STALKER Lore: Sin Faction Report
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- čas přidán 6. 09. 2024
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As threatening and intimidating Monolith brainwashed soldiers can be, Sin Stalkers are fully the creepiest boogymen of the Zone, shame that they were cut from the vanilla
You are right they deserve to getting added to vanilla
There's so much stuff that was cut from SoC. It's a real shame.
In stalker anomaly, a fanmade game you can play as them if you conple the mortal sin storyline.
@@nikolametal2001 i really dont know bout how did you find my nationality
@@nikolametal2001 oh...
I have a suspiction that Sin is gonna make an appearance in Stalker 2, or something similar to their concept.
The Leon-looking man they showed in the trailers seems to have a cultist-like reverence for the Zone and I think they're setting him up as the villain
And also because Monolith is pretty much gone, while Zone probably still could use another villain faction.
if russia doesnt destroy mu coutnry
I don't know
According to the sin faction lore,they were people who were subjected to the zone experiments and all they wanna do is recover their past and understand it
And also,due to these experiments,SIN members are taller and full of scars,that leon looking dude has a baby clean face and he seens kinda short ,unless skiff is 200cm(6'7ft) tall
Wasnt monolith in the trailer? During the gauss rifle scene
@@SureshotBowmen Yeah there were, but honestly something like Final Day or Sin might make more sense. The Monolith is literally destroyed, the C-Con is destroyed, so even if they are formally called Monolith, still defending secret labs, etc, they should no longer really be brainwashed.
@@barkasz6066 there were some still brainwashed in call of pripyat but they were losing their connection to c-con so I've often wondered if its the end of monolith too. I would like some new factions as well but honestly, seeing monolith go would be kinda sad
I imagine the sin residing in the deepest abandoned parts of the zone where even the Monolith goons haven't reached so far.
I think monolith would know because they are allies I believe.
@@Johncool2 That's reportedly not supposed to be canon. Monolith hates EVERYONE who wants to reach the center of the Zone for one reason or another, even a group of edgelords who want to expand the Zone to encompass the whole world.
@@Techhunter_Talon I thought they were best buddies
@@Johncool2 Only in STALKER Anomaly, a non-canon and fanmade game.
In fact, that 'edgelord' comment only extends to Anomaly's depiction of Sin.
@@Techhunter_Talonthis is the reason why people should play OG games if they want to know the lore
It would be cool if they showed up in S.T.A.L.K.E.R. 2 as a sort of late game night enemy, or maybe have them as a background urban legend thing where you see signs of them but never (Or very rarely) interact with them, hell if they are an enemy in a single X-Lab that'd already make me scream in joy
really want sin and last day to be in stalker 2
Just made a similar comment lol. It’d be really dope
scream in joy😭😭 bro whats wrong with u
@@TONYKAZAKHNO1 it is lamentable that mass agricultural development is (omitted: not) speeded by fuller use of your marvelous mechanisms. Would it not be easily possible to employ some of them in quick laboratory experiments to indicate the influence of various types of fertilizers on plant growth? You are right. Countless uses (omitted: of Bose instruments) will be made by future gener- (omitted: ations. The scientist) seldom knows contemporaneous (omitted: reward; it is enough to possess) the joy of creative (omitted: service).
@@Manfred_Danfred bro turned into Dr. Yappenheimer
UNISG would be fascinating. I know there's not a lot of canon material about them but I find playing as them in Anomaly really fun, like a Merc hard-mode due to the fact that Mercs are friendly but otherwise I must avoid all human contact in the zone. I like the secretive nature of their work and potential political implications for a western-influenced science faction. Shame they're not allied with CS, as a faction thats only friendly with Merc and Clear Sky would be very fun to play in Anomaly as well.
I like the concept of Sin from Legend Returns mod. Horrifying stalkers, at war with all faction (including Monolith), but mutants are neutral to them. Also they utilize power of artifacts and anomalies to - for example - enhance their weapons, such as pistol changed by chemical anomaly or Gauss powered by Gravi-batteries instead of Flash ones. And they're cannibals.
SIN is like my favorite faction especially in iterations where they are mutated stalkers and generally neutral but zone cultists are cool too, maybe the best version of them would be both. also going over cut mutants would be awesome :)
I like how one of the addons for Anomaly kinda expands on SIN lore.
The Artifact Perks addon gives Chain artifact a special interaction if you are a member of SIN- you get psychic resistance if you wear it, along side defensive bonuses
I think the version of sin where they are mutants/experiments are the coolest, since they *actually make sense* and you can understand their anger and frustration at the world.
I'm glad you're covering cut content. Many people on stalker reddit don't view it as canon and are under the impression that factions like Sin, UNISG, SSS, Strangers are mod/community made when in reality it was supposed to be part of the games as far back as SoC, some even are implied to be in the games we just don't directly interact with them as their agendas don't cross our paths as the protagonist. I'm extremely happy Anomaly decided to include most of the cut content and made STALKER what devs originally invisioned it to be if it wasn't for low resources and bad management.
I really like the Lost Alpha version of Sin. With once-human mutants like snorks, burers, and controllers roaming the Zone, it makes sense that some test subjects kept most of their humanity and that they would want to expose the horrors they witnessed. I could imagine Sin hanging out in areas of high radiation or psy emmissions that normal stalkers wouldn't venture to due to a resistance they developed from the experiments performed on them.
Me too! Although I knew Sin from Anomaly, I feel that Lost Alpha’s Sin is way cooler as the Monolith already provided the brainwashed zealots atmosphere to the Zone. The Sin in Lost Alpha really hits the sorrow and tragical aspect of the game. The Anomaly Sin is cool in it’s own way but lacks the depth and that unique Slavic sadness of being a major faction around Zone.
you know having faction of broken stalkers makes sense
I like Lost Alpha's version of Sin much more than Anomaly's version. I find it more interesting to have a faction full of hateful stalkers who roam the Zone at night searching for scientific documents so that they could show the world what went on in Chernobyl. Rather than having another faction that is basically Monolith, believing that the Zone is a divine gift and wanting to use it to kill anything they meet.
Yeah, especially because anomaly's whole thing is being able to play as every faction. Why would I ever play SIN instead of monolith when they have the same enemies, very similar starting gear and even start in most of the same areas. Only reason I'd go SIN over monolith would be for that spicy chimera hunter, that gun is fun as hell.
I think a marriage of both ideas of Sin would be cool. Have them be a mysterious, creepy group of strange, inhuman stalkers who nobody understands and are only really rumored.
Lost Alpha Sin are sadly complete fan fic, I wish you'd picked the Oblivion Lost Remake Sin to cover since they are straight out of the old design documents, and are in my opinion more interesting.
Yes more canon than anomaly too.
Sorry to bug ya, but I had never head of this mod before you mentioned it.
Wanted to ask how good it is, never played many mods, just misery and anomaly.
@@reddeath707 oblivion lost remake is pretty good but it's like beta version of the original game has many cut content in it pretty good but not much in graphics.
@@slayerofcrusadersandsmallh6404 Oh that's not a concern as far as I go, I'll play any game that's good, graphics be damned.
Is it similar in nature to Lost Alpha or the other SoC revamps? There's so many to pick from, not sure which is the best option.
@@reddeath707 totally different because they are based on different build of the game.
you should do an UNSIG faction report, always felt they were pretty interesting.
Working on it currently
Hope we see a bit of these guys somehow in Stalker 2. Resentful test subjects who are misunderstood but also not to be trifled or just straight up creepy pasta stalkers
I could see sin being friendly with freedom since they also have a facination with the zone not as much as worshiping it but admiring it's potential but still they both could ally against those who seek to eradicate the zone
my guess in shadow of chernobyl in the agroprom underground those bandits where supposed to be sin but since they where cut out they put bandits
There's an Anomaly mod that reworks their models and replaces their (IMO) ugly colors with Vintage Camo (old European autumn camo iirc). Literally and metaphorically makes them the Ghosts of the Red Forest, they blend in so good.
Yeah they have some of the most badass models in these replacements.
more tails to listen to around the light of a campfire
I'll say that, when in my warfare playthrough of Anomaly, I was happy to see Sinners as oppose to Monolithians simply because there equipment was typically sh-t and they where few in numbers. Once, when attacking Rostok, A Sin "Squad" reinforced the Monolith. One. Singular. Sinner. I haven't played Lost Alpha or Oblivion Lost yet but I wonder if they'll be just as "threatening" as they where in Anomaly.
Don't know about vanilla anomaly, but in GAMMA they're dangerous as hell. They only spawn north of Army Warehouses, they usually have decent gear and they all have artifacts that give them stupid amounts of ballistic resistance. You have to magdump just to kill one of them, which sucks because they always come in squads of 3.
I feel like SIN should have a splinter faction from the other, the more neutral ones being hunted down either by Mercenaries, the military, or Duty, and the extreme ones being the bloodthirsty of the bunch, maybe a civil war or schism happened in their group which caused them to fracture and thus two versions of SIN exist, maybe several of them deserted their own and made a separate faction radically different from the other despite having almost the same uniform, point of origin and weaponry.
Don't mind the idea of that.
Would love to see you cover more of these cut content
My personal favorite is the stranger faction
Dude you deserve so many more viewers and subscribers. Your videos are so awesome.
Thanks man, I appriciate it
Found your channel literally last night you do good work man love the passion for stalker
My favorite playthrough so far
I hope SIN is in Stalker 2, and i hope they go with a more nuanced approach:
Something like, SIN is essentially just a hyper-secretive version of Loners, and exclusively made up of S.T.A.L.K.E.R.S. who were experimented on by the The Group, or were once Brainwashed Monolithians who somehow escaped their influence. They stay in the Zone because they feel so disconnected from their fellow man and so destroyed/consumed by the Zone that the only thought worse than living out the rest of their days within it, would be trying to reacclimate to the regular, normal, outside world and it's day-to-day routines. They aren't evil, they aren't boogeymen, they're not cannibals, nor are they a Satanic Cult; They're simply men who have lost absolutely everything of themselves to the Zone, to the Group, and to the C-Consciousness, and now who are very deliberately utilizing their " _infamous boogey-man status_ " to just get everyone else in the zone to leave them alone. While in reality they spend their time and effort just trying to find some semblance of a 'normal, happy life' within the zone.
Y'know what i mean, like does that sound like a cool idea to anyone else? Or am i just dreamin' here?
Like, they're just a group of, frankly _incredibly traumatized_ guys, who are all just trying to stay to themselves and help each other out. To keep all that remains of them Alive, and then get them Surviving, and the last step, living, hopefully peacefully. All the while just trying trying to help as many of their fallen brethren to get back up and keep pushing through. They only except new members if it's clear they have some deep seeded trauma from being in the zone too long, and they take in these new members and teach them how to be able to look at themselves in the mirror again without hating what they see. Y'know what i mean?
TL:DR; - SIN Is just a Mental and Emotional support group for people who have been so utterly _OBLITERATED_ by The Zone, The Group, & the C-Consciousness, who use their outward persona of "Evil Cannibal Psychos that live in Satanic Torture Dungeons is all just a _FRONT_ put up by SIN.
When I was in the Zone, I once heard a ..strange story. It is about a stalker who went into the Great Swamps to see if the legends about Sin were true. Just as he went there, he never came back. The strange part of the story is, a day after his disappearance, that same stalker was found dead by a Duty patrol squad in close proximity of Jupiter, with cut wounds and burned marks all over his body. No idea how he died, or how he traveled such a great distance in less than a day, but the lesson is clear - stay away from that group.
5:10 **Exo-Coat**
Mother of God where did you get that picture I NEED IT
I've been farming everything south of the barrier. Only just turned off the miracle machine and i've hit legend rank. I've heard a few PDA messages talking about dark stalkers and I've even looted a stash that had a sinner trenchcoat in it. I still haven't seen this faction. Maybe if I touch grass in the red forest I'll see them?
As creepy as they are, they still will die to bullets. That may be the only assurance Stalkers need
Apparently, the Old World addon for STALKER Anomaly gives these guys anomalous guns that were touched and damaged by the Zone but granted the ability to never misfire or jam despite how damaged they look on the outside. These guns are always low tier pistols, shotguns, and ARs. They're not great outside of just having them for the pure novelty considering they can't be upgraded at all.
I'm stoked to play in the sin faction in Anomaly, you just need to do a quest I don't know how to start lol
you have to complete the Living Legend questline, then you get a call from your faction leader (or sidorovich) and then the questline starts, but you can also just type sin in the faction choosing menu and it will appear
You have to complete 2 questlines to unlock them, first finish Living Legend (you will unlock the Living Legend achievment) then come back to faction leader / sidorovitch and ask him for work [sometime several times] and he will ask you to take care of a recruiter in Rookie Village, accepting will start the Mortal Sin storyline, once completed, you earn the achievment Absolver and can play as Sin + start Operation Afterglow
Hmmmh, Sin could also be like an occoult Orthodox sect operating within the zone, that would explain why some of it' founders were imprisoned by the Soviet Government (their religious affiliation), I would love to see them get a theme like this in a mod or a new game, where they might even try converting and recruiting people to their cause. Their name could come from seeing the world as engulfed by sins from which the Zone could cleanse it as a tool of the divine. However, they should probably be oft-hostile neutral to Monolith, since as a Radical Orthodox sect, Monolith would be heretics and heathens defying God. I say neutral because they might also see Monolith as simply misguided who are actually worshipping God, just call Him "Wish Granter" instead of Deus and since they revene this agent of the Devine that is the Zone, their interests might sometime be seen as alligned. This would make Sin kind of an unpredictable and more interesting faction in my opinion.
In the anomaly version I think they’re also a kind of mutant with mutations that give them greater durability. I think I read it in a desc. for one of their armors idk.
They live up to the rumored dark stalkers in gamma.
Sin in GAMMA is terrifying. they strong AF with anomaly powers
Can u play op2 and cover some lore of that mod ? Its biggest mod ever with tone of cut content
so you’re telling me those creepy guys in dark trench coats in a cave i killed on sight would’ve actually wanted to trade with me??
Would love to see UNSIG
Absolutely love your soothing voice ! fits perfect to roaming the empty streets of Limansk ^^ keep going !
Well since Halloween is coming. I'm getting sin patches
Great - a Stalker again... And our favorite Zone.
I finally got in to the Discord
Going off of the anomaly campaign sin is actually in my top 5 favorite factions.
I want sin to use anomalies as attacks with their hands, and it sends your squad running in terror.
Lost Alpha Sin is so much more interesting
I’ve fought them only once in stalker anomaly and it was during huge firefight with monolith
Sin is just monolith but bandit version. I find them to be like a slightly cooler monolith, plus in in anomaly at least they are chad enough to base up in the red forest of all the available hellholes
i rember when i first met them in anomaly, when i was running to hide from monolith in red forest, and take cover in old mine , i was shooting back the moolith when i heard creepy voices behind me an saw them, I almost shitted myself xD
Sin is basically the quiet kids from school.
Great video, love me some lore.
I like how the lost alpha sin are basically the ghouls from fallout
Anomaly SIN would be a good successor / addition to Monolith.
While Monolith is/was defensive in protecting the center of the Zone, SIN is aggressive wanting the planet to become the Zone.
It’d also make sense if SIN managed to ally/recruit Monolith, being a religious cult, taking the place of C-Consciousness & preaching to the lost surviving Monolith who were waiting for C-Consciousness “Monolith” to return to them, & instead getting an alternative, perhaps seeing SIN members as prophets.
Awesome content
I would be interested in some cut mutant content. It makes for an interesting window into game play variations the designers had in mind.
I enjoyed this, I guess that shacky did too if he watched it.
HECK yeah I have waited for this I love sin and cant wait to get out of that piss jug after idk 2 months or maybe 1 month
was that a exo on the trench coat xD nice !
Would love to see a faction report about the UNISG
id think it would be cool if you eventually could cover modded factions, if youre cool with that. love the vids and keep up the great work!
really good video
Seeing UNISG would be awesome, since I don’t really see any other vids about them
more stalker lore please :)
UNISG next please?
Great set of videos! They have been really helpful for this noob 🙂 By the way, how do you find the Improved Nomad suit that you are using? Thanks!
WOOOOOOOOOT MORE LORE
Sin are my friends
Crap, late again
Nice analysis of Sin, always wondered others opinions on them as they tend to be mysterious (since they are cut content)
Cut mutants would be fun.
Just realized that stalker anomaly have new 2 faction, sin and unisg and i never heard about those two, thank you for the video, wonder what unisg is about
They’re like ecologists but from the un and violent as all hell
Un scientists pulling up to see what the fuck is all about the zone
Wish these guys made it into the final games
Must cleanse the zone of sinners
Anomaly is the best😆
Plis do unisg
Algo esta claro, si bien no llegaron a estar en stalker, claramente los stalkers hablan sobre una leyenda urbana sobre estos, la mas clara referencia es sobre el chiste que pueden hacer algunos stalkers hablando sobre un dark stalker
I have always thought Monolith is like the Russian army
And Sin is like the DPR and LPR ... lmao
ngl, the anomaly version of sin is a very boring monolith reskin. the concept of ex test subjects from X-labs trying to prove to the world the unethical experiments done on them is pretty interesting compared to the generic "savage religious death cult wants to see the world burn" idea that we've seen countless times in fiction.
The Lost Alpha version makes no sense. Why not just wear a gas mask like many others?
UNISG.
👍👍👍🏃🏾💨💣💥
First
Good job fren
do unisg
Man I remember playing Stalker Anomaly and my first encounter with sin, I saw a lone stalker roaming the bloodsucker village in the army warehouse area and when I went up closer to investigate who this person was only for him to turn around a corner of a house and well he just disappeared when I got around that corner, by the looks of him from behind he looked like a bandit… but something was just off an the character. Why was he alone and if he was a bandit then what’s he doing in the blood sucker village by himself and the vibe of this character made me feel as if I was in a dangerous area like the radar, an emersion then came up I quickly ran into a house and out of nowhere the same character suddenly appeared behind me a second later firing at me, I quickly then ran into a different room and fired back killing him when he went after me. When inspecting the body I he was everything you said that described a sin member and when I saw the sin symbol that emblem just stuck with me.