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Arma 3 KOTH HC: Cursed
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Most of the time in this game it does not matter what gun you have as long as its at least a 5.56 since its very hard to fire back at someone who shot you first. To get the full navid experience you should use sight that has higher max zoom like the 2-4x or the 3-10x to not have the iron sights in the way and ofc a suppressor you can also use it at long range tap firing when in full auto.
I totally disagree. If you fire with 5.56 a person have time to start dodging and even maybe move away after they've been hit with the first shot. With Navid you don't need a second shot if you hit with the first. And again it's not that hard to fire back if you have 2 seconds to do that. It's hard to fire back when you are already dead from the first hit.
I personally perform better with RCO family than AMS or DMS. When I loot a MAR-10 with AMS I always move my ERCO on it.
Suppressors are not available on Navids for a couple of years now. And counting on killing someone with Cyrus is not reliable. Also long rage shooting will never give you the amount of kills comparable to being around prio.
The gun starts mattering less with skill improvement but it still matters a lot. My TRG record is probably around 60 to 70 kills after playing maybe over a hundred rounds with it. My Navid record is 126 after 1 round with it. If I used it constantly I would definitely go 150+ and even 200 seems achievable with some luck.
@@lowskillcamper Think about it this way how many of your kills with navid would not have happened if you had a lighter gun for example the zafir. Weapon balance in any game matters more the higher the skill is because people that are better are less likely to get shot from somewhere where they did not expect it so there are more of those fights where both sides get to shoot. As fun as it may seem thinking about fights in terms of what gets you the most kills in the shortest time is not a measure of weapon balance getting 10/0 kd means you did way better than 20/10 kd even tho in the second case it was more kills.
@@AdamSchadow It is easy to get very high KD by lurking around the edges. It is not very helpful for the team though. Not dying is not important in KOTH if it means you do not push prio when needed. If the 20/10 player killed his 20 in prio and the 10/0 was sniping than the second one is useless.
I will actually go and count the kill in the video. But I can say right away that it is roughly half. My best result with Zafir is around 80.
@@AdamSchadow Counted. Around 20 to 30 kills from this video would have been very unlikely with Zafir instead of Navid.
- Apart from that not making some of these kills would have meant dying and losing a couple of in-game minutes. Meaning losing more kills.
- Zafir also runs through ammo like crazy. Without ammo perk I make roughly 7 kills on average before running out. So it means dying while searching for ammo or using ammo perk instead of medic and searching for FAKs. With ammo it would be 14-15. I made 27 with Navid in this video without AMMO.
- In my experience people are intimidated by Navid and rarely push buildings with Navids in them. Zafir on the contrary is often attracting attention with its long bursts.
- You've been talking about 5.56 but now take Zafir as an example. IMO on a scale from 1 (TRG) to Navid (10) Zafir is roughly 6. Everything would be so much worse with lower damage and a need to reload magazines.
Didn’t know it could penetrate the stryder…
I am pretty sure it was penetration of the glass. At least that was what I was hoping for.
Everything starting from full power 7.62 (Rahim, Zafir, Mk18) can penetrate MRAP glass.
The side slits at least on Indy Strider are made of not armored glass. It can be penetrated by 5.56.
nice skills
Thanks! But this video is not about skills it is about a stupidly overpowered weapon.
Do you ever play on EU1 or do you only play infantry because if so mad respect for the grind haha - Keep up the good work !
I only play hardcore first person. I would have been ok playing with vehicles if there were first-person-only vehicle servers.
Navid hurts my soul…
Mine too.
nice vid!
is there splash damage on the navid?
hilarious gun....
Thanks! No, it does not. :)
I could add a silencer on a navid but not anymore.
im curious why you use burst. Faster? Or because it is a consistent recoil pattern?
Both. Much higher fire rate and it is easy to control. Perfect timing to shoot, return to the target and shoot again. In full-auto the rate is too slow to be useful. Easy to miss the target between shots. And yes, the ammo use is much lower, but this is more of an accident for me. Same logic applies to AK-12 and RPK-12. But I never use burst modes without increased fire rate.
Many kills from this video are with the second shot. I am aiming at the left side of the target. First shot either hits the left side or goes a bit off to the left. Second shot has a chance of hitting the right side. The third one is wasted.
what pc and fps and res is this? gp setting?
CPU: AMD Ryzen 9 5950X
RAM: 32 GB Corsair Vengeance LPX DDR4-3600
SSD: 2TB WD BLACK SN850 PCI-E gen 4
GPU: AMD RX 6800
Headphones: Razer Blackshark V2
Sound card: Creative SoundBlasterX G1
Mouse: Logitech G300s
Display: LG 27GL83A 27'' 1440p 144 Hz with FreeSync with 200% supersampling meaning the game is rendered at 5120x2880
Most settings are at ultra with minimal postprocessing.
FPS is between 25 (full server in a middle of a big city with everything exploding and burning around) and 120+ at the base. With average in the AO around 50-70.
Primo salute you
🖐
Wall hack ?
Yes.