2023 Unity VR Basics - Ray Interactions

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  • čas přidán 28. 08. 2024

Komentáře • 29

  • @weirdtheory
    @weirdtheory Před rokem +8

    I love how straight forward your videos are, you make everything very clear and easy 👍

  • @benthompson754
    @benthompson754 Před rokem +3

    Great tutorial, really like how you step through each variable within the component and explain what they do. Definitely appreciated.
    I also fully understand your feelings on the line bend ratio lol! Something about the line turning into a noodle just feels right

    • @FistFullofShrimp
      @FistFullofShrimp  Před rokem

      Thank you for the kind words! Also the bend is the best! It just feels great. I think this is one of those cases that when you encounter great design, you know it's right just by the way it feels.

  • @Freus1
    @Freus1 Před 9 měsíci +1

    just wanted to say you are amazing keep it up. You are really helping me with university stuff!

  • @atatatatatatatatatatatatat

    I love it! Thank you so much! Can't wait for the next videos

  • @manuelmeekattukulam
    @manuelmeekattukulam Před měsícem

    Awesome tutorial!

  • @chohsunlu
    @chohsunlu Před rokem +1

    Nice and great work!

  • @wmka
    @wmka Před rokem +2

    Lets do these updated tutorials with xr hands ya

    • @FistFullofShrimp
      @FistFullofShrimp  Před rokem +3

      It's in the works! I promise ! 🍤

    • @wanglinda2212
      @wanglinda2212 Před 9 měsíci

      Looking forward to the XRHand tutorial, it is the future! @@FistFullofShrimp

  • @JomarTayactac-sz9bn
    @JomarTayactac-sz9bn Před 2 měsíci

    Following the tutorial at around 4 mins, any idea why it wasn't letting me grab the cube using ray interactor but you were able to? Also, I didn't update XRI to 2.4 yet.

  • @venkatswaraj3054
    @venkatswaraj3054 Před rokem +2

    9:58 Instead of changing the scale of individual UI component. if you keep scale of canvas 0.001 then you don't have to change the scale of individual UI component.
    Thank me later :)

    • @FistFullofShrimp
      @FistFullofShrimp  Před rokem +2

      Thank you later!?! I'll thank you right now!!! Cheers and thank you 🍤 🍤 🍤

  • @eraserheadzs
    @eraserheadzs Před rokem +2

    Do you know if these things apply when using XR Hands or can those only handle limited interactions compared to controllers?

    • @FistFullofShrimp
      @FistFullofShrimp  Před rokem

      When you say XR Hands, I assume you mean using hand tracking as opposed to using controllers. To be honest, I'm not sure. I need to experiment more with XR Hands/Hand Tracking, and hopefully I'll have a better idea then!

  • @kMuhammadFaizanSadiq
    @kMuhammadFaizanSadiq Před 7 měsíci

    hey i have a issue. my ray is interacting fine when i am on stationary ship but when i give speed to my ship and then interact with my UI in moving ship, ray gets shortened . i don't know why moving ship is causing my ray gets short.

  • @ladyupperton23
    @ladyupperton23 Před rokem +1

    ❤❤

  • @ImmersiveTectSolutions
    @ImmersiveTectSolutions Před 5 měsíci

    As I can see in my programme, the line bend ratio has been removed from the XR Interactor Line Visual. Can anyone confirm this?

  • @mapton8208
    @mapton8208 Před 7 měsíci

    Anyone know how to stop headset from moving the raycast? It makes everything not work as it should.

  • @danamuise4117
    @danamuise4117 Před 6 měsíci

    in XR Tool Kit 2.4.3 it looks like Haptic Events are no longer in XR Grab Interactable

  • @Ka1denPlaysVR
    @Ka1denPlaysVR Před 7 měsíci

    Hey, How do I make the ray only appear when hovering over UI?

  • @MasMuk
    @MasMuk Před rokem

    Can you make vr driving simulator? Thanks for make vid about vr

  • @olivername
    @olivername Před rokem +1

    Can you do a new videos on teleport please code does not work with new input system thanks

    • @FistFullofShrimp
      @FistFullofShrimp  Před rokem +1

      It's coming! I'll be onto locomotion systems as soon as I'm done with Interactors! Cheers!!

    • @olivername
      @olivername Před rokem

      @@FistFullofShrimp thanks I move on to another bit of my game For now
      we be abe to use teleport and rays to ui as well or just hands? Thanks