Creating Wizard101 in UE5 Part 7 (Griffon SFX and UI)
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- čas přidán 7. 08. 2023
- I think the sounds for the Griffon spell fit well. I've tried to add UI that you would see in the Wizard101, such as the enemy's name and rank. Then when you are in the battle, you have more info on health and symbols on and character there.
I want to mess with the environment some more and make it feel more like a wizard world as atm it just looks dull and boring. I am happy with the stage of the project now, so I will be tweaking and adding juice baring in mind the up coming deadline. - Hry
this guys making those old wiz commercials a reality
“bro hop on wizard101”
the gameplay:
Hey man, i am currently working on a game where I would like to have a turn based combat system like this. I mainly specialize in map creating and cannot find any tutorials on youtube for turn based specifically like this. Could you make a tuturial showing how you made this work so far? Thank you
Hi, sorry I wish I could. For the sake of the project, this was purely a sequence of events, that I've just made sure happen in the right order. I never figured out turn base combat