Some traps that’s are fun to add is Gravedigger’s Trap Hole! Especially against Tearlaments, it’s pretty good! I’m a huge Lair of Darkness fan! I also combined Lair of Dankness with Labrynth as well! In my built it’s fairly 50% of both archetypes combined!
Me personally I don't like going first with lair. Never feels strong enough. I'd cut the ice dragon n use terrors of the overroot. My current build uses 2 superpoly n 3 evenly in the main plus a small branded engine. 2 albaz 3 fusion 1 dark hex in main, 1 mirrorjade 1 lubellion 1titanklad 1 brigrand. I use 1 dragoon n 1 caliga thru lubellion n the dark hex. God I love this deck so much
How does your build fair against the meta. Just went to casuals with my own build and just managed to get 1 out of 6. I really struggling against the tearlaments, part of it is on me as i havent studied that archetype so i still dont know what to disrupt. I was shocked to see it still beat me even after i used dimensional barrier to slow it down
im a master duel player so im lacking several options you got (im playing a virus version) but lord of heavenly prison feels like an amazing addition before i added that i often got my backrow and just destroyed and the search it provides is really good but the main disadvantage it has is that you have to draw it ir search with ahrima i also play super poly cause with lair and a currently rather fusion focused meta its very useful for clearing the board also since rank 3 is potentually an option maybe you can consider ghostrick alucard into angel of mischief to combo into utopic draco future for a strong negate going first
Yo, this list realy is Fire! Now I want to build a Ties version myself :D I'll definetely run the Artifact Engine too, it's just a turn ender and bonus points for the art on Sanctum. I wanted to find a deck to play it in for some time now. My professional advice is to play either 41 or 43 cards, because I'm a mathematician and I love primes. Also Baldrake hyyype!
@@JustNutzProd being honest as much as we both love this archetype it’s not able to stand on its own let alone compare to the power creep recent decks are evolving. What I would suggest is maybe playing “erratic virus” to stop spells such as runick and tears and spright. And drop some of the hand traps for more dragons I would also get rid of the other level 3s maybe 2 tour guide for consistency. But what I think would be good would be a “necro fusion” and a cartisia for fusion and on top a synchro barrone. This would give the deck more of a fighting chance. Still not perfect but just shooting ideas brother, can’t wait to hear from your success! Your greatest fan Stan. Lol
DUDE I’ve been waiting for this video! I love hearing your takes on the pure version of this deck (lair best deck) I decided it’s too versatile to play one version so now I have three lair decks, one slow grind and one that’s more agressive and finally a lair-labrynth deck just for the fun
I think a banish version of Lair is the best. Ahrima activates from the hand so it doesn't matter if he's banished after discarding and storm dragon's return can reutn him to the hand for another Lair field spell if you need it. Also I don't see why people don't use Loris and it frustrates the hell out of me. I've won many games with just Loris and ballista squad alone. If you think about it, she's still a Lilith. You still tribute an opponents monster, you still get to set a trap on the field, and you get a pop as a bonus.
Cool deck! Im planning on building a Bystial deck and i'm gonna fill it up with Lair of Darkness cards! But its probably gonna be with the next tins, the Bystial cards are to expensive
You should add Enemy Controller and Lord of the Heavenly Prison. EC gets rid of two of your opponents cards and is a solid option going first AND second (which is good, cuz going second is usually what this deck struggles with). The Lord protects your shit going first and also has a big body if you need one. He is basically a must for this deck, because S/T removal kills this deck. I would also add the Draglubion package, either to put a spell negate on the field or to have a way to OTK.
For me evenlys just more more popular rn, so I’d rather just side deck judgments and pray for those or maybe play 1 lord in the side in case we wanna get it with the lvl 4 ties play, but honestly it is what it is. Space is TIGHT!
Vro I’d cut some of the hand traps, not super necessary imo. Branded fusion helped so much with consistency, so many dumps depending on the situation. Also, no super polys/ virus?
I am also a huge fan of Lair of Darkness. Unfortunately the deck is missing something... and that something I feel is gas. Besides 'Ties of the Brethren' there isn't much that generates a lot of value (giving you pluses). And the other acrds that do give you value, always depend of something else (which creates consistency problems). What if instead we focus the deck in a more annoying version by adding 3-'Skill Drain' and 3-'Shadow-Imprisoning Mirror' (which works the same as 'Skill Drain' when 'Lair of Darkness' is face-up and is extremely good against the current meta even if you do not have the field spell face-up). These addition of continuous trap cards, do not mean that you need to cut 'Ties of the Brethren' but I would simply reduce some numbers of monsters. Also... in your build I do not like to use 'Ties of the Brethren' on a level 4 and Special Summon 'Skull Meister'. I would at least add 1-'Ariane the Labrynth Servant', which is a better target and can search you 'Lilith, Lady of Lament'
I already have a high number of normal summons in the list. Don’t wanna play any more normals that only offer minimal additional value. Arianne is pretty aweful since once you summon it off ties you can’t special summon for the rest of the turn
have you considered grinning grave virus? I've had a surprising amount of success wrecking my opponents monsters with that card plus they can't activate their effects when they hit grave
@@JustNutzProd Oooohh!! Ay, that's true... guess that's what I get for not reading the cards lol. And I was wondering, would it be optimal to run balista squad? There aren't many things that tribute your opponent's monsters besides lilith here. So you could potentially use them instead of elder entity and punishment as a way of a none response removal then pop 1 card? Be it a field spell, or just an s/t the opponent has.
Some traps that’s are fun to add is Gravedigger’s Trap Hole! Especially against Tearlaments, it’s pretty good!
I’m a huge Lair of Darkness fan! I also combined Lair of Dankness with Labrynth as well! In my built it’s fairly 50% of both archetypes combined!
Me personally I don't like going first with lair. Never feels strong enough. I'd cut the ice dragon n use terrors of the overroot. My current build uses 2 superpoly n 3 evenly in the main plus a small branded engine. 2 albaz 3 fusion 1 dark hex in main, 1 mirrorjade 1 lubellion 1titanklad 1 brigrand. I use 1 dragoon n 1 caliga thru lubellion n the dark hex. God I love this deck so much
How does your build fair against the meta. Just went to casuals with my own build and just managed to get 1 out of 6. I really struggling against the tearlaments, part of it is on me as i havent studied that archetype so i still dont know what to disrupt. I was shocked to see it still beat me even after i used dimensional barrier to slow it down
im a master duel player so im lacking several options you got (im playing a virus version) but lord of heavenly prison feels like an amazing addition before i added that i often got my backrow and just destroyed and the search it provides is really good but the main disadvantage it has is that you have to draw it ir search with ahrima
i also play super poly cause with lair and a currently rather fusion focused meta its very useful for clearing the board
also since rank 3 is potentually an option maybe you can consider ghostrick alucard into angel of mischief to combo into utopic draco future for a strong negate going first
I actually brought bag foolish, Diabolos and Steam the Cloak bag in the Deck. Steam the cloak is insanely good once you get him n the grave.
Yo, this list realy is Fire! Now I want to build a Ties version myself :D I'll definetely run the Artifact Engine too, it's just a turn ender and bonus points for the art on Sanctum. I wanted to find a deck to play it in for some time now. My professional advice is to play either 41 or 43 cards, because I'm a mathematician and I love primes.
Also Baldrake hyyype!
Bro you HAVE TO play 3 super poly
I played this deck with ties and honestly I either bricked with it or I didn’t have a target, I would rather play a bigger bystial package
What you cuttin?
@@armandomendez5891 that’s the other build I’m gonna look at that’s pretty much just a lair/bystial deck
@@JustNutzProd being honest as much as we both love this archetype it’s not able to stand on its own let alone compare to the power creep recent decks are evolving. What I would suggest is maybe playing “erratic virus” to stop spells such as runick and tears and spright. And drop some of the hand traps for more dragons I would also get rid of the other level 3s maybe 2 tour guide for consistency. But what I think would be good would be a “necro fusion” and a cartisia for fusion and on top a synchro barrone. This would give the deck more of a fighting chance. Still not perfect but just shooting ideas brother, can’t wait to hear from your success! Your greatest fan Stan. Lol
@@JustNutzProd really interested in this version, or are you waiting for bystial baldrake?
DUDE I’ve been waiting for this video! I love hearing your takes on the pure version of this deck (lair best deck)
I decided it’s too versatile to play one version so now I have three lair decks, one slow grind and one that’s more agressive and finally a lair-labrynth deck just for the fun
Yes!! Ive been waiting for an update to this. The reason i follow this channel too. Lair for the win
I think a banish version of Lair is the best. Ahrima activates from the hand so it doesn't matter if he's banished after discarding and storm dragon's return can reutn him to the hand for another Lair field spell if you need it. Also I don't see why people don't use Loris and it frustrates the hell out of me. I've won many games with just Loris and ballista squad alone. If you think about it, she's still a Lilith. You still tribute an opponents monster, you still get to set a trap on the field, and you get a pop as a bonus.
Cool deck! Im planning on building a Bystial deck and i'm gonna fill it up with Lair of Darkness cards! But its probably gonna be with the next tins, the Bystial cards are to expensive
You should Gather some friends that need some bystial and get a box of packs together, it’s cheeper and allot of fun
You should add Enemy Controller and Lord of the Heavenly Prison. EC gets rid of two of your opponents cards and is a solid option going first AND second (which is good, cuz going second is usually what this deck struggles with). The Lord protects your shit going first and also has a big body if you need one. He is basically a must for this deck, because S/T removal kills this deck. I would also add the Draglubion package, either to put a spell negate on the field or to have a way to OTK.
I was also going recommend Lord, almost entirely because of his protection. Like M e K u D u - man said backrow popping really tears this deck apart.
For me evenlys just more more popular rn, so I’d rather just side deck judgments and pray for those or maybe play 1 lord in the side in case we wanna get it with the lvl 4 ties play, but honestly it is what it is. Space is TIGHT!
I love theTies of The Brethen build you got. It's such a good card, but just not a lot of decks can run it. And you know Ash merely existing lmao
Vro I’d cut some of the hand traps, not super necessary imo. Branded fusion helped so much with consistency, so many dumps depending on the situation. Also, no super polys/ virus?
Best virus is eradicator but its side board. Never leaves my side lol eradicator n evenly always have a spot in my side
Fire list man ! Can't wait for the report once you get to locals . Nice in-depth breakdown too
What are your sleeves for your main deck ?
Hand traps with Lair of darkness 🔥
I am also a huge fan of Lair of Darkness.
Unfortunately the deck is missing something... and that something I feel is gas.
Besides 'Ties of the Brethren' there isn't much that generates a lot of value (giving you pluses). And the other acrds that do give you value, always depend of something else (which creates consistency problems).
What if instead we focus the deck in a more annoying version by adding 3-'Skill Drain' and 3-'Shadow-Imprisoning Mirror' (which works the same as 'Skill Drain' when 'Lair of Darkness' is face-up and is extremely good against the current meta even if you do not have the field spell face-up). These addition of continuous trap cards, do not mean that you need to cut 'Ties of the Brethren' but I would simply reduce some numbers of monsters.
Also... in your build I do not like to use 'Ties of the Brethren' on a level 4 and Special Summon 'Skull Meister'. I would at least add 1-'Ariane the Labrynth Servant', which is a better target and can search you 'Lilith, Lady of Lament'
I already have a high number of normal summons in the list. Don’t wanna play any more normals that only offer minimal additional value. Arianne is pretty aweful since once you summon it off ties you can’t special summon for the rest of the turn
Bsytial being searchable is really nice, make Beatrice, dump back jack.... Oof...
Could you make an updated version of this deck for master duel? :)
have you considered grinning grave virus? I've had a surprising amount of success wrecking my opponents monsters with that card plus they can't activate their effects when they hit grave
Pls make a Version for master Duel!
So metavers is at 3…. Updated list??????
Wait, I don't get the Cyberdark End Dragon.. what's the play there?
Punishment can only pop monsters with less atk the monster sent. No good targets over 3000
@@JustNutzProd Oooohh!! Ay, that's true... guess that's what I get for not reading the cards lol. And I was wondering, would it be optimal to run balista squad? There aren't many things that tribute your opponent's monsters besides lilith here. So you could potentially use them instead of elder entity and punishment as a way of a none response removal then pop 1 card? Be it a field spell, or just an s/t the opponent has.