Thank you to everyone who supported this playthrough! I'm excited for what will come next, giving that ending seems like we're in for something different. Let me know your thoughts on the ending!
The story for this game is so sad. These kids just wanted to go home and live a normal life. Hugo was so pure and innocent throughout this whole situation. I feel so bad for Amicia.
@@moonmoon2479 Why should you be? Hugo and Amicia didn't want this to happen. They are innocent it just happens that the Macula runs through the family
At least Hugo doesn’t have to suffer anymore, everything he struggled, mentally and physically. At least it’s all behind him now. He can finally Rest In Peace.
@@AGirlAndAGame Yes! That’s what you call talent and for this game, a masterpiece itself! And for the secret scene at the end, (where you were confused at), it’s a modern day carrier who has the Macula also.
The thing that destroys the most is that amicia spent all this time worrying about him and she did everything to heal him, she did bad things hoping to live a normal life after. But when she surrendered i felt so sad!
@@moonmoon2479 Thousands died because of the Order and their stupid practices. People like Vaudin, the Count, and Countess are the monsters, while Amicia was doing her best AS A FREAKING CHILD to survive in a world that was actively trying to kill her and torture her brother.
I waited around for 5 minutes just in case there was a way to not kill him, instead I had to accept it. It didn’t matter where we’d go.. everyone would die. He was innocent, makes me want to cherish the times he was happy like when we arrived on the island. As a 25 yr old male it was bringing tears to my eyes and is the only thing I’ve thought about all day. I’m so sad yet thankful for the journey
Here to ruin the moment because if you wait for about a minute, amicia says she cant do it and lucas does it automatically but its the thought that counts really.
this ending is heartbreaking 💔 I'm so sad that Amicia lost Hugo, but on the bright side she still has Lucas and Sophia so at least she won't be alone ♥️🥺
@@AGirlAndAGame true because how many times she got hit and fucked up a lot then she’s gets angry 😡 all the time I don’t blame her it’s tough for her she’s a teenager and these bad people trying to kill her its fucking ridiculous Amicia is my favourite female character I was so happy Sophia and Lucas is alive Sophia best character in the game Sophia was alot in the story with amicia and Hugo she’s knows about the rats 🐀 nows but she’s still don’t like it who would
What breaks my heart, since the beginning of this incredible game three years ago, is the love that Amicia has for her little brother Hugo. Pure, strong and vital, this love is so consuming that it is the primary reason Amicia is able to move forward, to endure the pain, the grief, and to keep standing chapter after chapter. From the very beginning of their adventures, when they were both young souls innocent of the ugliness of the world they are still living in at this moment, Amicia had a huge responsibility placed on her shoulders by both her mother, and the world around her, which was to give up everything to protect a brother she didn't know. I think that it is important to remember that Amicia is a kid, which can be easy to forget since she, and us as the players, are doing all the grown up things that have to be done in this game such as having to make the hard decisions, killing human beings, and confronting the ugliest minds of their world. Throughout the adventure, Amicia is the one who preserved Hugo's innocence by protecting them both as well as by killing the ugly minded people of their world, on a constant daily basis. No one but her could do it, and even though people keep telling her that she isn’t an army, it seems to me that she is, and she knows it. Hugo prevents Amicia from letting herself be overwhelmed by the darkness of their world. She is old enough to understand what is going on around her, which is dark, but to young to see those things herself. Just like Hugo, Amicia's brain is still developing, and what they are going through is absolutely horrible. After going through all of these things, and after losing so many people they cared about, people who died to help them, people who were also just children, Amicia and Hugo developed an extremely strong and unique bound. They have seen each other at their worst, but also at their best. That is why Amicia can't lose Hugo. Her existence, since the massacres in Guyenne, is dedicated to take care of her little brother. To protect him, both psychologically and physically, to feed him, to educate him and to be his emotional support, which prevents her from having to think about all the darkness that is spreading into her own head. She and Hugo have been in survival mode for so long that she no longer knows how to live without doing all of these things for him. Without caring, loving, protecting, and having him every second of every day by her side. Without having someone to love so deeply. And this love is scary, because it is as beautiful and magnificent as it is dangerous.
Yes all she thght abt was Hugo and nothing else ..all the other things dint matter.. bt both Hugo and Amicia deserved to be together ..their bond and love was strong 🥺
This game is definitely a tragic tale of two siblings who try to live a normal life, but when unfortunate circumstances came their way, they can’t avoid the inevitable. :( What I notice about this game is that it’s a lot more colorful and vibrant than the first one, Innocence. But in that game, it ended with a happy ending. Whereas despite the colorful and heartfelt moments in this game, it ended in tragedy. Also, a detail of foreshadowing that I notice is that when the kids first arrived to La Cuna, Hugo was gifted a flower crown, and overtime, flowers wilt and decay. King Hugo’s fate was already sealed by the time he set foot on that island. :( But overall, this game is phenomenal experience, the voice acting is on ANOTHER LEVEL, and it was such a journey to see and connect with Amicia, Hugo, Lucas, Sophia, Arnaud, and all the others, as well as other players who are invested in their journey. I cannot wait to see what Asobo Studios and the team have in store for their next game. :)
A lot of small details like that were great! I guess it goes to show how Amicia (and us as the player) are in denial about his death. "Requiem" literally means an act of remembrance. I'm so excited about the next game too, Asobos are a bunch of talented people!
Game of the year for me. Words can describe how much i love this game. So much sadness and sorrow packed in one game. I think most powerful aspect of this game is that it feels so much real.
Oh that's was sad 😔😭 Rest in peace Hugo , you're kid very cute and stronger ❤️❤️😭 This finale was emotional 😭 Amicia , you're not alone because you're warrior and good person and good woman ❤️
Right, every subtle line of the game is linked to their journey through consciousness. From Innocence to this one Amicia crossed the thresholds alongside Hugo, even the mom tells her "you two share a bond that I can't truly understand", each threshold means a loss of innocence and childhood, thus a mindset change. In the final trip Hugo helps Amicia crossing it, and accepting their fate. As Lucas said in Innocence, the Macula is here to change the world, by dissolving the old one.
@@marvinmaubert350 that's so interesting and just makes me want to play (or watch) again! I wonder if Hugo was somehow still "talking" to Amicia even from beyond the grave? and her to him? some of her dialogue in the ending sequence had me wondering...
I would love the next game to be a prequel about basilious and ealia, using the experiments done to basil to explain more of the macula, and living clues of how could this be solved.
that's a fair point and idk what they'd do about gameplay change. but, one of the things I love about this series is the environment and ambiance. clothing, architecture, worldbuilding just all of that. seeing a prequel game set in the same region, but in Basilious and Ealia's time would be so cool if they could pull it off!
I finished this game a couple of days ago and damn. That ending just reaches in and rips your heart out. The part that gets me is when she's at the cabin and she sits down on the stump and looks down at that stool. I just can't help but think Hugo is supposed to be there with her. Damn it here come the tears again.
It's been two weeks since I finished the game and I can't stop watching the ending over and over again, and everytime it makes me all emotional. I'm playing Innocence now since I haven't, and everytime Brother plays I'm on the verge of tearing up, what the fuck did this game do to me
it was a wonderful journey with you throughout the entire game . Even when i was crying in the end , i loved it very much. I couldn’t have imagined myself becoming a fan ❤️ of this game but i’m.
This game was hard to finish, I think the game says a million stories about terminal disease patients and suffering it comes by, for the relatives and the patient itself. This just makes it sadder. What an awesome game this is. I love videogames.
I know all those feels too well. I finished the game a few days ago and can’t get it out of my head. It feels like I lost someone IRL. This game is absolutely my game of the year!
This was one of the best games of 2022. This was the first game that ever hit me in the guts since The Walking Dead. Amicia and Hugo didn't deserve to be in this mess. This is how you take risks and execute them properly. No favoritism.
I mean it said it all in the title. Requiem: an act or token of remembrance. Just like Amicia, I guess we were all in denial too about what would happen. I'm just so sad they couldn't at least have a few years to themselves where they were at peace.
i love you i've been happy with you goodbye amicia. I cried for hours this game really broke my heart goodbye king Hugo you will always be remembered And will always be in my heart I wish I could hug him I really want to hug him I hope he finds peace all his suffering ends
Hugo's death really hurts for me cause he's more or less just like my nephew who's almost the same age 😪 💔 but loved your playthrough as always 👍Asobo Studio said based on the support this game gets they will make another one
A small part of me knew that this wasn't going to have a happy ending, but the story of this game is fantastic. I hope that Amicia will find the next carrier and protector and guide them so that what happened to Bacilius and Hugo will never happen again. Amicia deserves her happy ending, and I hope she gets it. How much horror will she have to go through if the third game for a Plague Tale is made? Guess we have to wait. But the other ending suggests that it might occur in modern times, which means that the year will be in the early 2020s or the 2030s. The 21st Century is going to experience one hell of a wild ride.
I'm hoping that it won't get TOO modern because I'd like to them to stick to referencing real historical plagues, but it'd be pretty tasteless if they make a game based around Covid. There was the 1918 influenza pandemic that could make a pretty interesting setting, though.
Again one of the best games I ever played and one of my favourite games I played this year. This game is a masterpiece and I'm glad I played. Only a few games that destroyed my soul and that is the last guardian, lost judgment and now this. Thanks for playing for us jess. This was hell of a journey
Thanks for watching along! This game was incredible but so heartbreaking. I am excited to see what will come next but it just seems like the heartbreak will continue 😭
Arnaud is actually one of my favorite characters going from villian, to anti-hero to pure hero. I think some of the interacts you see him have especially with Hugo are precious cause you know he had a son once. And in the end Amicia gave him what he needed, Purpose. Thanks to Amicia and Hugo i think he got what he wanted in the end, Vengeance against he man responsible for his sons death and a death that meant something. And if it helps you did not kill Hugo, you helped him kill himself.
The hardest part to accept about the ending of this game is that even if you refuse to kill Hugo to proceed, Lucas takes charge and does it for Amicia. There is no stopping what needs to happen. Either which way, this ending shattered my heart. After all these kids went through, Hugo was destined to die anyways...😢
Can’t believe they had this ending and Amicia had to face the loss of her dear brother ..cried when Hugo died ..all he wanted was to be with his sister ..bt the macula took him away ..feel sad for amicia after going through a lot ..bt in the end for nothing
when i saw the secret ending the first thing that came in mind was a plague tale but in 2022 would love to see a new amicia and hugo but in the current world or even further in the future but who knows
It's been a week since I finished this game and the sadness has still not vanished. This was the most emotional experience of my entire gamer life even more than the death of Arthur Morgan. This game makes hearts cry. Amicia lost everything and I empathized with her pains and grieves. Playing such an awesome game is like doing injustice to yourself. Thanks for your video. Reply
Lord Of The Rings analogy: Amecia is Frodo, her brother is The Ring and Lucas is Samwise Gamgee. This game crushed me, and the feeling that sometimes, no matter how hard you fight, sometimes it just isn't enough. Not everyone gets a happy ending.
18 mins in and I dig that you break away to theorycraft since those are tangents I enjoy doing as well; I think that helped with picking up on themes throughout, especially when Amicia is navigating the phoenixes and must douse the flames later. I also love that your reactions are so expressive, so many of the people I've watched after finishing Requiem looked like they were trying to be stoic for camera - we literally had the same reaction to Arnaud's moment on the beach 😂 So thank you for looking and sounding like you actually were engaged and enjoying the game! As for the teased ending... I'm open to seeing how Asobo Studio makes a spiritual successor, after all the game is "Plague Tale" so they could do multiple tales of different plague events. That said, my own thoughts were that I think the strength of Innocence and Requiem is that they tell a tightly woven narrative and there'd be tons of expectation on what Asobo brings to the forefront on any future game remotely bearing the same title as these two. Personally, I'd give a spiritual successor a chance. The level of improvement all across the board from Innocence to Requiem was astounding and it's clear that Asobo are dedicated to the storytelling craft, so I'm excited to see whatever project this team works on next.
Hi Jessica, I love A Plague Tale Requiem and the story is awesome and so emotional too! You're doing an amazing job with the game too. I hope you are enjoying it as much as I did.
even though the ending is so heartwrenchingly sad, this was such an incredible playthrough. your commentary made a great game even better, and connected me to the characters even more! I especially liked Amicia and Sophia. I've been thinking about the ending, the themes, the possible meaning and also comparisons to other games - read on if interested in that but no pressure if not! :) obviously there was a lot here about loss, grief, acceptance (and how hard that is). I also notice there were several characters (including the Count) who talked about the "always at war" mindset. after being at war /and/ losing someone, they mentioned feeling like they could never let it go, "that it always stays with you." I feel like Requiem is Amicia's story of breaking out of that cycle. instead, she'll let Hugo's memory motivate her to leave a more positive legacy for them both. this also fits with a whole lot of games that do the "sacrifice your loved one or save humanity" type thing, which maybe actually helped me understand Requiem more? (SPOILERS ahead for a bunch of old games ok?) like Life is Strange, with the Bae vs. Bay endings (I always save Chloe :) ). or TLOU, both Parts. fatal plague illness, going from strangers to family, and themes of innocence (or loss of) make some big parallels between Hugo and Ellie I think. but maybe the biggest parallel I can think of, is The Walking Dead Season 1, with Kenny, Katjaa, and Duckie. like Hugo, Duckie's death is inevitable. the *only* influence the player can have, is on who... well. who takes on a very grim responsibility. same with Amicia vs. Lucas taking the final action in Requiem. but after this horrible loss of family I feel like Amicia's character is set on an overall more positive/healing direction than Kenny's was.
God I played it the day it came out but I'm still not over it. I don't think I'll ever not cry seeing the ending. I can't recall that many games where I felt this strong for the characters. I am still at awe everytime I remember how underrated this franchise is. Everything is just put together so well, and it's so unique. From the scenery, graphics, mechanics, weapons to the dialogue, even the simple lines.. Like you, I cried a lot during this game. Broke down many times, but it's so, so worth it. It's just so REAL. Life can be dreadfully unfair, and sometimes all we can do is accept that, there's no way around it. This sequel showcases that perfectly, and parallels Innocence's ending greatly. The calm before and after the storm. Getting Hugo through the first threshold back then, and now failing, but stopping the harm and death from spreading just like how Hugo wanted in the first place. As the game goes on, and everything gradually gets worse, you can start to suspect maybe this can't be fixed. How could this end with a happy ending if everything bad just keeps repeating over and over again? I can relate to Amicia in that way too. I was in denial of this as well, but deep down I knew there was no way out of this. It breaks my heart everytime I think about how Amicia, barely 15-16 years old, lost both her mother and her brother on that day.
1:38:48 the death of Hugo de Rune by the hands of his sister Amicia de Rune reminds me a lot the death of lord Shimura by the hands of his nephew Jin Sakai of Ghost of Tsushima and their family and friends Even the bond between Amicia and Hugo reminds me a lot of Jin and his uncle lord Shimura
I have not finished this game yet but im aiming to by this weekend at least. Have so much emotions juggling around from dealing with the 2nd anniversary of my lizard Tokyo passing to watching Wakanda Forever on Thursday and playing God of War and finishing Bayonetta. I'm going to be a mess lol
The developers said this is the end of the series. They gave a hint on the end credits that if they would do another sequel, it will be in the future. Basilius and Hugo are 807 years apart.
There hasn't been any confirmation from them though. The ending is open ended like the first game because I think they're doing what they did with Innocence. Seeing how well Requiem does will determine if there will be a 3rd game.
@@AGirlAndAGame if this game wins in the game awards, they will do it. 800 years plus in the future. rats are stronger, cannot be intimidated with normal lights from flashlights, posts.
What an amazing Let's Play. It was such a joy to watch you play this game and hear your commentary, Jess! This is hands down my GOTY. From the visuals, to the soundtrack, to the characters and the writing, the devs really made something special. A game hasn't made me cry like this since I finished Mass Effect 3 from MELE. Running through those waves of rats to get to the Nebula felt like that last run to the Citadel in ME3 dodging the Reaper beam. My heart breaks for Amicia, but it seems like she's on her way to finding peace. I'm glad she has Sophia there for her, and Lucas (wherever he is). I'd love to see more of her adventures, even though Hugo is gone, but I'd also love a modern Plague Tale too. Either way, I'm excited for whatever the devs put out next.
According to Wikipedia (which probably only lists the major epidemics), the plague after the Black Death was the "sweating sickness" in Europe, which happened well over a century later. So either Amicia is planning to leave behind a sort of guide to future Carriers and Protectors, or she managed to find them before the next major plague and was able to help stop it before it got worse than the Black Death? Which would be nice if she becomes successful in saving some of the future Carriers that never made it in the history books. In that way, I don't see their journey to La Cuna to be a wasted effort, as it gave Amicia a purpose after Hugo died. Still think it'd be neat if she ends up creating a splinter faction from the Order that focuses on actually protecting the Carrier. I could see the Order playing the role as future antagonists, if they're anything like what we've seen in this game. Hope the next game (assuming there will be a third), if it does end up taking place in a more modern time, isn't any more modern than the early 1900s at the very least. I don't want a Plague Tale game set in current times or in the future, since the historical setting was a big appeal of these games for me.
Damn, I just finished the game, RIP Hugo De Rune 😭😭✋🏻 Also, if they make another one, I am so hoping on that, I jumped on this game as fast as I could do. But this game will forever make me cry 😭✋🏻
this game destroyed me too, honestly. i couldn’t stop thinking about the ending for days 💔 thank you for this playthrough jess and all the work you put into it, i enjoyed it so much 💕
Thank you so much for watching! I'm still thinking about the ending too and what it could mean. Especially if it's implying another game. I wonder how it'll be.
@@AGirlAndAGame the game was heartbreaking sad I know but I still loved the game my favourite PS5 game I doing the game again for NG plus because I’m trying to get the Platinum trophy 5 trophies left then the platinum is called requiem I love the crossbow fan god it’s in the game but first plague tale didn’t have it the story was insane it’s All about Hugo again that’s the story it’s all Hugo’s fault because he killed all the people with his stupid Fucking Black Rats 🐀 his the key to die there’s a another ending if you let Lucas to kill Hugo he would say I’m sorry I’m sorry the he pulled his crossbow out then kill Hugo then she would scream very loud that’s another secret ending
This game is so emotional draining by the end of it. Poor Hugo.... Also we need more people like Sophia in life! Great gameplay. I guess the next game you'll be playing is the new God Of War? But I really enjoyed your game play on Plague tale 2. Yeah, the ending is a bit confuse but it will be interesting if they set it in the future, won't it!?
I know! :( And I think it'll be in the future. Sounds like a breathing machine and someone walking in heels, so it has to be. But makes me wonder what impact Amicia had with the next carrier and protector. (And yes the new God of War is next!)
The 3rd game is going to be crazy if it is set in modern day times. But very sad that the characters we see in the 1st and 2nd game won't even be part of it..
This game breaks everyone's heart. Amicia's could only delay the inevitable and it was too late for them to live happily somewhere. The Macula was always going to win. It's so sad. We and Amicia tried everything but it went to waste. It just gives you that empty feeling.
This game is so good 😍 but yet so sad at the same time like... I cry😭 from the ending tho if they continue A plague tale then it would seem like the next game would take place in modern times and I'm so curious how it would play out.
What an emotionally draining playthrough Like I said earlier in this playthrough, letting go is hard to. Especially when you let go of family. Definitely should start keeping a box of tissues near by
In reference to the after credits, to me that sounded like an iron lung. Which makes me think the time frame for a possible next game would be during the spanish flu outbreak in 1918. Although, the time lines don't match up perfectly, seeing as the iron lung wasn't widely used until the late 1920s. Maybe an early prototype version of it?
Anna Demetrio who plays Sophia has a CZcams channel and posted a playthrough of this game. She is going to do another playthrough with Charlotte who plays Amecia.
This Plague Tale Reguiem didn't get the VIEWS on the gaming channels that it should, maybe because it started slow and a bit cringe if I'm being honest. Thought this game was going to be a dodge-the-rats-subway-surfer type of game. I've never been so wrong about a game ever. One of the best games I've ever seen in my life.
Rest in peace Hugo ️🌹🕊️ ============================== You and Lucas, & others have fought desperately to cure the disease (Macula) that is in your blood ============================ But you (Hugo) It turns out that you have to sacrifice yourself to save the world (in his year) ====================== You're free now, Hugo. You've calmed down there With Mom and Dad, hopefully next time we will meet again in a safe, peaceful, and pleasant place. ====================== Once again rest in peace. Much Love, Amicia💗 --------------------------- In this game, it can be seen that sweet dreams don't always come true, they may even lead you to a worse situation. ~~~~~~~~~~~~~~~~~~~
In the end, everyone who we believed was crazy was *not* crazy. Amicia was the crazy one - they knew he couldn't be saved and it was hopeless... she did not. Also, if that *is* in the future, I will laugh if that's what COVID actually is: the Macula, hence the huge death rate.
I don't think it was her being "crazy". It's more being in denial, as a lot of people are when they're faced with a death of a loved one. Also don't think it be that far? There are other "plague" like illnesses in history that go from 1900s and upward, so they had a variety to choose from.
@@AGirlAndAGame It's no earlier than the 1950s (as that was the first invention of a respirator, which can be heard!) Denial is not just a river in Egypt, sadly.
"The game is absolutely incredible, I just don't know what to think now" is in line with my experience of it too. It's certainly an emotionally resonant game, it succeeds in getting you attached to the characters and their struggles. I loved these kids and wanted everything good for them. It has a lot going on for it thematically and narratively. But still... after the bulk of the emotions wore off... I can't help but wonder, what was the point of all this then? I know the epilogue sets up Amicia as a mentor of sorts for the next Carrier and Protector- with the implication that she'll make it so that they don't have to suffer the same tragedy- but what WAS the point of these two games? I get that sometimes pointlessness *is* the point of some stories. But I didn't feel like this story- bleak as it is- is one of those. I think Requiem is going for a bittersweet, "a tragedy happened but we can heal" tone at the end. I'm not saying an ending where Hugo dies is inherently bad either. With that logic, you could argue that Basilius and Aelia's story is equally pointless but that's not the case imo, because they are people but unlike Hugo and Amicia not characters- we don't actually know them, they died a long time ago and they function as a warning for our POV characters and a way for them to reflect on themselves more than anything. Which is why it leaves me kinda hollow when history repeats itself with Amicia and Hugo (with the difference that this time around the Protector has to put the Carrier down like Old Yeller- but hey, she gets to survive? Which is arguably more tragic than Basilius and Aelia's story tbh) while nothing outside of them changes in any meaningful way either- the macula is still a thing, Carriers and Protectors are still a thing and so is the Order and all those who would try to abuse this power. Even if Amicia becomes a catalyst for change in the future, what is the point of all this within the context of her story and Hugo's in these games? Even if Innocence and Requiem are meant to function as setup for a larger story, they should still fully stand on their own, right? Having played them should enrich the experience of future games, but they should not have to depend on future games to have a "point" and deliver a satisfying narrative (and no, I don't conflate "happy ending" with "satisfying narrative"). And also they were things like the motivations of the Count and Countess being kinda undercooked in my opinion. I couldn't take them too seriously, like they really tried (and partly succeeded) to murder the 8yo Carrier's family and expected what? That he will embrace them as parents? That he won't turn on them or go berserk with the powers they knew he had? Smh. I know the Countess is implied to be mentally troubled but still, it's just basic common sense.
so, chances are good that what I say won't really-really persuade anyone who feels the game was pointless, that it's not. ime that's just not how online comments work. so: pls be kind, and let me say up front, whatever your opinion is of the game it's valid! here's part of my opinion tho. I think one of the themes Requiem was going for, was a combo of (1) futility of staying in a "war" mindset when it's no longer useful to fight, and (2) hope & potential to break out of that mindset, heal, and use your energy for a good purpose. still "fighting the good fight" but not as destructively. I can think of at least two characters who talked about this feeling that they'd experienced loss of a family member, and they'd been to war, and that these things never leave you. Amicia showed signs that she was heading down that road too. at one point late in the game, Hugo tells her something like "I wish you could stop fighting as hard now, as you did back when it mattered." there was a time when her ferocity, her dedication to protecting Hugo and keeping him alive at any cost, was super necessary and justified. but that's changed. she can't self-reflect, she can't evaluate if her "warlike" approach is truly needed now, she keeps pushing Hugo in directions he doesn't feel right about also. she's driven partly by fears of loss (Hugo) and of failure (as Protector and sister). Hugo wants her to break out of the cycle so many characters are stuck in. he wants her to accept that losing him is both inevitable, and necessary to save countless lives... and he hopes she can cope with that and move forward in life. not stay stuck in the heartache, the despair, and the desperation to keep fighting. the last scenes suggest hopefulness that she can break that cycle. she seems to have found purpose and meaning in a path that (hopefully) won't involve so much bloodshed. she will talk to the next Carrier and Protector, she will use all this tragedy she and Hugo and Basilius and Aelia endured to prepare them and help them. she can't fix the macula, but she can pass on the best of her wisdom and experience. that's worth something. and the secret scene - with the macula'd child in a modern bed, it seems - hints that maybe her effort of passing on wisdom, started a legacy that went all the way to modern times, when perhaps scientists actually can do something about the macula. it wasn't for nothing. Hugo's sacrifice, and her loss, will prevent others' suffering and save lives. the last other note of hope is Sophia. she quickly mentions that she's into legal trading these days, so, giving up a life of piracy. not out of moral judgment, but because "she wants to live longer." it's a minor thing but to me that's also an example of a character breaking out of a "war" mentality and looking to her own future with a new perspective
This ending is cruel but I keep trying to convince myself that it made sense because they’re literally just kids thrown in the face of chaos. I’m also making a parallel with real life when it comes to people dealing with a terminal disease, fighting until the very end with so much strength against all odds😢 their loved ones keeping by their side through thick and thin. Despite the tragic ending, it’s an amazing experience and I do hope for some kind of modern day continuation, I think that’d be interesting to see! Girl I didn’t even watch your playthrough yet but I finished the game myself a couple of days ago and when I saw you uploaded the ending I had to check your reaction immediatelyzvfhsh. Sending love from france🫶 (and if you ever start a second playthrough just for yourself, I recommend trying it with the french dub, if you can manage. It sounds great and is more immersive that way!😊)
Thank you Kass! (Would love to hear the French dub! ^^) But a lot the writing was done so well, especially about death, coping and grieving. Very excited what they will be doing next!
God I cried my eyes out. These poor kids... I hope Amicia can find peace through helping others like her and that she'll be able to move on eventually. The girl needs a hug and a warm blanket damnit lol 🥲❤️🩹
Thank you to everyone who supported this playthrough! I'm excited for what will come next, giving that ending seems like we're in for something different. Let me know your thoughts on the ending!
Great job Jessica
I love these kids, probably one of the more Tragic endings and the music makes it even more sad 😢😢
@@jermainemartinez8282 ya I feel the same way
The first plague tale Hugo had that necklace
Just finished game my heart has broken...😢😢😢😢😢
The story for this game is so sad. These kids just wanted to go home and live a normal life. Hugo was so pure and innocent throughout this whole situation.
I feel so bad for Amicia.
Hugo was so brave though and just so kind. The love he had for his sister was so wholesome. Amicia carrying this burden just breaks my heart.
Ya man it is sad I feel you
After all the deaths she caused, an entire city destroyed with thousands dead? No. I have zero sympathy for them.
@@moonmoon2479 Why should you be? Hugo and Amicia didn't want this to happen. They are innocent it just happens that the Macula runs through the family
I agree but it is also equally terrifying... imaging living in a world where there is something that can ignore the natural laws.
I am grown man in 30s, I cried for hours on and off after this ending. Never has innocent and purity been so captured in a story.
31 here. The ending got me good. The game went full Kojima at the end.
I am 30 and the ending broke me.
Same
Yeah I just finished it and omg 😢 this was such an excellent game but idk what to say....except 😭
32, and same
At least Hugo doesn’t have to suffer anymore, everything he struggled, mentally and physically. At least it’s all behind him now.
He can finally Rest In Peace.
That's the one saving grace. He's at peace and Amicia and learn to heal.
I literally cried at this end of the story. The VAs for Amicia and Hugo really brought these two to life literally 😢
Props to both of them, especially being so young themselves. They acted with such emotion throughout this game (even in the last!)
@@AGirlAndAGame Yes! That’s what you call talent and for this game, a masterpiece itself! And for the secret scene at the end, (where you were confused at), it’s a modern day carrier who has the Macula also.
@@masterjustin2246do you think it’d be in poor taste to have that kid at the end cause Covid?
Amicia and Hugo are the cutest siblings in video game history ❤❤
The thing that destroys the most is that amicia spent all this time worrying about him and she did everything to heal him, she did bad things hoping to live a normal life after. But when she surrendered i felt so sad!
It's so heartbreaking. Death and learning to let go, she's honestly such a brave young lady.
@@AGirlAndAGame yes she is
@@AGirlAndAGame no she is not. Thousands died because of her, because she couldn’t let go. She’s a monster.
@@moonmoon2479 Thousands died because of the Order and their stupid practices. People like Vaudin, the Count, and Countess are the monsters, while Amicia was doing her best AS A FREAKING CHILD to survive in a world that was actively trying to kill her and torture her brother.
I waited around for 5 minutes just in case there was a way to not kill him, instead I had to accept it. It didn’t matter where we’d go.. everyone would die. He was innocent, makes me want to cherish the times he was happy like when we arrived on the island. As a 25 yr old male it was bringing tears to my eyes and is the only thing I’ve thought about all day. I’m so sad yet thankful for the journey
Here to ruin the moment because if you wait for about a minute, amicia says she cant do it and lucas does it automatically but its the thought that counts really.
this ending is heartbreaking 💔 I'm so sad that Amicia lost Hugo, but on the bright side she still has Lucas and Sophia so at least she won't be alone ♥️🥺
I'm happy she has them too. If it was just her, I honestly don't think she could make it :\
Depends who makes kill.. Epilogue dialogue with Sophia a bit different speaking about Lucas
@@AGirlAndAGame true because how many times she got hit and fucked up a lot then she’s gets angry 😡 all the time I don’t blame her it’s tough for her she’s a teenager and these bad people trying to kill her its fucking ridiculous Amicia is my favourite female character I was so happy Sophia and Lucas is alive Sophia best character in the game Sophia was alot in the story with amicia and Hugo she’s knows about the rats 🐀 nows but she’s still don’t like it who would
What breaks my heart, since the beginning of this incredible game three years ago, is the love that Amicia has for her little brother Hugo. Pure, strong and vital, this love is so consuming that it is the primary reason Amicia is able to move forward, to endure the pain, the grief, and to keep standing chapter after chapter. From the very beginning of their adventures, when they were both young souls innocent of the ugliness of the world they are still living in at this moment, Amicia had a huge responsibility placed on her shoulders by both her mother, and the world around her, which was to give up everything to protect a brother she didn't know. I think that it is important to remember that Amicia is a kid, which can be easy to forget since she, and us as the players, are doing all the grown up things that have to be done in this game such as having to make the hard decisions, killing human beings, and confronting the ugliest minds of their world. Throughout the adventure, Amicia is the one who preserved Hugo's innocence by protecting them both as well as by killing the ugly minded people of their world, on a constant daily basis. No one but her could do it, and even though people keep telling her that she isn’t an army, it seems to me that she is, and she knows it. Hugo prevents Amicia from letting herself be overwhelmed by the darkness of their world. She is old enough to understand what is going on around her, which is dark, but to young to see those things herself. Just like Hugo, Amicia's brain is still developing, and what they are going through is absolutely horrible. After going through all of these things, and after losing so many people they cared about, people who died to help them, people who were also just children, Amicia and Hugo developed an extremely strong and unique bound. They have seen each other at their worst, but also at their best. That is why Amicia can't lose Hugo. Her existence, since the massacres in Guyenne, is dedicated to take care of her little brother. To protect him, both psychologically and physically, to feed him, to educate him and to be his emotional support, which prevents her from having to think about all the darkness that is spreading into her own head. She and Hugo have been in survival mode for so long that she no longer knows how to live without doing all of these things for him. Without caring, loving, protecting, and having him every second of every day by her side. Without having someone to love so deeply. And this love is scary, because it is as beautiful and magnificent as it is dangerous.
Yes all she thght abt was Hugo and nothing else ..all the other things dint matter.. bt both Hugo and Amicia deserved to be together ..their bond and love was strong 🥺
This game is definitely a tragic tale of two siblings who try to live a normal life, but when unfortunate circumstances came their way, they can’t avoid the inevitable. :(
What I notice about this game is that it’s a lot more colorful and vibrant than the first one, Innocence. But in that game, it ended with a happy ending. Whereas despite the colorful and heartfelt moments in this game, it ended in tragedy.
Also, a detail of foreshadowing that I notice is that when the kids first arrived to La Cuna, Hugo was gifted a flower crown, and overtime, flowers wilt and decay. King Hugo’s fate was already sealed by the time he set foot on that island. :(
But overall, this game is phenomenal experience, the voice acting is on ANOTHER LEVEL, and it was such a journey to see and connect with Amicia, Hugo, Lucas, Sophia, Arnaud, and all the others, as well as other players who are invested in their journey. I cannot wait to see what Asobo Studios and the team have in store for their next game. :)
A lot of small details like that were great! I guess it goes to show how Amicia (and us as the player) are in denial about his death. "Requiem" literally means an act of remembrance. I'm so excited about the next game too, Asobos are a bunch of talented people!
I lost my brother almost 12 years ago. I never thought I will feel the same pain so quickly again.
Game of the year for me. Words can describe how much i love this game. So much sadness and sorrow packed in one game. I think most powerful aspect of this game is that it feels so much real.
probably better than GoW Ragnarok storywise. Not just sure about Elden Ring
@@geymseksion whew this year's been so long I legit forgot Elden Ring was also 2022! (I prefer Requiem personally tho :) )
When you know the main theme lyrics its even more saddening It's name is Oh my dear Moon it's like Amicia and Hugo singing about and to each other
Oh that's was sad 😔😭
Rest in peace Hugo , you're kid very cute and stronger ❤️❤️😭
This finale was emotional 😭
Amicia , you're not alone because you're warrior and good person and good woman ❤️
Did you hear when Hugo said don’t be try to be so tough, you might learn something. Remember this. That was arnaud quote when he helped her.
That's true!
Right, every subtle line of the game is linked to their journey through consciousness.
From Innocence to this one Amicia crossed the thresholds alongside Hugo, even the mom tells her "you two share a bond that I can't truly understand", each threshold means a loss of innocence and childhood, thus a mindset change. In the final trip Hugo helps Amicia crossing it, and accepting their fate. As Lucas said in Innocence, the Macula is here to change the world, by dissolving the old one.
@@marvinmaubert350 that's so interesting and just makes me want to play (or watch) again! I wonder if Hugo was somehow still "talking" to Amicia even from beyond the grave? and her to him? some of her dialogue in the ending sequence had me wondering...
I would love the next game to be a prequel about basilious and ealia, using the experiments done to basil to explain more of the macula, and living clues of how could this be solved.
it will be hard because the Ignifer, odoris and other alchemy stuff were invented in Amicia's time. the gameplay will be different.
that's a fair point and idk what they'd do about gameplay change. but, one of the things I love about this series is the environment and ambiance. clothing, architecture, worldbuilding just all of that. seeing a prequel game set in the same region, but in Basilious and Ealia's time would be so cool if they could pull it off!
@@epicglitter7218 yeah, the series so immersive.
literally i cried !!!!😭😭this game made me cry..o my god .....i can't believe he died ..... the game was 10/10 .
I finished this game a couple of days ago and damn. That ending just reaches in and rips your heart out. The part that gets me is when she's at the cabin and she sits down on the stump and looks down at that stool. I just can't help but think Hugo is supposed to be there with her. Damn it here come the tears again.
Thank you Jess for the next episode of a Plague Tale excited to see what happens in this finale!!!
So much is going on in this video! Thank you for watching till the end ❤
It's been two weeks since I finished the game and I can't stop watching the ending over and over again, and everytime it makes me all emotional. I'm playing Innocence now since I haven't, and everytime Brother plays I'm on the verge of tearing up, what the fuck did this game do to me
it was a wonderful journey with you throughout the entire game . Even when i was crying in the end , i loved it very much. I couldn’t have imagined myself becoming a fan ❤️ of this game but i’m.
I finished the game and watched it from other people as well but i cant stop crying at the end 😢
This game is straight up depression. I can't believe this is how it ended 😭
This game was hard to finish, I think the game says a million stories about terminal disease patients and suffering it comes by, for the relatives and the patient itself. This just makes it sadder. What an awesome game this is. I love videogames.
I know all those feels too well. I finished the game a few days ago and can’t get it out of my head. It feels like I lost someone IRL. This game is absolutely my game of the year!
Its been 6 days since i played this game and im still crying. I don't think i can recover from all this its just so sad .😭
This was one of the best games of 2022. This was the first game that ever hit me in the guts since The Walking Dead. Amicia and Hugo didn't deserve to be in this mess. This is how you take risks and execute them properly. No favoritism.
I mean it said it all in the title. Requiem: an act or token of remembrance.
Just like Amicia, I guess we were all in denial too about what would happen. I'm just so sad they couldn't at least have a few years to themselves where they were at peace.
@@AGirlAndAGame To be fair they did have a full year of rat free adventures to them.👌
I guess that will have to do.🥲
Being a French player, I was touched by your stream, a magnificent game and a final to cry.
Never in my wildest dreams, did I think a video game would make me cry! Awesome game n play through, thank you ❤
i love you i've been happy with you goodbye amicia. I cried for hours this game really broke my heart goodbye king Hugo you will always be remembered And will always be in my heart I wish I could hug him I really want to hug him I hope he finds peace all his suffering ends
Hugo's death really hurts for me cause he's more or less just like my nephew who's almost the same age 😪 💔 but loved your playthrough as always 👍Asobo Studio said based on the support this game gets they will make another one
Omg really?! I hope they know how many people loved this game
A small part of me knew that this wasn't going to have a happy ending, but the story of this game is fantastic. I hope that Amicia will find the next carrier and protector and guide them so that what happened to Bacilius and Hugo will never happen again. Amicia deserves her happy ending, and I hope she gets it. How much horror will she have to go through if the third game for a Plague Tale is made? Guess we have to wait.
But the other ending suggests that it might occur in modern times, which means that the year will be in the early 2020s or the 2030s. The 21st Century is going to experience one hell of a wild ride.
I'm hoping that it won't get TOO modern because I'd like to them to stick to referencing real historical plagues, but it'd be pretty tasteless if they make a game based around Covid. There was the 1918 influenza pandemic that could make a pretty interesting setting, though.
I really enjoyed the let's play of A Plague Tale: Requiem. I feel sad about Hugo.
Same! 😭 Thanks for watching along William!
Again one of the best games I ever played and one of my favourite games I played this year. This game is a masterpiece and I'm glad I played. Only a few games that destroyed my soul and that is the last guardian, lost judgment and now this. Thanks for playing for us jess. This was hell of a journey
Thanks for watching along! This game was incredible but so heartbreaking. I am excited to see what will come next but it just seems like the heartbreak will continue 😭
Arnaud is actually one of my favorite characters going from villian, to anti-hero to pure hero. I think some of the interacts you see him have especially with Hugo are precious cause you know he had a son once. And in the end Amicia gave him what he needed, Purpose. Thanks to Amicia and Hugo i think he got what he wanted in the end, Vengeance against he man responsible for his sons death and a death that meant something. And if it helps you did not kill Hugo, you helped him kill himself.
The hardest part to accept about the ending of this game is that even if you refuse to kill Hugo to proceed, Lucas takes charge and does it for Amicia. There is no stopping what needs to happen. Either which way, this ending shattered my heart. After all these kids went through, Hugo was destined to die anyways...😢
there is actually an alternative ending if you decide not to kill hugo. Then Lucas will do it and Amicia won't be happy about it
where did you see it?
@@geymseksion you can search on yt "a plague tale reqiume alternative ending" or something like that
It's kind of sad to place that burden on Lucas though
This game is extremely difficult to play if you have a sibling. Especially if your the oldest one.
Can’t believe they had this ending and Amicia had to face the loss of her dear brother ..cried when Hugo died ..all he wanted was to be with his sister ..bt the macula took him away ..feel sad for amicia after going through a lot ..bt in the end for nothing
when i saw the secret ending the first thing that came in mind was a plague tale but in 2022 would love to see a new amicia and hugo but in the current world or even further in the future but who knows
It's been a week since I finished this game and the sadness has still not vanished. This was the most emotional experience of my entire gamer life even more than the death of Arthur Morgan. This game makes hearts cry. Amicia lost everything and I empathized with her pains and grieves. Playing such an awesome game is like doing injustice to yourself. Thanks for your video.
Reply
Lord Of The Rings analogy: Amecia is Frodo, her brother is The Ring and Lucas is Samwise Gamgee. This game crushed me, and the feeling that sometimes, no matter how hard you fight, sometimes it just isn't enough. Not everyone gets a happy ending.
I think the 3 large stones represent her, her mom, and her dad around Hugo's memorial. Or am i thinking too deep?
well no other reason. Also the final shot is just that one cairn of Hugo and two big ones that probably represented her parents
This game has a very good story I'm going to have to watch it again for better understanding of it
18 mins in and I dig that you break away to theorycraft since those are tangents I enjoy doing as well; I think that helped with picking up on themes throughout, especially when Amicia is navigating the phoenixes and must douse the flames later. I also love that your reactions are so expressive, so many of the people I've watched after finishing Requiem looked like they were trying to be stoic for camera - we literally had the same reaction to Arnaud's moment on the beach 😂 So thank you for looking and sounding like you actually were engaged and enjoying the game!
As for the teased ending... I'm open to seeing how Asobo Studio makes a spiritual successor, after all the game is "Plague Tale" so they could do multiple tales of different plague events. That said, my own thoughts were that I think the strength of Innocence and Requiem is that they tell a tightly woven narrative and there'd be tons of expectation on what Asobo brings to the forefront on any future game remotely bearing the same title as these two. Personally, I'd give a spiritual successor a chance. The level of improvement all across the board from Innocence to Requiem was astounding and it's clear that Asobo are dedicated to the storytelling craft, so I'm excited to see whatever project this team works on next.
Man I wish my kids had an happy ending they never asked for this you know? 😢
I was hoping they would at least get a few years in that house in the mountains. 😭
@@AGirlAndAGame Man, same. I was hoping they would've managed to have more time together. Hugo didn't even get a chance to settle down.
Hi Jessica,
I love A Plague Tale Requiem and the story is awesome and so emotional too! You're doing an amazing job with the game too. I hope you are enjoying it as much as I did.
even though the ending is so heartwrenchingly sad, this was such an incredible playthrough. your commentary made a great game even better, and connected me to the characters even more! I especially liked Amicia and Sophia. I've been thinking about the ending, the themes, the possible meaning and also comparisons to other games - read on if interested in that but no pressure if not! :)
obviously there was a lot here about loss, grief, acceptance (and how hard that is). I also notice there were several characters (including the Count) who talked about the "always at war" mindset. after being at war /and/ losing someone, they mentioned feeling like they could never let it go, "that it always stays with you." I feel like Requiem is Amicia's story of breaking out of that cycle. instead, she'll let Hugo's memory motivate her to leave a more positive legacy for them both.
this also fits with a whole lot of games that do the "sacrifice your loved one or save humanity" type thing, which maybe actually helped me understand Requiem more? (SPOILERS ahead for a bunch of old games ok?) like Life is Strange, with the Bae vs. Bay endings (I always save Chloe :) ). or TLOU, both Parts. fatal plague illness, going from strangers to family, and themes of innocence (or loss of) make some big parallels between Hugo and Ellie I think.
but maybe the biggest parallel I can think of, is The Walking Dead Season 1, with Kenny, Katjaa, and Duckie. like Hugo, Duckie's death is inevitable. the *only* influence the player can have, is on who... well. who takes on a very grim responsibility. same with Amicia vs. Lucas taking the final action in Requiem. but after this horrible loss of family I feel like Amicia's character is set on an overall more positive/healing direction than Kenny's was.
God I played it the day it came out but I'm still not over it. I don't think I'll ever not cry seeing the ending. I can't recall that many games where I felt this strong for the characters. I am still at awe everytime I remember how underrated this franchise is.
Everything is just put together so well, and it's so unique. From the scenery, graphics, mechanics, weapons to the dialogue, even the simple lines..
Like you, I cried a lot during this game. Broke down many times, but it's so, so worth it. It's just so REAL. Life can be dreadfully unfair, and sometimes all we can do is accept that, there's no way around it. This sequel showcases that perfectly, and parallels Innocence's ending greatly. The calm before and after the storm. Getting Hugo through the first threshold back then, and now failing, but stopping the harm and death from spreading just like how Hugo wanted in the first place.
As the game goes on, and everything gradually gets worse, you can start to suspect maybe this can't be fixed. How could this end with a happy ending if everything bad just keeps repeating over and over again? I can relate to Amicia in that way too. I was in denial of this as well, but deep down I knew there was no way out of this.
It breaks my heart everytime I think about how Amicia, barely 15-16 years old, lost both her mother and her brother on that day.
1:38:48 the death of Hugo de Rune by the hands of his sister Amicia de Rune reminds me a lot the death of lord Shimura by the hands of his nephew Jin Sakai of Ghost of Tsushima and their family and friends
Even the bond between Amicia and Hugo reminds me a lot of Jin and his uncle lord Shimura
Sad story 💔😢
I have not finished this game yet but im aiming to by this weekend at least. Have so much emotions juggling around from dealing with the 2nd anniversary of my lizard Tokyo passing to watching Wakanda Forever on Thursday and playing God of War and finishing Bayonetta. I'm going to be a mess lol
The developers said this is the end of the series. They gave a hint on the end credits that if they would do another sequel, it will be in the future. Basilius and Hugo are 807 years apart.
There hasn't been any confirmation from them though. The ending is open ended like the first game because I think they're doing what they did with Innocence. Seeing how well Requiem does will determine if there will be a 3rd game.
@@AGirlAndAGame if this game wins in the game awards, they will do it. 800 years plus in the future. rats are stronger, cannot be intimidated with normal lights from flashlights, posts.
What an amazing Let's Play. It was such a joy to watch you play this game and hear your commentary, Jess!
This is hands down my GOTY. From the visuals, to the soundtrack, to the characters and the writing, the devs really made something special. A game hasn't made me cry like this since I finished Mass Effect 3 from MELE. Running through those waves of rats to get to the Nebula felt like that last run to the Citadel in ME3 dodging the Reaper beam.
My heart breaks for Amicia, but it seems like she's on her way to finding peace. I'm glad she has Sophia there for her, and Lucas (wherever he is). I'd love to see more of her adventures, even though Hugo is gone, but I'd also love a modern Plague Tale too. Either way, I'm excited for whatever the devs put out next.
I guess her way of healing is to help others. Which is what I love about Amicia. ❤️
According to Wikipedia (which probably only lists the major epidemics), the plague after the Black Death was the "sweating sickness" in Europe, which happened well over a century later. So either Amicia is planning to leave behind a sort of guide to future Carriers and Protectors, or she managed to find them before the next major plague and was able to help stop it before it got worse than the Black Death? Which would be nice if she becomes successful in saving some of the future Carriers that never made it in the history books. In that way, I don't see their journey to La Cuna to be a wasted effort, as it gave Amicia a purpose after Hugo died. Still think it'd be neat if she ends up creating a splinter faction from the Order that focuses on actually protecting the Carrier. I could see the Order playing the role as future antagonists, if they're anything like what we've seen in this game.
Hope the next game (assuming there will be a third), if it does end up taking place in a more modern time, isn't any more modern than the early 1900s at the very least. I don't want a Plague Tale game set in current times or in the future, since the historical setting was a big appeal of these games for me.
Damn, I just finished the game,
RIP Hugo De Rune 😭😭✋🏻
Also, if they make another one, I am so hoping on that, I jumped on this game as fast as I could do. But this game will forever make me cry 😭✋🏻
I hope for another too! Would love to see how/if the macula could be cured or even ended.
@@AGirlAndAGame agreements. Poor Hugo tho ✋🏻 I will forever remember Hugo and how cute he was and how much of a little bean that child was
amazing playthrough! Good stuff. Seeing your cry was amazing!
this game destroyed me too, honestly. i couldn’t stop thinking about the ending for days 💔
thank you for this playthrough jess and all the work you put into it, i enjoyed it so much 💕
Thank you so much for watching!
I'm still thinking about the ending too and what it could mean. Especially if it's implying another game. I wonder how it'll be.
yeah I cried a lot during the end
Hugo’s reborn again
You know I honestly do wonder if he would be reincarnated or something
@@AGirlAndAGame there’s must be another plague tale game coming probably 2024 maybe who knows can’t be 2023 that would be to quick maybe I don’t know
@@AGirlAndAGame the game was heartbreaking sad I know but I still loved the game my favourite PS5 game I doing the game again for NG plus because I’m trying to get the Platinum trophy 5 trophies left then the platinum is called requiem I love the crossbow fan god it’s in the game but first plague tale didn’t have it the story was insane it’s All about Hugo again that’s the story it’s all Hugo’s fault because he killed all the people with his stupid Fucking Black Rats 🐀 his the key to die there’s a another ending if you let Lucas to kill Hugo he would say I’m sorry I’m sorry the he pulled his crossbow out then kill Hugo then she would scream very loud that’s another secret ending
I'm just glad to see I wasn't the only one crying at the end LOL
thank u for playing the whole game😭😭
That ending was really sad and nice... 😭
(It's just like my mom's death when her stomach hurts alot when I was 13 😭)
The ending broke my heart tbh not gonna lie hate that we had to kill him
I hated it but at the same time I'm glad it was Amicia who did instead of the macula taking him.
OMG I am so happy it got nominated for GOTY. I know it wont't win but I will take the 5 nominations
yes!! absolutely deserves the nomination & alllll the recognition!
This game is so emotional draining by the end of it. Poor Hugo....
Also we need more people like Sophia in life! Great gameplay. I guess the next game you'll be playing is the new God Of War? But I really enjoyed your game play on Plague tale 2. Yeah, the ending is a bit confuse but it will be interesting if they set it in the future, won't it!?
I know! :( And I think it'll be in the future. Sounds like a breathing machine and someone walking in heels, so it has to be. But makes me wonder what impact Amicia had with the next carrier and protector.
(And yes the new God of War is next!)
@@AGirlAndAGame either way, can't wait!!!
The 3rd game is going to be crazy if it is set in modern day times. But very sad that the characters we see in the 1st and 2nd game won't even be part of it..
Now we just have to wait for the developers to figure out what's the next game going to look like
Dude got his brains smashed. POW.
This game breaks everyone's heart. Amicia's could only delay the inevitable and it was too late for them to live happily somewhere. The Macula was always going to win. It's so sad. We and Amicia tried everything but it went to waste. It just gives you that empty feeling.
This game is so good 😍 but yet so sad at the same time like... I cry😭 from the ending tho if they continue A plague tale then it would seem like the next game would take place in modern times and I'm so curious how it would play out.
Me too! I'm curious about what kind of impact Amicia will have for the future.
💔😢😭 so sad
What an emotionally draining playthrough
Like I said earlier in this playthrough, letting go is hard to. Especially when you let go of family.
Definitely should start keeping a box of tissues near by
Especially with the bond these two had. ❤
@@AGirlAndAGame yea. It was more heartbreaking. But what if Amica didn't let Hugo go?
In reference to the after credits, to me that sounded like an iron lung. Which makes me think the time frame for a possible next game would be during the spanish flu outbreak in 1918. Although, the time lines don't match up perfectly, seeing as the iron lung wasn't widely used until the late 1920s. Maybe an early prototype version of it?
Anna Demetrio who plays Sophia has a CZcams channel and posted a playthrough of this game. She is going to do another playthrough with Charlotte who plays Amecia.
I'm just a rando, but thanks for making this comment! I had no idea and I'm gonna look that up now. they were both incredible!!
Idk which ending is more tragic? Amicia killing Hugo or Lucas killing Hugo 😢😭💔💔
I watched the Lucas version and omg the scream Amicia let out was so fucking sad 😭
Yeah it truly was @@AGirlAndAGame 😢😭
Hugooo!!!!!
This Plague Tale Reguiem didn't get the VIEWS on the gaming channels that it should, maybe because it started slow and a bit cringe if I'm being honest. Thought this game was going to be a dodge-the-rats-subway-surfer type of game. I've never been so wrong about a game ever. One of the best games I've ever seen in my life.
🙏🏾🙏🏾🙏🏾🙏🏾🙏🏾
With Hugo sadly gone 😢 what direction will they go?
This made me cry so fucking much 😭 but I agree you need to keep tissues on standby your gonna make a puddle from the tears 😂
Too many tears 😭
Hail King Hugo! 🤴
so will bayonetta 😭 i will cry with u for the ending
Rest in peace Hugo ️🌹🕊️ ==============================
You and Lucas, & others have fought desperately to cure the disease (Macula) that is in your blood
============================
But you (Hugo) It turns out that you have to sacrifice yourself to save the world (in his year)
======================
You're free now, Hugo.
You've calmed down there
With Mom and Dad, hopefully next time we will meet again in a safe, peaceful, and pleasant place.
======================
Once again rest in peace.
Much Love, Amicia💗
---------------------------
In this game, it can be seen that sweet dreams don't always come true, they may even lead you to a worse situation.
~~~~~~~~~~~~~~~~~~~
In the end, everyone who we believed was crazy was *not* crazy. Amicia was the crazy one - they knew he couldn't be saved and it was hopeless... she did not.
Also, if that *is* in the future, I will laugh if that's what COVID actually is: the Macula, hence the huge death rate.
I don't think it was her being "crazy". It's more being in denial, as a lot of people are when they're faced with a death of a loved one. Also don't think it be that far? There are other "plague" like illnesses in history that go from 1900s and upward, so they had a variety to choose from.
@@AGirlAndAGame It's no earlier than the 1950s (as that was the first invention of a respirator, which can be heard!)
Denial is not just a river in Egypt, sadly.
@@Jamestopboy ikr vaudin was speaking facts all the time 😂
@@klpigbighh he was actually, except there was a nicer way of saying it, and he was a massive jerk XD
"The game is absolutely incredible, I just don't know what to think now" is in line with my experience of it too. It's certainly an emotionally resonant game, it succeeds in getting you attached to the characters and their struggles. I loved these kids and wanted everything good for them. It has a lot going on for it thematically and narratively. But still... after the bulk of the emotions wore off... I can't help but wonder, what was the point of all this then? I know the epilogue sets up Amicia as a mentor of sorts for the next Carrier and Protector- with the implication that she'll make it so that they don't have to suffer the same tragedy- but what WAS the point of these two games?
I get that sometimes pointlessness *is* the point of some stories. But I didn't feel like this story- bleak as it is- is one of those. I think Requiem is going for a bittersweet, "a tragedy happened but we can heal" tone at the end. I'm not saying an ending where Hugo dies is inherently bad either. With that logic, you could argue that Basilius and Aelia's story is equally pointless but that's not the case imo, because they are people but unlike Hugo and Amicia not characters- we don't actually know them, they died a long time ago and they function as a warning for our POV characters and a way for them to reflect on themselves more than anything.
Which is why it leaves me kinda hollow when history repeats itself with Amicia and Hugo (with the difference that this time around the Protector has to put the Carrier down like Old Yeller- but hey, she gets to survive? Which is arguably more tragic than Basilius and Aelia's story tbh) while nothing outside of them changes in any meaningful way either- the macula is still a thing, Carriers and Protectors are still a thing and so is the Order and all those who would try to abuse this power. Even if Amicia becomes a catalyst for change in the future, what is the point of all this within the context of her story and Hugo's in these games? Even if Innocence and Requiem are meant to function as setup for a larger story, they should still fully stand on their own, right? Having played them should enrich the experience of future games, but they should not have to depend on future games to have a "point" and deliver a satisfying narrative (and no, I don't conflate "happy ending" with "satisfying narrative").
And also they were things like the motivations of the Count and Countess being kinda undercooked in my opinion. I couldn't take them too seriously, like they really tried (and partly succeeded) to murder the 8yo Carrier's family and expected what? That he will embrace them as parents? That he won't turn on them or go berserk with the powers they knew he had? Smh. I know the Countess is implied to be mentally troubled but still, it's just basic common sense.
so, chances are good that what I say won't really-really persuade anyone who feels the game was pointless, that it's not. ime that's just not how online comments work. so: pls be kind, and let me say up front, whatever your opinion is of the game it's valid!
here's part of my opinion tho. I think one of the themes Requiem was going for, was a combo of (1) futility of staying in a "war" mindset when it's no longer useful to fight, and (2) hope & potential to break out of that mindset, heal, and use your energy for a good purpose. still "fighting the good fight" but not as destructively.
I can think of at least two characters who talked about this feeling that they'd experienced loss of a family member, and they'd been to war, and that these things never leave you. Amicia showed signs that she was heading down that road too. at one point late in the game, Hugo tells her something like "I wish you could stop fighting as hard now, as you did back when it mattered." there was a time when her ferocity, her dedication to protecting Hugo and keeping him alive at any cost, was super necessary and justified. but that's changed. she can't self-reflect, she can't evaluate if her "warlike" approach is truly needed now, she keeps pushing Hugo in directions he doesn't feel right about also. she's driven partly by fears of loss (Hugo) and of failure (as Protector and sister). Hugo wants her to break out of the cycle so many characters are stuck in. he wants her to accept that losing him is both inevitable, and necessary to save countless lives... and he hopes she can cope with that and move forward in life. not stay stuck in the heartache, the despair, and the desperation to keep fighting.
the last scenes suggest hopefulness that she can break that cycle. she seems to have found purpose and meaning in a path that (hopefully) won't involve so much bloodshed. she will talk to the next Carrier and Protector, she will use all this tragedy she and Hugo and Basilius and Aelia endured to prepare them and help them. she can't fix the macula, but she can pass on the best of her wisdom and experience. that's worth something. and the secret scene - with the macula'd child in a modern bed, it seems - hints that maybe her effort of passing on wisdom, started a legacy that went all the way to modern times, when perhaps scientists actually can do something about the macula. it wasn't for nothing. Hugo's sacrifice, and her loss, will prevent others' suffering and save lives.
the last other note of hope is Sophia. she quickly mentions that she's into legal trading these days, so, giving up a life of piracy. not out of moral judgment, but because "she wants to live longer." it's a minor thing but to me that's also an example of a character breaking out of a "war" mentality and looking to her own future with a new perspective
The next video, sorry guys I had to take some therapy sesion after completing this game, due to be broken emotionally 😂😂
goty !!!
Arnold is the Kratos in this game
Now that game is done
gostei do seu canal +1 sub
Bring tissue for god of war ragnarok
Hugo was between a rock and a hard place
Is now time to focus on the God of war part 2
worst ending 💔
This ending is cruel but I keep trying to convince myself that it made sense because they’re literally just kids thrown in the face of chaos. I’m also making a parallel with real life when it comes to people dealing with a terminal disease, fighting until the very end with so much strength against all odds😢 their loved ones keeping by their side through thick and thin. Despite the tragic ending, it’s an amazing experience and I do hope for some kind of modern day continuation, I think that’d be interesting to see! Girl I didn’t even watch your playthrough yet but I finished the game myself a couple of days ago and when I saw you uploaded the ending I had to check your reaction immediatelyzvfhsh. Sending love from france🫶 (and if you ever start a second playthrough just for yourself, I recommend trying it with the french dub, if you can manage. It sounds great and is more immersive that way!😊)
Thank you Kass! (Would love to hear the French dub! ^^)
But a lot the writing was done so well, especially about death, coping and grieving. Very excited what they will be doing next!
God I cried my eyes out. These poor kids... I hope Amicia can find peace through helping others like her and that she'll be able to move on eventually. The girl needs a hug and a warm blanket damnit lol 🥲❤️🩹
Yes she does! I think helping is what makes her happy, she is a protector after all ❤️