Because Nightcat is named.. Well, Nightcat, and the fact that in the trailer, they come out of the shadows, I predict a scug with heightened stealth benefits as their ability gimmick, and potentially even camouflage maybe similar to white lizards
That would be so incredibly cool, and I would love a slugcat that goes back to more of the hiding and running, instead of just being able to be out in the open and kill anything that gets in the way
Re: are they canonising regions, they've hired modded region devs and some of these regions are going to be in the update, but only the regions and not the special creatures in them. Keeping for posterity, this is the list I originally provided, which is not 100% true: * Coral Caves * Badlands * Aether Ridge * Stormy Coast * Gilded Sanctuary So, yes, they are canonising fan regions as far as I can tell. At least, folks seem pretty convinced of this, and it tracks with them being able to take pictures right now even if they haven't necessarily started development otherwise.
Just because there is a place where you can't see the iterators it doesn't mean there isn't any There is a great distance between iterators so maybe this is the middle of that distance
@@alejotassile6441 That doesn't make much sense. Let's say Iterator cans are 100 miles apart, if you were in the space between 2 cans, lets say the middle, both cans would be 50 miles apart, so you'd be able to see them both pretty clearly. It's more likely we're above a desert or something else, as shown in one of the other rooms. As I doubt they'd build Iterators inside deserts considering the near complete lack of water. Or alternatively, this campaign is just set after the Iterators have collapsed.
I’m surprised he didn’t mention the weird void milk in the desert and snow regions, this dlc from what I’ve seen seems like a confirmation of the “Rubicon is the void flooding RW and turning everything into a fucked up annihilation wacko zone” theory.
@@KittyanimatesX looks like they repurposed the smooth water tech to make solid dunes of sand/water to walk on. Possibly the dunes will shift from cycle to cycle, revealing more or less of the underlying terrain
I theorize that it takes place AFTER saint because if you look at the purple region- there is no structures in the background. all of the iterators have fallen.
Its genuinely really hard to tell because we have regions without snow, reagons with alot of snow, and there's alot of rot in the trailer text itself the rot would be near or totally extinct after saints campaign, but that text and the rot effects in the trailer could just be for flavor
That, or perhaps this was BEFORE the iterators? that would explain how a desert and a snowy region exist at the same time, because the iterators aren't there to screw up the ecosystem- also this would mean we could finally find out how the ancients died!!!!
@@minodore5176This would be interesting since one of the pearls implies that the iterators are the main source of heat in their local ecosystems, and we see that with saint as FP's shutdown has caused perpetual snowfall, so biomes like deserts might not exist with iterators around. But I'm skeptical since there is another pearl implying that slugcats evolved out of purposed organisms designed by the iterators.
I've always entertained the idea that the void slowly consumes the world so that it may birth a new one. I feel like, with this theory in mind, the Watcher's campaign could take place at a time when the void sea is nearly done consuming the old world, so much so that a new one has begun to sprout forth.
Yeah, it says so in the game. But it alsoays that it does so at a pretty slow pace, so slow that the dust that accumulates on the surface is enough to counter the world dissolving. If it was "nearly done cinsuming it", it would mean that the old stuff is deep enough underground, burried deep in rock, and a new surface is made. I don't think these buildings look like a new surface of dust.
yeah, each time you revive it's new mass being added to the surface which will eventually build up thou extremely slowly... does make me wonder what would happen if there was a enormous creature that had death as part of it's life cycle. where it was a huge mass that broke up into smaller creatures that would slowly grow. I feel like that would result in a rapid production of new matter in excess of what the void could consume... maybe there is a timer based on the mass of a creature; the bigger they are the longer they take to respawn...
maybe nightcat will watch all the other slugcat's stories unfold, as we see nightcat in gourmands ending, or maybe we get to travel through out different iterators
You can see active rot cysts in the background of the animated trailer, which, along with the sound effects and clouds, makes it highly likely that the trailer takes place on an iterator exterior. And unless this is another iterator we haven't physically met yet that also happens to be infested with the rot, it has to be Five Pebbles during the later stages of his illness. This makes it most likely that the Watcher takes place late in the timeline, close to Rivulet's campaign but obviously well before Saint. Although this is all assuming that the animated trailer actually depicts a real area that will be in the game (and that it's still a part of the downpour story), but with other parts of the trailer also having rot cysts makes me feel pretty certain that nightcat's campaign will at least have something to do with the rot.
There's no iterators visible in the sky area, and there's also little enough rain that there's a full on desert. I don't think the iterators exist at all here so if it is Pebbs it's post-Saint.
It could also be the other way. There is a spearmaster broadcast that shows a group gossiping that an iterator (pebbles) has the rot, which could imply that iterators already knew about the rot beforehand. If the rot existed before FP's shenanigans and this is set somewhere completely off the base map, or even relatively far off from it, it could be before spearmaster.
I think it would be funny if the desert is right next to the snow area, with the explanation being that the snow area is a glorified refrigerator, and the desert is where all the heat goes from the snow area.
That's my first thought too. Not that i think its real, but just a theory for fun. Maybe he is able to hibernate for long periods of time and watches the world through all the different times, or maybe since the downpour scugs are so ultra powerful from a bomb cat to a god cat, its a time travel cat. Or maybe he just a normal scug 🐈 lol
I’m hoping this DLC will be cheaper than downpour considering it’s only one Scug, unless Nightcat’s campaign is so different and unique to justify being the same price as downpour
TBH, even though Downpour had 5 Slugcats, it took place in the same area as the original game, and some of the campaign worlds only have minor differences from the original or from others in the DLC. It looks like the Watcher might take place in an entirely new map (judging by the sheer number of different environments we see), and I expect they'll do something really special for it as well, especially if he's the only Slugcat we get to see in the new area.
@@chickensky1121 Though all of these areas are available for free from the steam workshop currently, so they will have to do some really different stuff with it for it to not feel like just recycling modded regions, throwing in a scuglat and asking for money
Don't forget the rot in the background of the animated bit. Also do you think it's something similar to regions switching and absolute mind-frick travelling through the void?
Good point with the rot! I wonder if it's suns? Maybe they got desperate and tried the pearl for themselves, or perhaps out of guilt for what happened with pebbles....Or it's a new Iterator with the rot.
@@chikii270it might be SOS, we still don’t know what their solution is and the only theory right now is just saint, and that woukd also explain all the new areas, maybe the watcher finds straw as the triple affirmative is confirmed and sent out and the hop between realities is why SOS wasn’t responding to the other iterators
The rot is likely related to the rot seen in Aether Ridge's 'Cold Storage' subregion, as well as 'Lumen Station,' a projected modded region that was supposed to explore rot lizard gameplay that connected to Aether Ridge.
It’s cool that VideoCult takes the amazing community of rain world and legitimizes the mods, plus it always console players to experience these regions.
i really hope the mast gets into the game, loved that region, and id love to see it be official. also one thing to note: iirc there was a codename for one of the up coming rainworld projects thats went by "seven red suns." it could just be a code name, but who knows. if we do see srs, i hope we can get to him as spearmaster, id love to see whatever new dialouge we could here.
for better or for worse, there will 100% be a new iterator to be met. The pinkish communications array can only mean another iterator, probably we'll be travelling past the slugcat tree into another iterator (god i hope its NSH)
The music at the end of the trailer kinds sounds like it would play in the general systems bus of an iterator, along with the 'heartbeat' that plays at 0:38 may signal another standing iterator, or I might just be overthinking trailer music and sfx. Another thing at the end are the black streaks that look void-y because of the gold stripes on some, along with the semi-liquid movement to it.
After a lot of Investigation in the rain World Discord server I can for sure say these are 2:40 Badlands 2 (Place holder name) a reimagining of Badlands made by the same guy who made the original 3:03 Stormy Coast more specifically the spearmaster version shrouded Coast 3:14 just Coral caves 3:41 aether ridge covered in snow 4:13 new region 4:20 aether ridge Shattered terrace a new region in aether ridge that's underdevelopment and for some reason is here 4:37 new region
I was thinking the sand and ground looks a lot different then any other ground in the game. I actually thought it was a weird form of water when I first saw it. Maybe depending on cycle or time the ground could raise or fall revealing or hiding paths.
Rain World: The Watcher is a DLC expansion of Rain World. Journey beyond to something, somewhere only ever glimpsed. When the world beneath your feet cracks and crumbles, will you hold on to all you once knew? Or dive into the unknown? The wilds that await will be unlike all that's come before. Unknown creatures stalk and climb and dive and hunt. New breeds rip and pluck and burrow and hide. Predator and prey redefined. And through the middle of it all, a lonely lost slugcat trying their best to outlast the ravages of a warped world.
hmmm maybe it takes place directly after Pebble's collapse and the rot is kinda going everywhere before it mostly dies like in Saint's campaign. Or maybe even during Pebble's collapse?? Maybe we'll get to see it happen? Idk
Its gotta be BEFORE Saint, if you look at the blue lizard in the trailer its not the evolved kind that Saint deals with!! plus we literally get a desert region apparently lol
The distant lands, with unknown creatures, far away, unknown, with climates that we had never seen before, I imagine a lot, but a lot that possibly the ancients, or what remains of them, we will find in this place...
my intuition tells that night cat has some sort of shadow camouflage, id use the initial video and the fact that in the snow picture he is far back just on the shadow of the structure
My hypostasis is that it's like Zootopita, asin it's all walled off, one side snow and ice, the other desert. Like some sick science experiment gone wrong, or perhaps, gone on too long... My other hypostasis is that we get some sick time travel ability, and either we can use it at any time, or perhaps only when using a shelter. Or hell, maybe this was just a terraforming project.
Ding ding ding theory!!!!! "A land fractured and warped" We are going to get 1 cycle snow and then 1 cycle sand. So you have to adjust your strat strategy back and forth between dealing with cold and maybe dealing with direct sun exposure? Could be some ancient experiment on flash freezing a region the ancients left running forever. There's definitely more than just that tho
Here's my batshit insane theory We know Downpour and Vanilla RW are separate continuities What if Watcher doesn't take place in the Downpour continuity?
I think this slugcats ability is just being able to pull a white lizard and camouflage itself in the enviroment, and its called watcher bc it watches the events around it while hidden in plain sight
I imagine the reason environments are so close to each other despite how INSANELY different they are is that they were like enclosures made by the ancients before they fell apart, I imagine containing mkre exotic wildlife which is where the new creatures come from, they've got out of containment and are roaming the halls and world they never got see.
Hmm... What if... this is a whole new region? A mix of a variety of fan made regions? Perhaps some new ones? It was described as warped. The implications of Void are heavy. Maybe the region has been altered by the Void to where its environments are erratic and each region having different biomes that shouldn't exist next to each other. And the title... all that rot has to say something as well, right?
this reminds me of a couple voice lines from the Payday 2 cloaker. "you wanted me back, so im back!" and "ive got your DLC right fucking here." specificaly. yes i thought to draw nightcat as a cloaker but im just not good enough at art to do so.
I hope this scug can hide in the background, like if there's a wall or sum so the enemies can literally pass them by, or drag him out if they see them hide
I don't know if anyone has said this yet, but in the purple communications array room, there are no other structures in the background, no signal towers, and not a single iterator. This makes me think it's after saint
I would really like a day/night cycle, like getting into a shelter and coming out at night and seeing different creatures/interactions in the night compared to the day
Why is nobody talking about the fact that on the wishlist poster image, nightcat has echo flakes behind them and is surrounded by those waves that seem to warp the background? My first guess was that these waves are pointing towards an echolocation ability and nightcat will literally run around at night, but they might also be connected to an echo.
My theory is perhaps nightcat / the watcher is an echo? It fits with the name of the slugcat being the watcher and with the world below you cracking due to void fluid yet the trailer looking at the present time, plus at the end you can see some of the echo crystal things
Probably inbetween saint and riv because some iterators falling is probably why the environments are a little more natural, but probably has some iterators allowing deserts and hotter regions to exist
My theory is that those may not be sand and stow, a possibility that would make a bit more sense to make it so the temperatures line up a bit more would be if those were clouds in the desert ones were just a transition in a day night cycle
I have a few ideas. It makes me feel like this is after saint, specifically after the end of saints time-loop. The slugcats, all except like gourmand and rivulet, have some connection to the void. Yeah big stretch there, but you know, void has a pretty massive stick in the ground. One dlc for one character seems... Like it's gonna pull some wild funky shenanigans and void is like already a mechanic capable of doing some wild funky shenanigans. And the biome stuff, makes it feel like it's gonna be a terrarium style layout. Like where regions are different sub-sections of the world, but different times in the same region. The game after saint reaches max karma changes so drastically, why would they not lean into that? Hell, the letter art for the dlc name is covered in both rot and vines, that's gotta be there for a reason. Or maybe we just travel some ungodly distances and nightcat is just a skin for the other characters and everything teased is just arena stuff, idfk. Not a damn person in the world expected saint and still nobody understands it. Expecting what's gonna be in the dlc is litterally like throwing dynamite at a pond and expecting it to turn to dust. You might turn part of it to dust, or you might open a marriana's trench at the bottom of it as you find a fault line and next thing you know, California is now gone and god is kissing your wife even though you're in Greenland.
I think that Watcher might take place pre-Spearmaster and deal with Sliver of Straw's disappearance. It would make sense, since Five Pebbles and many other "sliverists" believed the only way out was copying SoS, and not only do we know Pebbles fully believed SoS dying was the solution, but also he was messing around with the rot which hints that that could be how SoS achieved the triple affirmative to begin with. This might be wrong, though, since the description does mention a "cracked earth" and "warped world" that wouldn't make sense for that theory. Maybe it instead focuses on another sliverist like Seven Red Suns? In any case, I'm just happy to get more content.
3:45 ALSO I propose that this is *super* far future and this isn't necessarily too far from the original areas, but that the water has been boiled away by time and entropy and you're left with this barren waste that's so dry that *fires* are burning constantly. That could be ash.
Im thinking that the watcher may take place over the entire span of Downpour and the base game. Maybe the "unseen lands" is referencing either before any other slugcat or after them all, when the world is "reviving" after the reign of the ancients. (some echos reference the ancients are one of many civilization to have come and gone, and I think it was a pearl? that mentioned there is a layer of "dust" that constantly builds up, to combat the void sea slowly consuming everything, thus continuing the cycle for even the ground itself.)
I'm sure I'm not the first one to mention this, but the foggy white area with the power lines looks like Stormy Coast. That region has a very specific aesthetic to it
i have found a region that might be in the DLC the trailer might be showing Aether Ridge i say that because it shares the color palette, and both the trailer and region contain Rot ALSO, the foggy region is Stormy Coast! i recognize the truss structures from the mod
and thus, your eternal duty to constantly remake flora/fauna every time a new DLC drops with new creatures will continue
The cycle continues
The cycle continues
YWNBAW or something or whatever
The cycle continues
The cycle continues
My favorite part was when the watcher said “It’s watching time” and proceeded to watch all over the place.
Your like Gront but faster
You have been added to the hitlist
And proceeded to watch everything
He think he an Overseer.
W
Because Nightcat is named.. Well, Nightcat, and the fact that in the trailer, they come out of the shadows, I predict a scug with heightened stealth benefits as their ability gimmick, and potentially even camouflage maybe similar to white lizards
spy tf2
Intruder alert! A black slugcat is in the superstructure!
That would be so incredibly cool, and I would love a slugcat that goes back to more of the hiding and running, instead of just being able to be out in the open and kill anything that gets in the way
@@The-Silliest-Little-Guy hell yeah lol
@@Laymann311 My kind of slugcat
0:34 Nightcat jumpscare
Mm... Oh. Wait- AAAAAAAAAAAAH
**🪦**
A
Re: are they canonising regions, they've hired modded region devs and some of these regions are going to be in the update, but only the regions and not the special creatures in them.
Keeping for posterity, this is the list I originally provided, which is not 100% true:
* Coral Caves
* Badlands
* Aether Ridge
* Stormy Coast
* Gilded Sanctuary
So, yes, they are canonising fan regions as far as I can tell. At least, folks seem pretty convinced of this, and it tracks with them being able to take pictures right now even if they haven't necessarily started development otherwise.
wait holy shit as in Daszombes Badlands?
aether ridge lets fucking go
@@TrixterTheFemboybadlands is out as a standalone mod i thought, not from das
@@TrixterTheFemboy You’re thinking about the Deadlands.
@@AnomalyXero oh yeah
In case you didn't realize, there are no Iterators Cans or communication towers in the purple room.
Now that, is interesting...
it also feels like the view is far above the usual available one
Oh yeah it’s just empty. Odd…
Just because there is a place where you can't see the iterators it doesn't mean there isn't any
There is a great distance between iterators so maybe this is the middle of that distance
@@alejotassile6441 That doesn't make much sense.
Let's say Iterator cans are 100 miles apart, if you were in the space between 2 cans, lets say the middle, both cans would be 50 miles apart, so you'd be able to see them both pretty clearly.
It's more likely we're above a desert or something else, as shown in one of the other rooms. As I doubt they'd build Iterators inside deserts considering the near complete lack of water.
Or alternatively, this campaign is just set after the Iterators have collapsed.
I’m surprised he didn’t mention the weird void milk in the desert and snow regions, this dlc from what I’ve seen seems like a confirmation of the “Rubicon is the void flooding RW and turning everything into a fucked up annihilation wacko zone” theory.
I think that was just the sand and snow.
@@TruestOfSillies looks too liquidy to just be sand and snow..
@@KittyanimatesX There were even cacti in the steam screenshots, im pretty sure it's sand dude
@@KittyanimatesX it's like really smooth sand... like in deserts...
@@KittyanimatesX looks like they repurposed the smooth water tech to make solid dunes of sand/water to walk on. Possibly the dunes will shift from cycle to cycle, revealing more or less of the underlying terrain
I theorize that it takes place AFTER saint because if you look at the purple region- there is no structures in the background. all of the iterators have fallen.
The only rot in saints campaign is some brother long legs so…
@@npc_variant_gstfsyeah,In the trailer there is also rot,so maybe between riv and Saint?as they are the biggest gap in the timeline
Its genuinely really hard to tell because we have regions without snow, reagons with alot of snow, and there's alot of rot in the trailer text itself
the rot would be near or totally extinct after saints campaign, but that text and the rot effects in the trailer could just be for flavor
That, or perhaps this was BEFORE the iterators? that would explain how a desert and a snowy region exist at the same time, because the iterators aren't there to screw up the ecosystem- also this would mean we could finally find out how the ancients died!!!!
@@minodore5176This would be interesting since one of the pearls implies that the iterators are the main source of heat in their local ecosystems, and we see that with saint as FP's shutdown has caused perpetual snowfall, so biomes like deserts might not exist with iterators around. But I'm skeptical since there is another pearl implying that slugcats evolved out of purposed organisms designed by the iterators.
I've always entertained the idea that the void slowly consumes the world so that it may birth a new one. I feel like, with this theory in mind, the Watcher's campaign could take place at a time when the void sea is nearly done consuming the old world, so much so that a new one has begun to sprout forth.
Yeah, it says so in the game. But it alsoays that it does so at a pretty slow pace, so slow that the dust that accumulates on the surface is enough to counter the world dissolving. If it was "nearly done cinsuming it", it would mean that the old stuff is deep enough underground, burried deep in rock, and a new surface is made. I don't think these buildings look like a new surface of dust.
yeah, each time you revive it's new mass being added to the surface which will eventually build up thou extremely slowly... does make me wonder what would happen if there was a enormous creature that had death as part of it's life cycle. where it was a huge mass that broke up into smaller creatures that would slowly grow. I feel like that would result in a rapid production of new matter in excess of what the void could consume... maybe there is a timer based on the mass of a creature; the bigger they are the longer they take to respawn...
@@techpriest2854that kind of sounds like the rot with what you described
It also says this in the News Post in the library.
"The fourth slugcat of Rain World has not been forgotten, their time is coming."
maybe nightcat will watch all the other slugcat's stories unfold, as we see nightcat in gourmands ending, or maybe we get to travel through out different iterators
I have a feeling with the desert snow and how it says “warped world” and it “cracks and crumbles” the slug cat time travels
Nightcat drank the voidfluid and started tripping through time.
@@fallatiuso bro you gotta try this new void za za it goes crazy
That sounds like a very interesting and cool concept
You can see active rot cysts in the background of the animated trailer, which, along with the sound effects and clouds, makes it highly likely that the trailer takes place on an iterator exterior. And unless this is another iterator we haven't physically met yet that also happens to be infested with the rot, it has to be Five Pebbles during the later stages of his illness. This makes it most likely that the Watcher takes place late in the timeline, close to Rivulet's campaign but obviously well before Saint. Although this is all assuming that the animated trailer actually depicts a real area that will be in the game (and that it's still a part of the downpour story), but with other parts of the trailer also having rot cysts makes me feel pretty certain that nightcat's campaign will at least have something to do with the rot.
We even see the rot cysts on the title, so there will definitely be some kind of rot shenanigans.
There's no iterators visible in the sky area, and there's also little enough rain that there's a full on desert. I don't think the iterators exist at all here so if it is Pebbs it's post-Saint.
It could also be the other way. There is a spearmaster broadcast that shows a group gossiping that an iterator (pebbles) has the rot, which could imply that iterators already knew about the rot beforehand. If the rot existed before FP's shenanigans and this is set somewhere completely off the base map, or even relatively far off from it, it could be before spearmaster.
Also the letters of the watcher have rot cysts. Seems like it’ll be rot heavy
@@TheCubifyerthat may signify hunter
NIGHTCAT NIGHTCAT NIGHTCAT
NIGHTCAT NIGHTCAT NIGHTCAT
@@wyaumannNIGHTCAT NIGHTCAT NIGHTCAT
@@IanVelazquez-jk3tvNIGHTCAT NIGHTCAT NIGHTCAT
NIGHTCAT NIGHTCAT NIGHTCAT
NIGHTCAT NIGHTCAT NIGHTCAT
When she rain on my world
She rain on my world til I cycle
she rain on my world till I rot
she max on my karma til' I ascend
she scav on my pearl til i trade
@@AstroGames2809 (c) Five Pebbles
There are two campaigns in the dlc. The Watcher and The MilkCat. The Milkcat will ascend in the MilkSea region.
I assume MilkCat is a Saint's lost sibling, so the campaign is a reskin of Saint's, right?
Woah! This update on Silksong was NUTS!
I think its really funny that theyre called the watcher now, and their plush had their eyes closed. its a reach but its there
You know who else has closed eyes? Saint! Nighcat is Saint confirmed?!?!
tbh nightcat has always been the watcher to an extent - the watcher was a scrapped fourth campaign from way before downpour came out
the end is nigh cat
@@matchedpowerofthesun the one that was called the judge?
@@v.d34d3nd the judge was a scrapped MSC campaign
The nightcat, the nightcat is real!!!!!!!!
CAN WE ASCEND MUCH HIGHER
@@inschaal8454 (SO HIGH!!!)
I think it would be funny if the desert is right next to the snow area, with the explanation being that the snow area is a glorified refrigerator, and the desert is where all the heat goes from the snow area.
First Screenshot: "I am Nightcat Mahdi Atreides, duke of Rain World"
Paul: How was the cute slugcat called again?
Stilgar: The Watcher?
*Crowd laughs*
Stilgar: Nonono, The Watcher is wise in the ways of the desert!
mentally preparing myself for multiple hours of finding where every track in the dlc plays
Imagine nightcat is an immortal and ageless being that watches time unfold
So an echo? I mean, there are Echo crystals around Nightcat, and they look like they're floating in the end-trailer art.
That's my first thought too. Not that i think its real, but just a theory for fun. Maybe he is able to hibernate for long periods of time and watches the world through all the different times, or maybe since the downpour scugs are so ultra powerful from a bomb cat to a god cat, its a time travel cat. Or maybe he just a normal scug 🐈 lol
NIGHTCAAAT! THE NIGHTCAT IS REALLLL!!!!
(can we get much happier)
@@AstroGames2809(so happy)
I’m hoping this DLC will be cheaper than downpour considering it’s only one Scug, unless Nightcat’s campaign is so different and unique to justify being the same price as downpour
TBH, even though Downpour had 5 Slugcats, it took place in the same area as the original game, and some of the campaign worlds only have minor differences from the original or from others in the DLC. It looks like the Watcher might take place in an entirely new map (judging by the sheer number of different environments we see), and I expect they'll do something really special for it as well, especially if he's the only Slugcat we get to see in the new area.
@@chickensky1121 Though all of these areas are available for free from the steam workshop currently, so they will have to do some really different stuff with it for it to not feel like just recycling modded regions, throwing in a scuglat and asking for money
I can name the foggy region with the powerline, that is Stormy Coast, the connecting region between Coral Caves and Shoreline
4:42 There's bubble fruit *right there* it's not acid.
Garbage Wastes has the same green water too, no way it's acid.
@@Insanity5163 the liquid in the image is the Past Garbage Wastes shade of green though
Don't forget the rot in the background of the animated bit. Also do you think it's something similar to regions switching and absolute mind-frick travelling through the void?
Good point with the rot! I wonder if it's suns? Maybe they got desperate and tried the pearl for themselves, or perhaps out of guilt for what happened with pebbles....Or it's a new Iterator with the rot.
@@chikii270it might be SOS, we still don’t know what their solution is and the only theory right now is just saint, and that woukd also explain all the new areas, maybe the watcher finds straw as the triple affirmative is confirmed and sent out and the hop between realities is why SOS wasn’t responding to the other iterators
The rot is likely related to the rot seen in Aether Ridge's 'Cold Storage' subregion, as well as 'Lumen Station,' a projected modded region that was supposed to explore rot lizard gameplay that connected to Aether Ridge.
There’s also rot in the letters of the watcher.
It’s cool that VideoCult takes the amazing community of rain world and legitimizes the mods, plus it always console players to experience these regions.
i really hope the mast gets into the game, loved that region, and id love to see it be official. also one thing to note: iirc there was a codename for one of the up coming rainworld projects thats went by "seven red suns." it could just be a code name, but who knows. if we do see srs, i hope we can get to him as spearmaster, id love to see whatever new dialouge we could here.
for better or for worse, there will 100% be a new iterator to be met. The pinkish communications array can only mean another iterator, probably we'll be travelling past the slugcat tree into another iterator (god i hope its NSH)
The music at the end of the trailer kinds sounds like it would play in the general systems bus of an iterator, along with the 'heartbeat' that plays at 0:38 may signal another standing iterator, or I might just be overthinking trailer music and sfx. Another thing at the end are the black streaks that look void-y because of the gold stripes on some, along with the semi-liquid movement to it.
I can't wait for the watcher segment on the dating sim so inv can date herself
After a lot of Investigation in the rain World Discord server I can for sure say these are
2:40 Badlands 2 (Place holder name) a reimagining of Badlands made by the same guy who made the original
3:03 Stormy Coast more specifically the spearmaster version shrouded Coast
3:14 just Coral caves
3:41 aether ridge covered in snow
4:13 new region
4:20 aether ridge Shattered terrace a new region in aether ridge that's underdevelopment
and for some reason is here
4:37 new region
I was thinking the sand and ground looks a lot different then any other ground in the game. I actually thought it was a weird form of water when I first saw it. Maybe depending on cycle or time the ground could raise or fall revealing or hiding paths.
Rain World: The Watcher is a DLC expansion of Rain World. Journey beyond to something, somewhere only ever glimpsed. When the world beneath your feet cracks and crumbles, will you hold on to all you once knew? Or dive into the unknown?
The wilds that await will be unlike all that's come before.
Unknown creatures stalk and climb and dive and hunt. New breeds rip and pluck and burrow and hide. Predator and prey redefined.
And through the middle of it all, a lonely lost slugcat trying their best to outlast the ravages of a warped world.
hmmm maybe it takes place directly after Pebble's collapse and the rot is kinda going everywhere before it mostly dies like in Saint's campaign. Or maybe even during Pebble's collapse?? Maybe we'll get to see it happen? Idk
im absolutely gonna stay clueless to nightcat real until it releases, i do not want a certified soiler to break my experience
They added a worm
Its gotta be BEFORE Saint, if you look at the blue lizard in the trailer its not the evolved kind that Saint deals with!! plus we literally get a desert region apparently lol
How do we know that I could not be at one of the other iterators places?
the base game's artstyle already kinda resembles it but theese new rooms realy remind me of Frogmind's Badlands (an old mobile game)
rainworld needs more giant sawblades confirmed
I really hope they canonize scorched district because that region as well as the music slaps hard. Also pilgrims accent would also be really cool.
Hell, I've barely started Downpour, and they're adding something else. Mercy!
The distant lands, with unknown creatures, far away, unknown, with climates that we had never seen before, I imagine a lot, but a lot that possibly the ancients, or what remains of them, we will find in this place...
i never thought this day would come, but holy shit i'm glad it did
my intuition tells that night cat has some sort of shadow camouflage, id use the initial video and the fact that in the snow picture he is far back just on the shadow of the structure
My hypostasis is that it's like Zootopita, asin it's all walled off, one side snow and ice, the other desert. Like some sick science experiment gone wrong, or perhaps, gone on too long... My other hypostasis is that we get some sick time travel ability, and either we can use it at any time, or perhaps only when using a shelter. Or hell, maybe this was just a terraforming project.
Ding ding ding theory!!!!!
"A land fractured and warped"
We are going to get 1 cycle snow and then 1 cycle sand. So you have to adjust your strat
strategy back and forth between dealing with cold and maybe dealing with direct sun exposure? Could be some ancient experiment on flash freezing a region the ancients left running forever. There's definitely more than just that tho
the watcher is watching
so hear me out
Time Travelling Slugcat
(Could explain the voidfluid stuff and the fact there's both a desert and a snowdrift)
i'm so happy you made an analysis about the upcoming DLC, even if not too much is known
I’m excited to see all the backgrounds, they’re my favorite part of the game
Bro really made a whole video on the day the trailer was made
Here's my batshit insane theory
We know Downpour and Vanilla RW are separate continuities
What if Watcher doesn't take place in the Downpour continuity?
I’ve never liked the theory that DP and Vanilla are seperate continuities (except Inv of course)
Are they seperate? If so why is it that opening oe as gourmand opens it for monk and survivor?
@@Inv_Enot it has been said that Downpours story isn't canon to base Rain world. Downpour is (from what I know) basically official fan-fiction.
The cat is of the night now: 🌙 🌌 🌙 🌌
I think this slugcats ability is just being able to pull a white lizard and camouflage itself in the enviroment, and its called watcher bc it watches the events around it while hidden in plain sight
I imagine the reason environments are so close to each other despite how INSANELY different they are is that they were like enclosures made by the ancients before they fell apart, I imagine containing mkre exotic wildlife which is where the new creatures come from, they've got out of containment and are roaming the halls and world they never got see.
The rot covering the cover text makes me think it’ll be a key component to the story
3:02 - This looks like the Stormy Coast fan zone. I really like that one, so I'm glad.
I had to scroll back up to see if i had seen the title right when i saw the video
I was speculating the snow screenshot to be actually some kind of salt flats (salt flats real???)
I hope so that'd be so awesome
but wouldn’t that hurt the scug :(
ROT THEMED EXPANSION FUCKING W
Finally more content for the funny drizzle planet
Hmm...
What if... this is a whole new region? A mix of a variety of fan made regions? Perhaps some new ones?
It was described as warped. The implications of Void are heavy.
Maybe the region has been altered by the Void to where its environments are erratic and each region having different biomes that shouldn't exist next to each other.
And the title... all that rot has to say something as well, right?
this reminds me of a couple voice lines from the Payday 2 cloaker.
"you wanted me back, so im back!" and "ive got your DLC right fucking here." specificaly.
yes i thought to draw nightcat as a cloaker but im just not good enough at art to do so.
I hope this scug can hide in the background, like if there's a wall or sum so the enemies can literally pass them by, or drag him out if they see them hide
I rained and then i worlded
Das has been sentenced to “One million years Rain World lore” yet again
all the new regions are so wallpaper worthy
Theory of mine: echo-scug, can visit same-ish places through different times
I don't know if anyone has said this yet, but in the purple communications array room, there are no other structures in the background, no signal towers, and not a single iterator. This makes me think it's after saint
Ah great, now I have to memorise even MORE regions. Well so long as we don't get another pipeyard.
“Is watcher void?”, okay Mossbag, we get it.
2:46 : it’s course and rough and it gets everywhere!!
I’m sorry but I had to
I would really like a day/night cycle, like getting into a shelter and coming out at night and seeing different creatures/interactions in the night compared to the day
Remember that Downpour had 6 scugs, this one has only 1
The map for this goober will be absolutely gigantic :pain:
THE NIGHTCAT IS REAL
3:00 Calling it now, the cacti will sometimes be full of spiders that burst out.
Wasn't even two hours.
Never change, Das.
Why is nobody talking about the fact that on the wishlist poster image, nightcat has echo flakes behind them and is surrounded by those waves that seem to warp the background? My first guess was that these waves are pointing towards an echolocation ability and nightcat will literally run around at night, but they might also be connected to an echo.
My theory is perhaps nightcat / the watcher is an echo? It fits with the name of the slugcat being the watcher and with the world below you cracking due to void fluid yet the trailer looking at the present time, plus at the end you can see some of the echo crystal things
it would be kind of funny if Daszombes would have to make another video talking about every creature in rainworld again just because of this DLC lol
3:10 sacred gardens or radio sphere. 3:34 No clue 4:16 Maybe the Mast? It's the only one I can think of 4:42 Sizzling sewers maybe?
1:01 you can see echo flakes and the gold on the black goop
0:30 elite scavenger
Probably inbetween saint and riv because some iterators falling is probably why the environments are a little more natural, but probably has some iterators allowing deserts and hotter regions to exist
My theory is that those may not be sand and stow, a possibility that would make a bit more sense to make it so the temperatures line up a bit more would be if those were clouds in the desert ones were just a transition in a day night cycle
Yippee for you bro! You deserved rain world to be relevant again!
nightcat redemption arc.
nightcat banned from videocult
comes back as the watcher
tossed into fan maps
thank you for listening
I have a few ideas.
It makes me feel like this is after saint, specifically after the end of saints time-loop. The slugcats, all except like gourmand and rivulet, have some connection to the void. Yeah big stretch there, but you know, void has a pretty massive stick in the ground. One dlc for one character seems... Like it's gonna pull some wild funky shenanigans and void is like already a mechanic capable of doing some wild funky shenanigans.
And the biome stuff, makes it feel like it's gonna be a terrarium style layout. Like where regions are different sub-sections of the world, but different times in the same region.
The game after saint reaches max karma changes so drastically, why would they not lean into that? Hell, the letter art for the dlc name is covered in both rot and vines, that's gotta be there for a reason.
Or maybe we just travel some ungodly distances and nightcat is just a skin for the other characters and everything teased is just arena stuff, idfk. Not a damn person in the world expected saint and still nobody understands it. Expecting what's gonna be in the dlc is litterally like throwing dynamite at a pond and expecting it to turn to dust. You might turn part of it to dust, or you might open a marriana's trench at the bottom of it as you find a fault line and next thing you know, California is now gone and god is kissing your wife even though you're in Greenland.
I think that Watcher might take place pre-Spearmaster and deal with Sliver of Straw's disappearance. It would make sense, since Five Pebbles and many other "sliverists" believed the only way out was copying SoS, and not only do we know Pebbles fully believed SoS dying was the solution, but also he was messing around with the rot which hints that that could be how SoS achieved the triple affirmative to begin with.
This might be wrong, though, since the description does mention a "cracked earth" and "warped world" that wouldn't make sense for that theory. Maybe it instead focuses on another sliverist like Seven Red Suns?
In any case, I'm just happy to get more content.
3:45 ALSO I propose that this is *super* far future and this isn't necessarily too far from the original areas, but that the water has been boiled away by time and entropy and you're left with this barren waste that's so dry that *fires* are burning constantly. That could be ash.
Im thinking that the watcher may take place over the entire span of Downpour and the base game. Maybe the "unseen lands" is referencing either before any other slugcat or after them all, when the world is "reviving" after the reign of the ancients. (some echos reference the ancients are one of many civilization to have come and gone, and I think it was a pearl? that mentioned there is a layer of "dust" that constantly builds up, to combat the void sea slowly consuming everything, thus continuing the cycle for even the ground itself.)
If I had a nickel for every CZcams thumbnail soyjak reacting about real night at, I would have two nickels but it weird it happened twice
I can think that this campaing could be the watcher traveling through the timeline of the world and "watching" the world progress and change
MY THEORY is that the watcher will have an ability to like radio scan stuff making a big circle wave to scan what are walls and stuff
“THE NIGHTCAT…IS REEEEEAAAAL”
I'm sure I'm not the first one to mention this, but the foggy white area with the power lines looks like Stormy Coast. That region has a very specific aesthetic to it
i have found a region that might be in the DLC
the trailer might be showing Aether Ridge
i say that because it shares the color palette, and both the trailer and region contain Rot
ALSO, the foggy region is Stormy Coast!
i recognize the truss structures from the mod
Wait, that's a screenshot of a snowy landscape?? I thought it was more sand dunes, but bathed in another light
I CANNOT WAIT for this update, my excitement is SO high right now