5 minutes of Car rigging in Blender (Quick and Easy Tutorial) 3.3 VERSION

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  • čas přidán 23. 09. 2022
  • rigging a car around 5 mins. hope you learned something.
    Instagram
    nadim.obaji...
    Car Rig Add-on
    github.com/digicreatures/riga...
    Plane axis Empty NAMES
    Name-Wheel.Ft.L
    Name-Wheel.Ft.R
    Name-Wheel.Bk.L
    Name-Wheel.Bk.R
    #blender#caranimation#rig#howtorigcarinblender#car#rigging#blendercaranimation#3dcar #newversion #riggacaraddon

Komentáře • 129

  • @franciskimathi5415
    @franciskimathi5415 Před rokem +22

    Short note... Before you apply all transforms to the wheels, add the empties first

  • @Smooth_Shading
    @Smooth_Shading Před rokem +3

    Nice tutorial, man. Keep up the great work!

  • @yupriando2420
    @yupriando2420 Před rokem +1

    Thanks man. after many videos i watch, this video is work for me

  • @its_prince4real
    @its_prince4real Před rokem

    Thanks a lot, rarely you find thngs that work right on the very first try👍🙌

  • @kodiaktimbercraft3939
    @kodiaktimbercraft3939 Před rokem +4

    I'm really enjoying learning more about Blender, this was a great quick video. thanks!
    I did play around with the implementation just a little and found a way to fix one inaccuracy. This rig is lacking one important part in the suspension, the steering knuckle at each wheel. I wonder if the rigacar has an object for this, it likely does and this tutorial isn't that in depth. but even without any extra support from rigacar, I improved the realism regarding the caliper. the caliper should not rotate with the wheel of course, but it should steer with the wheel. also, the caliper should not move with the body, it should move with the steering knuckle, so basically it should move with the wheel, rotate with it on around the Z axis, but not rotate about the X. I accomplished that this way:
    unparent the caliper from the main body (reposition it back to where it was if necessary
    apply the caliper's rotation (ctrl+A, select rotation)
    under the constraints tab, add a copy location constraint, leave all 3 axes selected, and select the plain axis of that wheel as the target. the caliper will now follow that wheel and stay in position, it will follow that wheel's location, not the body. so if the suspension moves, the caliper stays where it should.
    --the next steps only need to be done on wheels that steer, so front wheels on almost all vehicles)
    next, select the plain axis of that wheel and move the cursor to it (shift+s->cursor to selected)
    now select the caliper again and set its origin do the 3d cursor (object->set origin->origin to 3d cursor)
    now the caliper will rotate about the same axis as the wheel when rotated
    next add a copy rotation constraint to the caliper, select the same wheel's plain axis as the target, and in the properties next to where it says axis, select only Z.
    now, when the wheels steer, the caliper rotates along with the steering wheels, rotates about the center of rotation of the wheel as a whole (so it stays in the proper position vs the brake disc), and moves along with the wheel and not the vehicle's body...but does NOT rotate when the wheel rotate.
    It just adds that one nice finishing touch! I assume rigacar has a feature built in to accomplish the above...if someone knows please share!
    also, as mentioned in another comment, that thing behind the wheel is the brake disc or rotor. it actually should rotate along with the wheel, should your car model have cross drilled, slotted, multi-piece etc discs, you should see the features of the brake disc rotate along with the wheel when the car moves.

    • @kodiaktimbercraft3939
      @kodiaktimbercraft3939 Před rokem +1

      And indeed there is, just had to read further in the documentation. name the calipers, or an object to which all components of the caliper are parented, wheelbrake.Ft.L for example (same pattern as the wheels of course) and there you go. calipers rotate with the wheels when steering, follow the wheels and not the body when the suspension moves, and remain where they should when the wheel rotates.

    • @thomasrompf9805
      @thomasrompf9805 Před rokem

      THANK YOU SO MUCH

  • @CGcelestial
    @CGcelestial Před rokem +3

    This is great man! thanks a lot

  • @coldenv_IG
    @coldenv_IG Před rokem +3

    Very Clear. Thank you very much helped a lot bro.

  • @PopcornSticker
    @PopcornSticker Před rokem +2

    this has pushed me into a twoo week long blender skillz session
    Actually still haven't found out how can I make the rotors and calipers follow yaw and heave of the wheels
    in other words, make them bounce and turn

  • @filmmakerevolution
    @filmmakerevolution Před 5 měsíci +1

    This was super helpful thanks

  • @yadhasiagovender9013
    @yadhasiagovender9013 Před rokem +3

    I seem to be getting an error where ground sensors are not found. Any suggestions on how to solve that?

  • @ez_cgs
    @ez_cgs Před 9 měsíci

    Just Perfect Rigg!!!

  • @matthewzaczeniuk4892
    @matthewzaczeniuk4892 Před rokem +1

    Thank you so much! It works perfectly now.

  • @STILLTHINKING656
    @STILLTHINKING656 Před rokem

    thanks bro. same with my desk top case

  • @nubjpg9239
    @nubjpg9239 Před rokem

    Thanks man, Great work

  • @abdcreations897
    @abdcreations897 Před měsícem +1

    Great tutorial. very easy. i learned a lot

  • @fjpdu625
    @fjpdu625 Před rokem

    Insane !

  • @SanOcelotl
    @SanOcelotl Před rokem

    Quite easy, thanks

  • @markus_blend16
    @markus_blend16 Před rokem

    Thank you!

  • @380rabbits4
    @380rabbits4 Před rokem

    thanks a lot it worked first time

  • @Vector123
    @Vector123 Před rokem +1

    why are the tires on models i download are all like one group/mesh, and can't be ungrouped? is it the issue with model or i need to do something?

  • @RTXTi-sb1kc
    @RTXTi-sb1kc Před rokem +1

    what if my 3d model dsent have brakes? its the same process?

  • @Cheffonthebeat
    @Cheffonthebeat Před rokem +4

    @ 4:50 - you can achieve the same selection by simply clicking the rim, the tire, and then the empty axis without having to hide and unhide.

    • @MaxStudioCG2023
      @MaxStudioCG2023 Před rokem +2

      yea when the wheel got only 1 or two parts but most of cars come with like 10 parts on the wheels (even the scrues ,or the tire valve is there and to be sure is best to hide them all and then unhide ...the problem im stuck with is how join all parts togheder to be 4 separate wheels and 1 body

  • @Outerparadox
    @Outerparadox Před 9 měsíci

    How would you do this with a bike or motorcycle or any 2 wheel vehicle?

  • @nadim7196
    @nadim7196 Před rokem +1

    🔥🔥🔥

  • @agora3D
    @agora3D Před rokem +1

    Nice tutorial! Anyone know how to have same control rig for Unreal ?

  • @RGParaiba
    @RGParaiba Před rokem +1

    thank u bro

  • @vacant_vortex
    @vacant_vortex Před 8 měsíci +1

    thanks man !!!!!!

  • @theKakkoiSensei
    @theKakkoiSensei Před rokem

    Hey, I'm facing an issue for my rig. I did follow the exact procedure with the correct names. But wheels are rotating in the opposite direction, can you please provide a fix for it.
    Loved the tutorial btw. Thanks

  • @pl4mbo
    @pl4mbo Před rokem +1

    The rig is working until I start to keyframe it and then all the wheels go to one spot... Any ideas how to fix that? other than that great tutorial!

  • @LanD_87
    @LanD_87 Před rokem

    Hello i ask by chance u know how i can do for export only doors or steering Wheel or wheel without the skeleton but i want conserve the root skeleton in all my bone

  • @carloslandaeta2574
    @carloslandaeta2574 Před rokem +1

    It woorkeeed thanks bro

  • @ZuluZizo
    @ZuluZizo Před rokem

    does this rig allow for 4WD and how would i make that work?

  • @gokulcj
    @gokulcj Před rokem

    How do you make this rig work if the vehicle has just 3 wheels? Like one front wheel and 2 rear wheels? E.g., a Tuk tuk.

  • @AFLAutoBlendz3DCarCreations

    Well done. Nice video

    • @SportzCar
      @SportzCar  Před rokem +1

      Thanks man!!

    • @itsnola8095
      @itsnola8095 Před rokem

      @@SportzCardoes rigging allow you to make a spoiler retractable. For a car like a centinario or a Porsche 911?

  • @anybodyk3524
    @anybodyk3524 Před rokem

    THANKS BRO !

  • @Blendercage
    @Blendercage Před rokem +1

    Very nice. Thank you.

  • @user-oq7sf7dr7w
    @user-oq7sf7dr7w Před rokem

    hi, when turning the wheel, the caliper remains in place how can this be fixed? please help

  • @whocarsstudio
    @whocarsstudio Před rokem +1

    Great video ! Anyone know how to configure on Unreal?

  • @rohilabrar5708
    @rohilabrar5708 Před rokem

    Should we download rigfile for every car please guide

  • @hazimzufar3023
    @hazimzufar3023 Před rokem

    this is good tuts but how u rig the car steering wheel?

  • @jsxstudio111
    @jsxstudio111 Před 7 měsíci

    When I am selecting the wheels all 4 wheels are selecting together what should I do?

  • @t-90islife95
    @t-90islife95 Před 9 měsíci

    I'm new to blender i have a problem with the 3d models when i click the will it clicks all not individualy how can i fix it?

  • @lugiakane470
    @lugiakane470 Před 15 dny

    im currently involved in a development team for a new game im trying to figure out how to rig tank tracks as you showed 4 wheels how would i do that to tank track treads only

  • @sherlockholmes7625
    @sherlockholmes7625 Před 9 měsíci

    great turorial

  • @SUJEET_23
    @SUJEET_23 Před 10 měsíci

    how to export the rigged car with bones and other?

  • @Gametime05577
    @Gametime05577 Před 4 měsíci +2

    thanks

  • @KristianMK4
    @KristianMK4 Před rokem

    where can i get that model?

  • @deric719
    @deric719 Před rokem

    superb 👌👌

  • @Tykenen
    @Tykenen Před rokem

    I wanted to rig a truck that has 6 wheels but it seems that this addon won't let me do it.

  • @harhaz4617
    @harhaz4617 Před rokem

    why when i turn my front wheel the brake caliper not follow

  • @user-pj7tx4zl1l
    @user-pj7tx4zl1l Před rokem

    This addon fully not working but car full generate but not moving please tell me what problem

  • @lv-cxs
    @lv-cxs Před 3 měsíci +1

    any fix for car going upside down?

  • @lilkurisuna
    @lilkurisuna Před rokem

    why the caliper and the disk cant rotate ?

  • @brandonlarose1052
    @brandonlarose1052 Před rokem +2

    Hey! I was trying to rig a car, but whenever I click Generate, the wheels dissapear and the car just floats there with no rig.
    I have no idea what I'm doing wrong. Could it be that the car dosen't have brake calipers?

  • @rv.13
    @rv.13 Před rokem +6

    I can't generate🙂🙂

    • @allbnz
      @allbnz Před 4 měsíci

      same haha

  • @alvaro3d240
    @alvaro3d240 Před 10 měsíci

    How can we make that this car follows a curve and the wheels and suspension react automatically to speed and terrain deformation? otherwise is a waste of time animating all that by hand, it would be much better just to buy the car rig pro or any addon like that

  • @ZhaoyungGao
    @ZhaoyungGao Před rokem +2

    Hey there, I got a question, so I have modeled a car by myself but all the parts are separated, like the doors the windows. So do I have to join them together or I can just parent them, thank you!

    • @SportzCar
      @SportzCar  Před rokem

      You can join them together, as long as that you don’t join with wheels!👍
      BUT for way better result I keep all the objects separated and parent them. But you can keep them joined together and still have a great rig result!

    • @ZhaoyungGao
      @ZhaoyungGao Před rokem +1

      @@SportzCar Thank you for replying! I'm wanna know how you parent the parts, do you just simply parent all of them to one empty object or?

    • @SportzCar
      @SportzCar  Před rokem

      @@ZhaoyungGao so I parent to all car parts in one empty, BUT I don’t not parent the wheel into one empty, I parent the 4 wheels with 4 empty’s. Just like what it shows in the video

    • @ZhaoyungGao
      @ZhaoyungGao Před rokem +2

      @@SportzCar thank you, I was in a rush so I didn't finish ur video, I apologize for that

  • @m3tro726
    @m3tro726 Před rokem +1

    hey, do you have any idea how to make this work with camber ? is there any way to make the wheels rotate in the local axis of wheels or empty ?

    • @pl4mbo
      @pl4mbo Před rokem

      Perhaps rotate the Plain Axes to match the camber, That's how I did it, change it to a front view to get it to match more easily. The moment I start to keyframe it it breaks tho, still haven't found a way to fix this :/

    • @zivshanmugam
      @zivshanmugam Před rokem

      @@pl4mbo It might have to do with the other settings when you start to animate... think you're answer might be in this video.
      czcams.com/video/73_aJiZcJAE/video.html

    • @m3tro726
      @m3tro726 Před rokem

      thanks guys. i kinda made it work by using copy transform modifiers, in bone constraints. rig the car in a seperate rig bake all animation to bones. use copy rotation or copy transforms ( in the final rig after removing unnecessary bones ) to map it to proper axis in the actual rig. needs some fiddling with but works for now.

    • @lilkurisuna
      @lilkurisuna Před rokem

      @@m3tro726 can you make it as a video?

  • @vfxsan3d
    @vfxsan3d Před rokem +3

    bro in new Blender 3.3 rigacar 7.1 addon the bake car steering and bake wheels rotation is not working can you make video on this........?????

    • @SportzCar
      @SportzCar  Před rokem +1

      I’ll be sure to make a next tutorial on it with another new video! It will be about how to animate a car using baking steering and rotation WITH FIRE SPARKS!!!

    • @vfxsan3d
      @vfxsan3d Před rokem +1

      @@SportzCar ok BRO❤

    • @SportzCar
      @SportzCar  Před rokem

      @@vfxsan3d here’s a video that I talked about how I bake the wheels rotation and steering! You are not the first person that has the problem Soooo I hope this new video helps! It’s also my newest video czcams.com/video/ph9cQsOrnxQ/video.html

    • @_shuttingstar
      @_shuttingstar Před rokem

      I’m fairly new to blender and I’m having a lot of trouble with animating steering and wheel rotation. I have gone into pose mode and clicked on rig:root and added the follow path constraint, which all works like it should. But for some reason the steering and wheel baking is just not working and it keeps deleting the key frame I added for the follow paths animation. I have set the wheels on y axis to 0 which didn’t fix the problem also. And I named each car part correctly.
      Any help would be appreciated, I’ve looked at multiple other posts and yet to find a solution.

  • @ahmadali-ls2sr
    @ahmadali-ls2sr Před rokem

    I have problem with the tire its spen wrong

  • @CGcelestial
    @CGcelestial Před rokem +3

    Btw since you said in the video you don't know what the part is, the part next to the calipers is called a brake disc :)

    • @SportzCar
      @SportzCar  Před rokem +1

      Oh I’ve been knew it but I just forgot what to call it that’s all😂😅

    • @CGcelestial
      @CGcelestial Před rokem

      @@SportzCar Ahh XDD

  • @damnfail9316
    @damnfail9316 Před rokem

    how about blender 3.5?

  • @larynoga4724
    @larynoga4724 Před rokem

    the wheels do not rotate on the x axis

  • @takenbyblancship1017
    @takenbyblancship1017 Před rokem +1

    What to do if it’s a truck with two rare tires ?

    • @SportzCar
      @SportzCar  Před rokem +1

      It’s basically a same thing, OR you can parent the Wheel to another

  • @gav1685
    @gav1685 Před 3 měsíci +1

    It gives me an error message when I try to generate it and I end up with armatures and the car does not move or function correctly. Any idea how to fix this?

    • @SportzCar
      @SportzCar  Před 3 měsíci

      This rigging system is old. And I think you’re using the new version in blender. This rigging system no longer works anymore.

    • @gav1685
      @gav1685 Před 3 měsíci +1

      @@SportzCar Damn. Well, it was worth a shot. 🤷

  • @michaelmole2498
    @michaelmole2498 Před 10 měsíci

    I have a car model but all the wheels are grouped as a singular object, is there any way to separate them? thanks!

  • @lv-cxs
    @lv-cxs Před 8 měsíci +1

    anyone else trying with 4.0? i cannot get it to work

    • @SportzCar
      @SportzCar  Před 8 měsíci

      It won’t work anymore on 4.0 cause that old rigging system is old

  • @OfficialCreatorDinesh

    Bro how to own car modification in beamng drive game

  • @user-bw9hb9lp3n
    @user-bw9hb9lp3n Před 11 měsíci

    Teach us how to start this rigged car in unreal Engine

  • @TheGalleryof.....
    @TheGalleryof..... Před rokem +1

    Is it possible to use this rig on a atv?

  • @Shattered3582
    @Shattered3582 Před rokem +1

    where are all of your subs man! you need more starting with me

  • @nikcasm
    @nikcasm Před rokem

    you should make a separate video for front wheels front breaks disk are not rotating btw it was obvious.the thing is wheel disks should rotate with wheels and break pads should not

  • @sosa_Blexxed448
    @sosa_Blexxed448 Před rokem

    But what if it isnt facing the right way? 2:54

  • @gaelionix_
    @gaelionix_ Před 4 měsíci +1

    Hi ! Thanks for this video but it don't work for me... I'm using blender 4.0 and I try with blender 3.3 but it still dont work for me...

    • @SportzCar
      @SportzCar  Před 4 měsíci

      This type of rigging is an old system buddy

    • @gaelionix_
      @gaelionix_ Před 4 měsíci

      @@SportzCar Oh ok lol thanks

    • @gaelionix_
      @gaelionix_ Před 4 měsíci

      @@SportzCar Thanks ! So I found a rigcar addon fix for Blender 4.0 !

    • @SportzCar
      @SportzCar  Před 4 měsíci +1

      @@gaelionix_ cool

  • @imsethtwo
    @imsethtwo Před 10 měsíci +2

    why do you hide and unhide instead of shift clicking the components?

  • @HellosudeepSingh
    @HellosudeepSingh Před 8 měsíci

    tutorial start at 1:45

  • @meddykermorvant5067
    @meddykermorvant5067 Před rokem

    look at the camera

  • @AnandPrasad6668
    @AnandPrasad6668 Před rokem +1

    I've tried it too many times. Sometimes the the entire car spins with the wheel and sometimes only the rim turns with the steering not the wheels. rig does not configure on the exact location. There is always been an some every time. This is trash

    • @SportzCar
      @SportzCar  Před rokem

      Hell yea this is trash, the rig is trash, the tutorial is trash, my channel is trash and everything that I do is trash so give it a dislike if it’s trash

  • @ragnarlothbrok9918
    @ragnarlothbrok9918 Před 7 měsíci

    Bros face 👦
    Bros voice 🗿

  • @heliyax
    @heliyax Před rokem

    not worked broo cant add wheels

  • @winstong7867
    @winstong7867 Před 11 měsíci

    You steups a lot 😂

  • @00smash69
    @00smash69 Před rokem

    i want sleep

  • @MaxStudioCG2023
    @MaxStudioCG2023 Před rokem

    why you start the tutorial in the middle ....the car or any sketchfab car come with milion parts all separated from eachother ....how you put them togheter first of all .....people canot folow if you already done that and we get 1 milion car parts all separated ...even if the rig still work and do it ..when importing to unreal or whatever you get splitted parts all 1 by 1 ..not a hole car with skeleton and shit

  • @willedger4327
    @willedger4327 Před rokem +1

    a Big dislike

  • @bloodbath9373
    @bloodbath9373 Před rokem +1

    You deserve it bro ❤🫡

  • @charlie113
    @charlie113 Před rokem

    Best tuto out there man - !! @charlieautomotive