Remember to reply to this comment with any corrections as always. I want to try and make this video as accurate as possible, and I don't doubt I missed a few things. Thanks again for watching, I appreciate y'all.
i died in the mission where you start as just the operator and need to stun and transfer yourself into umbra excalibur and i respawned as umbra in that mission while still needing to stun and transfer myself
I've played this game for eight years and some of these were still new to me. Also it's just impressive that the game has so many unique interactions and mechanics that you can fill an hour and a half with super quick tips
Chalky Chair, Stockholm Syndrome kicked in so watched the whole thing even though I watched all the other parts, thank you CoolKid369 for the content you bring to us, we truly live in a society
Remember when the old Corpus ship set had those environmental hazards? I loved when I was playing with newbies back then and they accidentally shot the window out, sucking all the atmosphere out of the room. It always scared them the first few times it happened!
@@ChristopherSadlowski*Shoot window accidentally* Newbie Tennos: We're all gonna die *struggles to hack the Corpus console as the Tenno panics* The veteran(who was also responsible for the hull breach): This nothing but a scratch eh
I believe that the blind justice nikana stance mod also halves slide attack damage showed in the arsenal, because in opposition to the other stances, slide attacks with blind justice are divided in two separate hits
Here's a bug/piece of trivia I've never seen anyone mention, but it's been in the game for years: If you use a frame that has a 1st ability that throws some kind of attack forwards (like Volt's shock, or Ember's fireball), you can make the animation replay itself if you roll right after casting it. So press 1, roll, and when the roll animation ends, your frame will replay the cast animation and play the ability's sound effect, but nothing actually happens. If you roll again quick enough, you can make it replay a second time, then a third, and so on and so forth.
can confirm this has happened to me with gauss's 4, which is weird since it doesn't throw any attack forward. It must involve something with rolling at the perfect timing of ability activation
I may be remembering wrong, but I think this bug was used a long time ago to roll-spam excals blinding ability. So, I think it used to repeat casts and not just animations.
As a player with over 1500 hours in the game I can confirm that I have not once used the \unstuck command. I'd just crouch a bullet jump like an idiot until I somehow wiggled my way free.
Before I knew of unstuck, I had a horrifying situation Got frozen mid leaving the water in Uranus, and had like 6 tellurium, I literally couldn't move at all Thankfully, team managed to figure out a solution in turning off internet and severing the connection to host, so I did keep everything, but that's been my most harrowing experience so far in game
Sliding in mid air and hitting an enemy doesn’t do a small amount of damage, it does the entire base damage of whatever melee you have equipped. It also gains buffs from a whole host of things, I’ve seen a video where a guy kills an acolyte by slide kicking it over and over, it took about a minute but he did it without any armor strip He also was able to one shot a decent amount of steel path non eximus units
This was a super cool video! Nice to finally have all the information condensed into one place! This chalky chair that I'm sitting on is about to break so I'm gonna dip. Wishing you all the best!
you can use nova's wormhole to go out of bounds through many "openings" in tiles if the wormhole is long enough to skip through the teleport trigger argo & vel melee for drifter also has access to regular heavy attack through sliding, allowing you to consistently stunlock hollow thrax enemies and ragdoll dax units if they are already knocked down
The reason you don't get the tags in the simulacrum is because you can't get resources nor xp there, when you exit the place, the inventory and XP don't follow you.
Ok that Wisp animation thing on equinox is such a good detail Also the hackable moa pods on infested ships used to be on all corpus ships before the rework
I have always had an affinity for weird and obscure details of things. With over 5,000 hours win warframe it is no exception so it makes me very happy to see this being done! Thanks for all the chalky chairs!
I learned such an incredible amount of useful and useless info from watching this that I otherwise would never have discovered. I am having fun sitting on my chalky chair and doling out random warframe info to my friends that play
dude this was amazing, i've been playing this game since launch and there were alot of things i didnt know or forgot about. well done !!!! earned this sub bro
Ah now I can watch all of them in one video. Here's one for yah. If you extract as operator while you are using Titania's Razorwing, your ship will pick you up in that form. Pretty funny because the animations play out normally as if you were in your normal form.
Oh this reminds me. I found a really weird interaction with a warframe and an objective but me being me i forgot what it was. The MIGHTY SEER is rotting my brain
About the stalker in granum void, if Zanuka spawns during a granum void expedition, it insta kills you a few frames before leaving the granum void (happened to me multiple times, even with frames that have good DR)
It's crazy how much of the hidden tech comes down to very intelligent programmers making a movement system where almost every animation can be interrupted by the player. I can only imagine the number of interrupts each animation is set to catch at different stages.
During the war within, after learning transference and after controlling the maw, one of the abilities show 'super jump' Also, after completing the war within, during the Duviri paradox QUEST. In the undercroft, you can go into operator
Thought I'd throw this in there, in a similar vein to the Zenistar increasing the Heavy Blade Dominion Skin size, putting it on the Sarofang makes it much SMALLER, instead.
hey thanks for this bro, ive been playing WF for like 10 yrs now and some of the stuffs here are like a test where I'm checking if I've seen or heard of this things~
26:20 you’ve undoubtedly been told this already, but just in case: it’s pronounced “oo-blee-eht” it’s a style of prison that was essentially a long hole in the ground big enough to fit a man. People were thrown in and forgotten.
Fun fact, you can keep energy cell in hand if you go back to fortuna (and maybe other places). but i don't know if other people can see it. Same between the missions rotations in the infinite circuits missions (the duviri weekly missions for incarnon upgrades). Very instructive video by the way Mr. Chalky chair :) this was damn good to see BUT now my brain is burning from overload of information XD
1:06:00 Tonkor arming distance - reason original has it was because it was made during self-damage AoE weapon era, so it was an actual failsafe feature. Kuva Tonkor was made after self-damage was removed, so it no longer needed it.
I did the Yareli quest and desperately tried to kill even lvl 5 - or whatever - corpus with the ground slam, which is almost impossible being so weak. Despite what the quest says, just jumping on the head of enemies with the K-Drive counts toward completion, does far more damage (like 200 instead of 10) and is way less finicky than the slam.
as a saryn main, that toxic lash fact was actually super useful. i was confused about if it worked or not, and i suppose it makes sense considering her other abilities deal corrosive and viral damage, which are both formed via toxin. now i know i can still spam viral damage even more effectively with toxic lash :)
one other thing about blind justice is that it reverses how you holster the nikana on your frame, inverting it so you could draw it in reverse grip easily, it only shows in the arsenal when the weapon is being held though, and otherwise it appears as normal
That weird checkered room used to be below the regular Orbiter as well. (Not sure if it still is) Used to be able to glitch out of bounds using decorator mode and find it! I know cuz I placed a kavat plush right next to the chalky chair. I like to think it's still down there.
The Void Wyrms can also be seen in the windows on the void tileset if you go up to them and look outside long enough, not sure if every window can spawn them, but I do know that at the very least some can since I've seen them there
I don't know if this is really obscure but its one of most important things related to parkour: If you roll and slide at VERY same time you'll get a lot more momentum than roll THEN slide. You can also add mods to speed up roll speed or slide strength to exponentially increase this. It only works once every 1 second if you're on ground and 1 time only if you're in middair until you touch the ground. You can also use aim glide afterwards to cover further ground due to your insane momentum. I always use this to travel around, it is much faster than slide alone, sprint or bullet jump.
You can tag your teammates, and probably companions, using buzlock and the primary fire will heatseek your ally. This doesnt do any dmg to them but still is hilarious to watch when combined with wisp haste mote
Chalky chair, thanks for the video! Closing in on mr30 and i knew but only a tiny fraction of these. Since you like obscure things, there's something i remember from a long time ago. In my language (italian), back when Equinox came out, in some obscure menu where you could count your reanimations, you could read "You have reached the maximum number of reEquinoxions", or something like that. My memory is hazy and I really don't remember much about it, but i know that originally Equinox was go be called Anima, so they swapped "anima" in "reanimations" to Equinox. I have never been able to find any information about this on the internet. But maybe it'll spark a research that will lead you somewhere.
Love this series, thanks so much for making it. A couple of picky points: * Celestial Twin will always use your primary if you don't have a melee weapon in your loadout. Having a secondary weapon in your loadout does not affect this behavior. * Sadly, Hema's self damage no longer affects Chroma's Vex Armor. I realize that you did not say that it did, but I think demonstrating it with Chroma suggests that it does. * The entire hitbox of a vomvalyst counts as a headshot (including for charging the incarnon meter), not just the face.
Also. Mesa's 4th will sometimes target ally's sentinels drones... this happens seemingly at random, but Mesa will continue bombarding that sentinel even if it doesn't do damage.
During grineer galleon sabotage missions, when you complete the sabotage but get informed that a blast door is blocking your exit and you have to find a chalky chair to open it, there is no blast door. You can find Extraction, but the game won't allow you to extract until you hack the highlighted chalky chair
Remember to reply to this comment with any corrections as always. I want to try and make this video as accurate as possible, and I don't doubt I missed a few things. Thanks again for watching, I appreciate y'all.
Funny
The "old corpus ship tileset" from Mesa's ability previews is now in the game again due to the Mirror Defense on Mars :)
Oh and the K-drive parts from the Deimos races (the feverspine) is hidden from your mastery on vehicles until you obtain it!
Pin this
Didn't you say the entry at 8:47 was removed in the correction video?
If you glitch outside of the orbiter during the new war, you will see Excalibur Prime sitting in the operators chalky chair, insead.
i died in the mission where you start as just the operator and need to stun and transfer yourself into umbra excalibur
and i respawned as umbra in that mission while still needing to stun and transfer myself
Nekros' terrify can spook unhacked Eidolon lures into looking for chalky chairs
I've played this game for eight years and some of these were still new to me. Also it's just impressive that the game has so many unique interactions and mechanics that you can fill an hour and a half with super quick tips
Chalky Chair, Stockholm Syndrome kicked in so watched the whole thing even though I watched all the other parts, thank you CoolKid369 for the content you bring to us, we truly live in a society
Me too
With the release of Duviri, the “Snake” outside of Deimos and Railjack is now the Orowyrm
Weren’t they always the orowyrm?
@@turdblitzer9264 yeah, what im saying is that it’s now confirmed that is what they are
@@mobilegaming-gage2488
Foreshadowing 😮
finally, a video i can listen to while i relics and get nothing
Preach
Mad I was doing the exact same
No family guy at the top of it. Gonna have to pass.
No Subway Surfer either. Disliked and Unsubbed.
No low-quality mobile game at the bottom. Disliked and reported for harassment.
No gta v car parkour
No soap cutting also. Unsub
No ai generated Joe Rogan playing on the side I'm coping and malding rn
I find it funny that you can feed your Helminth Navigation Coordinates, like
"FEED ME DATA"
me feeding the wall ips addresses
On the corpus ice planet tileset, you can shoot through the glass windows in the spawn area
Remember when the old Corpus ship set had those environmental hazards? I loved when I was playing with newbies back then and they accidentally shot the window out, sucking all the atmosphere out of the room. It always scared them the first few times it happened!
@@ChristopherSadlowski I wish they brought back that tileset for pluto or something, I loved it
@@ChristopherSadlowski*Shoot window accidentally*
Newbie Tennos: We're all gonna die *struggles to hack the Corpus console as the Tenno panics*
The veteran(who was also responsible for the hull breach): This nothing but a scratch eh
@@ChristopherSadlowskithey seriously need to bring stuff like that back
I believe that the blind justice nikana stance mod also halves slide attack damage showed in the arsenal, because in opposition to the other stances, slide attacks with blind justice are divided in two separate hits
Here's a bug/piece of trivia I've never seen anyone mention, but it's been in the game for years:
If you use a frame that has a 1st ability that throws some kind of attack forwards (like Volt's shock, or Ember's fireball), you can make the animation replay itself if you roll right after casting it. So press 1, roll, and when the roll animation ends, your frame will replay the cast animation and play the ability's sound effect, but nothing actually happens. If you roll again quick enough, you can make it replay a second time, then a third, and so on and so forth.
can confirm this has happened to me with gauss's 4, which is weird since it doesn't throw any attack forward. It must involve something with rolling at the perfect timing of ability activation
I may be remembering wrong, but I think this bug was used a long time ago to roll-spam excals blinding ability. So, I think it used to repeat casts and not just animations.
As a player with over 1500 hours in the game I can confirm that I have not once used the \unstuck command. I'd just crouch a bullet jump like an idiot until I somehow wiggled my way free.
get stuck underwater on uranus rq for me
Before I knew of unstuck, I had a horrifying situation
Got frozen mid leaving the water in Uranus, and had like 6 tellurium, I literally couldn't move at all
Thankfully, team managed to figure out a solution in turning off internet and severing the connection to host, so I did keep everything, but that's been my most harrowing experience so far in game
watching this video while sitting on my chalky chair was an amazing experience
I have 2700 hours in this game over 6 years. I didn't know about half of these. Thank you, chalky chair indeed my friend
"I know this is pointed out in The Waverider."
Me: "Oh yeah, I did that quest."
"But no one does that quest."
Me: "Yeah... I know..."
Nukor can also expand that giant blob thing on Cambion Drift, makes it even more disgusting 😂
"giant blob thing"
gonna need to be more specific. that's, like, the majority of the cambion drift. xD
@@BigHailFan Genetrix I think it's called, it spawns enemies
This was great way to binge watch all the "Weird and Obsure stuff" of Warframe! 😁
Sliding in mid air and hitting an enemy doesn’t do a small amount of damage, it does the entire base damage of whatever melee you have equipped. It also gains buffs from a whole host of things, I’ve seen a video where a guy kills an acolyte by slide kicking it over and over, it took about a minute but he did it without any armor strip
He also was able to one shot a decent amount of steel path non eximus units
Boy I wonder who that guy is can you link us to his channel?
@@juliasayllas611 Just checked my history, it’s coolkid369 and the video title is “Making my feet overpowered in warframe”
There's a rare noble Xaku idle animation where he sits on his chalky chair
4:21 Two drones stuck in Rocket League's unwritten rule 1. Lol
This was a super cool video! Nice to finally have all the information condensed into one place! This chalky chair that I'm sitting on is about to break so I'm gonna dip. Wishing you all the best!
I lost one and a half hours of my life in my chalky chair watching this video and I don't regret a second of it.
Me neither
Just found out that the roombas on the Corpus maps can push Mesa during her 4
Great video as always, really helps having something entertaining to watch while perched on my chalky chair
you can use nova's wormhole to go out of bounds through many "openings" in tiles if the wormhole is long enough to skip through the teleport trigger
argo & vel melee for drifter also has access to regular heavy attack through sliding, allowing you to consistently stunlock hollow thrax enemies and ragdoll dax units if they are already knocked down
The reason you don't get the tags in the simulacrum is because you can't get resources nor xp there, when you exit the place, the inventory and XP don't follow you.
Also, Chalky Chair? I'm intrigued...
Holy crap that's a nice tip on the Helminth preview thingus
I hope we Get a Season 2 of This!
29:24 absolutely invaluable information right here I would’ve loved to have known this years ago
That nullify drone tip was something I never knew even with 1000+ hrs of time played. Thank you for that, very helpful.
Ok that Wisp animation thing on equinox is such a good detail
Also the hackable moa pods on infested ships used to be on all corpus ships before the rework
Bro ur subtle comedic edits are so funny
awesome
I have always had an affinity for weird and obscure details of things. With over 5,000 hours win warframe it is no exception so it makes me very happy to see this being done! Thanks for all the chalky chairs!
maan you put a lot of effort into this we all can respect it
This must have been much work, appreciate it. Really cool video.
I learned such an incredible amount of useful and useless info from watching this that I otherwise would never have discovered. I am having fun sitting on my chalky chair and doling out random warframe info to my friends that play
Thanks for keeping everything so chalky chair accurate!
dude this was amazing, i've been playing this game since launch and there were alot of things i didnt know or forgot about. well done !!!! earned this sub bro
That Mass Effect background music is so good :D
Ah now I can watch all of them in one video. Here's one for yah. If you extract as operator while you are using Titania's Razorwing, your ship will pick you up in that form. Pretty funny because the animations play out normally as if you were in your normal form.
Oh this reminds me. I found a really weird interaction with a warframe and an objective but me being me i forgot what it was. The MIGHTY SEER is rotting my brain
damn, this was a really good video, truely felt like sitting on chalky chair and watching it again
Chalky chair, he is in the walls, HE IS THE WALL
Great content! Keep up the good work!
Shut the fuck up. You say that to my lord and savior again I'll slap your bums harder than my parents the day they left me at the orphanage
About the stalker in granum void, if Zanuka spawns during a granum void expedition, it insta kills you a few frames before leaving the granum void (happened to me multiple times, even with frames that have good DR)
It's crazy how much of the hidden tech comes down to very intelligent programmers making a movement system where almost every animation can be interrupted by the player. I can only imagine the number of interrupts each animation is set to catch at different stages.
During the war within, after learning transference and after controlling the maw, one of the abilities show 'super jump' Also, after completing the war within, during the Duviri paradox QUEST. In the undercroft, you can go into operator
Brilliant video, something ti listen to while I regrind the heck outta Orokin cells.
Chalky Chair. Awesome vid. Keep it up.
Chalky chair. Thank you thus was pleasant while I played ❤
chickne snadwhich
love all your work on these💙
I'm gonna eat an entire chalky chair if we don't get more of these
Subbed, been playing the game since closed beta and still found out new stuff
chalky chair cheesely choosed changing chess churning chumbles chadly chasing chores
22:17 if I recall, most hemlith abilities work while limbo is in the rift. Also the zymos pistols headshot passive also works
Love the destiny reference with the kitgun 😂
Thought I'd throw this in there, in a similar vein to the Zenistar increasing the Heavy Blade Dominion Skin size, putting it on the Sarofang makes it much SMALLER, instead.
chalky chair, love this series
hey thanks for this bro, ive been playing WF for like 10 yrs now and some of the stuffs here are like a test where I'm checking if I've seen or heard of this things~
26:20 you’ve undoubtedly been told this already, but just in case: it’s pronounced “oo-blee-eht” it’s a style of prison that was essentially a long hole in the ground big enough to fit a man. People were thrown in and forgotten.
THIS IS SPARTA
25:49 - You can also spam Sea Snares while capturing the target, allowing Yareli to move a little during each of the one handed animations.
Nice video, Chalky Chair!
Fun fact, you can keep energy cell in hand if you go back to fortuna (and maybe other places). but i don't know if other people can see it. Same between the missions rotations in the infinite circuits missions (the duviri weekly missions for incarnon upgrades).
Very instructive video by the way Mr. Chalky chair :) this was damn good to see BUT now my brain is burning from overload of information XD
After all of this. A good Chalky Chair is a good place to sit and relax.
1:06:00 Tonkor arming distance - reason original has it was because it was made during self-damage AoE weapon era, so it was an actual failsafe feature. Kuva Tonkor was made after self-damage was removed, so it no longer needed it.
chalky chair. Good video, many things I knew, many more I didn't, good stuff, hope you keep at it
Something something chalky chair (great video)
The turret hacking one is really cool, i wouldnt have even thought of that
Most interesting part of kdrive slam is that its not an aoe (as it should be) its dmg is based off velocity and is more like a guillotine
I did the Yareli quest and desperately tried to kill even lvl 5 - or whatever - corpus with the ground slam, which is almost impossible being so weak. Despite what the quest says, just jumping on the head of enemies with the K-Drive counts toward completion, does far more damage (like 200 instead of 10) and is way less finicky than the slam.
listened to this while working. got chalky chair now because of this
as a saryn main, that toxic lash fact was actually super useful. i was confused about if it worked or not, and i suppose it makes sense considering her other abilities deal corrosive and viral damage, which are both formed via toxin. now i know i can still spam viral damage even more effectively with toxic lash :)
one other thing about blind justice is that it reverses how you holster the nikana on your frame, inverting it so you could draw it in reverse grip easily, it only shows in the arsenal when the weapon is being held though, and otherwise it appears as normal
Bro is using metroid music at the start of the vid, im subbing just cause of that
That weird checkered room used to be below the regular Orbiter as well. (Not sure if it still is) Used to be able to glitch out of bounds using decorator mode and find it! I know cuz I placed a kavat plush right next to the chalky chair. I like to think it's still down there.
chalky chair moment
really enjoyable video! i watched the whole thing :)
chalky chair lol
Chalky Chair care bear with no hair stare. (ty for your vids)
The Void Wyrms can also be seen in the windows on the void tileset if you go up to them and look outside long enough, not sure if every window can spawn them, but I do know that at the very least some can since I've seen them there
Hell yeah this is gonna help me through countless boring work hours, I'm gonna rewatch this at least 10 times a week on my chalky chair
I don't know if this is really obscure but its one of most important things related to parkour:
If you roll and slide at VERY same time you'll get a lot more momentum than roll THEN slide. You can also add mods to speed up roll speed or slide strength to exponentially increase this. It only works once every 1 second if you're on ground and 1 time only if you're in middair until you touch the ground. You can also use aim glide afterwards to cover further ground due to your insane momentum.
I always use this to travel around, it is much faster than slide alone, sprint or bullet jump.
You can tag your teammates, and probably companions, using buzlock and the primary fire will heatseek your ally. This doesnt do any dmg to them but still is hilarious to watch when combined with wisp haste mote
Chalky chair, thanks for the video! Closing in on mr30 and i knew but only a tiny fraction of these.
Since you like obscure things, there's something i remember from a long time ago. In my language (italian), back when Equinox came out, in some obscure menu where you could count your reanimations, you could read "You have reached the maximum number of reEquinoxions", or something like that. My memory is hazy and I really don't remember much about it, but i know that originally Equinox was go be called Anima, so they swapped "anima" in "reanimations" to Equinox.
I have never been able to find any information about this on the internet. But maybe it'll spark a research that will lead you somewhere.
Love this series, thanks so much for making it. A couple of picky points:
* Celestial Twin will always use your primary if you don't have a melee weapon in your loadout. Having a secondary weapon in your loadout does not affect this behavior.
* Sadly, Hema's self damage no longer affects Chroma's Vex Armor. I realize that you did not say that it did, but I think demonstrating it with Chroma suggests that it does.
* The entire hitbox of a vomvalyst counts as a headshot (including for charging the incarnon meter), not just the face.
Ballas sitting in that chalky chair always unnerved me
That lich/sister thing seems pretty useful
Weapons with electric and magnetic either modded or innate will also destroy the magnetic bubbles on sabotages
chalky chair. I was here
Very good, even with chalky chairs!
4:19 Oh my god they were elevator mates
Also. Mesa's 4th will sometimes target ally's sentinels drones... this happens seemingly at random, but Mesa will continue bombarding that sentinel even if it doesn't do damage.
Thank you for these videos, they genuinely get me so excited every time I see them.
Also they uhhh chalky on my chair till i ummm... Uhhh..
i have 7283 hours logged, and there were still quite a few i didnt know about. like the chalky chair thing
chalky chair - Cool facts ! Lots of cool stuff
During grineer galleon sabotage missions, when you complete the sabotage but get informed that a blast door is blocking your exit and you have to find a chalky chair to open it, there is no blast door. You can find Extraction, but the game won't allow you to extract until you hack the highlighted chalky chair
Hour and a half of weird and obscure, were so fucking back
i didn't realize i was watching your vid until i recognize the comedy style🤣
A clanmate told me he saw Wally in front of Sythil's house looking like her and being spooky.