i think more instant speed wards is good for building your board, lets you convert full hands as well. i think it slightly edges out cards like haze shelter
Dense blue mist plays so well against the Nuu match-up, especially when she drops a Pick to Pieces on the chain and has resources hanging around and you don't have block in hand, cos that happens a lot. But, it's another card that will then compete for Chi with Miragai and the D React Sooo many ways to build this deck and tech for certain heroes!
for sure! with nuu and ninja representation being up i think its worth moving around cards to put it in the sideboard, just unsure which cards to replace
@@TheTekloFoundry my head hurts when I play her. Can’t really make her work in some matchups. Getting ahead is easy, but getting back I can’t figure out. When you start second or get a bad hand or run out of gas you are kind of stuck. Any advice?
@@DaniilMatveev262 definitely hard to explain and it is a problem with her gameplay, but with 40 health you can just take damage and lose your ward to set up multiple in a turn, swing for damage, then make your opponent have to answer all of them. also blocking out and playing the 0 cost spectra is a big tempo advantage for you
i think its a hard card to protect and phantasm on the attack is a liability. it shines in slower matchups that cant push hard enough, but i think enigma is already fundamentally favored into those decks. i think its best as a counter sink for coalescence, but only achieves that if you draw it early, it does very little if you draw it mid to late game
Not every deck is swinging 8-10 dmg attacks. Its going to be a 4 card block 1 far more often than a 1 card block 10. If you dont already have a counter-heavy board state, you have to pitch 3 cards to play this, and there are multiple decks that have 1-2 dmg go wide attacks that make the card awful. In a deck as fragile as Enigma, an all-or-nothing card is only going to show up in the most fringe of builds.
i think its a hard card to protect and phantasm on the attack is a liability. it shines in slower matchups that cant push hard enough, but i think enigma is already fundamentally favored into those decks. i think its best as a counter sink for coalescence, but only achieves that if you draw it early, it does very little if you draw it mid to late game. i think your choice to include it depends a lot on the meta. i think this meta will be too aggressive to get value from it
Great video! You made a lot of info really easy to digest. Keep it up 👍🏼
thank you, i try my best!
Have you tried cutting waning at all yet? We’ve been lower on the red instant auras in general but I’ve stuck with waxing for the utility
i think more instant speed wards is good for building your board, lets you convert full hands as well. i think it slightly edges out cards like haze shelter
Dense blue mist plays so well against the Nuu match-up, especially when she drops a Pick to Pieces on the chain and has resources hanging around and you don't have block in hand, cos that happens a lot.
But, it's another card that will then compete for Chi with Miragai and the D React
Sooo many ways to build this deck and tech for certain heroes!
for sure! with nuu and ninja representation being up i think its worth moving around cards to put it in the sideboard, just unsure which cards to replace
Finally a good enigma deck (that I agree with)
very hard deck to build, trying my best out here haha
@@TheTekloFoundry my head hurts when I play her. Can’t really make her work in some matchups. Getting ahead is easy, but getting back I can’t figure out. When you start second or get a bad hand or run out of gas you are kind of stuck. Any advice?
@@DaniilMatveev262 definitely hard to explain and it is a problem with her gameplay, but with 40 health you can just take damage and lose your ward to set up multiple in a turn, swing for damage, then make your opponent have to answer all of them. also blocking out and playing the 0 cost spectra is a big tempo advantage for you
What are your thoughts on 3 visits? Is it just too hard to set up recurring value when ward 0 is a possibility?
exactly what you said, doesnt really work in either direction
Noticed Phantom Tidemaw is missing, what’s your thoughts on that?
i think its a hard card to protect and phantasm on the attack is a liability. it shines in slower matchups that cant push hard enough, but i think enigma is already fundamentally favored into those decks. i think its best as a counter sink for coalescence, but only achieves that if you draw it early, it does very little if you draw it mid to late game
Dense blue mist can be very strong into ninja or on hit decks like Nuu and Azalea
i like the card a lot! sideboard definitely can move around based on meta considerations
Uphold is a +1 damage and go again and 1hp
Thatis value 3 thats not bad
10k is a 1 card block 7-10 against kayo. How is that not good?
playing it in the first place is the problem, from my experience. tested about 10+ games with 10k and never resolved it once
Not every deck is swinging 8-10 dmg attacks.
Its going to be a 4 card block 1 far more often than a 1 card block 10. If you dont already have a counter-heavy board state, you have to pitch 3 cards to play this, and there are multiple decks that have 1-2 dmg go wide attacks that make the card awful.
In a deck as fragile as Enigma, an all-or-nothing card is only going to show up in the most fringe of builds.
What about tidemaw?
i think its a hard card to protect and phantasm on the attack is a liability. it shines in slower matchups that cant push hard enough, but i think enigma is already fundamentally favored into those decks. i think its best as a counter sink for coalescence, but only achieves that if you draw it early, it does very little if you draw it mid to late game. i think your choice to include it depends a lot on the meta. i think this meta will be too aggressive to get value from it
cat
Enigma alter when?
i think my artist forgot about the commission lol, ill follow up with them
Uphold is a +1 damage and go again and 1hp
Thatis value 3 thats not bad
true! with how busted traverse is, maybe i shouldnt be complaining about my arm slot haha