I don't think this was mentioned in the wave breaker section, so... If you're the last player alive when you use wave breaker, I STRONGLY recommend throwing a bomb up in the air immediately after using the special. You'll always have enough ink because the special refills it, and the bomb will (hopefully) stall the game's end long enough for the wave breaker to revive your teammates, even if you go down.
@@rachelskiiiiiii another thing: on maps like bay and bonerattle it's probably best to try and throw the bomb off a high platform if you're on one, since the fuse doesn't start until the bomb hits the ground
Yeah good video. "Default Stalling" freelancers have been a thorn in my side for years. The way I've always phrased it is while stalling you are removing around 25% of your teams damage output to deal with the rush but actually it's worse than that. There are many weapon loadouts where only 2 or even only 1 weapon is good at dealing with the rush so in some cases stalling can remove 30% to even 50% of your team's ability to deal with the wave. A complete and automatic loss. Stalling is one of those paradoxical tactics where it can save your team from a critical situation but also increases the likelihood of said critical situation occurring the first place and playing preventative will always be stronger and easier than playing reactive.
Completely agree and well said. I think that’s why it’s taken two videos to discuss - there are times where it works but it has to only be done when it works in your favour and not just because you don’t know another way.
It is so refreshing to hear a high rank player just confirm this wave is completely unfair a lot of the times. Also the thing about desync I thought I was just crazy that sometimes I feel like something kills me that shouldn’t have. Thanks so much for your guides and this one especially is helpful. It is frustrating to have a special in a situation where you know it’s not helpful but you can’t make your teammates use theirs either. Would love to see a guide on grillers next maybe or defeating the king salmonids? The latter may be especially useful with the upcoming big run!
Not sure I will have the time to get the King one out before BR tbh! Which is a shame cause it’s deffo on my list of things to cover. Thank you for the comment :)
Great video! Two things I'd like to mention. 1. I mentioned this in the comments of your previous video, but rail stalling on Bonerattle might be a bit more effective than other stages on the condition that the person on the rail is throwing bombs down as often as possible to clear the hordes. Most of the time I see people take to the rail and I find the bomb spam allows them to still contribute. 2. This isn't relevant on most stages, but on Marooner's in relation to quota, Snatchers can be a lifesaver. They grab eggs that fall off the center boat and carry them back up, usually approaching the basket as they do. It stops you from needing to waste time and put yourself in severe danger, and I find that the Snatchers only become more helpful as the hazard level and quota increases. I've won waves I otherwise would have lost thanks to them!
Thank you! Yeah I think I show the snatcher thing in the footage without explicitly mentioning it, but they’re useful for Bay especially. I think the main reason I don’t mention snatchers usually in the videos is because snatcher optimising in freelance is hard - often times I never see them being used and I rarely see freelancers use them to their advantage. So I guess my neglect of them is more because in freelance I think time and energy can be better optimised elsewhere rather than attempting to use snatchers that likely don’t help because freelancers interfere. It’s tricky because I do agree they can be lifesaving and should be utilised wherever possible but I just don’t think they should be a priority in freelance (squads and OF obviously v different). For Bonerattle, I agree that’s what you should be doing. But my experience in FL is that the majority of players don’t do it. Bonerattle has a lot of issues that I think promote lazy play or ineffective strats. I would love if the player stalling would throw bombs or help but I often see time wasting… but that is the only viable strat I guess so it’s all we have to work with.
First time on rush: Oh, glowflies, they're so shiny! Second time on rush : Glowflies... god has forsaken me... Just kidding, great vid! You make strong points on rush wave, I think rush can be extremely difficult at times, but is pretty good when the team dominates the wave and survives with a lot of eggs; it may be some kind of filter to know if you're learning the ways of the game or not.
A little detail about wall clinging that I think is good to know is that you have 4 seconds of sticking to the wall before the chums jump to hit you. Also, for Sockeye specifically, I find it easier to get teammates to stand on top of the spire than next to the basket during freelance. Having the rush come in from one angle and the eggs landing on top where you can throw them into the basket is preferable to the wall clinging strat most freelancers pull, I think. I also want to say I appreciate you mentioning that you can't expect freelancer to know as much about the game as someone who would be watching this video. I think a lot of people who are involved in salmon run communities forget how much game knowledge is needed to be good at it.
Sure, I think YMMV and I think all games are different cause it depends on the weapons and skill of teammates so whether spiral or basket works better is something to think about when in the moment. I usually defer to spiral if the rest of my team run up there but I often avoid it because I find the egg running becomes harder and instead of being able to deposit them quickly, I notice players will stop killing to throw eggs. So purely from an efficiency POV, I have better success with basket on Sockeye. But I appreciate it may be better on spiral if people are less experienced or weapons suit it. And thanks for the support and comment - I appreciate it
Man, just good advise all around. Specials, general survival. I'm taking all this stuff in and I'll be sure to use it in future Rush games. For real though, the mode sucks, and it 's clear why it needs an hour and 30 minutes worth of talking about to understand. Thanks for taking this undertaking in this big video, you'rr guides are a welcome help in this game. I wish you luck with the rest!😊
Well done on this video! I know from the community posts that you ran into several production issues between part 1 and now, so I'm very glad to see the final product! I don't really have anything to add to this one, but I definitely learned a lot from these two guides, and I really appreciated the special breakdowns at the start of this one. I'll definitely be taking the point of advice of sending one of the three Inkstrikes to the basket, at the very least. Looking forward to your future guides and videos!
Id like to add, if u have to use ur whale during rush, i recommend trying to target the furthest goldie so there would be more chums in between them and u for the whale to kill and u get a lot more value, or i also put myself in choke points so when the chum go though it, it desnt matter which way the whale faces, they still die
i actually sent your channel to a friend of mine who’s been struggling w salmon run. they recently made it to evp during the golden bonerattle rotation, so i hope your vids help them out!
The best way to deal with Glowflies is remake the wave for Splatoon 4. There are day I don't play Salmon Run cuz I look at the weapon comp and see it won't be able to handle rush. Thanks again for all the tips.
Hearing the part about Reefslider made me remember how bad it was before the endlag invincibility. I have a clip of me dying to chum surrounding me mid-explosion. So glad they fixed that
This guide is amazing, thank you so much for putting tons of effort to make these videos! I'm definitely sharing this with my friends. I've been thinking that it would be awesome to add subtitles in more languages so more people can access to this info. With Spanish for example, auto translations sound funny/weird xd Overall, I'm sure people will find your guides very useful, they have also helped me to improve a lot ever since I started playing SR with more dedication :)
Thank you! I would absolutely love it if it was possible. Requires such a time investment for someone who is bilingual who would be willing. Maybe one day!
@@rachelskiiiiiiiI totally agree with you, I've worked on a couple of video translations before and man, it is tough 😅. If there's a chance someday, I'd be glad to accept the challenge with Spanish subtitles since I'm a native speaker ^^ I hope more people are willing to translate, it'd be of so much help for the community:)
Seeing all these special usage clips are sending me into secondhand panic mode since it usually means the team is struggling TwT Personally I often use them when two players are -(going)- down or the quota isn't let yet ¯\_(ツ)_/¯ Great points mentionned especially the one about awareness and multi-tasking :3
A lot of the footage is from games with friends cause I couldn’t find enough from freelance - in squad games, we use specials a bit differently, more for optimising and pushing for quicker killing and higher egg counts rather than survival and defensive play. I absolutely agree that defensive play is the way to go in Freelance though, and I usually use specials for that reason.
I will never believe anyone who says they enjoy glowfly rush. It's like saying you enjoy something monotonous like tornado waves-except you wish you could fail more often. Great video(s)!
If I want to grind points, I would love tornado. However that is not my case anymore so it's sooo lethargic XD Not so long ago I stopped breaking the second net and noticed players dgaf more often that i'd like to... The ability to lose in rush is like a spice,, a test for your team coordination and survival and is a true testament of how good you and your teammates are at handling the rush of adrenaline >:) If you and your mates are consistently killing chums, your survival should be fine :m Unless the comp has bad weapons like tetras or splatcharger lol
Huh, but I do like glowfly Rush 🥲 (Agreed on tornado though, I hate that mode) I enjoy Salmon Run bc the difficulty stems from how overwhelming it gets, so Rush is right up my alley despite how bullshitty it can get
Would you consider doing a similar video for Griller wave? I'm finding that while its an "easier" wave than Rush, lately I've been wiping more to it esp on Bone Rattle (largely due to egg count). I can't tell if its because everyone in freelance is expecting someone else to manage the small fry hoard or if its a combination of the red target laser + our ink color leading everyone to group up and get knocked out. Its made wave 1 Rush a far more welcome sight lol.
I have thought about it. I think I find Grillers harder in Freelance than Rush, as even with everything wrong with Rush, at least it’s self explanatory whereas Grillers feels way more chaotic and unhinged at times. Bonerattle is harder than any other map because of the rails or inability to lure them close. Grillers is really difficult because it needs team focus - Smallfry, eggs, Grillers, etc. You have to make sure somebody is fulfilling those roles and it can be really hard to do it yourself if you have underwhelming weapons, poor specials or your teammates are running around. I want to do a video for Grillers cause I think it would be helpful - however, time is always against me lol
I would never use the hover jump in an inkjet, so don't hover jump at all. If o use crab tank i turned into a ball and roll into all of the non goldie. I did use kraken when i know that i am going to be a last player standing managed to survive after two chum hits with my teammates booyah after i used kraken in ten seconds left. There is a chance that there be glowfly rushes in 2 waves, especially 1st and 3rd waves. Also there is a rare chance that you get lucky without getting glowfly at all. Mostly i go for eggs over my safety over there safety. I barely do stalling unless like you said if your teammates do stalling than i do the stalling unless i have a roller. Great video and get to see two parts of this video.😀😀👍👏👍👏
It's on now. Prolly just a youtube rendering hiccup. It happens from time to time when I watch tournaments too. I watched multiple parts of the vid 4 times with no audio. I think I was just too early.
thanks for both parts!! any strats for Bonerattle rush besides using ink rails and throwing bombs while targeted? because sometimes when i do this players stop shooting the chums and get on ink rails too without aggro 💀💀💀💀💀💀💀💀
Thank you, appreciate the comment! And lol that’s exactly the same problem I have! It’s why I don’t like it lmao unfortunately it feels like there is no viable strat other than ink rail stalling due to the layout of the stage, so you’re kind of hoping your teammates help you with bombing chum or throwing eggs when they have aggro on them. The only thing I can suggest that might help is to use specials more when you can as this might help you defeat chum more quickly and may inspire some movement from your teammates but it really is down to what special you have and if your teammates get the hint! It’s really why I don’t like BA for Rush and Grillers
I don't think this was mentioned in the wave breaker section, so...
If you're the last player alive when you use wave breaker, I STRONGLY recommend throwing a bomb up in the air immediately after using the special. You'll always have enough ink because the special refills it, and the bomb will (hopefully) stall the game's end long enough for the wave breaker to revive your teammates, even if you go down.
Mannnnnn how did I forgot to mention a last ditch bomb LOOOL thank you, yeah it’s a solid piece of advice.
@@rachelskiiiiiii another thing: on maps like bay and bonerattle it's probably best to try and throw the bomb off a high platform if you're on one, since the fuse doesn't start until the bomb hits the ground
This advice changes everything for me. Thank you lol
Never knew that you can deliver eggs while reef sliding 😆 How funny.
Yeah good video. "Default Stalling" freelancers have been a thorn in my side for years. The way I've always phrased it is while stalling you are removing around 25% of your teams damage output to deal with the rush but actually it's worse than that. There are many weapon loadouts where only 2 or even only 1 weapon is good at dealing with the rush so in some cases stalling can remove 30% to even 50% of your team's ability to deal with the wave. A complete and automatic loss. Stalling is one of those paradoxical tactics where it can save your team from a critical situation but also increases the likelihood of said critical situation occurring the first place and playing preventative will always be stronger and easier than playing reactive.
Completely agree and well said. I think that’s why it’s taken two videos to discuss - there are times where it works but it has to only be done when it works in your favour and not just because you don’t know another way.
Sure, but if you mess up then it’s basically an insta-loss because everyone dies at the same time because they’re in the same place
It is so refreshing to hear a high rank player just confirm this wave is completely unfair a lot of the times. Also the thing about desync I thought I was just crazy that sometimes I feel like something kills me that shouldn’t have. Thanks so much for your guides and this one especially is helpful. It is frustrating to have a special in a situation where you know it’s not helpful but you can’t make your teammates use theirs either. Would love to see a guide on grillers next maybe or defeating the king salmonids? The latter may be especially useful with the upcoming big run!
Not sure I will have the time to get the King one out before BR tbh! Which is a shame cause it’s deffo on my list of things to cover. Thank you for the comment :)
Great video! Two things I'd like to mention.
1. I mentioned this in the comments of your previous video, but rail stalling on Bonerattle might be a bit more effective than other stages on the condition that the person on the rail is throwing bombs down as often as possible to clear the hordes. Most of the time I see people take to the rail and I find the bomb spam allows them to still contribute.
2. This isn't relevant on most stages, but on Marooner's in relation to quota, Snatchers can be a lifesaver. They grab eggs that fall off the center boat and carry them back up, usually approaching the basket as they do. It stops you from needing to waste time and put yourself in severe danger, and I find that the Snatchers only become more helpful as the hazard level and quota increases. I've won waves I otherwise would have lost thanks to them!
Snatchess can be helpful depending on rheir direction, but even if you aware of them, there still the chance of getting caught in the AoE of a special
Thank you!
Yeah I think I show the snatcher thing in the footage without explicitly mentioning it, but they’re useful for Bay especially. I think the main reason I don’t mention snatchers usually in the videos is because snatcher optimising in freelance is hard - often times I never see them being used and I rarely see freelancers use them to their advantage. So I guess my neglect of them is more because in freelance I think time and energy can be better optimised elsewhere rather than attempting to use snatchers that likely don’t help because freelancers interfere. It’s tricky because I do agree they can be lifesaving and should be utilised wherever possible but I just don’t think they should be a priority in freelance (squads and OF obviously v different).
For Bonerattle, I agree that’s what you should be doing. But my experience in FL is that the majority of players don’t do it. Bonerattle has a lot of issues that I think promote lazy play or ineffective strats. I would love if the player stalling would throw bombs or help but I often see time wasting… but that is the only viable strat I guess so it’s all we have to work with.
First time on rush: Oh, glowflies, they're so shiny!
Second time on rush : Glowflies... god has forsaken me...
Just kidding, great vid! You make strong points on rush wave, I think rush can be extremely difficult at times, but is pretty good when the team dominates the wave and survives with a lot of eggs; it may be some kind of filter to know if you're learning the ways of the game or not.
A little detail about wall clinging that I think is good to know is that you have 4 seconds of sticking to the wall before the chums jump to hit you. Also, for Sockeye specifically, I find it easier to get teammates to stand on top of the spire than next to the basket during freelance. Having the rush come in from one angle and the eggs landing on top where you can throw them into the basket is preferable to the wall clinging strat most freelancers pull, I think.
I also want to say I appreciate you mentioning that you can't expect freelancer to know as much about the game as someone who would be watching this video. I think a lot of people who are involved in salmon run communities forget how much game knowledge is needed to be good at it.
Sure, I think YMMV and I think all games are different cause it depends on the weapons and skill of teammates so whether spiral or basket works better is something to think about when in the moment. I usually defer to spiral if the rest of my team run up there but I often avoid it because I find the egg running becomes harder and instead of being able to deposit them quickly, I notice players will stop killing to throw eggs. So purely from an efficiency POV, I have better success with basket on Sockeye. But I appreciate it may be better on spiral if people are less experienced or weapons suit it.
And thanks for the support and comment - I appreciate it
@@rachelskiiiiiii Thank you for making these guides! 😌
Man, just good advise all around. Specials, general survival. I'm taking all this stuff in and I'll be sure to use it in future Rush games.
For real though, the mode sucks, and it 's clear why it needs an hour and 30 minutes worth of talking about to understand. Thanks for taking this undertaking in this big video, you'rr guides are a welcome help in this game. I wish you luck with the rest!😊
Well done on this video! I know from the community posts that you ran into several production issues between part 1 and now, so I'm very glad to see the final product! I don't really have anything to add to this one, but I definitely learned a lot from these two guides, and I really appreciated the special breakdowns at the start of this one. I'll definitely be taking the point of advice of sending one of the three Inkstrikes to the basket, at the very least.
Looking forward to your future guides and videos!
Thanks so much!! Yeah it was a bit of a Labour of love in the end but I’m so glad it’s done and out there.
Id like to add, if u have to use ur whale during rush, i recommend trying to target the furthest goldie so there would be more chums in between them and u for the whale to kill and u get a lot more value, or i also put myself in choke points so when the chum go though it, it desnt matter which way the whale faces, they still die
i actually sent your channel to a friend of mine who’s been struggling w salmon run. they recently made it to evp during the golden bonerattle rotation, so i hope your vids help them out!
Thank you so much, I appreciate it!
The best way to deal with Glowflies is remake the wave for Splatoon 4. There are day I don't play Salmon Run cuz I look at the weapon comp and see it won't be able to handle rush.
Thanks again for all the tips.
Hearing the part about Reefslider made me remember how bad it was before the endlag invincibility. I have a clip of me dying to chum surrounding me mid-explosion. So glad they fixed that
Yeah! It’s a really good special now, just needed a bit of fixing
This guide is amazing, thank you so much for putting tons of effort to make these videos! I'm definitely sharing this with my friends. I've been thinking that it would be awesome to add subtitles in more languages so more people can access to this info. With Spanish for example, auto translations sound funny/weird xd
Overall, I'm sure people will find your guides very useful, they have also helped me to improve a lot ever since I started playing SR with more dedication :)
Thank you!
I would absolutely love it if it was possible. Requires such a time investment for someone who is bilingual who would be willing. Maybe one day!
@@rachelskiiiiiiiI totally agree with you, I've worked on a couple of video translations before and man, it is tough 😅. If there's a chance someday, I'd be glad to accept the challenge with Spanish subtitles since I'm a native speaker ^^
I hope more people are willing to translate, it'd be of so much help for the community:)
the long awaited sequel
Seeing all these special usage clips are sending me into secondhand panic mode since it usually means the team is struggling TwT
Personally I often use them when two players are -(going)- down or the quota isn't let yet ¯\_(ツ)_/¯
Great points mentionned especially the one about awareness and multi-tasking :3
A lot of the footage is from games with friends cause I couldn’t find enough from freelance - in squad games, we use specials a bit differently, more for optimising and pushing for quicker killing and higher egg counts rather than survival and defensive play. I absolutely agree that defensive play is the way to go in Freelance though, and I usually use specials for that reason.
We've been waiting for this one 🙏🙌🙌
I will never believe anyone who says they enjoy glowfly rush. It's like saying you enjoy something monotonous like tornado waves-except you wish you could fail more often.
Great video(s)!
If I want to grind points, I would love tornado. However that is not my case anymore so it's sooo lethargic XD Not so long ago I stopped breaking the second net and noticed players dgaf more often that i'd like to... The ability to lose in rush is like a spice,, a test for your team coordination and survival and is a true testament of how good you and your teammates are at handling the rush of adrenaline >:)
If you and your mates are consistently killing chums, your survival should be fine :m Unless the comp has bad weapons like tetras or splatcharger lol
Huh, but I do like glowfly Rush 🥲
(Agreed on tornado though, I hate that mode)
I enjoy Salmon Run bc the difficulty stems from how overwhelming it gets, so Rush is right up my alley despite how bullshitty it can get
I actually agree… I don’t hate hate hate rush, but I think it needs a major rework!
Love is in the air? Wrong... Glowflies... 😑
Would you consider doing a similar video for Griller wave? I'm finding that while its an "easier" wave than Rush, lately I've been wiping more to it esp on Bone Rattle (largely due to egg count). I can't tell if its because everyone in freelance is expecting someone else to manage the small fry hoard or if its a combination of the red target laser + our ink color leading everyone to group up and get knocked out. Its made wave 1 Rush a far more welcome sight lol.
I have thought about it. I think I find Grillers harder in Freelance than Rush, as even with everything wrong with Rush, at least it’s self explanatory whereas Grillers feels way more chaotic and unhinged at times.
Bonerattle is harder than any other map because of the rails or inability to lure them close. Grillers is really difficult because it needs team focus - Smallfry, eggs, Grillers, etc. You have to make sure somebody is fulfilling those roles and it can be really hard to do it yourself if you have underwhelming weapons, poor specials or your teammates are running around.
I want to do a video for Grillers cause I think it would be helpful - however, time is always against me lol
I would never use the hover jump in an inkjet, so don't hover jump at all. If o use crab tank i turned into a ball and roll into all of the non goldie. I did use kraken when i know that i am going to be a last player standing managed to survive after two chum hits with my teammates booyah after i used kraken in ten seconds left. There is a chance that there be glowfly rushes in 2 waves, especially 1st and 3rd waves. Also there is a rare chance that you get lucky without getting glowfly at all. Mostly i go for eggs over my safety over there safety. I barely do stalling unless like you said if your teammates do stalling than i do the stalling unless i have a roller. Great video and get to see two parts of this video.😀😀👍👏👍👏
Am I tripping? Is there no audio?
Like, at all??? It's working fine on my desktop and mobile??
Do others have this issue?
Pretty sure that's you, audio is fine for me
audio's working fine for me (mobile)
It's on now. Prolly just a youtube rendering hiccup. It happens from time to time when I watch tournaments too. I watched multiple parts of the vid 4 times with no audio. I think I was just too early.
I’m glad it’s working!!! 🙏🏻
thanks for both parts!! any strats for Bonerattle rush besides using ink rails and throwing bombs while targeted? because sometimes when i do this players stop shooting the chums and get on ink rails too without aggro 💀💀💀💀💀💀💀💀
Thank you, appreciate the comment!
And lol that’s exactly the same problem I have! It’s why I don’t like it lmao unfortunately it feels like there is no viable strat other than ink rail stalling due to the layout of the stage, so you’re kind of hoping your teammates help you with bombing chum or throwing eggs when they have aggro on them. The only thing I can suggest that might help is to use specials more when you can as this might help you defeat chum more quickly and may inspire some movement from your teammates but it really is down to what special you have and if your teammates get the hint! It’s really why I don’t like BA for Rush and Grillers
@@rachelskiiiiiii thanks for your response! manifesting no grillers/rush during this Bonerattle rotation lol
Can this videos be added to the in-game manual?
The discord link is invalid
Which one, SRS or OF?
@@rachelskiiiiiiiboth
Tyyy
🦑🖌❤🧡💛💚💙💜🤎🖤