Bloons + Tetris + Slay the Spire = Emberward

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  • čas přidán 5. 09. 2024
  • Emberward Part 1 - I might be the world's most overqualified player for this game. Ten years in the Bloons mines followed by a long stint in the roguelike industry, it's time to make an absolute mockery of this game. However, there are harder difficulties, so let me know if you want to see more!
    Edited by: Dan White
    #aliensrock #towerdefense #strategy
    BONUS VIDEOS: / aliensrock
    COMMUNITY: / discord
    LIVE STREAMS: / aliensrock

Komentáře • 336

  • @MaxBurnHeart
    @MaxBurnHeart Před měsícem +1438

    What? A tower defense game on this channel? What next, Bloons TD6?

    • @mirawaismehmood4520
      @mirawaismehmood4520 Před měsícem +15

      He really did that he has a whole playlist on it

    • @captive-audience
      @captive-audience Před měsícem +166

      @@mirawaismehmood4520almost like he had 10 years spent in the bloons mine

    • @Odeofodium
      @Odeofodium Před měsícem +4

      You think that you're so funny don't you

    • @Ayy2345
      @Ayy2345 Před měsícem +68

      @@OdeofodiumDo you just hate fun

    • @brendanrobot1
      @brendanrobot1 Před měsícem

      ​@@mirawaismehmood4520 r/whoosh

  • @leumas698
    @leumas698 Před měsícem +399

    For those of you who were disappointed with how easy Tyler made this game look, know that he was playing the easiest world on only Normal difficulty, and his starting lineup of towers (he didn’t show the selection process, but you get to choose from 3 sets of 3 random towers out of a pool of at least 10) contains the two best towers in the pool of potential starting towers. This game can and does get much harder than this.

    • @VeganCheeseburger
      @VeganCheeseburger Před měsícem +11

      Thank you

    • @sunbleachedangel
      @sunbleachedangel Před měsícem +15

      I mean, you crank the health, you crank the numbers and the player inevitably dies, that's how these games always work, nothing new

    • @GhostGlitch.
      @GhostGlitch. Před měsícem +36

      @@sunbleachedangel it does a good deal more than just turning dials on the numbers. further levels have mechanics he hasn't even seen.

    • @sunbleachedangel
      @sunbleachedangel Před měsícem +5

      @@GhostGlitch. Cool!

    • @wingdingfontbro
      @wingdingfontbro Před měsícem +3

      Yeah just try bone desert or even just grasslands Heroic mode with Sacred Flame equipped. God was it hard. It took me 12 fucking hours.

  • @Bruham2
    @Bruham2 Před měsícem +642

    Bloons mentioned

  • @elpadre__
    @elpadre__ Před měsícem +260

    range is pretty solid if you can attack from further away - IF you maze properly. Also the Stun mechanic from enemies lets towers from further away still keep firing which can be very beneficial

    • @lordsofhel1
      @lordsofhel1 Před měsícem +4

      To add, attack speed and damage add only to DPS, but the amount of time you use that DSP is altered by the range. Range is very important.

  • @theominouspigeon
    @theominouspigeon Před měsícem +376

    the aliensrock50 screen hit hard (i have never seen it before)

    • @jordan-ci4xd
      @jordan-ci4xd Před měsícem +67

      the nostalgia was so real (i have never seen it before)

    • @speedg
      @speedg Před měsícem +32

      for real (i have never seen it before)

    • @Daragonal
      @Daragonal Před měsícem +25

      yeah (i have never seen it before)

    • @Ayy2345
      @Ayy2345 Před měsícem +28

      Bring me back to the good old days (i have never seen it before)

    • @ArbieLyvias
      @ArbieLyvias Před měsícem +36

      I hate these comments (I've seen this before)

  • @imsteve3493
    @imsteve3493 Před měsícem +162

    9:27 Don't you just love it when you find out you have 80HP

    • @Duraludon884
      @Duraludon884 Před měsícem +5

      I only have 70HP :(

    • @bartolhrg7609
      @bartolhrg7609 Před měsícem +2

      oh, is it funny because it sounds like adhd?

    • @Duraludon884
      @Duraludon884 Před měsícem +3

      @@bartolhrg7609 The joke in the video is that it sounds like "ADHD," but my joke was actually about (base) HP.

    • @outerspaceproduction
      @outerspaceproduction Před měsícem +2

      I just lo- ooh tower defense butterfly!!

  • @Dagado-35
    @Dagado-35 Před měsícem +44

    Tyler: "I never take damage"
    He causes emotional damage with the non-synergy.

    • @dragonfire72
      @dragonfire72 Před měsícem +15

      He also causes emotional damage when he doesn't change the plants to "target highest hp"

    • @Hypernova7777
      @Hypernova7777 Před měsícem +1

      @@dragonfire72 REAL

    • @LucasGleason
      @LucasGleason Před měsícem +1

      @@dragonfire72REAL IT HURTS

    • @LucasGleason
      @LucasGleason Před měsícem

      Nvm hes doin it

  • @Sintanity
    @Sintanity Před měsícem +39

    I really like that the enemies can affect your towers, I feel like that's something that's really rarely seen! Combod with adjusting the enemy path that makes a really cool mechanic where you want to adjust the path of the enemies in a way that maximizes your towers effectiveness while spreading your towers out enough that those stun attacks don't hinder you as much. Love that, really cool.

    • @itsgottobethere9123
      @itsgottobethere9123 Před měsícem

      If you like enemies affecting your towers, you would love Arknights!

    • @SgtMurasa
      @SgtMurasa Před měsícem +2

      @@itsgottobethere9123 That's less enemies affecting your towers and more enemies straight up killing your towers but yeah, Arknights is great if you don't mind having to micromanage your towers sometimes (skill timings are important!).

    • @m4rcyonstation93
      @m4rcyonstation93 Před měsícem

      ​@@SgtMurasaand also gambling

  • @dzaki8331
    @dzaki8331 Před měsícem +45

    How many games did you want to combine?
    Emberwars: yes

  • @glefyr
    @glefyr Před měsícem +36

    this guy's pretty cool. i hope he plays bloons one day

    • @lele13z2
      @lele13z2 Před měsícem +1

      He already has

    • @victorvirgili4447
      @victorvirgili4447 Před měsícem +8

      @@lele13z2r/whooooosh

    • @Akira-xp5uo
      @Akira-xp5uo Před měsícem +4

      @@lele13z2no he hasn’t? Why are you plainly lying?

    • @Hypernova7777
      @Hypernova7777 Před měsícem +4

      One made the joke
      One failed to understand it
      One got the joke
      And one is wrong

    • @chrisb.heckons637
      @chrisb.heckons637 Před měsícem +3

      @@Hypernova7777 One made the joke
      One failed to understand it
      One got the joke
      and One assumed them all

  • @Lomky
    @Lomky Před měsícem +26

    yessss, I have watched other people play this game suboptimally and I'm so excited to see you do it well

    • @gazs7237
      @gazs7237 Před měsícem

      😂

    • @tam_69420
      @tam_69420 Před měsícem

      sub-optimally is crazy 😭

    • @jaredbarnhart5640
      @jaredbarnhart5640 Před měsícem +4

      @@tam_69420 nah they are right some of these people play like they are illiterate and never heard of a maze in their life

    • @GhostGlitch.
      @GhostGlitch. Před měsícem +2

      ​@@jaredbarnhart5640Tbf, Tyler made a good deal of mistakes himself. Obviously not enough to matter at all, but this absolutely wasn't optimal play.

  • @HelloIAmAnExist
    @HelloIAmAnExist Před měsícem +16

    2:46 I only half-agree: in a game like this, you probably don't need range for most of the time, because you pretty much create your own map, but for games with set maps, there are often multiple spots that enemies get stuck on for a long time, and when that's the case, range is a really nice way to make sure your towers aren't just sitting there half the round. Sure, if both spots are occupied at the same time it really doesn't matter, but with many layouts and wave patterns you'll find the enemies all group up in some spots early in the wave and other spots later on

  • @himura-miki
    @himura-miki Před měsícem +4

    This game's demo released about a year ago, and I loved it then but nobody I saw playing it had any skill playing tower defense games. Tyler, to say I am EXCITED to see you play this is an understatement!!

  • @williamn1055
    @williamn1055 Před měsícem +24

    80 HP joke is the best part of this video

  • @xaviersavard6343
    @xaviersavard6343 Před měsícem +94

    2:42 range actually does matter imo: a troop with more range allows it to attack earlier and later and be more reliable, thus increasing overall dps. That is why troops like tack shooters or snipers in btd 6 are balance, or why the shared vision for its subs is so good. It's not the end all be all, but I've never seen anyone claim that. Its just good to have

    • @lowkey_Ioki
      @lowkey_Ioki Před měsícem +36

      He said this in the video. Range is good if you can attack far earlier, but so long as your tower is attacking range is worthless. Though in this game specifically range is used to counter things such as the AoE stun because you get to spread your towers out more.

    • @OmikronTitan
      @OmikronTitan Před měsícem +13

      Pretty sure his point was that as long as the tower is attacking and doing damage, increasing its range isn't going to help. It's already doing damage.

    • @VJK102
      @VJK102 Před měsícem +6

      Range its specially good for debuff towers, that affect the wole area they in (usually slowdown towers)

    • @oli201
      @oli201 Před měsícem +2

      it depends on the length of the rounds and enemy spacing. If the only point where you actually get to use the longer range is at the start and end of the round then it's not really adding much.

    • @victorvirgili4447
      @victorvirgili4447 Před měsícem +5

      Usefulness of range is inversely proportional to the density of enemies

  • @mapor4705
    @mapor4705 Před měsícem +11

    I feel like its an oversight for the flying enemies to not just fly over the blocks, adding an extra challenge

    • @MAML_
      @MAML_ Před měsícem +5

      that sounds annoying XP

    • @lifinale
      @lifinale Před měsícem +5

      the reveal of pieces stretching up and down would be funny
      two paths you have to watch at once

    • @dom7899
      @dom7899 Před měsícem +4

      yeah flying enemies (esp flying bosses) were one of the main sources of actual challenge in td games where you build maze yourself

    • @cmo350z5
      @cmo350z5 Před měsícem +1

      Just remember there are more maps in the future, we could see that

    • @gravessn28
      @gravessn28 Před měsícem

      P p,​@@dom7899

  • @dokchampa9324
    @dokchampa9324 Před měsícem +35

    am I the only one mildly upset he didn't end up using like, any other towers besides the first three? Like come on, if you're crushing all your enemies anyway you might as well put down one or two new ones just to see what they do

    • @RoderickEtheria
      @RoderickEtheria Před měsícem +2

      I'm more upset by the fact when he knew he had strong enough defense he didn't just send the enemy waves and stop wasting resources.

    • @dokchampa9324
      @dokchampa9324 Před měsícem +12

      @@RoderickEtheria Don't the resources reset between each map? Conserving them doesn't do anything

    • @RoderickEtheria
      @RoderickEtheria Před měsícem +2

      @dokchampa9324 unless you get better rewards for doing things with less resources. He didn't even consider testing this.

    • @dokchampa9324
      @dokchampa9324 Před měsícem +17

      @@RoderickEtheria I mean, the game literally never indicates that to be a thing, would be weird if it was a hidden mechanic

    • @leumas698
      @leumas698 Před měsícem +3

      I have this game myself, so I can answer this. When you first start off, there is nothing that carries between rounds, so there’s no reason to save your resources. Later on, you get a character that keeps a portion of your gold between maps, and a talent that gives you gems for every 50 gold you have left at the end of the map. Tyler completely neglected to show off either of these systems, which disappoints me greatly.

  • @macdoodleer
    @macdoodleer Před měsícem +4

    getting poison tower and making perfect setup for it on the next map then not using it until nearly the end is truly an aliensrock moment

  • @saltyowl3229
    @saltyowl3229 Před měsícem +4

    Top tier intro, should be at the beginning of every video

  • @Cfomodz
    @Cfomodz Před měsícem +4

    Tyler just broke my mind with “range doesn’t matter if your tower is attacking something”

  • @joshuashea911
    @joshuashea911 Před měsícem +1

    becoming a favorite game on this channel. Can’t wait to see more of it down the road

  • @FireEagles14
    @FireEagles14 Před měsícem +3

    Watching Tyler play this after NL is crazy, the thought process is so different

  • @JosiahBradley
    @JosiahBradley Před měsícem +5

    Thank you Tyler for popping the fire lizard.

  • @cyborgvison2024
    @cyborgvison2024 Před měsícem +4

    You might also like shapehero factory, which is mostly a roguelite factorio type game, but with defending a crystal, it's only a demo right now, but it looks like it will be quite cool when it's full release comes

  • @ioerror2077
    @ioerror2077 Před měsícem +2

    Somewhat similar maze making tower defense concept is used in FIELDRUNNERS (1 and 2). You should try that too because in that game towers themselves are placed to block enemies path and create mazes. Also towers variety is really good for fun strategies.

  • @lwcky8929
    @lwcky8929 Před měsícem +3

    really fun game to watch, please MORE

  • @danieltaylor8421
    @danieltaylor8421 Před měsícem +3

    Have been playing this for the last week and have had fun with it

  • @varthvarth
    @varthvarth Před měsícem +6

    I've put a healthy amount of hours into the demo & full game, and I've really enjoyed it. If this seems like your type of thing, I highly recommend it.

  • @austinrimel7860
    @austinrimel7860 Před měsícem +3

    I hope to see more of this game,it seems cool

  • @jakethereaper2060
    @jakethereaper2060 Před měsícem +3

    holy shit a tower defence video on the Aliensrock channel

  • @RatBoi-BoiRat
    @RatBoi-BoiRat Před měsícem +11

    Let’s go, please make more tower defense content!

  • @SunxPaul
    @SunxPaul Před měsícem +1

    this just made me remember i subbed to watch BTD Content and stayed because of you

  • @nepnep615
    @nepnep615 Před měsícem

    This was so nostalgic and awesome. It feels like this game is a mix of your old brand and your new brand, and it definitely feels amazing to watch. More videos of this game would be epic!

  • @MAXLOLGG
    @MAXLOLGG Před měsícem +6

    We NEED a tower defense series

  • @user-wu3hc9sx2t
    @user-wu3hc9sx2t Před měsícem +1

    This game is so cool. Please play more of it.

  • @omegahaxors3306
    @omegahaxors3306 Před měsícem +2

    "HAND FULL!"
    You know what they say about idle hands.

  • @costa8509
    @costa8509 Před měsícem +2

    i like how you don't quit a game and completely disregard it like other youtubers

  • @helpimdying9421
    @helpimdying9421 Před měsícem +1

    So glad to see more TD games on this channel again, i really missed BTD6

  • @bluntizard4481
    @bluntizard4481 Před měsícem

    I grabbed this game because of your videos.
    Small tip : The pre-built brown walls are able to have towers built on them as well.

  • @Matsupitsu2nd
    @Matsupitsu2nd Před měsícem +2

    So happy Tyler made video about this after seeing Wanderbots play this!

  • @vinsplayer2634
    @vinsplayer2634 Před měsícem +22

    Seems interesting. It has a really unique way of making the path for the enemies, by placing everything else rather than the path.

    • @catface_q2123
      @catface_q2123 Před měsícem +8

      It is not exactly unique, plenty of other games have done this

    • @matimele1
      @matimele1 Před měsícem +7

      In no goddamn way is this unique. Tower defense games back in the flash era used to do this stuff lmao

    • @Ze_eT
      @Ze_eT Před měsícem +2

      Not quite unique. I mean, a P2W chinese mobile game I play occasionally has an occasional TD event. And guess what? The towers are placed on the path _and take up space_ (with the only restriction being that you can't place 2 towers horizontally, vertically, or diagonally next to each other).

    • @grischad20
      @grischad20 Před měsícem +1

      that kind of mazing used to be the default in the original WC 3 maps (where many great game come from)
      WC3 maps were TDs golden age

  • @Slothmachete
    @Slothmachete Před měsícem +5

    13:52 - 13:58 BARS

  • @jonnytehawsomesauce
    @jonnytehawsomesauce Před měsícem

    Oh heck yeah. Picked this up right after released. Please give the dev support! This game has amazing potential. Best purchase of my summer sale.

  • @Rubbly
    @Rubbly Před měsícem

    Despite the ease with which you completed the game, the core loop looked pretty fun! No additional upgrades on towers like you said, but the relics and other passive bonuses look like they have some depth to them!

  • @rojandyyyyyyyyy
    @rojandyyyyyyyyy Před měsícem +2

    25:57 THE FUCKING GARRETT HOWARD REFERENCE ISTG

  • @saltysalt844
    @saltysalt844 Před měsícem +2

    Okay this is actually looks really good

  • @KuroroSama42
    @KuroroSama42 Před měsícem +1

    2:40 How good range is depends on 3 factors: 1. path length coverage; 2. number of segments reached; and 3. overlapping coverage.
    Detailed explanation on that:
    If your range increase doubles how much path you can see, then it's almost like doubling the attack speed. Especially against "single huge unit" waves. Being able to shoot for twice the travel time means twice the shots, same as 2x fire rate.
    If you're reaching a new segment of path, then you can fire at targets much sooner and keep firing as the wave goes by. Then when they reach the 2nd segment of coverage, the tower goes back to hitting the front-runner again.
    And for 3: extra range means your damage towers can make more use of the slow-down towers - or any other debuff.
    And just checking at 4:00 That slowdown tower now reaching before the cannons means it can apply its debuff for the cannons to use. That's huge.

    • @raisins7777
      @raisins7777 Před měsícem

      But isolated giant monster waves are not the norm. Once you cover a path longer than the space between enemies, further range is marginal. Slowing or stunning enemies is effectively granting other towers more range (except that it also compresses waves, so it makes AOE damage slightly stronger). Mostly, the towers and upgrades we saw in this video are relatively cheap and independent, which would mean individual tower dps per gold dominates all strategy. Towers that increase DPS for other nearby towers--or other similar positional effects--is what really mixes things up in games like this, by making specific areas of the map much more valuable. Maybe they just didn't appear this run?

  • @HardxCorpsxKali
    @HardxCorpsxKali Před měsícem +1

    Dude this game is so cool. Wow 10/10 on this one.

  • @eugorov13
    @eugorov13 Před měsícem +1

    I love this game!!! So glad to see you try it, I want more!

  • @Zorgdub
    @Zorgdub Před měsícem

    Oh, I remember Ultra C playing this! I've been looking forward to seeing more of this game.

  • @HalfBoyHalfGod
    @HalfBoyHalfGod Před měsícem +1

    I would LOVE to see heroic next!

  • @AliAli-hg9nj
    @AliAli-hg9nj Před měsícem +1

    MORE!! This game is very fun to watch very interested to see more

  • @randybonter3125
    @randybonter3125 Před měsícem

    First person I've watched play this that understands you should get each tower to attack the most via zig zag.

  • @GuilhermeAlmeida-ll7nu
    @GuilhermeAlmeida-ll7nu Před měsícem

    This channel's video editor is isane, he does so much stuff to make things clearer

  • @MathewSan_
    @MathewSan_ Před měsícem +3

    Great video 👍

  • @heyiamtalkinoverhere
    @heyiamtalkinoverhere Před měsícem +2

    This game really reminds me of X Morph Defence with the blocking of paths

  • @1995296967
    @1995296967 Před měsícem +5

    0:07 tetris

  • @rokaesloca
    @rokaesloca Před měsícem +1

    please play more of this, i really enjoy this game from you ❤

  • @tekkorb778
    @tekkorb778 Před měsícem

    finally a youtuber playing this game who's actually good at tower defense games. somehow it seems that all the coverage I found for this the players were just kinda on the strugglebus

  • @jamalmccain9403
    @jamalmccain9403 Před měsícem +1

    Would Love to see more content of this game😊

  • @milkevgaming
    @milkevgaming Před měsícem +1

    shame theres no endless mode yet, but nice to see it on the roadmap. Ill probably wait for endless mode before giving it a go myself

  • @NikShanehchian
    @NikShanehchian Před měsícem +1

    would love to see a series on this

  • @blitzgerald
    @blitzgerald Před měsícem

    "range doesn't matter in tower defense games"
    my heart: *dies*

  • @sugengpriyanto4398
    @sugengpriyanto4398 Před měsícem +1

    Keep up the good work and you are my favorite person

  • @saltyowl3229
    @saltyowl3229 Před měsícem

    Upgrade 1: +20 damage
    Upgrade 2: +25 to percent damage limit, inflicts poison that becomes AOE damage when subject dies, multiplying initial value of damage
    One is a flat increase and the other is a percentage+multiplicative increase. Upgrade 1 is almost exclusively better for enemies that are too spread out for AOE to work (rare), and with < 200 health (already get deleted by canons). Slowing enemies is an equivalent upgrade to increasing attack range, so as long as it’s backed by fire damage, poison chomper will be significantly better damage

  • @compdude551
    @compdude551 Před měsícem

    To the editor, You got me when he said I can improve my deck.

  • @wouterleten1982
    @wouterleten1982 Před měsícem

    Hope to see more of this!

  • @noobpro5674
    @noobpro5674 Před měsícem

    28:30 editor always makes me chuckle 😂

  • @lordsofhel1
    @lordsofhel1 Před měsícem

    Ok Aliensrock, Have you played Rouge Tower? I haven't played balloons, but watched it. So I could be wrong, but the depth of this tower defense game seems to be far greater than balloons. And after you finally beat the normal it can get more challenging in the way you want. More ways to enter your base; Also more ways ever turn (can be a bit much). Buffs to you and your enemy. Last, April fools which i will let you find out. Give it a try if you haven't its a great tower defense game.

  • @UnableToucan
    @UnableToucan Před měsícem

    How dare you show me a cool game I have never heard of and make me spend my money on it. After which I have an absolute blast with it.

  • @aa01blue38
    @aa01blue38 Před měsícem

    5:27 bro pulled out the team tower stun 💀

  • @wingdingfontbro
    @wingdingfontbro Před měsícem

    Just wait until you try Heroic mod with Sacred flame (all battles are corrupt). It is hell. In bone desert the boss gets a little under 20k hp. As a side note try doing poison/electricity or poison/fire, they’re fun to use

  • @FactswithKat
    @FactswithKat Před měsícem

    As someone that was here before the original aliensrock50 break, that btd 4 intro hit hard.
    Also I'm onto you, stealing that top steam review of this game for this title 👀

  • @foxdru1315
    @foxdru1315 Před měsícem +1

    if he plays the harder mode i will be clicking the notif instantly i love this

  • @AJOlaks
    @AJOlaks Před měsícem

    I do like tower defense games, they are some of my favorites

  • @chaytondouglas5827
    @chaytondouglas5827 Před měsícem +1

    that was a title of all time

  • @ThoughtsMantle
    @ThoughtsMantle Před měsícem

    40 min is the perfect Alien's Time

  • @Bombsuitsandkilts
    @Bombsuitsandkilts Před měsícem +3

    That title has me half chubbing

  • @rune_ined
    @rune_ined Před měsícem

    i was binge watching a lot of tyler's bloons td 6 videos imagine my surprise

  • @flameinfiren5565
    @flameinfiren5565 Před měsícem +1

    You finally became human again

  • @meepswag35
    @meepswag35 Před měsícem

    I think adding enemies who can fly over walls would make this more interesting

    • @zaxtonhong3958
      @zaxtonhong3958 Před měsícem

      Would it? I feel like air enemies in mazing tower defenses don’t add that much to strategies. You have less counterplay against them since your maze skills are invalidated, so it devolves into “did you make the dedicated anti air tower?” or “did you place your kill zone such that air units fly over it?”

  • @bduddy55555
    @bduddy55555 Před měsícem

    Watching NL stumble through the game and then this makes it look like a completely different game lol

  • @Drecon84
    @Drecon84 Před měsícem

    This is very promising. It's like they looked at Rogue Tower and decided that they could just do that thing much better. Intersting game.

  • @aa01blue38
    @aa01blue38 Před měsícem

    This game seems really promising, it just needs to be higher than game journalist difficulty right now

  • @zorbze
    @zorbze Před měsícem

    I need to get this game imminently

  • @tamerofthewilds9987
    @tamerofthewilds9987 Před měsícem

    Tbh the Frost Tower is better if you get the Ramge and Fire Rate, if it fires 50% faster it’s doing 1.5x the damage it normally would, meaning it does more damage faster and all that. The +1 damage is only as good as your investment into its Fire Rate, but the Basic Tower being basically useless is a tragedy

  • @omegahaxors3306
    @omegahaxors3306 Před měsícem

    33:09 Baldi when you beat his game

  • @estherholt8060
    @estherholt8060 Před měsícem

    range is also important for single target damage - if a boss has enough hit points to be targeted all the way through the tower's range and tank all the damage then range increase means that tower can have more impact of single targets - not important for aoe towers usually but range is a big part of what makes crossbow master good in btd 6.

  • @mr_mcgilicuty5327
    @mr_mcgilicuty5327 Před měsícem

    Reminds me a lot of an old Starcraft 2 Game called Entropy TD.
    Very similar concept

  • @yoshikoizumi7851
    @yoshikoizumi7851 Před měsícem

    23:33 weird idea here, but what if you placed the poison gate with sprinkler upgrade on the rails?
    circling the walls while covering like half the map in poison sounds wicked if it's actually doable, tho I suppose only single tile towers probably fit the carts

  • @axolotlking1072
    @axolotlking1072 Před měsícem

    Finally, someone who knows how to maze is playing this

  • @iplayminecraft2248
    @iplayminecraft2248 Před měsícem

    tyler thinking the main draw of the bottom path chomper is poison hurt me so much

  • @psz-fd6rk
    @psz-fd6rk Před měsícem

    I wish Tyler would play Rogue Tower, would be fun seeing him figure it out

  • @sitaandini8584
    @sitaandini8584 Před měsícem

    I’ve seen this game on another channel and im expecting tyler to play this and yes he did

  • @AriaCorvus
    @AriaCorvus Před 28 dny

    deadpool be like: baby tile!

  • @OMFGcataFAN1
    @OMFGcataFAN1 Před měsícem +1

    ive tried this game. i will say outside of heroic mode it is quite easy game.

  • @keithcalacday5255
    @keithcalacday5255 Před měsícem

    ngl, this game reminds me alot of fieldrunners from my childhood

  • @Rohan_Spibo2
    @Rohan_Spibo2 Před měsícem

    I always find it so difficult to go back to any other TD games without crosspathing nowadays 😅
    But I do miss a good maze style TD

    • @Aliensrock
      @Aliensrock  Před měsícem

      Haha kinda same, Bloons really has spoiled us all

  • @denversan4205
    @denversan4205 Před měsícem

    Man, this just makes me wish that Bloons would return.

  • @manualuser
    @manualuser Před měsícem

    A minute into the video and I've already purchased the game.