Komentáře •

  • @ehschargers6510
    @ehschargers6510 Před měsícem +15

    Plunder deserves a decent wave of support. Its such a Chad deck.

  • @Segaa2
    @Segaa2 Před měsícem +4

    W Profile

  • @ajzekabolan
    @ajzekabolan Před měsícem

    Congrats

  • @funneralofgod
    @funneralofgod Před měsícem +2

    🔥🔥🔥🔥

  • @j2c695
    @j2c695 Před měsícem +5

    I find runic to be lame and uninteractive. It’s basically a mill strategy. I’m glad it’s making some rouge decks top, but I def find it to be annoying

    • @OmniKing_17
      @OmniKing_17 Před měsícem

      I couldn’t agree more banishing from opponents deck is the upmost uninteractive play-style. Quietly literally removing cards that have not entered the duel 😂

    • @AlexMadrfakr
      @AlexMadrfakr Před měsícem

      That's why I lost to Floowandeereze only :D Banishing their stuff is pretty good against them and plunder engine is really weak against them unless you go to jord, and also, flashing fire does nothing :D

    • @BeanMagoon
      @BeanMagoon Před měsícem +6

      I cannot fathom finding the runick cards "un-interactive". by definition, basically every card in the deck is interacting with the opponent. there's not a single floodgate in the archetype.
      if the complaint is about runick stun variants, it isn't the runicks that are un-interactive, it's the floods played by stun players aside the runick engine. and I've literally never seen it used as solely a mill strategy outside of stun variants exactly, which again, are un-interactive solely because of the floodgates they play alongside the runick engine.
      if you don't like runick, that's fair - to each their own - but you can't say it's just an un-interactive mill strategy when almost every deck it's splashed in that sees any success (even the MD world winning list) is using it as a support engine to combo and go second easier.