Plasma Cannons + Tetris - From The Depths INSTANT Tutorial
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- čas přidán 26. 08. 2024
- From The Depths INSTANT Tutorials are back with a plasma cannon tutorial the quick variant, since the recent addition of Plasma Cannons into the game we need a tutorial that explains the different variants of charge plasma tetris contra continuous tetris and redundant tetris for plasma cannons as well as what all the different types if accelerator additions like stabilizers and destabilizers as well as the magnetic splitter affects the performance and effect of the plasma charges. Hope this is helpful for you!
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this plasma tetris video is just in time, gmodism. Made a plasma ball turret now haha
NICE
Tyvm, I had no idea connectors could connect through the collectors' sides.
Glad to help mate!
Good coverage & explanation on how plasma works & how to setup. Cheers.
Glad you enjoyed it mate!
For those that may want this here. It may be out dated.
Charges/Progectile
Good info with the math behind it!
If you wanna see good round plasma tetris that’s very simple to prefab check out DrakoMT, he made a video on it. Also, I had an interesting idea: can you use breadboard to change the plasma settings on the fly? That way you could have the system do a devastating initial shot and then switch to be a consistent damage dealer 😮
Hey! I have seen it actually but for a very expensive system like this I typically would go for more redundancy because of the extreme component cost. But if someone made round charge plasma tetris thats something I'd like to learn for sure, its HARD haha, and since that would be a cheaper system it would work well as a non redundant crammed cylinder.
About breadboard it should be possible I hear, but I haven't tested myself as I'm not the best bread man around yet :)
Thanks
Welcome
Plasma is very good against layered armor but struggles with spaced armor
Max is 200 charges per shot
idk if anyone else have done it but when I tried to tetris when it first came out, I used a aps like tetris system, having the chambers like the aps cooler layer and the chargers extend down and up like the clips and auto loaders, I can make full use of the cylindrical space in a turret
Interesting! Due to it's cost however I find that redundancy is more useful, for a pure generator system it works for small systems, but for larger ones the round tetris designs have too many points of failure, something I'd only do for a charge chamber plasma system, however the tetris for pure chambers with one generator is not possible to do this way what I have found.
@@GMODISMplasma makes for a great spinal weapon. Its critical components can be housed deep within protection. Its a very low profile weapon system. Point at an enemy, door knock em, ram em.
You guys, build Spinal plasma array. No need to tetris if the boat is the turret.
Yeah that's something I definitely will do!
Coming up!