Saryn | Become IMMORTAL With Ease! | Full Build Guide | Jade Shadows

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  • čas přidán 10. 07. 2024
  • The Final Chapter in the Rakta Saga!
    #tennocreate
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    Glaive Prime Build Guide - • Glaive Prime: The BEST...
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    Primers Guide - • Primers | Build and Un...
    Chapters:
    00:00 Intro
    00:16 How the Build and Interactions Work
    02:40 Builds and options
    05:35 Build Showcase 1
    10:36 Outro and Final Notes
    Music:
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  • Hry

Komentáře • 59

  • @Ravenhism
    @Ravenhism Před 10 dny +9

    Been looking for a build to make Saryn a bit more tanky, and this hit the spot just right! Thank you!

  • @alfonsobenitez1269
    @alfonsobenitez1269 Před 10 dny +4

    Good to see old argonak saryn builds still in use.honestly the most fun and high/risk high reward playstle and this looks easier to play than having to constantly spam vazarin dash. Good job 👍

  • @lvidal91
    @lvidal91 Před 7 dny +1

    Holy crap!, I just tried this build on SP Deimos exterminate. I had a rank 0 Blind Rage, no exiles mod on saryn, and no tennokai on the Dagger and I cleared that mission on 1st try. Thanks for this build good sir!

  • @RAULX10100
    @RAULX10100 Před 10 dny +4

    you deserve it man keep going

  • @PUNK-cy2yj
    @PUNK-cy2yj Před 10 dny

    I will build this today. Thanks

  • @KipacWF
    @KipacWF Před 10 dny +4

    You can put gas on your melee if u want more+aoe strips (because gas dots also strip with argonak), paired with xatas whisper (which is also a separate damage instance which also strips), im just sayin this is an alternative route, but this build is no longer 'necessary' because it was used before the armor cap of 2700, now its piss easy to strip.

    • @morning8590
      @morning8590  Před 10 dny

      yea this build is overkill af, yea gas works well with the strip as well, xata is also good here, just like nourish for the infinite energy and viral for extra damage to spread, but yea both work, enemies are paper thin now

  • @bozotehpwns
    @bozotehpwns Před 10 dny +7

    Droppin a comment for the Algo homie
    Hoping you get more views

  • @jmichael9384
    @jmichael9384 Před 10 dny

    Cant wait to try this build, still on my way to ranking up red veil to get the rakta so probably a week before i got it :(

  • @thayes.2240
    @thayes.2240 Před 9 dny +1

    Love the dark dagger

  • @thayes.2240
    @thayes.2240 Před 9 dny +1

    Love your builds and humour

  • @vnmbeastwolf8741
    @vnmbeastwolf8741 Před 10 dny +4

    When you dropping the fashion frame video?

    • @morning8590
      @morning8590  Před 10 dny +2

      Okay, I've gotten so many requests on fasion frame videos now xD
      I'm gonna do one next week some time, let's see how it does, not sure how or what the format will be but imma do something this week for it :)

    • @vnmbeastwolf8741
      @vnmbeastwolf8741 Před 10 dny

      @@morning8590 Can't wait man, big fan of yours and finally ill get that fashion that I've always seen in your videos, they always looks so good man

  • @Sayonarin
    @Sayonarin Před 9 dny

    Ember's augment being a separate instance would've been such a nice change to introduce with her little rework she got. As it stands, using it murders Melee Influence setups sadly.
    As for the showcased stuff, nice work! Personally I don't dedicate a mod slot for Venom Dose as Argonak is plenty of stripping already, but that's up to personal preference.

  • @Nightmareblackop
    @Nightmareblackop Před 10 dny +3

    I like your builds and your videos. I hope you do requests because I need more ppl to learn about the awsomeness of Zephyr(Prime). She's an amazing unkillable weapon platform that needs more love. If u wanna hear about my builds let me know I can link them to you. Good job though

    • @morning8590
      @morning8590  Před 10 dny

      Yea Zephyr is goated, the other revenant frame, yea drop your builds man, let's have a look :)

    • @Nightmareblackop
      @Nightmareblackop Před 10 dny

      @@morning8590 Also, some of the mods might be odd but thats the thing with Zephyr you can build her top tier with very basic mods and leave room for experimentation

  • @Huli-Man
    @Huli-Man Před 10 dny

    Does the pact mod on secondary give u energy still even not having it in hand, (when vielding melee)?

    • @morning8590
      @morning8590  Před 10 dny +1

      Yea still works like you saw in the footage :) you can have it on your secondary or companion weapon aswell, either or works

  • @METH0D2MyMadness
    @METH0D2MyMadness Před 7 dny

    had to google where in africa Nigeria was because listening to the video i thought you were that prince that keeps asking me for money lol but Nigeria is west africa so i kept watching lol. great video it gave me a new perspective on saryn and loadouts that that have less time using, keep it up tenno hope this pleases the algorithm. btw did you start streaming on twitch yet?

  • @ysgramorssoupspoon2261
    @ysgramorssoupspoon2261 Před 10 dny +1

    My melee saryn has wrathful advance instead, there is just something about the whole screen exploding in red crits and as long as you invert kullervo and aim up or down you don't do the annoying heavy attack and just blink like 2m away (no range build).

  • @whentheuh
    @whentheuh Před 10 dny +3

    i play warframe from update to update, DE doesnt really ever add gamemodes that have replayability, i think the first and the last one was cascade, their updates focus more on changes and the initial hype which is fair i guess but it leads to quick burnouts for advanced players

  • @gabrielsalinas4386
    @gabrielsalinas4386 Před 10 dny +1

    nice to free up the aura slot and c.shields
    have you tried Afflictions with tenet Exec? 😏

    • @morning8590
      @morning8590  Před 10 dny +3

      Waiting on the changes to affliction 1st before making a video on it, currently I cant imagine it not being nerfed lol if in a week or 2 its not been touched yet, then i'll make a video on it xD

    • @fireriot8597
      @fireriot8597 Před 10 dny

      @@morning8590 Tenet Livia is just as good with it!

  • @RedSoul001
    @RedSoul001 Před 10 dny

    Is there a reason to keep Molt on her? I never understood what the point of it was even with its augment. Is it worth ever using in this build or is it just there because Nourish is a good replacement for her 4th?

    • @not_that_one
      @not_that_one Před 10 dny +2

      I like it because it strips you of status effects and give you a speed boost which is really nice. Because gas can bypass shields being able to get rid of the gas status is really helpful. It suppose it is not really necessary, just increases qol

    • @morning8590
      @morning8590  Před 10 dny +2

      Yea, essentially its a status cleanse, speed up and is a cheap way of shield gating with no cast time, and the clone takes heavy aggro so it helps you get your shields back up because most enemies focus it instead of you, so yea really good for survivability, but takes a bit to get use to, the reason why her 4 is because with the low range its essentially useless on this build, so its perfect for the helminth :)

    • @EmeraldArmy
      @EmeraldArmy Před 10 dny

      I personally like running gloom over her second with a max range build, spread her spores with gloom active and it's infinite healing, the only time I've been downed is enemies that can deal more damage than your total health otherwise you insta heal, so I also use the blue archons for max health in her other 3 slots

    • @manuelcervini3822
      @manuelcervini3822 Před 6 dny

      ​@@EmeraldArmynot a good build for high level missions

    • @EmeraldArmy
      @EmeraldArmy Před 6 dny

      @@manuelcervini3822 I've never ran lvl cap but I've had no issues with it running 300+ like the average player running netracells

  • @mayhemivory5730
    @mayhemivory5730 Před 2 dny

    9:50 wait, you dont?
    Figuring out how the game works is usually the main point for me 😅

  • @haydencox8006
    @haydencox8006 Před 10 dny

    Anyone has the right to correct me but I have heard hype around melee affliction
    And I think daggers have forced rag doll could be wrong but worth a try in the add on

  • @killer_god-to7qo
    @killer_god-to7qo Před 4 dny

    Saryn fashion ??? 👀

  • @xiaughn71
    @xiaughn71 Před 3 dny

    Bruh drop that second ability put shock trooper melee infulance

  • @basedx.
    @basedx. Před 10 dny +8

    Bro discovered the zoom effect and won't stop using it 😭

    • @DonPidgeon
      @DonPidgeon Před 8 dny

      Video gives Eidalon Void Dash PTSD

    • @morning8590
      @morning8590  Před 7 dny +2

      Hahaha you don't like it? i thought it makes it easier for people to know what I'm talking about because I have gotten comments before saying people have no idea what I'm talking about because I didn't zoom to show it xD it'll tone it down a bit, trying to get the editing on point for my videos so the constructive criticism is welcomed

    • @basedx.
      @basedx. Před 7 dny +1

      @@morning8590 ❤️
      Everything in moderation

    • @LightSeira
      @LightSeira Před 4 dny

      Nooo please I love the zoom! It helps with seeing what you're talking about! I'm a returning player, and sometimes I don't know what we're talking about, it's clear and it helps :D

  • @XertDefiant
    @XertDefiant Před 9 dny

    Don’t like saryn because it feels like normal star chart when I play her she too good

  • @nightwarriorplays
    @nightwarriorplays Před 10 dny

    South Africa???

  • @number1loser410
    @number1loser410 Před 2 dny

    No thank you sr

  • @markmillonas1896
    @markmillonas1896 Před 10 dny

    I really don’t understand why you have the venom dose mod instead of using her most powerful ability - her 1. It’s her superpower, especially now with the emerald shards! That is constantly ramping corrosive, both damage and procs, on virtually the entire map if you are doing it correctly. Add some more range rather than venom dose. At least this is true if you are using her on SP level missions where there is sufficient spore fodder. I guess using her on the regular star chart tends, as with several other warframes, to level the advantage of that superpower. But if you use her 1 and try to keep it up as much as possible at the end of any mission, no matter how hard you think you are destroying with weapons, you will see the her ability kills will usually be 70-90% of the total kills. Weapons, even really good ones, become mostly spore management and utility tools. Spores are her main thing, and you don’t appear to even be using them!
    As a side note, generating nearly constant overshields with the Rakta makes cascadia overcharge viable and easy, because you know, with Saryn all you have to worry about are the acolytes, and for a lot of people that means a crit-based secondary specialized for the task. A nice synergy - you don’t need to sweat building up anything, just whip the secondary out at the last moment and end the acolyte with one or two shots!

    • @zaighamimran1370
      @zaighamimran1370 Před 10 dny +5

      Venom dose doesn't stop her spores you can still spread spores press 1 spread spores hold 1 get corrosive damage increase

    • @markmillonas1896
      @markmillonas1896 Před 10 dny +1

      @@zaighamimran1370 I wasn’t implying that is does, only that it is entirely unnecessary when you are using spores, and probably just inferior to alternative mods in that case - like more range to help the spores spread. It’s no contest in high density situations, and in low density situations it doesn’t matter much either way. Spores are a KPM superpower if used correctly. Anything they touch is doomed, even at the other side of the map.

    • @holmangao1027
      @holmangao1027 Před 10 dny +3

      ​@markmillonas1896 the 100% corossive damage is a significant buff. And the spores take time to ramp up and can't strip armor as fast as a weapon with corossive procs can.
      The augment is just much more reliable. No steps or requirements needed to armor strip the enemy infront of you other than just shooting it.
      At higher levels the spores are really not needed when you have the augment.
      People start playing saryn for her 1 and 4. They stay for her 3.

    • @markmillonas1896
      @markmillonas1896 Před 10 dny

      @@holmangao1027 I’m aware of how it works, but when everything is ramped up you are armor stripping the whole room with spores and killing everything in a couple of spore ranges away in seconds, and before you even get a chance to shoot them. Killing just what is in front of you faster is maybe helpful if you feel like your survivability is a little lacking, or if you are in a full group and don’t have the full pool of spore fodder, I suppose. But of course the spores aren’t going to work if you have completely removed the range.

  • @jeremy67617
    @jeremy67617 Před 10 dny

    Insupportable les zones et les tourbillons de souris sans cesse….

  • @markmillonas1896
    @markmillonas1896 Před 10 dny

    Ah, ok I’m seeing it now from your build. No range, so of course you are missing it. Even if you tried your 1 it would just be a wash with no range. Since you are spending so much time on Saryn try a serious spore build before you move on.
    First, loose rolling guard. You already have molt, one of the best status cleaners in the game. Drop in extra shields in that slot if you want to double down on both shield and overshields from the Rakta. With a spore build literally the only thing you need is survivability while you auto nuke everything. So the Rakta is one nice component of that. But you NEED range to get a spore build working well. I like about a 190ish, strength, 190ish range for this. Arcane energize and equilibrium are one way to take care of all your energy needs, even with a 45 efficiency. Saryn has a very controllable, predictable energy use and everything is refreshable early if your energy is maxed. And it doesn’t hurt that spores are probably the highest sustained kpm in the game, so tons of deaths and ton of drops. Cast your 3 and plan on refreshing it when the time comes, then your 1 on a mob. Whack that mob with the melee then start moving. With enough range half the tile will light up with corrosive procs immediately. So for example, in solo SP Circulus try to find a place where you can make a big circle that repeats - if not just keep moving until you do. Back and forth on a repeating route will also work in a pinch. Keep an eye on the infected counter and before it gets too low use your 1 again on an uninfected mob in your path. Don’t really worry about or focus on the ordinary mobs, even the eximus units. They are toast, just focus on your spores. You goal is try to keep the infected number from going to zero and otherwise as high as you can manage. While that is working your corrosive procs on every single infected mob will be ticking up, and the spore damage will be ramping up. In a place like SP Circulus, right at the beginning before the mob level ramps up, the damage due to the spores is going to ramp up to about 3000-5000, possibly higher, very quickly, until it get to the level that the spores alone are killing everything pretty fast. But the longer you stay in mission and the higher the level the mobs are the higher that number will tend to go. Before leveling out. This is why neither power or weapon damage per se, while helpful, matters much in a spore build. Eventually you may be a victim of your own success and the mobs will die TOO fast, you will loose your infection counter and the spore damage will drop. Just rinse and repeat. Everything will be dying, faster than ANY weapon could kill them, and all over the place, so all you need is survivability and mobility. The Rakta helps both the the extra shield and though the melee influence spreading the spores. Helminths like gloom on her 4 are a huge survivability help, and so on. Also hounds or other companions that spread cold and radiation procs everywhere add to the survivability. And the radiation helps with the Rakta. Actually a few cold procs on top of gloom and the mobs will be virtually standing still.😂
    Sorry if this is old news for a lot of people. I just find it weird when people forget about how OP spores are. I guess unlike most frames Saryn is also a pretty good pure weapons platform, so you can get distracted. But she is still an enhanced weapons platform even when being used as originally designed, with spores.

    • @magenta5547
      @magenta5547 Před 10 dny +4

      he's not building around spores, he's building around the augment for spores

    • @markmillonas1896
      @markmillonas1896 Před 10 dny

      @@magenta5547 Obviously. But the point is spores by itself already gives you unlimited, automatically scaling corrosive procs and damage across the whole map, so I don’t understand why anyone would build Saryn to JUST add more corrosive to weapons while completely nerfing that super strong ability itself, firstly by never using it, and secondly by cranking the range down to a minimum. It’s a bit like carrying around a powerful shotgun, and only ever slamming its butt into things to do damage.

    • @8bitmemorylane166
      @8bitmemorylane166 Před 10 dny +1

      ​​@@markmillonas1896Kind of agree here, Spores are extremely powerful and more or less Saryn's signature ability. They're just too good to pass on completely as this build does - which IMHO it really wouldn't need to. Spores do work well enough even at base 100% range and I can't see a reason why such high duration is needed here (convenience, I get it). Hence I'd drop Narrow Minded for sth more useful that doesn't neuter one of the most useful tools in Saryn's arsenal.

    • @manuelcervini3822
      @manuelcervini3822 Před 6 dny +1

      In a buff melee build u can put negative range and take high buff, spores are good but if u go melee are not necessary

    • @markmillonas1896
      @markmillonas1896 Před 6 dny

      @@manuelcervini3822 I never implied you couldn’t take the best ability nuke frame, with by far the most kpm potential in the whole game and turn it into a mere weapons platform. If that is what you want, go for it. But an explanation of how that would work is not required.