Fantastic guide, TheoHS! Achieving Top 20 Legend with Rainbow DK is no small feat, and your detailed breakdown of the deck and strategy is incredibly helpful. Your explanations make the deck seem much more approachable and highlight the intricacies needed to succeed with it. Can't wait to try it out and see if I can climb the ranks too! Keep the awesome content coming! 🌈🏰🌟
Wow, this guide is a game-changer! Your insight into playing the Rainbow DK deck at a top-tier level is invaluable. The way you break down each decision and strategy makes it so accessible for players looking to climb the ranks. Your expertise shines through, and I can't wait to try out these tips in my own games. Keep up the fantastic work, Theo! Looking forward to more top-notch content like this.
Hi! As a new player, I just wanted to say thanks because I've reached Diamond 5 with your deck and I'm trying to reach Legend! Anyway, with the new patch, is there anything I should change here? This is the only meta deck I have as I don't have a lot of dust
Well done on reaching Diamond 5! Currently it's pretty hard to say what to change with the patch since so much has changed. I'll try to update the guides a bit in a pinned post in a few days.
I've gutted the composition of this deck almost completely because, while crop rotation/army is good at clearing things, you never gain/retain board, crop dies at end of turn and army dies to any form of aoe. So you are in an awkward position where vs agro you are constantly just trying to clear while they rebuild, vs control all your minions are tiny and pose no threat and you are relying to your weapon damage and plagues. Hematurge is good value but if you look at blood runes what are you really looking for, explosion and soulstealer? Explosion same problem we already have, board clear leaving you with nothing, soulstealer was goated but if you trying to soulstealer vs painlock on 8 you already dead. So I made some changes and am running: Chillfallen baron(rather have consistent draw than hoping I have nuts with mining into acolyte or spending turn6 just to cycle leaving behind only a 2/4). Swarmguards instead of crop/army, personal preference, almost same corpse counts, makes that zilly rogue deck concede and buys you time into my next change: cactus rager+ HP+ threads as my omni clear. This comes out on 5mana which is cheaper than both grim+ crop or grim+ army, and you just transition to headless on 6 seamlessly. Cactus+ threads full board clears anything minus some deathrattles and is less prone to stompers and mess up your opponent's plans if they timing when to spell lock you. Also thrown back in the classic combo of maw and paw into corpse bride/giants for midgame threats that can straight up win if opponent has no answer and allows you to stand toe to toe in a ''let's see whos' is bigger contest'' vs wheel locks. Last but not least am running the 2mana spell that discovers a spell from your deck for after your transform with hero card for easy time getting some head and be on your merry way to value town vs control matchups.
Sorry but this is not how you build a deck. You are taking out cards with multiple synergies to add cards that only work in specific scenarios. What is Swarmguard gonna contest in any matchup, and Cactus Rager, really? You don't have consistent corpses for Corpse Bride, so it rarely comes down turn 5 for anything significant. And having Northern Navigation only for one specific card, that requires you to draw and play another card first, only works in the slowest matchups and then it is MAYBE useful... it's good to think out of the box but yeah this isn't gonna work out
I'll say that vs Zilliax Rogue it can be useful, but that is about 2-3% of the meta. Against aggro it's at best mediocre stalling, against anything else it is pretty awful. The card is made to be buffed and this deck doesn't do that.
@@theohearthstone yeh you are right it's mediocre and in there for the stall and to replace the corpse generation I took out, so if you nutted and go 1drop mining seemstress swarmguard corpse bride on 5 that's 10bodies giant come down for free
Fantastic guide, TheoHS! Achieving Top 20 Legend with Rainbow DK is no small feat, and your detailed breakdown of the deck and strategy is incredibly helpful. Your explanations make the deck seem much more approachable and highlight the intricacies needed to succeed with it. Can't wait to try it out and see if I can climb the ranks too! Keep the awesome content coming! 🌈🏰🌟
I told you to not be too obvious with your comment...
Wow, this guide is a game-changer! Your insight into playing the Rainbow DK deck at a top-tier level is invaluable. The way you break down each decision and strategy makes it so accessible for players looking to climb the ranks. Your expertise shines through, and I can't wait to try out these tips in my own games. Keep up the fantastic work, Theo! Looking forward to more top-notch content like this.
Could you please create similar guide for your rainbow mage, i absolutely love your deck and how u play on it!!!
I might do that, but depends on what the next patch brings.
@@theohearthstone and when will the next patch be released?
Later this week they said, so probably thursday.
@@theohearthstone its really soon, wow
Nice video, as always. When sif mage / zarimi priest guy. Btw, ik you re control player, but maybe
There will be more guides, and I do actually like Sif Mage!
Everyone! Theo back with another video!
I was so happy I made legend with this deck before the nerfs came down 😂
it’s still strong after nerf, got legend with it
Hi! As a new player, I just wanted to say thanks because I've reached Diamond 5 with your deck and I'm trying to reach Legend! Anyway, with the new patch, is there anything I should change here? This is the only meta deck I have as I don't have a lot of dust
Well done on reaching Diamond 5! Currently it's pretty hard to say what to change with the patch since so much has changed. I'll try to update the guides a bit in a pinned post in a few days.
I've gutted the composition of this deck almost completely because, while crop rotation/army is good at clearing things, you never gain/retain board, crop dies at end of turn and army dies to any form of aoe. So you are in an awkward position where vs agro you are constantly just trying to clear while they rebuild, vs control all your minions are tiny and pose no threat and you are relying to your weapon damage and plagues. Hematurge is good value but if you look at blood runes what are you really looking for, explosion and soulstealer? Explosion same problem we already have, board clear leaving you with nothing, soulstealer was goated but if you trying to soulstealer vs painlock on 8 you already dead.
So I made some changes and am running: Chillfallen baron(rather have consistent draw than hoping I have nuts with mining into acolyte or spending turn6 just to cycle leaving behind only a 2/4). Swarmguards instead of crop/army, personal preference, almost same corpse counts, makes that zilly rogue deck concede and buys you time into my next change: cactus rager+ HP+ threads as my omni clear. This comes out on 5mana which is cheaper than both grim+ crop or grim+ army, and you just transition to headless on 6 seamlessly. Cactus+ threads full board clears anything minus some deathrattles and is less prone to stompers and mess up your opponent's plans if they timing when to spell lock you. Also thrown back in the classic combo of maw and paw into corpse bride/giants for midgame threats that can straight up win if opponent has no answer and allows you to stand toe to toe in a ''let's see whos' is bigger contest'' vs wheel locks. Last but not least am running the 2mana spell that discovers a spell from your deck for after your transform with hero card for easy time getting some head and be on your merry way to value town vs control matchups.
Sounds awesome, can you share the deckcode?
Sorry but this is not how you build a deck. You are taking out cards with multiple synergies to add cards that only work in specific scenarios. What is Swarmguard gonna contest in any matchup, and Cactus Rager, really? You don't have consistent corpses for Corpse Bride, so it rarely comes down turn 5 for anything significant. And having Northern Navigation only for one specific card, that requires you to draw and play another card first, only works in the slowest matchups and then it is MAYBE useful... it's good to think out of the box but yeah this isn't gonna work out
@@theohearthstone swarmguard in there for zilly rogue and painlock and token hunters
I'll say that vs Zilliax Rogue it can be useful, but that is about 2-3% of the meta. Against aggro it's at best mediocre stalling, against anything else it is pretty awful. The card is made to be buffed and this deck doesn't do that.
@@theohearthstone yeh you are right it's mediocre and in there for the stall and to replace the corpse generation I took out, so if you nutted and go 1drop mining seemstress swarmguard corpse bride on 5 that's 10bodies giant come down for free
Keep up the good work Theo
ULDUARRRRRR!
So lacky😂.Good guide and games .👍
Zeddy would have made 6 videos out of this 48 mins one, this is not ok !
is this work now ? after patch
Posted an update in the description, but sadly not so good anymore.
Hello Theo! I am missing Helya, Primus, Necrotic Explosion, Reska, Zilliax and Horseman. Any suggestions for replacement?
Surprised you aren't missing the Hearthstone game too!
Go live now
anniesDinkDonk
comment
What if you cut all these meme plague cards and play actual good cards instead? Like literally anything else.
Plagues are crucial against warrior and wheel lock