All Shields Breakdown - Armored Core 6 (AC6)

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  • čas přidán 25. 06. 2024
  • A very underrated weapon class in AC6 (アーマードコア6)! They each have their own strengths and weaknesses, so learn to choose the best leg for your build here!
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    0:00 Shield Knowledge (DON'T SKIP)
    5:12 VP-61S
    5:52 SI-24: SU-Q5
    6:38 SI-27: SU-R8
    7:48 VP-61PB
    8:28 SI-29: SU-TT/C
    9:35 VE-61PSA
    11:08 NGI-028
    ► If you really don't read: my Patreon: / chrightt
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Komentáře • 177

  • @Chrightt
    @Chrightt  Před 8 měsíci +179

    To clarify for the coral shield: You can fire left handed weapons unlike other shields, but
    charged weapons on Bipeds/RJs do NOT interrupt the shield
    charged weapons on tetra/tank legs interrupt the shield
    Why? No idea. ¯\_(ツ)_/¯

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci +8

      wack

    • @FreedomFighterEx
      @FreedomFighterEx Před 8 měsíci +1

      On that note, the plasma thrower will stop you death in a track if you hit a wall/terrain with it on quad or tank legs while boosting. Might have something to do with how you can use those weapons on the move while biped/RJ can't.

    • @natural9721
      @natural9721 Před 8 měsíci +1

      Maybe it's EN usage

    • @dangerwarg9682
      @dangerwarg9682 Před 8 měsíci +4

      Must be a bad case of weird tagging and coding. .....................or a glitch.
      Y'know. like the explosive thrower, even though it's a melee weapon, it lacks melee tags, making it unaffected by melee stats, just like how the coral shield is unaffected by PA interference because doesn't have energy tags.

    • @CantComplain3k
      @CantComplain3k Před 8 měsíci +2

      Tetras and tanks can move still move around while firing charge shots, so screw 'em LOL

  • @rustyshackleford1508
    @rustyshackleford1508 Před 8 měsíci +234

    People don't like shields becuse they reduce your overall DPS and stagger potential, but really they're an option for reducing your enemy's DPS and stagger potential

    • @Chrightt
      @Chrightt  Před 8 měsíci +62

      Exactly this!

    • @animatoraoi3672
      @animatoraoi3672 Před 8 měsíci +17

      For me is the key bind issues as I feel uncomfortable holding it down and having to rely on direction of motion to dodge and I can changed it but it a hassle

    • @sauro8299
      @sauro8299 Před 8 měsíci +15

      @@animatoraoi3672 Same. An option for toggling the shields on and off with just a tap would be ideal, especially for the Scutum.

    • @Yotrymp
      @Yotrymp Před 8 měsíci +10

      And quite a substantial reduction. Most shields will completely ruin the combo of high-impact weapons like Zimmermans.

    • @fcfdroid
      @fcfdroid Před 8 měsíci +1

      This alone inspired me.😏

  • @nlm7033
    @nlm7033 Před 8 měsíci +105

    Something people should probably know: You can parry Assault Armor with the Coral Shield.

    • @ethanwashington6789
      @ethanwashington6789 Před 8 měsíci +12

      wait a damn second, youre right

    • @declicitous1763
      @declicitous1763 Před 7 měsíci +8

      I’ve done it on accident many times, never realised it was the shield

    • @bombomos
      @bombomos Před 7 měsíci +3

      Yes, I've done it several times cuz I have a Coral shield on my flame thrower. Never even realized it cuz I couldn't see lol

    • @orppranator5230
      @orppranator5230 Před 27 dny

      You can do that with all shields, but you usually get staggered anyways; you still take less damage though.

  • @HeXGaruDo
    @HeXGaruDo Před 8 měsíci +48

    As Scutum user since day 3, I will always welcome more shield users to the cult.

    • @nlm7033
      @nlm7033 Před 8 měsíci +2

      its pretty awesome in 1v1s. put em on be able to hit me from the sides or lose

    • @HeXGaruDo
      @HeXGaruDo Před 8 měsíci +3

      @ap.1729 If you happen to run a bubble gun, you're already rough opponent regardless what you do. Double bubble is a reason to purge Scutum on spot as it won't do anything in the fight but get them staggered. Without bubbles, most consistent way is to play the long game. All the impact that Scutum takes is accumulated, so you can deal some and then dip out. If you're feather- or lightweight, you can abuse this hard as you can go reset your own bar before Scutum can reset theirs. If you're same weight or heavier than Scutum, you'll have to fight the stagger war fairly and find a way to win it. Damage doesn't matter at this point, you will almost always lose direct damage war when Scutum is up, unless you're running something like Lobster. Once you've actually managed to force opponent to drop the shield, that is your window to rush in and you MUST keep the pressure on from that point onwards. It is hard to reset Scutum under pressure and without they're just playing mech with missing shoulder weapon and lots of redundant weight and EN draw. Any kind of turbo stagger builds are also rough for Scutum, something like double Viento and double 10-cell. Missiles overall are pretty good at long range poking Scutum when they try to get away to reset stagger bar but that's more map dependant.

  • @Bottom_Hat
    @Bottom_Hat Před 8 měsíci +148

    Shields are really underrated. With how good bazookas are and how hard they are to dodge on high ping a single well timed parry can save you.

    • @aSSGoblin1488
      @aSSGoblin1488 Před 8 měsíci +5

      i doubt shields can improve my 3%win ratio 😢

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci +8

      They definitely _help_ since some mits are better than none, but unfortunately explosives are pretty good at just totally overpowering shields unless you parry them with some of the higher-mitigation ones like bucklers. Explosives have a way easier time with shields than Zimmermans did, especially since you can get free impact if you _miss_ with something like Earshot and its unholy AoE.

    • @kirinashia567
      @kirinashia567 Před 8 měsíci +1

      ​@@LEOTomegane If an explosive misses you and explodes behind you, only coral shield will mitigate that explosion, but at least that is an option. Still, yeah, explosives have pretty good impact to just blow through the defense.

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci +3

      ​@@kirinashia567 yep, as a shield user i genuinely preferred Zimmermans to these things because I didn't run the risk of eating a bar of impact for a shot that _missed._ The proximity airburst on the Majestic can do this too, which is even more of a pain.

    • @TanegiHoneydew
      @TanegiHoneydew Před 8 měsíci +1

      How does IG Parry work against attacks that are Attacker-Side netcoded?
      Like Boost Kick, Grenades, and Bazookas for example.
      I'm aware that the hitbox registrations are completely depending on the player who's attacking me.
      So should I time my IG Parry based on when the attacks hit me on my screen, or should I just guess the attack timing based off my opponent's screen and preemptively activate my IG Parry?

  • @greynand8466
    @greynand8466 Před 8 měsíci +60

    actually @ 1:30 the coral shield is only forced to undeploy by charged shots fired from tank legs or quads, charged shots fired from bipeds and RJs will not force the coral shield to undeploy

    • @Chrightt
      @Chrightt  Před 8 měsíci +33

      Ohhh interesting. Thanks for the info! Because of the high EN load required I've mostly ran coral shield on heavier setups so I've actually never noticed this.

    • @mat3393gjh
      @mat3393gjh Před 6 měsíci +6

      Since patch 1.05, coral shield works differently now. Initiated Charged shots on left hand, don’t interrupt coral shield, regardless of your chosen legs.

  • @Salmonwithfeet
    @Salmonwithfeet Před 8 měsíci +10

    I would use shields more if i could use them on my right shoulder. Hotswapping melee weapons is just invaluable.

    • @thothheartmaat2833
      @thothheartmaat2833 Před 3 měsíci +1

      I wanted the sword in my right hand and shield in the left but I thought about it and it actually makes sense.. you use the shield until you attack then you switch to the sword with the same finger.. it makes perfect sense.. sword attacks are commitments and they open you up to taking damage. The shield is a decent block on your way to delivering a sword attack and on retreat.. I like to use a grenade launcher as a nice follow up to a sword attack.. then retreat and fire missiles then repeat..

  • @CasMatRashure
    @CasMatRashure Před 8 měsíci +14

    I find the su-r8 really funny to run with gills. It's main benefit is that you can just hold it up mindlessly and let the ig passively modify your quickboosts. Its just about the only shield you can hold while spamming qbs.

  • @nicolasvillasecaali7662
    @nicolasvillasecaali7662 Před 8 měsíci +25

    Yay! i know shields arent popular, but i allways try to add them to my builds, thanks for the breakdown mate.

    • @jasonrustmann7535
      @jasonrustmann7535 Před 8 měsíci

      I realized i didn't have any builds using shields, so this is going to be super helpful it changing that for me =)

    • @utewbd
      @utewbd Před 8 měsíci

      Same

  • @DGENexMACHINA
    @DGENexMACHINA Před 8 měsíci +12

    Really appreciate this one. Pulse shields are the newest equipment introduced and the stats leave a lot of guesswork to players. This whole time I've been thinking each shield had different surface areas based on the shape. 😂

    • @benoliver5593
      @benoliver5593 Před 2 měsíci

      Wtf you talking about they had shields in Formula Front that was both passive and activated.

  • @kyotra
    @kyotra Před 8 měsíci +3

    You sure have been a godsend for building in this game - try as I might, my ADHD-addled brain has a tricky time parsing through so much data to try and understand how everything interacts. The booster breakdown was especially useful, as now my heavier builds don't end up constantly hosed down and ACS-stunned.

  • @cowspoopmagic
    @cowspoopmagic Před 8 měsíci +8

    So I just read a super exciting game of tag, a quite unique game too. With lots of interesting foreshadowing and character building.
    Looking forward to finishing it, just wanted to drop by and say Im really enjoying the first few chapters!

    • @Chrightt
      @Chrightt  Před 8 měsíci +3

      Nice :D thanks for telling me

  • @AurinHigh
    @AurinHigh Před 8 měsíci +2

    Thank you so much. I remember specifically asking for this and I really appreciate you taking the time to do this for us.

  • @wibby1445
    @wibby1445 Před 8 měsíci +1

    I needed this; I was just messing around with some shield builds today and this will help immensely with optimization. Thanks.

  • @YggdrasilsBranches
    @YggdrasilsBranches Před 8 měsíci

    Thank god! I’ve been waiting for a shield video!

  • @angelwings9549
    @angelwings9549 Před 8 měsíci

    oh damn, i was just thinking about how useful a chrightt shield video would be. should be a great watch.

  • @J.aime_le_pain181
    @J.aime_le_pain181 Před 8 měsíci +10

    It's also important to know that the coral shiel extend your hurtbox, wich can be not ideal against bazzoka spam

  • @dashingrather
    @dashingrather Před 8 měsíci

    Crightt the realest for all these breakdown videos. Thank you sensei

  • @SoulHero7
    @SoulHero7 Před 8 měsíci +4

    This is the guide I've been waiting for since the game launched.
    Shields are heavily underrated, but a good shield user can exploit all the flaws in a heavily aggressive enemy build by evening the DPS between them.

  • @ToompaTroopa
    @ToompaTroopa Před 8 měsíci +3

    The Pulse Buckler with the highest IG impact dampening (VP-61PB) has been my best friend during the Zimmerman era, and will continue onward throughout the high ping explosives era

  • @azurespectrum1985
    @azurespectrum1985 Před 8 měsíci

    You never cease to amaze, Mr. Chrightt! Looking forward to the Core overview, the Basho core seems pretty useful for certain builds even though its generator stats are pretty bad. Thanks for these videos, really helps a lot!

  • @pyrokinetikrlz
    @pyrokinetikrlz Před 5 měsíci

    great breakdown! thanks :D

  • @stellataylor7436
    @stellataylor7436 Před 7 měsíci

    Holy crap I was never able to really understand shields but your video broke them down in a really easy way! Thanks! I’m gonna go make a pulse buckler build

  • @Memefuel420
    @Memefuel420 Před 4 měsíci

    Very nice guide, thank you!

  • @AndreiSorin1994
    @AndreiSorin1994 Před 8 měsíci

    I can't wait for your Core & Arms video guides. I know the effort you put in creating them is huge but damn, the wait is killing me 😅

  • @clubbizarre
    @clubbizarre Před 4 měsíci

    Thank you so much for this !!! Finally learned about shields

  • @magosd0minus
    @magosd0minus Před 8 měsíci +54

    It is a shame that shields aren't very good in PvE for most things. I kept trying to use them but I found that having two shoulder weapons is not only more efficient but just way more fun in general against most enemies.

    • @TanegiHoneydew
      @TanegiHoneydew Před 8 měsíci +13

      Idk man, I had quite a lot of fun running the Scutum Shield, SPD Booster, and a high damage punisher melee weapon while trying to face tank literally every bosses and still come out as a victor 😂
      (Yes, even with Ayre and Ibis. This shield is so damn insane when played correctly)
      But yeah I can see why this playstyle might not be fun for everyone.

    • @kgniku503
      @kgniku503 Před 8 měsíci +20

      @@TanegiHoneydew Scutum shield is fun - I use it to speedrun Explore the Depths 1 by just dropping on top of Nepenthes while tanking the barrage of lasers.

    • @dangerwarg9682
      @dangerwarg9682 Před 8 měsíci +10

      They're extremely good in PvE. And they're your best friend for S ranks.

    • @shepardpolska
      @shepardpolska Před 8 měsíci +2

      @@dangerwarg9682 Dual burst rifle and dual shotgun combo is so good for PvE that taking a shield is wasted DPS. It's all you need for S ranking everything.

    • @dangerwarg9682
      @dangerwarg9682 Před 8 měsíci +5

      @@shepardpolska ............and?

  • @rileyusher8786
    @rileyusher8786 Před 8 měsíci

    I know i haven't bought a book but i would love too make a recommendation for a video. I love your breakdowns and watch them as soon as the come out.
    I would love to see a break down of the speed stat. What classifies a light/medium and heavy weight, how does this affect passive dodging and lock breaking, what is the optimum and minium speed to help reactionary quick boosting.
    I hope this might be an idea you find as interesting as i do =) keep it up!! your hard work does not go unnoticed!

  • @alexpiatt1282
    @alexpiatt1282 Před 8 měsíci +3

    I feel like shields really should get a decent buff in PvE. While in many Fromsoft games it is perfectly fine for fights to be more drawn-out, AC6 seems to be the exception. If you were fighting an equal opponent then yeah, shields would be great but on your first playthrough you have no clue what you are up against and some bosses simply do too much damage for shields to really be viable, as if you fail your timing it is almost always a guranteed death sentence

  • @Dredguno
    @Dredguno Před 8 měsíci +3

    if you're using a charge up weapon in your left hand, the SU-R8 shield is really good, because you can charge your weapon behind the shield and fire often

  • @AeroWraith901
    @AeroWraith901 Před 8 měsíci +3

    Only recently started touching on shields for an AC I had in mind that would be a bit like a knight of sorts. First one I tried was VP-61B and was amazed how much damage mitigation was on the initial guard. Tested the AC against Ibis boss and was shocked on just reducing the damage of one of the slash attacks into almost nothing

  • @xenosayain1506
    @xenosayain1506 Před 8 měsíci +2

    Coral shield has been a life saver against missiles and charged weapons. When im aggressivley chasing on my lightweight/midweight. it makes all the difference against latent zookas.

  • @zergie4
    @zergie4 Před 8 měsíci +2

    Thank you for another very detailed breakdown, your videos shed so much light in some of the hidden mechanics of this game.

  • @Drischa
    @Drischa Před 8 měsíci +5

    Some points I didn't notice mentioned was how shields prevent all mini stuns e.g. kicks,/charged sword hits, and they also block all status.
    Thank you for summing up all the shield stats, I think I'll be looking at some of the other options more, as I've only really been using the two basic pulse shields with very low deployment costs.

  • @C-Vite
    @C-Vite Před měsícem

    Didn't really notice how diverse each shield is, AC6 did a good job of providing different shields for different situations

  • @Hypostasy
    @Hypostasy Před 8 měsíci +19

    Btw any kick except tank true combos into hmmr

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci +8

      kicks true combo into the first-step melee from every melee weapon iirc. It's brutal with pulse sword.

    • @Hypostasy
      @Hypostasy Před 8 měsíci

      @@LEOTomegane it hits harder with hmmr

    • @Hypostasy
      @Hypostasy Před 8 měsíci

      @@LEOTomegane also I don’t thing it combos into slicer

  • @claymitt2652
    @claymitt2652 Před 8 měsíci +1

    Hey mate, love your videos. Very informative. Are you going to do a breakdown of all the CORES. Best one for light, medium and heavy builds. And energy supply and adjustment

  • @abnarty6793
    @abnarty6793 Před 8 měsíci

    NICE!

  • @sireastwood
    @sireastwood Před 8 měsíci +2

    This games controls makes it hard to hold a shield like the scutum and get its maximum effect

  • @Somethingbloody
    @Somethingbloody Před 8 měsíci

    Damn I'm still hanging out for core/chest and arm videos. I mostly just use Elcano Formoza arms and core but I don't see that core used in many builds. I'll probably keep it for fashion/speed but I'd like to see your analysis of what they're good at and what I'm missing out on because of my preference.

  • @Rigel_6
    @Rigel_6 Před 5 měsíci

    SI-29 buckler helped me headbutt my way through Snail Balteus before I finally learned his moveset well enough for subsequent playthroughs

  • @InternetHydra
    @InternetHydra Před 8 měsíci +2

    It's funny to me how when I show people one of my fav builds they call out using a shield as a negative way quicker then they notice (if they do at all) that I'm using a Harris with Basho arms.

  • @Neffariousnyc
    @Neffariousnyc Před 8 měsíci

    Thank you, thank you, thank you, thank you, thank you thank you

  • @MrThommyL
    @MrThommyL Před 8 měsíci

    Just yesterday i was looking for a comprehensive shield guide
    You heard my prayer

  • @Mare_Man
    @Mare_Man Před 8 měsíci +3

    Wish we got an actual physical shield on the left hand slot

    • @CantComplain3k
      @CantComplain3k Před 8 měsíci +3

      I wish shields and melee weren't exclusive to the left side.

    • @Mare_Man
      @Mare_Man Před 8 měsíci

      @@CantComplain3k That too. I'd kill for a Gigan mech

  • @Blakobness
    @Blakobness Před 8 měsíci +7

    I've always liked the idea of shields throughout this series, and these are the most effective shields have ever been, but I never get used to using them. I ran one in a build midway during my first run through the story and I would just forget I had it in my loadout 90% of the time.
    They have a lot of potential, but they require you to change how you play, so that's probably why my brain just never incorporates them when you're much more accustomed to quickboosting to mitigate damage.

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci +4

      They're at their most valuable when parrying really big attacks imo, which is not something you do often in pve.
      Pvp, though, is a very different situation for them. Since the shield is defender-side, it does a lot of work mitigating some of the more egregious netcode abuses, like Pulse Sword charges and kicks.

    • @Blakobness
      @Blakobness Před 8 měsíci +1

      @@LEOTomegane I don't really know about that, as the game has a built-in warning system anytime a big attack is incoming. It's a literal que to shield up and then follow up with your own offense, rather than using that time to qb away from the danger and giving you less exploitable windows.

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci +1

      @Blakobness because you only have limited shield uses before it overheats, and the opportunity cost of quickboosting is quite low, in practice you tend not to have as many things that you would rather parry than dodge. I think the most I ever used it was during the NG++ final boss, where several of the third-phase melee attacks are quite wide and fast.

    • @Blakobness
      @Blakobness Před 8 měsíci

      @@LEOTomegane I still just really disagree with that. Especially for a core that isn't working with a lot of energy capacity to spare where you might not want to use that extra energy to dash away from the danger, I think a shield could be utilized very well. I still think the shield is just a deviation from most people's typical playstyle which makes it more off-putting, and trading away an offensive tool.
      Every AC fight or boss has at least one thing that I could see worthwhile using IG to soak and capitalize on and with conservative shield usage, the overheat should never be an issue really,

    • @AtelierMcMuttonArt
      @AtelierMcMuttonArt Před 8 měsíci +1

      Conversely, I basically always ran shields on my main AC, so when I DIDN'T have a shield I ended up unconsciously holding down L1 anyway, to my detriment

  • @zergray6851
    @zergray6851 Před 8 měsíci +1

    So when will the pulse shield launcher be properly covered? Its got some really awesome techs with explosive weapons (You can intentionally shoot your own shield in order to detonate a round mid air) and is super underused. Shoulder video?

  • @chrisjulien7698
    @chrisjulien7698 Před 4 měsíci

    Christ bless you, thank you this is really helpful

  • @CtisGaming
    @CtisGaming Před 8 měsíci +3

    Would like a solid handheld shield that's built for sustained defense, but almost no initial guard

  • @Tera_GX
    @Tera_GX Před 8 měsíci +1

    I wonder if this video will summon the patch notes that changes all of the shields

    • @Chrightt
      @Chrightt  Před 8 měsíci +1

      Thankfully patch notes aren't *that* fast.

  • @c3n5i
    @c3n5i Před 8 měsíci

    do you have plans for a video about the stagger mechanic?

  • @thothheartmaat2833
    @thothheartmaat2833 Před 3 měsíci

    That one mech in the arena on e class who uses the shield and the bubble gun was messing me up bad.. the shield is apparently very effective at blocking gun damage.. I switched to some weapons I thought would beat him like grenade launchers and nothing hit him and I died without hitting him once.. then I switched to dual gattling guns and we both died at the same time.. it was unreal.. then I switched to all missiles and messed him all up and the other mechs in e class.. shields not so good at blocking homing missiles from all directions but very good at stopping gunfire.. seriously.. he was messing me up with the bubble gun dude.. the bubble gun...

  • @projecthours7319
    @projecthours7319 Před 8 měsíci

    I'll be honest, I'm learning a lot from you, through your videos, I appreciate the effort honestly

  • @natural9721
    @natural9721 Před 8 měsíci +1

    Imagine people using coral shield + laser meta/dual zimmermans like bruh. I wonder who gonna get staggered first

  • @mikadigital2867
    @mikadigital2867 Před 8 měsíci

    Please make build showing how to use these! I greatly want to add shields to my builds but I can’t figure out how to do so properly.

  • @gold664
    @gold664 Před 8 měsíci

    I just don't have enough fingers to maneuver and hold the button down at the same time, would it have killed FromSoft to have them toggle on/off?

  • @Brian-rp7dj
    @Brian-rp7dj Před 8 měsíci +2

    I genuinely think the Scutum is broken, and I hope people don't start running it more because it's a pain to deal with. I run it with dual flamethrowers and it's cheesy as hell.

  • @RenoKyrie
    @RenoKyrie Před 8 měsíci +1

    Pulse Scutum on Quad with Plasma Thrower, Ransetsu RF and Trueno, a build SPECIFICLY made to be a counter focused build
    Lightweights? Scutum + Plasma Thrower
    Heavyweights? Rf + Trueno

  • @Archaick
    @Archaick Před 7 měsíci

    Honestly wish you could assault boost and shield bash with them 😢

  • @vanquilknight6270
    @vanquilknight6270 Před 8 měsíci +1

    What do you think it’s recommended to run with either the shield scutum or coral shield? Cant use weapons that has stance like weapons that charge up as that will shut off the shield, and I don’t think melee is the play style with these shields so I’m thinking a kiting playstyle may be the play, but I’m still stump on what weapons to use.

    • @DisappearBlade
      @DisappearBlade Před 8 měsíci

      Any high impact single arm weapons like the Shotguns, Gatling gun, Linear Rifles, Hand missiles, Laser Rifles and Pistols, Hand Guns, Stun Guns, Flame Thrower. You can kite With the long Range weapons and missiles , just bum rush with the Bullet Hoses, or some combination of the two using the High burst damage / stagger weapons for more measured engagements. Probably tetrapod ( for stagger resistance) or high mobility legs (for positioning.) Grid Walker Booster or other powerful booster since you won't quick boost much. Pulse Shield for when main shield is down or Assault Armor for countering charges by the enemy. Left hand weapon is either a long cooldown blade or a powerful weapon you won't fire often. Keep in mind what the video says about the differences in the Coral shield though since it gives you different weapon and leg choices. Back Weapons are either the Turrets or missiles that complement your right hand weapon. No cannons unless they have extremally powerful charges or long reload time ( still wouldn't recommend cannons since you need something high output the won't leave you vulnerable.)

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci +1

      Coral shield works great with gatlings. Their interests align: neither the gatling nor the shield wants you to quickboost, bc they're both interrupted by it.
      Scutum is best used with a stagger punish in the left hand, or at least some kind of charge weapon so your arm slot isn't totally useless when the shield is up.

  • @merouanebelaroussi9706
    @merouanebelaroussi9706 Před 8 měsíci

    Plz do Kinetik weapons !! T-T

  • @connorirons4542
    @connorirons4542 Před 8 měsíci +3

    After adding a shield to a PVP build, i was quite surprised by how good it was.

  • @jericodawsonmarcos7529
    @jericodawsonmarcos7529 Před 7 měsíci

    only 2 minutes in but it would be cool there was a physical shield to assault boost with

  • @naptec6311
    @naptec6311 Před 8 měsíci

    I know this is probably the wrong place to point this out, but you got the wrong data for the Joso on your spreadsheet
    - EN Capacity is at 2300 instead of 2200
    - Supply Recovery is a 500 instead of 400
    - Energy Firearm Specialization is at 72 instead of 52

    • @Chrightt
      @Chrightt  Před 8 měsíci

      Cheers, I think I forgot to update it for the new patch alongside the other generators.

  • @giuseppinamastropaolo7004
    @giuseppinamastropaolo7004 Před 8 měsíci

    Can you use shields with the heavy tank legs?
    They are so long i'm not sure that the shield would cover them.

  • @tomsimpkins1211
    @tomsimpkins1211 Před 8 měsíci +1

    Best way to use shields: Using something else.

  • @LEOTomegane
    @LEOTomegane Před 8 měsíci +2

    PULSE BUCKLERS MY BELOVED
    There is nothing quite like using the lightweight PB to shrug off a double Stun Needle shot. It must be _wild_ to fire two of those and see them only deal like 2 impact.
    Also, I remember reading that the shields blocked status buildup, did you test that at all? I don't recall offhand if it's worked for me.

    • @TanegiHoneydew
      @TanegiHoneydew Před 8 měsíci +2

      They do mitigate stat build up.
      Some might get slip past but I don't know if it's because it's not 100% resistance or those shots just simply hit from an angle outside shield's guard.
      But yeah, shield builds in PVP are extremely effective against electric/burn build.

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci

      @@TanegiHoneydew I'd thought it was something like they mitigate discharge but not burn, bc the burn weapons both coincidentally apply the burn with damage that goes around the shield, yeah.

  • @jacksonwilliams5399
    @jacksonwilliams5399 Před 8 měsíci

    People don’t tend to use shields, but the most annoying guy I ever fought in pvp was a coral shield user.

  • @pseudonympending
    @pseudonympending Před 8 měsíci

    please the melee I beg

  • @seethingwalnut2628
    @seethingwalnut2628 Před 8 měsíci

    How many hours do you have on the game? This is some serious dedication to the craft!

  • @dangerwarg9682
    @dangerwarg9682 Před 8 měsíci

    Ah....I should have known the coral shield would be exempt from being affected by PA interference. >.>

  • @Barbaryotaku
    @Barbaryotaku Před 5 měsíci +1

    From Software games are all the same. Hide behind shield ftw.

    • @Chrightt
      @Chrightt  Před 5 měsíci +1

      Most shields are pretty bad if you don't IG at the right time, so they're definitely very parry focused. Even the held shields aren't exactly great in just any setup, so it definitely takes a lot more in AC6 to use a shield properly than say Elden Ring.

  • @humha7613
    @humha7613 Před 8 měsíci

    0.5 IG shields vs my 150 ping (I live in a second world country)

  • @zj6074
    @zj6074 Před 8 měsíci +48

    An important tech with shields is that if you use quick boost to reset your initial guard window, you can OVERRIDE THE HEAT LIMIT of the shield this way as the shield doesn't actually count as "put away" and therefore doesn't go into cooldown. This tech can really stretch the power of the SI-29: SU-TT/C.

    • @jessemclean3080
      @jessemclean3080 Před 8 měsíci +11

      What are you talking about? Quick boosting still increases heat. I'm seeing it happen right before my eyes

    • @lone4896
      @lone4896 Před 8 měsíci +4

      cant believe so many people are upvoting this obvious misinformation
      the IQ level of average YT viewers are amazing

    • @Adderflail
      @Adderflail Před 8 měsíci +1

      Your initial guard window is also how long you can hold the shield when you manually over heat it.
      That's it that's the tech

  • @otamatonefan8996
    @otamatonefan8996 Před 8 měsíci

    There's two things that weren't touched upon in this vid, one which i swear is a thing but doesn't show on stats:
    1. Impact turns into Accumilative Impact. You can see this greatly on the Minigun vs Scutum, where the brief Impact is nonexistant but Accumilative Impact has greatly increased.
    2. Unless i'm mistaken, there's a hidden durability to shields. Some outright break and insta-stagger the user way easier in certain conditions.
    VP-61S has solid durability on Initial Guard, but holding it out longer has made it fragile and break really easily. Compared to the Buckler that Iguazu uses, which is sturdy as hell.
    That shield has broken a lot when held too long even in a ditto match vs Iguazu, and meanwhile his shield stays up even after several Pulse Blade slashes, unless he got fully staggered by Impact.
    PA Interference also seems to hit durability harder. VP-61S's post- Initial Guard has broken incredibly fast against Maeterlinck's bubbles, even when my stagger bar wasn't close to full.
    With this in mind, VP-61S feels basically designed to keep spending it's many Initial Guards, even one after the other, rather than risk it breaking.

  • @BHil-pm5xm
    @BHil-pm5xm Před 8 měsíci

    So which one of these helps me counter Zimmi Timmy?

  • @mosh1337
    @mosh1337 Před 8 měsíci +1

    Shields in AC 6 are hard countered by coral generator assault armour into instant shield overload and stagger.
    It's the only play that allows most Lobster pvp builds to beat a shield opponent.

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci +1

      tbh I can't see how it's a _hard_ counter. It requires specific generator choices + using a long-telegraph single-use action. Any light/middle build should be able to backstep out of an incoming AA very easily if they're paying attention.

    • @mosh1337
      @mosh1337 Před 8 měsíci

      @@LEOTomegane u can't assault boost or quick boost if your shield is up. If u drop your shield ur dead against a lobster build. Unless of course ur talking about hit and run missile bipeds

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci

      @mosh1337 Scutum is the only shield with 100% uptime anyway, but I can kind of see the point you're trying to make. I'm still not sure if I'd consider the AA to be a hard counter though; it feels more along the lines of the rifles being such ridiculously high power that they can drop an AC with only a tiny opening. That doesn't make the shield worse; in fact, that same AC would be dead far quicker if they didn't have a shield, due to the netcode behavior of laser weapons, regardless of an AA being used.

    • @Fatlumpthe1st
      @Fatlumpthe1st Před 8 měsíci

      What does 'lobster build' mean ? 😅

    • @Drischa
      @Drischa Před 8 měsíci +2

      ​@@Fatlumpthe1stthe LRBster (or larbster/lobster) is basically a heavy build, usually a heavy biped, using quad laser cannons to deal a ton of damage

  • @InAVanByTheRivr
    @InAVanByTheRivr Před 8 měsíci +2

    3 shield mechanics not mentioned below:
    Hah i finally beat chrightt to the punch on a topic in one of my vids, and even had a mechanic not mentioned in the video, namely IG cycling. Memorizing and building muscle memory around the IG timing to artificially extend the IG window based on the number of deployments possible based on the heat build up.
    Another principle not really mentioned here, shields are for tipping trades, ie you want to pair shields with high instance damage/impact (ideally shorter than your IG window) , that do not require a firing stance.
    Lastly, one of the best uses of shields like the 61PB is blocking assault armor, allowing you to run another armor type instead of needing to counter with your own AA when they run it. Particularily useful with terminal armor lightweight melee builds. Alsi saves you the damage from their AA to secure the trade
    I just published a video demonstrating the V61PB bucklers 0.3s IG window being pushed to the max on an ultra mobile build so it should be appearing in an hour if anyone wanta to see what the PB is capable off on melee/shotgun ultra lights

    • @dangerwarg9682
      @dangerwarg9682 Před 8 měsíci +2

      None of what you said is a mechanic........
      That's just tips and tech, and you advertising yourself.

  • @remigusker6024
    @remigusker6024 Před 8 měsíci

    I've been repeatedly booted from rooms for using shields, salty double zim or rocket rat hosts.

  • @JC-eo2qe
    @JC-eo2qe Před 8 měsíci

    I use the coral shield on a tank build that I based on White Glint’s take on “The Wall” that has appeared ever since DS1. What I’ve learned is that missile builds function well with shields, mainly because of the cooldowns and because people in PVP *really* hate missile builds, so I pop the coral shield while firing missiles to get people riled up. They do dumb things as result, which I can capitalize on.
    Basically everyone wants to play Bloodborne, yet I’m shield turtling like it’s DS1, and it drives them crazy lol.

  • @TheFirstRoyale
    @TheFirstRoyale Před 8 měsíci

    How to properly use a sheild? Don't.
    jk

  • @1nulluser336
    @1nulluser336 Před 8 měsíci +1

    shield user detected *cringe*

    • @ultraman5168
      @ultraman5168 Před 8 měsíci +2

      Most adaptable Zimmerman brainlet.

    • @LEOTomegane
      @LEOTomegane Před 8 měsíci

      Did your high-ping pulse>harris>bunker combo get parried or something

    • @1nulluser336
      @1nulluser336 Před 8 měsíci

      @@ultraman5168 least offended fromsoft fan when you joke about their build