Legends of Learning - Saving and Loading State Data

Sdílet
Vložit
  • čas přidán 13. 09. 2024

Komentáře • 6

  • @sotofpv
    @sotofpv Před měsícem +1

    Thank you so much for these videos, I'm just getting started with lol and this is extremely helpful, looking forward to more explanation videos on the rest of the API and SDK

  • @codewitharib
    @codewitharib Před měsícem +1

    Nice ❤ video

  • @random_precision_software
    @random_precision_software Před měsícem

    Hi, Im in the middle of converting my PC game to Xbox. I've got the mouse pointer moving with the Xbox controller sorted. BUT I've got a level selector which did use buttons on PC , but I can't get the raycast to work for the canvas, have you any ideas or do a quick tutorial? Thanks

    • @midniteoilsoftware
      @midniteoilsoftware  Před měsícem

      Make sure your canvas has a GraphicRaycaster component attached to it. You could also try manually handling this by adding an IPointerClickHandler interface to the components. Another idea is to attach an Image component to the objects to make them a valid target for raycasting within the canvas hierarchy.