I was so impressed how the background was unique and constantly changing. Unlike other games where the background was simple and kept repeating. Also, the background was constantly being loaded from disk while playing, which showcased the amazing multitasking abilities of the Amiga.
The best shoot 'em up ever for the best computer ever. I don't understand how the game can be forgotten and overlooked by so many. - I guess none of them had an Amiga.
@@luxdico Well, most of the games you mentioned are nowhere near the technical and stylistic level of SWIV. Xenon 2 is the only game that is somewhat on par. However, the game has technical problems with the sound on the AMIGA.
Yeah. We had more impressive shoot 'em ups on more impressive systems like the SNES. This version of the game honestly looks pretty bad compared to the one on the SNES which plays much faster and smoother. Though good, I wouldn't place it in the top 10 of best SNES shooters either. You need to expose yourself to better systems and games, dude.
@@Chuck_vs._The_Comment_Section The SNES is a superior piece of hardware for running games and its' version of SWIV is a perfect example. How is it you aren't aware of this fact. It honestly isn't even close. Having never played the Amiga back in the day I was interested in learning more about it, yet all I find are videos like this, apparently showing some "advanced" game on it looking, sounding, and playing far more primitive than even the mid-tier SNES games like Super SWIV. Or as I knew it as, Firepower 2000. Enlighten me. What am I missing? I honestly would like to learn more about it but so far I'm unimpressed.
I haven't actually seen this game in over 30 years, and yet I still remember everything in it since I first played it at only 3-4 years old. That's how memorable this game was.
Played Silkworm for the ZX Spectrum, Swiv for the Amiga and Mega Swiv for the Mega Drive back in the day. All good games but only this last one had a decent variety of power-ups and wider playing area.
Once I did a longplay for the ST as for the time there wasn't any on youtube. Oh boy, used cheats as I couldn't stay alive there. There was some serious frame skipping and bullets got me as they skip whole blocks.
difficulty level in this game was very good, not too easy, not too difficult. generally shooting games with energy and millions of flying bullets on the screen which you couldn't really avoid it was always crap for me, "few lives system" and every object to avoid ( apart of shield time) was better ( like SWIV or other silk warm , original 1942, commando ect.). What do you think?
Why games like this don't come on the market these days? Yes, I know, the shoot 'em up genre is a niche. But the ones that do come out are significantly worse than this 30 year old game. - That can't be!
@@IceTeaEdwin This will not make pixels crispier. You have no idea about graphics and video compression. Making pixel density 25 times higher doesn't make any sense. 4x is OK, not 25.
I know, right. I don't understand these people gushing about the Amiga when THIS is the best it could do? The SNES version is so much more impressive it could almost be considered a different game, and though good, it wouldn't even make a top 10 list of the systems' best shooters. I like the game, especially in two player co-op. In the States we knew it as Firepower 2000.
Um, does the Amiga version have no music while you're playing? This version of the game really sucks compared to the SNES version I grew up on. Living in the states, I'm not that familiar with the Amiga but if this is the best it can do, I'm not impressed. Do you not get different types of weapons and bombs in this version either? Can the jeep even lock its' aim in different directions and jump?
To be fair the entire game is on single 512kb disk. They did a good job considering that limitation You should check out Battle Squadron on the Amiga, smooth frame rate, 32-color graphics (as opposed to 16 here), in game music, and it actually scrolls in more than one direction. Still not on par with the better shmups on the consoles, but it leaves this game in the dust.
I'd also recommend you look at this surprisingly decent late-period fighting get called Shadow Fighter. It's got a whole lot of stuff going on. Made by a bunch of italians.
You also shouldn't compare systems that were 5 years separated... between Summer 1985 (Amiga Release) and Winter 1990 (SNES release) the leaps between hardware generations were huge, and the SNES was optimized for gaming from the beginning.
@@davidaitken8503 I'm not sure if the "Trollbot" was directed at me... I was just highlighting that there was a huge technological progress between the plain vanilla Amiga and the SNES, but hey, that's the Internet...
This has to be the dreariest, drabbest colour scheme ever used in a game. Just depressing. That, and the 25 frames per second screen refresh, makes this a very disappointing Amiga shooter. Here's what it should have looked like: czcams.com/video/oRAmj6-prq0/video.html
That version has issues too. The best version of the game that I'm aware of is on the SNES. It was greatly enhanced and improved upon the Amiga and Megadrive versions.
This sounds and looks the same as Silkworm on the Amiga, but then from top view, and not side view. I played Silkworm a LOT with my father when i was a teenager, but i have never this game. BTW you also did a longplay video of that game. czcams.com/video/Syk0yecayBo/video.html
I still find, after all these years, the soundscape and graphic style impressive, immersive, imaginative and fantasy inspiring.
I was so impressed how the background was unique and constantly changing. Unlike other games where the background was simple and kept repeating. Also, the background was constantly being loaded from disk while playing, which showcased the amazing multitasking abilities of the Amiga.
Probably the best gameplay for this game out there.
The best shoot 'em up ever for the best computer ever. I don't understand how the game can be forgotten and overlooked by so many. - I guess none of them had an Amiga.
Amiga was so cool back in the dayz. Hybris, Sidewinder, Battle Squadron, X-Out, Xenon2 ... so many fantastic shoot'em ups. Generations ahead.
@@luxdico Well, most of the games you mentioned are nowhere near the technical and stylistic level of SWIV.
Xenon 2 is the only game that is somewhat on par. However, the game has technical problems with the sound on the AMIGA.
Yeah. We had more impressive shoot 'em ups on more impressive systems like the SNES. This version of the game honestly looks pretty bad compared to the one on the SNES which plays much faster and smoother. Though good, I wouldn't place it in the top 10 of best SNES shooters either. You need to expose yourself to better systems and games, dude.
@@davidaitken8503 What did you say? The SNES is supposed to be a superior system? :D YMMD!!!
@@Chuck_vs._The_Comment_Section The SNES is a superior piece of hardware for running games and its' version of SWIV is a perfect example. How is it you aren't aware of this fact. It honestly isn't even close. Having never played the Amiga back in the day I was interested in learning more about it, yet all I find are videos like this, apparently showing some "advanced" game on it looking, sounding, and playing far more primitive than even the mid-tier SNES games like Super SWIV. Or as I knew it as, Firepower 2000.
Enlighten me. What am I missing? I honestly would like to learn more about it but so far I'm unimpressed.
Absolute classic Amiga shoot em up. Loved this back in the day.
This game was so so so so so good in its day.
One of the most amazing shooters ever. Brings back so many childhood memories! It gave me chills when the soundtrack starts at 0:22 ❤
The ending is depressing: "Thanks for saving the world, we don't need you anymore btw, you are fired" lol
Wow. Finally I found the game I was playing as my first computer game ever.
You and me both! I used to watch my dad play and put dog biscuits into the floppy disk drive 🙈
I haven't actually seen this game in over 30 years, and yet I still remember everything in it since I first played it at only 3-4 years old. That's how memorable this game was.
Great play! I never even got to the 2. boss back then. This one and Hybris 1 and 2 were some of my favorite games.
Loved playing this game in the 90s
SilkWorm In Vertical
I always thought that's what it stood for!
Nice ending animation. Beats the EotB intros! Would have been sweet to have the Jeep along for the ride too..!
That bad boy has turned thirty last month (was released in april 1991)
Oh, the sound in this game... It hasn't outdated at all, could be still used in modern game. Or it's just memories, but it seems so great to me.
This loaded as you played it I seem to remember? Great game 👌🏼👍🏻
god damn that intro takes me back 10 years old
I remember this as Firepower 2000 on the SNES, didn't realize it was a remake of an Amiga game.
Cracking game indeed.
Extremely addictive game.
Played Silkworm for the ZX Spectrum, Swiv for the Amiga and Mega Swiv for the Mega Drive back in the day. All good games but only this last one had a decent variety of power-ups and wider playing area.
Such a mayhem. They had to be proud over this game, making such a gem.. wow! I'm more impressed today seeing this.
Once I did a longplay for the ST as for the time there wasn't any on youtube.
Oh boy, used cheats as I couldn't stay alive there.
There was some serious frame skipping and bullets got me as they skip whole blocks.
Clearly ine of the best soundtracks on Amiga (next to SOtB) incredible
Successor to SilK Worm
how awesome it was
Great job ! Keep it up. Subbed, liked.
Fantastic game awesome graphics. Shanks for sharing .big like 👍😀
Good playing! I scored a bit higher in my own recording though, but lost some lifes 😉 Wonder if you will have to silence the ending music too soon...
incroyable moment nostalgique ^* merci et perfect Game ^* bravo
difficulty level in this game was very good, not too easy, not too difficult. generally shooting games with energy and millions of flying bullets on the screen which you couldn't really avoid it was always crap for me, "few lives system" and every object to avoid ( apart of shield time) was better ( like SWIV or other silk warm , original 1942, commando ect.). What do you think?
brilliant game
Like the music of SWIV? Like music of Medievil too, huh?
Well, same Andrew Barnabas wrote these scores ^_-
4 mins of pure creepy music
How do you start with dual shot? I recall starting with single, and reverting to single whenever I died.
No idea - this is how the game is. I used the retail disks as well.
NCC-1701 = unlimited lives
Did you know if you shoot the power up boxes enough times it shows a star? Makes you shoot out at all angles in a star shape, it sucked though.
Why games like this don't come on the market these days? Yes, I know, the shoot 'em up genre is a niche. But the ones that do come out are significantly worse than this 30 year old game. - That can't be!
Most of the shooters that come out now are a bunch of boring, cookie-cutter, bullet hell style shooters.
You could market such a game very well nowadays. As diverting retro shooter co-op fun.
Level Master !!!!!
Nostalgy!!
Anyone else here from today's Eurogamer article?
I don't understand why this is 4k video when Amiga and this game doesn't support such resolutions. :/
Because the video is upscaled
@@AL82RetrogamingLongplays Why? What's the point of upscaling pixels?
@@obvioustruth crisp pixels are better than blurry pixels.
@@IceTeaEdwin This will not make pixels crispier. You have no idea about graphics and video compression. Making pixel density 25 times higher doesn't make any sense. 4x is OK, not 25.
lol. a 4K video from a 320x256 pixel source. ;-)
If CSI can do this, why not an Amiga ;)
C64 version has much smoother scrolling.
The SNES version is easily the best version of the game. Really smooth and fast with much more impressive firepower.
Silkworm 4 not swiv
Recently found out that SWIV means (S)ilk (W)orm 4 (IV) I had always called it swiv like swim but with a v. Also told it means Silk worm inverted.
ncc1701
Superninendo version was better.
I know, right. I don't understand these people gushing about the Amiga when THIS is the best it could do? The SNES version is so much more impressive it could almost be considered a different game, and though good, it wouldn't even make a top 10 list of the systems' best shooters. I like the game, especially in two player co-op. In the States we knew it as Firepower 2000.
Um, does the Amiga version have no music while you're playing? This version of the game really sucks compared to the SNES version I grew up on. Living in the states, I'm not that familiar with the Amiga but if this is the best it can do, I'm not impressed. Do you not get different types of weapons and bombs in this version either? Can the jeep even lock its' aim in different directions and jump?
To be fair the entire game is on single 512kb disk. They did a good job considering that limitation
You should check out Battle Squadron on the Amiga, smooth frame rate, 32-color graphics (as opposed to 16 here), in game music, and it actually scrolls in more than one direction. Still not on par with the better shmups on the consoles, but it leaves this game in the dust.
I'd also recommend you look at this surprisingly decent late-period fighting get called Shadow Fighter. It's got a whole lot of stuff going on. Made by a bunch of italians.
You also shouldn't compare systems that were 5 years separated... between Summer 1985 (Amiga Release) and Winter 1990 (SNES release) the leaps between hardware generations were huge, and the SNES was optimized for gaming from the beginning.
@@karl-heinznapp2874 Talk to all of the delusional fanboys claiming the Amiga was superior, TROLLBOT.
@@davidaitken8503 I'm not sure if the "Trollbot" was directed at me... I was just highlighting that there was a huge technological progress between the plain vanilla Amiga and the SNES, but hey, that's the Internet...
This has to be the dreariest, drabbest colour scheme ever used in a game. Just depressing. That, and the 25 frames per second screen refresh, makes this a very disappointing Amiga shooter. Here's what it should have looked like: czcams.com/video/oRAmj6-prq0/video.html
Sega Genesis/Mega Drive is better
That version has issues too. The best version of the game that I'm aware of is on the SNES. It was greatly enhanced and improved upon the Amiga and Megadrive versions.
This sounds and looks the same as Silkworm on the Amiga, but then from top view, and not side view.
I played Silkworm a LOT with my father when i was a teenager, but i have never this game.
BTW you also did a longplay video of that game.
czcams.com/video/Syk0yecayBo/video.html