The Complete SPECIAL UNIT Tier List for Eu4

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  • čas přidán 29. 04. 2024
  • Today we are doing Unique Units in Eu4. There are a lot of them these days, but thankfully its not gotten completely out of hand. Honestly they are all better then nothing (excluding Marines) so should be used, non are inherently bad, just relatively.
    My personal Discord Link:
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    Catch me on Twitch where I play Eu4 MP:
    / lemoncake101
    If you enjoyed, a like and a sub would be very much appreciated.
    See you next Video!
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Komentáře • 281

  • @LemonCake101
    @LemonCake101  Před měsícem +7

    Do you disagree with me? Complain here: discord.gg/pb5b33YTpB

    • @Dumdragoon
      @Dumdragoon Před měsícem +2

      i will complain in your dms

    • @thegodv_
      @thegodv_ Před měsícem

      waiting for the complete culture tier list

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@Dumdragoon understandable

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@thegodv_ czcams.com/video/qtBsmb4nZkQ/video.html

    • @iseeyou5061
      @iseeyou5061 Před měsícem

      Hmm. I don't play EU4 regularly even if i want to play so don't think i would joined. The youtube it's perfectly servicable, for now.

  • @Tudsamfa
    @Tudsamfa Před měsícem +160

    *Complete* Special Unit tier list, you say?
    Say, where are the Special naval units then?

    • @LemonCake101
      @LemonCake101  Před měsícem +126

      Boats aren't real, just lose enough troops where you can them as a bridge

    • @B00bik
      @B00bik Před měsícem +33

      ​@@LemonCake101voc ships teleporting entire dutch army around the world because spice has to flow.

    • @LemonCake101
      @LemonCake101  Před měsícem +21

      @@B00bik I prefer to march to Indonesia personally. Why sail around Africa if you can walk?

    • @B00bik
      @B00bik Před měsícem +14

      @@LemonCake101 you are right, its not about destination, its about the journey!

  • @afridge8608
    @afridge8608 Před měsícem +98

    I think that marines are heavily underrated because people dont understand how brutal the attrition to sea modifier is. Losing 60k in a battle is very easy to understand and will probably make you look at your manpower right away. "One more of these and im done". Guess what also costs 60k mapower. transferring 100k from london to new york and back. If youre playing any european and want to do shenanigans in the indian ocean marines are pretty much a necessity

    • @afridge8608
      @afridge8608 Před měsícem +17

      Oh also portugal doesnt have 100% marines like engerland but they do have 75% (10 from gov reform and 15 from naval doctrine) same as spain (25 from doctrine) and portugal also has ordenacas decision which gives 2 years of manpower and sailors every 5 years so its kinda like extra 40% manpower and marine recovery rate (its better because it stacks multiplicatively with other recovery buffs). Yes it triggers only for provinces close to the capital but the rest are trade companies with giga autonomy anyways plus you get a good monument in lisbon to help. And of course the shock damage is bad but what they offer me is access to the entire world and i can just choose to invade someone with weaker tech

    • @LemonCake101
      @LemonCake101  Před měsícem +31

      That is pretty true in fairness, but usually you don't want to do those shenanigans in most campaigns. I do agree that the no attrition at sea buff can be underrated, its just rarely useful.

    • @jarjab2games
      @jarjab2games Před měsícem +12

      They're OP for pirate nations who basically have infinite sailors from raiding as well.

    • @AM-we1es
      @AM-we1es Před měsícem +12

      Also, even if sailors are less plentiful than manpower, Marines don't make you use sailors instead of manpower. They make you use *both*, since you can sprinkle marines into a stack of regular infantry

    • @rasplay5761
      @rasplay5761 Před měsícem

      marines are overated

  • @szathmarilambert4943
    @szathmarilambert4943 Před měsícem +86

    For reference, the qizilbash cavalry can get -10% fire damage revieved, 5% discipline and +0.25 fire if you do the decision "breed horses" ( if i recal correctly the name ). With the event you can get also 10% movement speed, but if i recall correctly that's for the whole army.
    They are an easy S for me

    • @LemonCake101
      @LemonCake101  Před měsícem +60

      Wait really? I missed that when I was messing around with Persia.... ofc King of Kings couldn't have something reasonably balanced

    • @dakapo8985
      @dakapo8985 Před měsícem +1

      qizilbash sausage your butcheecks is warm

    • @calgreshbloodhoof3798
      @calgreshbloodhoof3798 Před měsícem +15

      @szathmarilambert4943 If you meet the necessary conditions, the qizilbash receive a +0.35 fire damage bonus. In addition, if you start the game with Akkoyunlu or Kara Koyunlu, +0.25 Cavalry Shock comes from the mission tree.

    • @calgreshbloodhoof3798
      @calgreshbloodhoof3798 Před měsícem +8

      +5% discipline does not come from the "New War Steed" event. 5% discipline comes from the "Regimental Discipline" estate privilege. At 100% Influence, the entire army receives a 5% discipline bonus. Moreover, if you can increase the influence above 100%, you can get more bonuses. I was able to obtain 10.5% permanent discipline from this privilege.

    • @Xhristan
      @Xhristan Před měsícem +4

      the actual bonuses the qizilbash units get in total is -25% Land maintenance, +15% movement speed(affects whole nation), -10% fire damage recieved, +0.35 cavalry fire, +50% Cavalry to infantry ratio 15% Cavalry cost (affects whole nation) and to top it off it has a privilege that gives 10% shock damage(its the one that gives nation wide discipline up 5% based on influence)

  • @Tziplays
    @Tziplays Před měsícem +97

    The algorithm is going crazy its always recommending me your vids. Not complaining tho :D

  • @PH_777
    @PH_777 Před měsícem +31

    The Cawa is S tier.
    Cawa cost 2 Mil points ... but they also spawn as 500, which means you do in fact have near limitless "manpower" with them, you can pay 80 mil points to make a 20K army spawning out of nowhere.
    By abusing this, you can't even lose as Ethiopia, you can keep fighting endlessly early game, beating the mameluks and ottomans by 1480 is easy, and Aksum is an okay tag to world conquest with thanks to the 15% war score cost and other modifiers, fighting endlessly also comboes well with some of the jewish aspects if you go for that faith.

    • @LemonCake101
      @LemonCake101  Před měsícem +16

      The endless manpower part is strong, but I assume you build to force limit and stay there, otherwise... well half of these give you actual endless manpower if you abuse an exploit.

    • @laurinseidelmann6652
      @laurinseidelmann6652 Před měsícem +2

      @@LemonCake101 What exploit did I miss this time? Otherwise Cawa does need to be S, you get more Cawa than you get force limit and for VH I find myself converting to Amhara way too often, outside of manpower exploits I cant see it.

    • @LemonCake101
      @LemonCake101  Před měsícem +2

      @@laurinseidelmann6652 I don't want to talk about it since talking about exploits inevitably leads to more people using them

    • @BlueGamingRage
      @BlueGamingRage Před měsícem +1

      Consolidation and/or the disbanding manpower from professionalism are all I can think of. Not really exploits, and there's nothing wrong with exploits

  • @BobbiusRossius
    @BobbiusRossius Před měsícem +18

    British marines have one other funny use, harrasing people in multiplayer, one thing i love doing is sending marine stacks onto peoples coasts, forcing them to move stacks is hilarious
    also streltsy don't spawn with the government button now, that gives 10% ica now

    • @larochejaquelein3680
      @larochejaquelein3680 Před měsícem +1

      Yeah but naval trolling will get you banned in almost every mp server

    • @BobbiusRossius
      @BobbiusRossius Před měsícem +2

      @@larochejaquelein3680 true, depends on what ruleset you play under
      it is funny though (for the one who is doing the trolling)

    • @LemonCake101
      @LemonCake101  Před měsícem +5

      A concerningly fun strategy when you are the one doing it, and a very annoying one when on the receiving end.

  • @patsy02
    @patsy02 Před měsícem +11

    Marinemaxxing as Norway/Norwegian Scandinavia is very efficient. You get marines through naval doctrine without wasting an idea slot, plus Leidang privilege, plus mission buffs to marines. Lategame you can pick to increase quality further, or get even more marine force limit and sailors.

    • @LemonCake101
      @LemonCake101  Před měsícem

      They aren't bad, my issue is at that point you struggle pumping out the sailors needed.

    • @mildlyinfuriatedbird2557
      @mildlyinfuriatedbird2557 Před měsícem

      Wouldnt they stil take more dmg die to the +10 dmg received?

    • @patsy02
      @patsy02 Před měsícem +1

      @@LemonCake101 you'll generate almost as many sailors as you do manpower in my experience.

    • @patsy02
      @patsy02 Před měsícem +1

      @@mildlyinfuriatedbird2557 you get -10 shock damage received on marines from a mission. You also get +5 discipline on them lategame from Leidang elite conscription privilege.

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@patsy02 I... never have that experience. I can easily hit 1mil manpower cap by 1600s, but I never see myself honestly going past like 50k sailors unless I am England

  • @theonetruebobthecob972
    @theonetruebobthecob972 Před měsícem +24

    Babe wake up, new lemon cake video just dropped

  • @hiptoptoe4847
    @hiptoptoe4847 Před měsícem +21

    I had no idea there were this many special units!

    • @LemonCake101
      @LemonCake101  Před měsícem +5

      At least its not as bad as the trade nodes!

    • @KKsKrissvs121
      @KKsKrissvs121 Před měsícem +2

      @@LemonCake101 Is this hinting on a future tier list?

    • @Noobmaster-of3xk
      @Noobmaster-of3xk Před měsícem +7

      @@KKsKrissvs121 No just a past tier list since he already has ranked them

    • @KKsKrissvs121
      @KKsKrissvs121 Před měsícem +2

      @@Noobmaster-of3xk i know what i’m watching then

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      @@KKsKrissvs121 already ranked those

  • @lscreagle7022
    @lscreagle7022 Před měsícem +5

    The qizilbash did make my Ardabil game, the cost reduction combined with 10% cav combat at high loyalty = ton of cav early game makes for a pretty funny and powerful tiny nation. With my cav armies I was able to form Iran as it was meant to be!

    • @LemonCake101
      @LemonCake101  Před měsícem

      fair enough, I mean they are certainly better then nothing!

  • @maelstro2999
    @maelstro2999 Před měsícem +5

    Rev gards are in fact quite different from janissaries because it concerns infantry / cavalry / canons + it's fairly easy to jave a lot of them because the force limit depends on revolutionary zeal.

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      For sure in the mechanics wise, I was talking more flat buffs.

  • @letsgowhereeaglesdare363
    @letsgowhereeaglesdare363 Před měsícem +3

    Your channel is great. You found your sweet spot. Informative videos with a unique perspective.

  • @CARNA6E
    @CARNA6E Před měsícem +6

    Finally, new eu4 tier lits from Lemon Cake!!

  • @boulderfrogboulderfrog6512
    @boulderfrogboulderfrog6512 Před měsícem +2

    I'm not entirely sure if this is meant to be exclusively an mp thing or if sp uses apply as well, but one use case I've found for marines that felt pretty good was starting as a small island nation and being a pirate republic. In my ryukyu game where I first considered it I was basically running a perpetual deficit and using the raiding to prop up my advisors, and realized that I have a pool of manpower that is far beyond the size that any nation of my size should actually be able to maintain in the form of raided sailors. Being able to conserve manpower on say sieges, or being able to build over force limit without needing to merc up and risk burning through my raiding money faster than is managable felt really useful to me.

    • @LemonCake101
      @LemonCake101  Před měsícem

      The sailor income from pirating is pretty underrated, and I guess in that niche case its pretty nice, but I don't think its enough to nock it up a lot.

  • @PWDino
    @PWDino Před měsícem +3

    If you manage to get the sich rada reform cossacks are just as the streltsy a bit more powerful as you get the button click ability as well. And with a cav build it allows you to have your entire army consisting of cossacks and canoons. It is however as you say a very specific build and not the easiset to get the goverment reform required.
    Also, realy nice summary of all the units!

    • @LemonCake101
      @LemonCake101  Před měsícem +3

      Thanks for the support and understanding! Yeah, it can be nice when built around for Cossacks, but its only decent and only in a very specific build.

  • @contessa420
    @contessa420 Před měsícem +4

    Love your content bro, stuff like this is so niche but 100% relevant for that 1%

  • @Mint-qw3xm
    @Mint-qw3xm Před měsícem +10

    artificer regiments solo all 🔥🔥🔥

    • @LemonCake101
      @LemonCake101  Před měsícem +7

      Depends on what you run on them to be fair, and artificer cannons really need to be a thing.

  • @avnase4637
    @avnase4637 Před měsícem +2

    since the new update, all marine force limit modifiers also give national sailors, so if you stack that, you can get a ton of sailors to reinforce the marines and also have the manpower for cav and artillery, giving basically infinite manpower without exploits

    • @LemonCake101
      @LemonCake101  Před měsícem

      While true, I still find it lacking from personal experience. 1 million manpower is doable pretty much everywhere, but outside of England gl getting 1 mill sailors.

  • @lassebasseish
    @lassebasseish Před 15 dny +1

    Norwegian marines when fully upgraded is just better in every way compared to their normal units. They also have a naval doctrine for marine force limit and sailor recovery speed. I feel like that's a better mention than the Portuguese sailors.
    You don't use sailors instead of manpower, you use them in addition to manpower.

  • @holycow3605
    @holycow3605 Před měsícem +12

    Why don't I see the Prussian Army in this tier list? smh

    • @LemonCake101
      @LemonCake101  Před měsícem +14

      they are S+ tier clearly, so they got cut off (by Sich Rada Poland army in S+++ tier)

    • @hobolecho8507
      @hobolecho8507 Před měsícem

      ​@@LemonCake101 Polish Sich🗿🗿🗿

    • @LemonCake101
      @LemonCake101  Před měsícem +2

      @@hobolecho8507 Mongol Hordes ain't got nothing on this boi

  • @minhuctrinh1059
    @minhuctrinh1059 Před měsícem +1

    i just finished a russia campaign before 1.37 rolls out, and since 1.35 the tsardom/veche republic button gives you free manpower, but it doesnt spawn streltsy anymore. honestly better, i do think recruiting them from macro builder still costs some manpower though. that said, having 120 possible streltsy for a ~500 force limit is very nice, as I can have 2 40-width army with stretlsy in front and cannons back, while still having some more to play around

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      No for sure, I forgot it doesn't spawn them any more. That's on me.

  • @KarczekWieprzowy
    @KarczekWieprzowy Před měsícem +5

    What about the current state of Cossacks gained from Sich Rada? I know it's most likely an oversight but still, you can have 100% of your army (be it infantry or cavalry) as cossacks with no real drawbacks due to being able to use the government power endlessly

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      That is true, just as a unit itself buff wise it isn't great.

    • @KarczekWieprzowy
      @KarczekWieprzowy Před měsícem

      @@LemonCake101 Aye that's fair

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@KarczekWieprzowy yeah, honestly Sich Rada is strong enough.

  • @sld1776
    @sld1776 Před 5 dny

    Some thoughts;
    1. Cawa very very good. 2 mil power per regiment and you get them early. It helps Ethiopia snowball.
    2. Tercios not so good. They compete with Marines if you play a colonial game in Iberia, and even if you play Aragón they compete with the awesome Almodavar reform.
    3. Speaking of Marines, also exceptional with Finland. You get rid of the debuff in your mission tree and get a bunch of buffs.

  • @Noobmaster-of3xk
    @Noobmaster-of3xk Před měsícem +4

    If u havent done it can you do a unit tech group tierlist like comparing Wastern units to eastern units

    • @LemonCake101
      @LemonCake101  Před měsícem +2

      Could be an interesting one, although it is very time sensitive.

  • @szynszylku1447
    @szynszylku1447 Před 15 dny

    I love playing Poland and maxxing cav CA and even though it takes some time, after you get that broken PLC mission (the one that gives you few options on how broken you want your army to be) that gives 100% cav to infantry ratio, oh boi the damage in shock phase goes in 20 000s

    • @BobbiusRossius
      @BobbiusRossius Před 14 dny

      Honestly the only downside with poland is that you cant get the commonwealth mission tree with tsardom government reform

  • @bertusandre
    @bertusandre Před měsícem +6

    After this video it would be fitting to make a culture conversion cost video.

    • @LemonCake101
      @LemonCake101  Před měsícem +2

      I mean... if you are not in a speed run rush adjacent gives you 25% so 25% Adjacent + 25% full religion + 15% rel/influence policy +25% enlightenment and your at the cap (90%) so I don't think that's enough for a video considering literally every tag gets there (can't even talk about cool Spain gameplay)

    • @LemonCake101
      @LemonCake101  Před měsícem

      @inutamer365 I am avoiding those atm (1h tier lists =/= shorts)

    • @regularname1825
      @regularname1825 Před měsícem

      There is the 15% from the parlamentary issue, 25% as japan with a tier 5 diplo advisor, 25% from the roman empire government reform, 20% as hussite, 50% from two buddhist monumuments, tiwi and kitara get 25% in their ideas and many other nations like karaman and kongo get 10%, if I recall correctly there is a hindu monument that grants 15% cccr too, normal theocracies get 30%, byzantium gets 20% from their government reform also, and a church estate priviledge grants 10%. Most nations can get to 90% without the use of the adjacency bonus:3

    • @regularname1825
      @regularname1825 Před měsícem

      after looking at the wiki... I was wrong the hindu monument gives only 10%, also persia gets 5% from its mission tree, the eastern monuments(borobodur temple and buddahastatues) accept all eastern faiths and interestingly also the buddhadharma fetishist cult, japan gets 25% from its mission tree and shintoism gives 15% at level 3 isolationism.
      the fraternité government reform available for revolutionary countries also gives 20%...
      the best religions for culture conversion are:
      shintoism with 15+50 = 65%
      hinduism with 10+50 = 60%
      confucianism, all buddhist faiths and fetishism = 50%
      hussite = 20%
      zoroastrianism = 10%
      [you might also consider the church estate in this category which would add an extra 10% cccr to any country with the clergy estate]
      taking all of this into account I will now list some good candidates to reach max culture conversion with:
      Japan can easily gets 90% without even taking religious ideas (which might still be a good idea considering the fact that shinto is a very tiny religion) with 15% from shintoism + 25% from mission tree and 50% from the eastern monuments
      Generic theocracies, revolutionary republics and byzantium can reach 30% from government reforms+ 25% from religious ideas + 15% from parliament/ religious-influence policy + 10% from church estate
      Rome can gets an extra 5% in government reforms (sadly there is no roman theocracy so the limit is 35% from government reforms)
      keep in mind that normal monarchies and republics have only 10% from government reforms so you'll need either to rely on enlightenment or on the adjacency bonus or switch to a religion that gives cccr like hussite (might be more viable for europeans) otherwise the limit is 85% (I guess the persian mission tree comes in clutch with that 5% if you are playing as persia)
      another, more devious candidate might be kitara.... "what's that?" you might say, well it's a formable country available to the countries around the lake victoria area (aka with rwandan, ugandan etc culture). Kitara gets 25% from it's national ideas which is great but nowhere near enough to 90%. Except that kitara is a fetishist nation and, with the buddhadharma cult they can access the eastern monuments granting them 50% cccr and now there are many ways to reach 90% (parliament, religious ideas or government reforms)
      I hope that you've enjoyed my Ted Talk on efficient racism and I wish you reader a great day.

    • @boop7441
      @boop7441 Před 11 dny

      ​@@regularname1825yea, but theres also 25% from religious culture clergy privilege. enlightenment + religious culture + religious ideas + rel/influence now you're at the cap without waiting for adjacency isnt a very interesting video

  • @emib6599
    @emib6599 Před měsícem +3

    Would make sense a "maximum amount of estates" you can have ?
    One time I got both eunuchs and cossacks, but I don't know if by forming various nation is possible to get more.

    • @thebernnnie
      @thebernnnie Před měsícem +2

      I've done a Qq to Persia run and got : Ulema, Amir, Dhimi, Merchant Guilds, the two military ones and tribes. Can't think of any other way to get more states then this

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      A classic request, I am sure I will take a look into that at some point

  • @syarifagathon4809
    @syarifagathon4809 Před měsícem +5

    i'll put carolean as a tier
    once you form scandinavia as sweden, you can get extra 10% morale dmg for caroleans
    plus since you have to use the unique military reform to recruit caroleans it also gives extra 33% manpower in primary culture
    since it's much easier to gain more caroleans by culture converting you'll also get more manpower as well

    • @LemonCake101
      @LemonCake101  Před měsícem +2

      Fair enough I guess, I mean the 10% extra morale damage is nice to be fair, not sure if its enough to put it on par with things like Banners though (but again absolutely worth using)

    • @syarifagathon4809
      @syarifagathon4809 Před měsícem +1

      @@LemonCake101 but in total it's 15% morale dmg n -20% morale dmg received, for combat buff imo that's better than 5% discipline
      plus you can have lots of them w/o any penalty
      for infantry imo only rev guard n prussian army w/ militarization is better
      janissary would have been too but it's anatolian tech, so late game carolean army will crush them

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@syarifagathon4809 I mean as always: depends on your build etc, but yeah its not trivial buff wise.

  • @Penchh
    @Penchh Před měsícem +12

    Doesn't the passive corruption reduction from high harmony not just fix the corruption gained from banners?

    • @LemonCake101
      @LemonCake101  Před měsícem +2

      It does over time, but getting like 50 at the same time does still cause corruption to pop up, even if temporarily.

  • @KarczekWieprzowy
    @KarczekWieprzowy Před měsícem +13

    Also, getting all unique special units run guide when

    • @LemonCake101
      @LemonCake101  Před měsícem +4

      Don't think that is possible, you need multiple endtags and self contradicting requirements.

    • @stavenid
      @stavenid Před měsícem +6

      @@LemonCake101 a long time ago, when you integritet your vassals you also got any of the special units they hade built. Dont know if it’s the same today but maybe you could do it that way?

    • @KKsKrissvs121
      @KKsKrissvs121 Před měsícem +1

      @@LemonCake101 just don't play ironman, and it is

    • @LemonCake101
      @LemonCake101  Před měsícem +3

      @@stavenid potentially? I haven't tested that personally

    • @LemonCake101
      @LemonCake101  Před měsícem +2

      @@KKsKrissvs121 that makes too many of routes too easy

  • @josephrichardson8338
    @josephrichardson8338 Před měsícem +1

    Thought of an easier tier list you could do, age abilities. I tend to struggle on what to pick after picking the AE or warscore cost ones and some of the modifiers I just straight up don’t understand. There isn’t a lot so it wouldn’t likely be that long of a video

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      That could be a fun one actually, great suggestion!

  • @Ghosty99675985
    @Ghosty99675985 Před měsícem +1

    Fun fact, it's miserable to try and get more than 3 kinds of special land unit at once, but you can technically get all the special naval units at once starting as Korea, for some reason they're nearly all based on mission rewards for non-end tag mission trees and only one kind in Gov Reform 5 like almost all the land units.

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      I mean, sounds like something I would stack, but I dunno if its worth stacking if that makes sense.

    • @Ghosty99675985
      @Ghosty99675985 Před měsícem +1

      @@LemonCake101 Oh no for sure it'd be a very boring run.

  • @Ron-nr8lw
    @Ron-nr8lw Před měsícem

    I feel like marines can be good they’re very situational but when conquering Polynesia they help with the island hopping and if you’re up in MP against someone who memed their coastlines into impenetrable fortresses they can help, but one more thing is not a lot of people play it but if you have random new world it can be absolutely fractured sometimes so having them really helps with all the naval transport and small island hopping you might end up doing

    • @LemonCake101
      @LemonCake101  Před měsícem

      I guess that's fair, but for me this is quite a touch competition tier list, we have +15% shock damage cav in lower tiers after all, so its hard to compete when you walk in with a pretty significant debuff (+10 shock damage recieved)

    • @Nerazmus
      @Nerazmus Před měsícem

      The main power of Marines is that they are sailors, not soldiers. So they are S tier just for that.

  • @vibk2744
    @vibk2744 Před měsícem +2

    I concentrate my winged hussars into 2 shock armies with mobility and shock leaders. They completely decimate armies leaving enemies in shambles. With Cossack privileges and aristocratic ideas they get +70% combat ability too which is ridiculous.

  • @TripleZHacker
    @TripleZHacker Před měsícem +4

    Glad you made this tier-list always have been curious where people would rank them. Apparently morale damage received isn’t that great in MP according to Habibi when they did some testing, but likely still better than the shock bonus. Huh yeah for the Samurai regiments I’ve been told they were 100% manpower reinforcements to that it was fixed (which I assumed meant there was no manpower cost) now glad to confirm it’s 50%, shame that love my samurai units…

    • @LemonCake101
      @LemonCake101  Před měsícem +2

      Yeah, shame about the Samurai, although they really should not be a thing in this period. Glad I could be of service!

    • @TripleZHacker
      @TripleZHacker Před měsícem +2

      @@LemonCake101 Yeah I think it would be neat if paradox started them out as Cavalry archers like they were historically and transitioned them to infantry or if anything made them just have privileges in the Bushi Estate as opposed to being massed in such large numbers. Late Sengoku Japanese armies had differing ratios of samurai sometimes 1/15 to 1/6 of army compositions.

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      @@TripleZHacker Its hard to do with the current unit limitations, but that would have been cool for sure.

  • @joshstantinople
    @joshstantinople Před měsícem +6

    Maybe next time you could make a formable/reformable nation tierlist? You already did end tags, so the logical next step are formables

    • @LemonCake101
      @LemonCake101  Před měsícem +4

      There are... a lot more formables then endtags. I don't know how doable it would be, there are limits to my ability to talk.

    • @oliwierbroda2575
      @oliwierbroda2575 Před 25 dny

      ​@@LemonCake101there are 155 fotmable tags in the game if I hadn't missed any

    • @LemonCake101
      @LemonCake101  Před 25 dny

      @@oliwierbroda2575 I mean Great Projects are 135 and those took me 2 hours, and I rushed a bunch of them in hindsight.

    • @oliwierbroda2575
      @oliwierbroda2575 Před 25 dny

      @@LemonCake101 I was on about something else. I meant formable nations

    • @LemonCake101
      @LemonCake101  Před 25 dny

      @@oliwierbroda2575 a formables ranking? I will have to take a look

  • @majespecteur2291
    @majespecteur2291 Před měsícem +3

    Marines are honestly overhated. For most nations, if you have like 500 FL, but your manpower isnt looking to great, you can totally just throw in a stack of like 30k marines. They arent great, technically worse than your average units, but they make up for it by not putting a strain on your manpower. Semi-naval nations like Spain, France, Italians and India could totally profit from this.
    You just gotta keep the marines small, not make your entire army out of them.

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      Its not bad to have as a side stack as it where, its just even on those nations I would rather invest those sailors into a light ship fleet. But that is true, they aren't worse then nothing, and when manpower becomes a problem, they are good to have.

  • @andrewcarey4354
    @andrewcarey4354 Před měsícem +4

    A great projects tier list would be awesome

  • @Archduck
    @Archduck Před měsícem +1

    Very informative tier list. Marines make me very sad, I always want to meme them into my normal runs and it always works out very poorly. When's the EU4 boardgame nation tier list?

    • @LemonCake101
      @LemonCake101  Před měsícem

      Glad you enjoyed! I don't think there's enough Eu4 Board Games for a list...

    • @Archduck
      @Archduck Před měsícem

      @@LemonCake101 I meant the 6 nations in Price of Power, but I also wasn't being serious.

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@Archduck oh right, I forgot Price of Power happened...

  • @alexandersen1987
    @alexandersen1987 Před měsícem +1

    I honestly never bother with the special units. Ill have to try them out now.

  • @elioshabbar8443
    @elioshabbar8443 Před 16 dny

    If there is one thing that I will remember, it's that all are a weird one

  • @craserx6267
    @craserx6267 Před měsícem

    Question: do you prefer lemon cake over chocolate cake?

  • @dakapo8985
    @dakapo8985 Před měsícem +2

    I use Marines as morale reinforce stacks for countries where i cant compete in the naval game and only use it for trade power. I don't disagree with the placement though, just thought it was worth mentioning.

    • @LemonCake101
      @LemonCake101  Před měsícem +3

      I mean, at that point, it is pretty scrapping the barrel strats, but fair enough!

    • @dakapo8985
      @dakapo8985 Před měsícem +1

      @@LemonCake101 For sure. They are very much ignorable trash. BUT don't forget em in a pinch kinda thing.

    • @dakapo8985
      @dakapo8985 Před měsícem

      @inutamer365 Now that is "manpower" efficiency that i am gonna coppy.

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@dakapo8985 for sure, although I have to admit most of the time I won't bother and just... lose.

    • @dakapo8985
      @dakapo8985 Před měsícem

      @@LemonCake101 Thats 50/50 for me. Just this other game i PUd England as Portugal with RNG in 1444. Like F i am gonna give up a game like that.

  • @jasonfrye4669
    @jasonfrye4669 Před měsícem +3

    Marines are pretty good if you are playing as a pirate republic, sailors aren’t an issue if you can just take them from other people. The shock damage received is not as bad when shock becomes less important mid-game. I also like to use them to occupy a province to move armies without the long disembark time.

    • @LemonCake101
      @LemonCake101  Před měsícem

      I guess when used in that specialized sense, that's fine, but most of the time, you don't bother, and with how the calculations work, well that +10 shock damage received hurts.

  • @otavioholz1017
    @otavioholz1017 Před měsícem +4

    You included the GB marines but not the norwegian and portuguese marines?

    • @LemonCake101
      @LemonCake101  Před měsícem +2

      I mentioned them in the video, and they aren't strong enough to make it out of D. +10% shock damage, and reliance on sailors is crippling. The only reason GB pulls it off is because it is the only tag in a position really to print sailors.

    • @pauldenton7180
      @pauldenton7180 Před měsícem +2

      ​@@LemonCake101 If you form Japan as So as a pirate republic and get the samurai marines you get a lot of sailors. I think I had ~500K after taking over Indonesia. But I guess the buffs aren't nearly as good as discipline

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@pauldenton7180 ok fair, Samurai Marines are also a thing but I did forget those

    • @otavioholz1017
      @otavioholz1017 Před měsícem +1

      @@LemonCake101
      Norway, differently from portugal, also nullifies the debuff for marines, can generate large amounts of sailors and can run half of its army on sailors the only difference from GB would be the discipline and the disenbark speed i think

  • @johnny-smith
    @johnny-smith Před měsícem +7

    You clearly haven't played as Russia in quite a while. They completely changed Streltsy as of 1.35

    • @LemonCake101
      @LemonCake101  Před měsícem +6

      Oh I did play the new Russia: I actually forgot they changed it XD

  • @adwans1491
    @adwans1491 Před měsícem

    Hey everyone i have a question.
    I went for the third way achievemt and the one where you must Form andalusia as mzab.
    I formed andalusia and didnt notice that it changed my religion.
    Is there a way to get back to ibadi for the other achievment??? Pls i need help. I conquered so much already D:

    • @LemonCake101
      @LemonCake101  Před měsícem

      You can flip back conventionally, but I am unsure if the achievement options remain.

  • @user-my4gx1jk7n
    @user-my4gx1jk7n Před měsícem

    is it you playing some kind of bongo that I hear from time to time?

  • @smashwombel
    @smashwombel Před měsícem

    Really wish most if these weren't locked behind certain tags, kind of takes away from the strategy aspect of the game when the strongest tags in the game also get overpowered units basically for free.

  • @dakapo8985
    @dakapo8985 Před měsícem +1

    Are we gonna get jaguar warriors in the new dlc?

    • @LemonCake101
      @LemonCake101  Před měsícem

      I don't think we are? But I could be wrong, its been a while since I read the dev diary.

  • @boop7441
    @boop7441 Před 11 dny

    take a shot every time he says "this is a weird one"

    • @LemonCake101
      @LemonCake101  Před 11 dny

      In fairness, that one had a lot of weird ones!

  • @leon90ify
    @leon90ify Před 19 dny +1

    Playing from time to time eu4 for 7y now, still losing every single fight, even with size advantage and a lot of training of the army. Really don't know what to do.

    • @LemonCake101
      @LemonCake101  Před 19 dny +1

      Are you keeping up with tech? Army drill doesn't do much, a mil tech behind does.

    • @leon90ify
      @leon90ify Před 18 dny

      @@LemonCake101 always keeping the tech up to date as much as possible, but the results are really pitiful... and i tried even on easy mode!!! lol

    • @LemonCake101
      @LemonCake101  Před 18 dny

      @@leon90ify I don't easy mode gives you fighting buffs to be fair, although I may be wrong.

  • @Zackary1005
    @Zackary1005 Před měsícem +1

    Oohhh lets gooooo

  • @larochejaquelein3680
    @larochejaquelein3680 Před měsícem

    Samurai can be crazy strong. 5% discipline, -10% fire damage received 😅 I remember how I fought a 4000 dev Qing as my 2000 dev Japan in a habibi mp lobby. I actually beat him in every battle

    • @LemonCake101
      @LemonCake101  Před měsícem

      Oh yeah, their direct stat buffs aren't too bad, but I talked about the drawbacks; with that said Japan is busted.

  • @veborn1712
    @veborn1712 Před měsícem +1

    Every estate tier list!!!

    • @LemonCake101
      @LemonCake101  Před měsícem

      Another estate enjoyer.. one day you will get your wishes

  • @izab3ru
    @izab3ru Před měsícem +1

    Hmm... divine ideas Sweden = even more unbreakable caros..? Might need to try that. Edit: And maybe divine revolutionaries...

    • @LemonCake101
      @LemonCake101  Před měsícem

      Shame you can't have revolutionary + other units...

  • @bismark9843
    @bismark9843 Před měsícem +1

    You can give jannies another +5 dicipline with the parliament debate

    • @LemonCake101
      @LemonCake101  Před měsícem

      Temporary, but its nice for sure!

    • @bismark9843
      @bismark9843 Před měsícem

      @@LemonCake101 you can always trigger it again reliably so you can make it permanent.

  • @bushit123456
    @bushit123456 Před 18 dny

    Did you mentioned rajput regiments?

    • @LemonCake101
      @LemonCake101  Před 18 dny

      Yup! You can see their placement at the end. All the units are in alphabetical order.

  • @minhuctrinh1059
    @minhuctrinh1059 Před měsícem

    Also an Ayyubid appreciation since I just popped a game this morning, and easily reached 200k manpower pool from privileges alone without building barracks in 1500

    • @LemonCake101
      @LemonCake101  Před měsícem +2

      That's more Kings of Kings giving out OP stuff to be honest...

    • @minhuctrinh1059
      @minhuctrinh1059 Před měsícem

      @@LemonCake101 but ayyubid/hisn kayfa was updated in this patch…

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@minhuctrinh1059 oh true, but yeah Persia was peak power creep and I was thinking of that

    • @minhuctrinh1059
      @minhuctrinh1059 Před měsícem

      @@LemonCake101 i understood what u meant no prob. i got quite lucky that run as venice took constantinople early so otto was docile

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@minhuctrinh1059 makes sense. Early Ottos fighting is the way though

  • @timtrio9862
    @timtrio9862 Před měsícem +1

    I am thinking about going norway into england with marines. But yeah portugal might even be better.

  • @Ermagron
    @Ermagron Před měsícem +1

    dosent you miss venice marines?

    • @LemonCake101
      @LemonCake101  Před měsícem

      True, they do have buffs, but same issue as the others: not enough ways to pump out sailors.

  • @Speedster___
    @Speedster___ Před měsícem

    1:39 worth noting it decreases dev per banner by age

    • @LemonCake101
      @LemonCake101  Před měsícem

      Yup, well not dev per banner, but +50% banners per age.

  • @Dumdragoon
    @Dumdragoon Před měsícem +1

    tierlistmaxxing

  • @twojdentysta2695
    @twojdentysta2695 Před měsícem +2

    7:10 Russia can get 10 of caroleans from mission.

  • @SrCoelhoPT
    @SrCoelhoPT Před měsícem

    Mercenary tier list when?

  • @TheSkyShaft
    @TheSkyShaft Před měsícem

    I believe Norway removes the marines penalty in one of their missions.

    • @LemonCake101
      @LemonCake101  Před měsícem

      If it does, I missed it, let me check up on that. I think only England has the -10% shock damage received, and honestly I don't know why Marines where given this penalty to begin with.

    • @BobbiusRossius
      @BobbiusRossius Před měsícem

      @@LemonCake101 norway mission expand the royal navy removes the 10% shock damage

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@BobbiusRossius ah fair enough, that's good to know!

  • @illiabuszmelow3833
    @illiabuszmelow3833 Před měsícem

    Norway has Buffes for marines.

    • @LemonCake101
      @LemonCake101  Před měsícem

      True, but not enough buffs to sailors to make up for it imo

  • @ydp868
    @ydp868 Před měsícem

    Haven't seen it yet but Streltsy easy tier S
    Samurai are tier Shit, because they eat so much manpower and as a Japan-based tag you won't have much manpower to spare

    • @LemonCake101
      @LemonCake101  Před měsícem

      Samurai do seem to be either loved or hated atm

  • @the90thhunter92
    @the90thhunter92 Před měsícem +2

    Samurai S tier its not up for debate imho, u could fill like ur entire front row with samurai and its modifiers are op

    • @LemonCake101
      @LemonCake101  Před měsícem

      But the other countries... have literally better modifiers and can have more of their FL as their unique units...

    • @the90thhunter92
      @the90thhunter92 Před měsícem

      ​@@LemonCake101 Samurai has 5% discipline and you get IIRC +10-15 fire damage through reform, the only proper malus is reinforce cost which is very easy to overcome. That fire damage is powerful if you are using oda ideas in particular. The bonuses stack via govt reforms and NIs which give percentage increases for samurai forcelimit which I find pushes samurai forcelimit massively up in spite of scaling, also more often than not you will dev japan to the sky which means your samurai forcelimit will go up anyway.

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@the90thhunter92 that malis still gives manpower re-enforcement cost though, and that hurts in MP long wars. For SP though they still freegame.

    • @the90thhunter92
      @the90thhunter92 Před měsícem

      @@LemonCake101 Japan gets mil tactics as part of the mission which cushions the losses but before that, yeah it is a bit of a pain tbh. It's one of the most free special units however as it isn't as high risk as ottoman janissaries imho.

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@the90thhunter92 I guess that part is true, but then again I attribute that more to Japan OP and less to samurai specificially

  • @arekzawistowski2609
    @arekzawistowski2609 Před 3 dny

    17:40 i think you just need to have port

  • @consortiumxd5934
    @consortiumxd5934 Před měsícem

    Sooo fully buffed streltsi have same buffs as janissaries, have no drawbacks in cost department except one per ruler payment, can get special bonuses from buttons and reforms and don’t require any mana or manpower to recruit. Meh b tier

    • @LemonCake101
      @LemonCake101  Před měsícem

      ... no? Janissaries get more buffs on their units then Streltsy do.

    • @consortiumxd5934
      @consortiumxd5934 Před měsícem

      @@LemonCake101 they both have -10% damage taken and +10% damage. With all buttons and missions they get 10% ica. Russia also gets 5% discipline in a mission but we can not count it. And if we save streltsi for imperial rus then we get even more ica and overall reinforcement rate. I think they should be counted because they can easily be combined with streltsi. And btw you can redirect trade while you have event to pay streltsi and after a month you will pay significantly less

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@consortiumxd5934 the redirect trade trick is true, just annoying and not something you are doing mid mp war, but if we are talking all possible buffs lets not forget the Ottoman discipline until the end of the game from Janissary coup too for example.

    • @BobbiusRossius
      @BobbiusRossius Před měsícem

      @@LemonCake101 the problem with janissaries imo is that some of the bonuses are locked behind the janissaries estate, which means you cant (i believe so at least) revoke them in age of absolutism without going through the internal power struggle disaster, so you get less absolutism
      streltsy meanwhile get -10 fire damage recieved and +10 fire damage, and 10% ica from a government button, i personally see them as better

    • @LemonCake101
      @LemonCake101  Před měsícem

      @@BobbiusRossius fair enough!

  • @evanchan9983
    @evanchan9983 Před měsícem +1

    > I won't rank units off of requirements to unlock them, just how accessible they are when you get them & how strong they are
    > Puts revolutionary guard in A tier because they take a while to unlock
    In all fairness, I understand - Age of Revolutions for any nation is a pretty unique limiter - but still, consistency lol
    That said, excellent tierlist :)

    • @LemonCake101
      @LemonCake101  Před měsícem

      No for sure, that's why I kind of addressed it while ranking. It's a weird one for sure, as most others are tag restricted though while that one is heavily time restricted.

  • @iseeyou5061
    @iseeyou5061 Před měsícem

    I would actually rate Qizilbash at A. They're pretty boring but it fits Ardabil playstyle to a tee. Cheaper yet more powerful than generics.
    Edit : Curses. Someone has already point out Qizilbash postive better than i do. :v
    Then i'm just going to point out the best estate mission from Qizilbash to put religious order to state and they will reward you equal to ammount of your maximum manpowers
    Jannisary i agree it's A but i hate their estate mechanics since you are forced to used them or else they grew whiny and rebel. But when i did use them to full extent for Mehmet ambition(like all 6 privileges to Jannisary) they did grew to be at least as competent as they are advertised. Very much Preatorian guard 2.0 roleplay. 10/10

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      I guess the synergy part can be argued, but its pretty tough competition here in these rankings: even +15% shock damage cav is sitting in D. But yeah I have been schooled on the Qizilbash from other comments, don't you worry.

  • @MelKaven
    @MelKaven Před měsícem

    No Samurai? rip

  • @parrot1442
    @parrot1442 Před 24 dny

    What about Norwegian Marines

    • @LemonCake101
      @LemonCake101  Před 24 dny +2

      Norway struggles getting the sailors needed to run them properly in my experience. Its a lot easier to get to 1 mill manpower then even 200k sailors.

    • @parrot1442
      @parrot1442 Před 24 dny

      @@LemonCake101 Thats true, but I usually run them for LARP

    • @LemonCake101
      @LemonCake101  Před 24 dny +1

      @@parrot1442 oh in that case you don't need any objective ranking, just go have fun!

  • @rubo009
    @rubo009 Před měsícem +1

    Im pretty sure you cant spawn strelsty like it used to be, maybe im wrong

    • @LemonCake101
      @LemonCake101  Před měsícem +1

      You can't any more, I forgor :(

    • @BlueGamingRage
      @BlueGamingRage Před měsícem

      The new thing is that they only cost ducats to recruit. You have to have 1,000 manpower, though

    • @rubo009
      @rubo009 Před měsícem

      @@BlueGamingRage Still i would like some kind of short cut to recruit them cuz is very tedious when you can have more than 200

  • @user-jh8xg2yg1q
    @user-jh8xg2yg1q Před měsícem +1

    Wing hussars are meh. Yes they are very strong, but u can only get not a lot of them. Lets say u need 40. Its 4000 dev of polish culture. I actually never seen 4000 dev poland. Because of this they are maximum B.

    • @LemonCake101
      @LemonCake101  Před měsícem +4

      You say 4k dev, but you can get % buffs to them. Granted not too many, but its doable, and you can get +6 flat too from an estate privalege. Yes, it's your elite core units, but they make up for it with their over the top quality.

    • @carltonleboss
      @carltonleboss Před měsícem

      At least the idea that gives you hussars also gives you +30% cav combat ability, so if you're going hard on cav it's good.

    • @larochejaquelein3680
      @larochejaquelein3680 Před měsícem

      Poland is grasslands and farmlands, dude. In Multiplayer you can easily reach 4k dev as Poland if you simply sit around and dev your provinces

    • @user-jh8xg2yg1q
      @user-jh8xg2yg1q Před měsícem

      @@larochejaquelein3680 yes u can. By 1650. 4000 polich dev culture. But its when u have last sessions normally.

    • @user-jh8xg2yg1q
      @user-jh8xg2yg1q Před měsícem

      @@larochejaquelein3680 and also. I did the math. Lets say u need 4000 dev. Normal poland is around 100 provs. I mean lands of lithuania, poland, creamia, orders. U will need to conquer a little more but its fine. So 30 dev in every province. And dont forget to culture convert. Even so u may think its good. My opinion hussars are to little to affect much.

  • @Wright1331
    @Wright1331 Před měsícem

    TL:DW

    • @LemonCake101
      @LemonCake101  Před měsícem

      skip to the last 3 min you can see the completed list if you don't care about my reasoning explanations

  • @Caesar--
    @Caesar-- Před 17 dny

    Ngl disagree with a lot of your takes 😂 banners in S when theyre based on culture group not FL so they dont scale at all? Kinda weird ngl. Cossacks being so low when theyre independent of most reqs for other units and can be used by tons of nations? Bruh.

    • @LemonCake101
      @LemonCake101  Před 16 dny

      Banners are actually good though in terms of their modifiers, and cossacks have some of the weakest buffs as units. If you do a culture conversion build you can easily run 200k/300k banners assuming proper mp devving etc
      In SP I find quality buffs pretty worthless

    • @Caesar--
      @Caesar-- Před 16 dny

      @LemonCake101 culture converting en masse is terrible unless u have a bunch of modifiers which require you to alter your entire build around tho. Also proper mp deving would be deving in china since so much of it is farmlands etc not manchuria with its shitty terrains. Cossacks dont deserve s or whatever but i think theyre definitely higher for me simply because so many people can use them which makes em very versatile. Plus u can use them alongside other special units

    • @LemonCake101
      @LemonCake101  Před 16 dny

      @@Caesar-- ngl adjacency and picking up religious is already a 50% discount: culture conversion cost is pretty stackable, and you also tend to see a lot of MP mods encourage it through dev cost in primary culture being seeing as as a more balanced version of dev cost

    • @Caesar--
      @Caesar-- Před 16 dny

      @LemonCake101 most mp mods are horrifically balanced i dont take them into account tbh lmao. The communities are also corrupt asf and implement changes based on whims and complaining not actual evidence or data