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Jeweled Gauntlet is SURPRISINGLY OP on OLAF in 2v2v2v2 Arena's - League of Legends
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- čas přidán 6. 07. 2024
- Welcome back, summoners! Today, we've got an absolutely wild and hilarious 2v2v2v2 Arena match for you, where I play Olaf with the Augment "Symphony of War" and completely destroy the competition-without even touching my keyboard and mouse! That's right, we're going full AFK mode and showing just how powerful this combo can be. If you thought playing without hands wasn't possible, think again. Let's dive into this epic adventure!
The Ultimate AFK Champion: Olaf
Olaf is already known for his brutal melee combat and sustainability in fights, but with the "Symphony of War" augment, he becomes an unstoppable force. "Symphony of War" grants us both Lethal Tempo and Conqueror, which means we gain insane attack speed and damage with every hit. Combine this with Olaf's passive, which increases his attack speed as his health drops, and we have a champion that can tear through enemies like a hot knife through butter.
Setting the Scene: 2v2v2v2 Arena Mode
In this new League of Legends game mode, the stakes are higher than ever. Four teams of two players each face off in a small arena, battling it out in fast-paced rounds. The goal is to be the last team standing. With limited space and constant skirmishes, positioning and quick decision-making are crucial-except, of course, when you're Olaf with "Symphony of War," where the only decision you need to make is to stand still and let the augment do the work.
The Strategy: AFK Domination
Augment Synergy
Our strategy hinges on the "Symphony of War" augment. By providing both Lethal Tempo and Conqueror, we get a massive boost in attack speed and damage. This turns Olaf into a relentless juggernaut, capable of dishing out tons of damage in mere seconds. The plan is simple: let Olaf's innate strengths and the augment's power handle the combat, while we sit back and enjoy the show.
Early Game: Establishing Dominance
From the get-go, we jump into the fray, immediately putting our plan into action. In the early rounds, we engage with the enemy teams aggressively. Olaf's early game power and the instant boost from "Symphony of War" mean we can quickly build up our stacks, triggering Lethal Tempo and Conqueror. As we lose health, Olaf's passive kicks in, increasing our attack speed even further.
Mid Game: Holding Our Ground
As the rounds progress and the other teams start getting stronger, we continue to stick to our strategy. Positioning ourselves in the center of the arena, we let our opponents come to us. The augment's effects, combined with Olaf's naturally high damage output, allow us to mow down enemies effortlessly. Even when focused by multiple teams, Olaf's sustain through his W and the bonus healing from Conqueror keep us alive and fighting.
Late Game: Unstoppable Force
By the time we reach the later rounds, the other teams are fully aware of the monster that is AFK Olaf. However, there's little they can do to stop us. With our attack speed and damage ramped up to maximum, we become an unstoppable force. Even the combined efforts of multiple teams can't bring us down. The arena is littered with fallen enemies, and Olaf stands tall,
unphased by their attempts to take us out. The combination of "Symphony of War" and Olaf's abilities creates a perfect storm of relentless aggression and sustainability.
Final Thoughts
If you're looking for a fun and unique way to experience the new 2v2v2v2 arena mode, I highly recommend trying out this strategy. It's a hilarious and effective way to showcase the power of specific augments and champions. Plus, it's always entertaining to see just how far you can push the limits of the game mechanics.
Don't forget to like, comment, and subscribe for more epic League of Legends content! Let us know in the comments if you have any other crazy challenges you'd like to see us take on. Until next time, happy gaming!
blitz with the save at las 3 seconds
Yeah super crazy!
@@VenoshiLoL play full lethality Kled or crit kled depending on augs.
(don't pick raid boss)
at 400-800ad depending on if you get axiom arc, augs and enough lethality you can oneshot anything with R since its ad scaling is pretty nutty.0.4-0.12% of bonus ad as max health.
at 544 bonus ad and axiom arc with enough lethality will oneshot 100% max health 683 bonus ad if no axiom arc
jewled gauntlet and inf edge is 1.8x? axiom arc is 1.2x so 2.16x ult damage need 316 bonus ad to oneshot if you have enough lethality and armour pen to deal true damage at the 4 second mark
lethality/armour % pen is priority.
Seryldas is often better since you can get over 40% armour pen.
kled and yummi is an actually good combo.