you prefer FR’s shitstorm of world shaping events every edition?
HaxorViper no but what pathfinder did with Golarion was nice as it was an in between. But i still enjoy eberron and even faerun.
The sci-fi/steampunk aesthetic combined with the aspects of the noir genre is why Eberron is one of my most favorite worlds in the D&D Multiverse.
"Have a good 2020" my friend your optimism was misplaced, but we love you for it
It's kind of ironic that he doesn't care about Artificers, but there's a homebrew Artificer subclass called the Rune Smith. xD
Still a good video. Artificers are my fave and love the Warforged.
"Have a good 2020, and I'll try to do the same..."
The Warforged are basically what you get if the Clone Army from Star Wars were Droids.
And I'm a big Clone Wars fan, so I'm sold on this book.
As someone very familiar with Eberron this is comedy gold...
"have a good 2020, and ill try to do the same"
this is kinda pog
I have not had a good 2020. Hope you had a better one
"Have a good 2020". If only he knew, what was to come.
Eberron has always been my favorite universe since its publishing under 3.5.Iv'e been running an eberron game for my older brothers group as their intro to this world and omg i will be sharing this video. I died laughing watching this, thank you
Yep, can confirm, Warforged have that wonderfully chiseled chin.
1) That was hilarious!
2) I’m glad I watched it bc I didn’t realize Eberron was that different. I just never read about it or bothered.
3) I’m excited about Stibble’s!
You sounded so hopeful, "Have a good 2020." That makes me look back from the year 2021 and laugh
I love Warforged, still remember my Silver Paladin that laughed everytime someone said something awkward. And the worse laugh of them all.
As a long time fan of Eberron from the old 3.5E days, I find his deliberated mispronunciation of well... 'everything' to be both infuriating and hilarious.
Good on ya'.
6:12 coulda been house syphilis 👀
Logan you damn well better have a good 2020 because you deserve to be happy.
7:34 I will never be able to unsee this.....
Tesseract, Rathnica, and Ebaron
"Finally I can ascend!
... this *ULTRA INSTINCT* ...
2:45 it was good working with you to have an appearance on your channel Mr. Runesmith. Not my best performance, but I've been out of work for a while.
Once played a warlock of khyber and my party shat themselves when they realised my patron was the literal underdark itself
I'll admit: I've been pretty lukewarm on the runesmith videos of late -- but a series of videos explaining greyhawk, dark sun, and other settings makes me excited to be subscribed again!
I would like to point out that Eberron is specifically both high and not so high magic in comparison with the other official settings. Low level magic is everywhere, but the prevalence of high level spellcasters is significantly lower than in say, Forgotten Realms.
People have been describing that as "wide magic".
Outside of traditional DnD, the 2nd best place for Eberron material is DDO. Mostly takes place in Khorvaire. The game is old but I highly recommend it.
Nascar as a race. Sweet! Pass the beer, #71 just spun out in the infield!
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Everything I knew before this about Eberron was from Dungeon & Dragons Online (DDO). It is loosely 3.5 rules-based, unlike Neverwinter's 4th edition genealogy. I have not played DDO in about 2 years, Neverwinter about two months ago.
I like the Kalashtar for homebrew campaigns. Makes it kind of fun when you take something like far traveller.
i played a kalishtar warlock where my patron was the extra spirit in my head. was actually really fun, would recommend working with the dm to give it more flavor
Good 2020 to you too mate, I'm glad you get to work on stuff you like :D always nice to hear you
1:20
Hmmm… it’s almost as if most of the greatest works of fantasy fiction in the last hundred years have all come after world-altering, globe spanning wars which lead to the fall of empires, rise of new powers, cultural exchange on an unprecedented level, and we still face echos of those same threats today.
I've been invited to play in an Eberron campaign and now I know basically everything I need to know to get started with my character - thanks! XD
Every description of each country sounds like the best thing ever and I want to run a whole campaign in every single one.
"Heres the meat and potatoes.."
Me to myself after just leaving Nux Taku: chill out chill out he's not trying to flex on ZA WARUDO
Unfortunately,
Same.
@@wanderingshade8383 Eyyy I love when my D&D mixes with my anime I'm glad to see others do too
Man of culture, I see.
I found my people.
Been in an Ebberon campaign for a good four months now. It's so fun lol. I didn't know anything about the lore and oddly enough this video answered a lot of questions I had lol
Damn it
DAMN IT.
Im so sad.
My first DnD campaign was about a trio of heroes.
Fadron Bulkhead: warforged Eldritch knight
Peony Bulkhead: halfling assassin married to Fadron
Gallend Gokkan: drunk dragonborn cleric
When we did this campaign the DM made Eberron basically an island that Fadron escaped from, and because of this, when Fadron's shield arm was blown off by a deathknight, we had to go back to get him repaired.
If I'd known about eberron to this extent, I'd have asked that we spend more time there.
Ypu know what? I like your narrative laidback style. Also, I hope you do have a great year.
Is this why I like Eberron so much? I loved most of these games and genres. Lol.
Have you ever thought of a basically Runesmith video as a channel trailer because I recon that would be cool.
Warforged monk/cleric is really fun. Especially if you pick both the light sub classes and you basically just become Zenyatta
"Have a good 2020 I'll try"...Oh Logan
I am no joke, running a warforged artificer with an aberrant mark, and my plan is to try and get warforged rights, and if necessary, overthrow the government.
Wish me luck.
The revolution has begun!!!
Isn't the Lord of Blades trying to do the exact same thing? ;)
Maybe...
The point of the aberrant dragonmark is if the DM is insistent that you pick up a dragonmark but don’t like being limited to races you’ve already seen with new twists. So I became a Changling satire bard trickery domain cleric. My other idea was a warforged hexblade cause I thought that’d be interesting to RP.
Ahhh eberron, the setting where magic is all over the fucking place, and evil monsters can be good (rolls eyes). What ever im a murder hobo anyway. I will shape the world to MY LIKING! *Casts World Wake*