Bad Endings in Games

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  • čas přidán 1. 05. 2024
  • Not everything is sunshine and rainbows. Sometimes, everything can go wrong. In this video I take a look back at some of gaming's darkest tragedies. To peer into an alternate dimension, where all of our heroes fail. Grab a tissue, it's gonna get sad.
    Support me on Patreon
    / clementj64
    00:00 - Intro
    09:43 - Pikmin
    12:42 - The Legend of Zelda: Majora's Mask
    16:08 - Chrono Trigger
    18:14 - Spider-Man vs. The Kingpin
    21:29 - Spider-Man: Web of Shadows
    24:53 - Streets of Rage
    26:58 - Comix Zone
    28:18 - Sonic the Hedgehog
    31:50 - Crash Bash
    34:36 - Mega Man X5
    37:24 - Super Adventure Rockman
    40:38 - Star Wars
    46:06 - Oddworld
    49:55 - Metal Gear Solid
    55:29 - Persona 3
    1:00:10 - Dead Rising
    1:05:21 - Bugsnax
    1:10:30 - More Bad Ends/Conclusion
  • Hry

Komentáře • 2,4K

  • @ClementJ64
    @ClementJ64  Před 7 měsíci +2827

    Clearly Majora's Mask needs a remake with voice acting, so I can pronounce Termina correctly.

    • @PrincessSunnyoftheSandWings
      @PrincessSunnyoftheSandWings Před 7 měsíci +59

      There is the ZeldaUniverse dubbing of it with Chuggaaconroy in it if you want to watch it.

    • @MistyLover17
      @MistyLover17 Před 7 měsíci +21

      Funny enough, I was just about to post that!🤣

    • @ShockwaveFPSStudios
      @ShockwaveFPSStudios Před 7 měsíci +28

      It already did, it’s called Majora’s Mask 3D.

    • @frigginpatchez3937
      @frigginpatchez3937 Před 7 měsíci +80

      Doctor: Im sorry. Weve tried every theropy we can. Im afraid its turmeenal. What? Oh sorry I only ever read it.

    • @pcb1175
      @pcb1175 Před 7 měsíci +31

      @@ShockwaveFPSStudiosdoesn’t have voice acting though

  • @riverscuomo7140
    @riverscuomo7140 Před 6 měsíci +2753

    Fun fact, in the Mega Man art book, the devs for Super Adventure Rockman actually explicitly apologized for making the game and said it was a huge mistake.

    • @thefollower2933
      @thefollower2933 Před 6 měsíci +454

      Lmao, I'll never understand why everyone at Capcom treats that game like the plague when they're perfectly fine with releasing Megaman X7 as if it were any other Megaman game.
      I actually really like how different super adventure Rockman is in terms of tone.

    • @NetBattler
      @NetBattler Před 6 měsíci +36

      ​@@thefollower2933probably because it'll ruin MegaMan legacy

    • @thefollower2933
      @thefollower2933 Před 6 měsíci +115

      @@NetBattler how would it ruin it's legacy?

    • @davidsenra2495
      @davidsenra2495 Před 6 měsíci +151

      That's unfortunate. I love how bold the game is.
      Death and defeat are part of life, I don't understand why people are so sensitive with children watching it.

    • @MrchlRuffo
      @MrchlRuffo Před 6 měsíci +36

      @@davidsenra2495 I mean, yeah you got a point, but i don't think any children will be happy seeing their favorite character being blown up to pieces in their faces.

  • @flamegamer3424
    @flamegamer3424 Před 7 měsíci +1438

    Some bad endings can be sad, but they can be cool too. Seeing Tails die for not getting the Chaos Emeralds was really shocking, and Spider-Man turning evil with the black suit and taking over the city was insane.

    • @Volvagia1927
      @Volvagia1927 Před 7 měsíci +51

      Oh, absolutely. And I was stunned that Shaba's idea for a Web of Shadows follow-up wasn't following on from the bad ending. That's what everyone who played the thing wanted to see.

    • @leithaziz2716
      @leithaziz2716 Před 6 měsíci +31

      The Shura ending in Sekiro leads to you fighting an older variant of the normal final boss. While I don't think it's as good as the normal one, he pulls out the coolest looking attack in the game: One Mind. It's undoubtedly the worst ending, but there is something badass about seeing this man who's hours away from dying stand up to kick your butt.

    • @AkiRa22084
      @AkiRa22084 Před 6 měsíci +16

      Bad endings are the best way to reach catharsis. Very important for mental health.

    • @ismaelhernandez751
      @ismaelhernandez751 Před 6 měsíci +6

      Cyberpunk Edgerunners anyone? (Tragic, sad, and impactful)

    • @jessicapinkman-hd4bw
      @jessicapinkman-hd4bw Před 6 měsíci +3

      half if these weren't even sad just disturbing

  • @Anonymous_Individual
    @Anonymous_Individual Před 4 měsíci +209

    “But the future refused to change” is one of the rawest lines in video game history.

    • @Hope-rh7rk
      @Hope-rh7rk Před měsícem +5

      Undertale ahh line

    • @gavincarothers595
      @gavincarothers595 Před 24 dny +2

      It's also gotta be The Most Heart wrenching Quotes that Hits Hard in Reality as it does in Fiction when we Get Older or Learn it big time while we're Young, Years Generations and Decades Later.

    • @VampireA1056
      @VampireA1056 Před 3 dny

      Kinda reminds me of the quote of Final Fantasy 6: On that day the world was changed, forever.

  • @DoobDoobles
    @DoobDoobles Před 6 měsíci +481

    As a kid the Banjo Kazooie "bad ending" FREAKED ME OUT ON A SPIRITUAL LEVEL, I was so terrified to ever turn off the game because I knew that I would have to deal with seeing it.

    • @YourFeelingsSucks
      @YourFeelingsSucks Před 6 měsíci +45

      It happened to me but on a emulator, i was legit surprised and bursted in a nervous laughter when i saw Tooty.

    • @James11111
      @James11111 Před 6 měsíci +50

      Meanwhile I'm here thinking it's a good trade given what Gruntilda winds up looking like...

    • @Unchainedful
      @Unchainedful Před 6 měsíci +70

      I was so conflicted as a kid. The ending scared me but Grundy’s new look woken up the puberty inside me. Imagine being terrified with a boner.

    • @andreasgrunebaum811
      @andreasgrunebaum811 Před 6 měsíci +15

      @@Unchainedful JESUS CHRIST DUDE! 🤣😈

    • @jojogacha974
      @jojogacha974 Před 5 měsíci

      @@Unchainedfulyou got erect from it? How. It’s not that hot. Then again tho I am asexual.

  • @shadowlinkbds
    @shadowlinkbds Před 7 měsíci +724

    Bad endings in gaming tend to be fascinating. They're basically a "what if" kind of scenarios if you end up not doing things properly throughout your journey. Not to mention that theres a bunch of bad endings in gaming than people think.

    • @NealCamerlengo
      @NealCamerlengo Před 7 měsíci +39

      The best part though is that sometimes those what ifs turned out to be canon such as Blood Omen 1.

    • @user-fh6mc9du5n
      @user-fh6mc9du5n Před 6 měsíci +3

      I wonder, which game has the most depressingly bad ending? And
      when I say depressingly bad, I mean Infinity War depressingly bad.

    • @nekolaiwastaken
      @nekolaiwastaken Před 6 měsíci +4

      Omori's endings hit hard...

    • @deuxlamesvod1360
      @deuxlamesvod1360 Před 6 měsíci +3

      ​@@user-fh6mc9du5n I don't know if you know about Infamous 2 but the bad ending hits really hard. The good as well as I think about it

    • @plantplayer303
      @plantplayer303 Před 6 měsíci +1

      ​@@user-fh6mc9du5nDishonored. Even the neutral higher being makes it sound like you seriously fucked up when you let an important character fall on high chaos.

  • @brogan_io472
    @brogan_io472 Před 7 měsíci +1112

    The persona 3 bad ending really sticks out to me because you have to actively go against not only your friends but the message of the game as a whole (also poor aigis)

    • @TheBlackSeraph
      @TheBlackSeraph Před 6 měsíci +180

      It also sticks out because even the good ending is bittersweet. If you want a happy ending in a Persona game play the one that starts with the MC getting drugged and tortured. :D

    • @alessiominervini1175
      @alessiominervini1175 Před 6 měsíci +72

      not only that, but against the whole meaning of Persona 2 too

    • @johnlawful2272
      @johnlawful2272 Před 6 měsíci +35

      @@TheBlackSeraph I heard they talk about freeing him in persona q

    • @calijack2006
      @calijack2006 Před 6 měsíci +3

      You could say the same thing about both bad endings from persona five and Royal

    • @Pedro-oi6ls
      @Pedro-oi6ls Před 6 měsíci +56

      i would say p4g wins the bad ending prize with the accomplice because not only you betray your friends and the whole truth you been searching, everyone is going to slowly "die" (become a shadow) and there's literally nothing the world can do to stop it. At least on 3 your character can have a fast, peaceful death while narukami has to take all that guilty to his grave.

  • @clawofthefallen
    @clawofthefallen Před 6 měsíci +258

    Also, a bad ending that always scarred me was the game SOS on Snes. It's a tragedy survival game and it's full of bad endings depending on time and conditions. But the most anxiety inducing is that if you run out of time, the ship sinks and you are forced to PLAY your final moments as the ship floods and there is no hope of escaping anymore. All while a funeral tune plays in the background.

    • @HyperSonicXtreme
      @HyperSonicXtreme Před 4 měsíci

      czcams.com/video/lz1DKQlo0A8/video.html
      Yeah, I made a comment about that last year.

    • @RedSpade37
      @RedSpade37 Před 4 měsíci +16

      I still have trouble playing that game. There's really nothing else like it on the SNES. Spooky and sad. Some of the endings are _bleak_

    • @ls190v2
      @ls190v2 Před 12 dny

      I guess you were too slow.

  • @SuperShadicDude
    @SuperShadicDude Před 6 měsíci +482

    Clement, you honestly need to make a part 2. This is such an amazing video and unlimited possibilities for video game endings

    • @beastgohan2384
      @beastgohan2384 Před 6 měsíci +6

      The possibilities are never ending.

    • @frayzard
      @frayzard Před 4 měsíci +3

      There's a channel called whoisthisgit that does stuff like this as a main series, also I'm pretty sure this video stole some script from him lol

    • @SuperShadicDude
      @SuperShadicDude Před 4 měsíci +1

      @@frayzard yeah I used to watch them

  • @selder_7
    @selder_7 Před 7 měsíci +476

    Majora’s Mask is an interesting one because it’s not really an ending. You watch the moon kill everyone and scorch the earth and are immediately thrown back into a new time loop to stop it again. You rewind the impact but Link will still remember seeing it happen, even if you win later on. Just makes the moon hanging there so threatening

    • @helicopterk3n708
      @helicopterk3n708 Před 6 měsíci +2

      Yo Just Reading This Made Me Wanna Go Watch A Retrospective 🖤

    • @rokkraljkolesa9317
      @rokkraljkolesa9317 Před 6 měsíci +45

      iirc someone said that when that happens, the 3DS version forces you back to main menu, reloading your last save
      really hammering the point home that there's nothing left to save, go back to your last save

    • @mahmud7645
      @mahmud7645 Před 6 měsíci +3

      @@rokkraljkolesa9317so you fail the game and have to reload?
      Doesn’t sound very novel to me.

    • @rokkraljkolesa9317
      @rokkraljkolesa9317 Před 6 měsíci +2

      @@mahmud7645 in a game where the gameplay is playing through the same 3 days using the song of time

    • @AzureToroto
      @AzureToroto Před 6 měsíci +22

      I imagine Link probably would lose his mind with his death loop, repeating the cycle of 3 days trying to stop the moon from crashing into the planet, but getting crushed to death by it countless times.

  • @comicking428
    @comicking428 Před 7 měsíci +958

    Special shoutout to Soul Edge, where they made Siegfried's bad ending canon and created one of the most iconic fighting game villains in the process.

    • @NealCamerlengo
      @NealCamerlengo Před 7 měsíci +55

      Also, shoutout to Blood Omen 1 and Clock Tower 1 (SNES) since the sequel actually takes place where the bad ending left off.

    • @kumajin3621
      @kumajin3621 Před 7 měsíci +25

      Soul edge had some great endings / alternative endings. They even had the best fighting game intro
      Shine on

    • @prince_nocturne
      @prince_nocturne Před 7 měsíci +25

      Same thing for X-Com. The bad ending is canon for X-Com 2.

    • @mat8791
      @mat8791 Před 7 měsíci +20

      @@prince_nocturne Remove the hyphen and we're good. X-COM are the old games, XCOM's the reboot. Much easier to distinguish and that's also the how the titles are spelt on steam.

    • @jeremyabbott4537
      @jeremyabbott4537 Před 6 měsíci +16

      @@NealCamerlengo the fact the entire Legacy of Kain series spun off of the BAD ending of the first game is wild.

  • @kross_draws
    @kross_draws Před 6 měsíci +37

    In Splatoon 3’s main single player campaign, you have to stop the villain form infecting the world with a fuzzy ooze that they hope will bring back mammals to the earth (mammals are extinct in this world btw)
    If you die at any point during the final boss fight, you’ll get a cutscene of the villain shooting the earth and the ooze raining down on all of civilization below
    Also, if you die in Splatoon 2’s dlc on the final climb up to the surface, you’ll get dialogue of your friends trying to call out to you from their radio

  • @Faapu
    @Faapu Před 6 měsíci +135

    I've always loved alternate endings, shoutouts to the Disgaea series for having bad endings, joke endings, true endings, the whole shebang. For instance, you could just lose to Mid-Boss in the first game and then you have to watch him talk about how awesome he is and then the credits roll, or maybe Mao can just become so overcome with despair that he succumbs to the real villain's manipulation and literally destroy the entire universe

    • @monsterdemon6951
      @monsterdemon6951 Před 6 měsíci +1

      disgaea:)

    • @michealgironimo603
      @michealgironimo603 Před 4 měsíci +1

      Y'all remember the canabalism ending

    • @chad3166
      @chad3166 Před 4 měsíci

      Or in 2 if Rosalyn falls in battle enough, she can't be brought back from her true self

    • @MelficeOne
      @MelficeOne Před 4 měsíci +1

      piggybacking on this cause NIS games - the amount of (sometimes hillarious) bad endings you can get in Soul Nomad and the World Eaters is staggering - so much so they marked all the bad ends and allow you to take em _just to see what happens_ only to dump you back to the choice
      Also one of the worst Bad Ends (called the "Worst End" by the fanbase in Disgaea 2 but man do you have to work for this one, but damn, you see nothing and the voicework does all the work there - especially in the jp audio

    • @michealgironimo603
      @michealgironimo603 Před 4 měsíci

      @@MelficeOne yeah the sister eating one

  • @shinyocelot04archive
    @shinyocelot04archive Před 7 měsíci +534

    Sonic 2 on the Genesis is one of the weird cases where the "bad" ending is better than the good one. Having Tails save Sonic at the end instead of Super Sonic flying away from the Death Egg felt very heartwarming.

    • @BinglesP
      @BinglesP Před 6 měsíci +75

      I guess technically the only thing 'worse' about that one is that Sonic was technically more in danger with the bad ending, as if it _weren't_ for Tails, he would've definitely died from fall damage.
      Still, I think it's better than the alternative of having different endings depending on how many Chaos Emeralds you got where neither are 'bad' endings, as it just makes sense to. After all, you saved the day from Robotnik either way. (Besides, I suck at Sonic 2's special stages anyway.)

    • @Gatorade69
      @Gatorade69 Před 6 měsíci +31

      I wouldn't necessarily call it a bad ending. It's still a good ending, just not as good as the true ending. I'm assuming it's the canon ending. Actually, yeah, as I write this I remember the start of Sonic 3 has you Super Sonic and then Knuckles punches you or something... it's been far too long since I've played Sonic 3.

    • @CarbonRollerCaco
      @CarbonRollerCaco Před 6 měsíci +11

      Maybe neither is exactly what happened. Maybe Sonic hadn't quite gotten the hang of Super form flight and it kept flickering on and off, making Tails necessary regardless. Plus it's clear they kept the Emeralds in between Sonic 2 and Sonic 3&K, so that way Sonic gets to practice the Super form and Tails gets to study it as well as the Emeralds themselves. Only after S3&K do they do the Sonic 1 thing with the Emeralds-and trigger their eye color changes in the process.

    • @jdp3578
      @jdp3578 Před 6 měsíci +7

      Ya know, I never collected all the gems to get super sonic, so the "bad" ending was the only ending I saw.

    • @nicksmi56
      @nicksmi56 Před 6 měsíci +1

      Funnily enough, I'm pretty sure Sonic 2 is the only one of the classics to not have the "Try Again" screen. Makes me think the developers knew what they were doing, and also makes it so I pretty much never go for the Emeralds lol

  • @MozillaVulpix
    @MozillaVulpix Před 6 měsíci +485

    I think maybe one of the most famous Bad Endings is the one in the original Dragon Quest. If you accept the final boss's offer of giving you half the world, he softlocks your game and you have to reset. The fun part is one of the spin-off games takes place in a world where the hero actually did take that offer.

    • @nickybluepants
      @nickybluepants Před 6 měsíci +14

      What's the spinoff?

    • @MozillaVulpix
      @MozillaVulpix Před 6 měsíci +68

      @@nickybluepants Dragon Quest Builders

    • @NatetheNintendofan
      @NatetheNintendofan Před 6 měsíci +3

      ​@@MozillaVulpixlol your username in your profile picture

    • @benmcgiggles7655
      @benmcgiggles7655 Před 6 měsíci +26

      Also, even if you decide to fight Dragon Lord, saving the princess is completely optional and would change the ending as well. Honestly, pretty ahead of it's time

    • @christianlopez707
      @christianlopez707 Před 6 měsíci +16

      What's even funnier is that in that spinoff, the world basically becomes Minecraft.

  • @artsyhoodies
    @artsyhoodies Před 6 měsíci +55

    The Bugsnax bad ending personally hurts me so much. I love the game so much. I'm so attached to every single grumpus... well, except Cromdo.

  • @TroysPepperstick
    @TroysPepperstick Před 6 měsíci +16

    Obi wan whiffing on his lightsaber strike towards Anakin is actually pretty funny to me.
    I imagine his last thoughts to be like like "wtf"

  • @Saxdude26
    @Saxdude26 Před 7 měsíci +315

    *sees Abe in the thumbnail*
    I thoroughly appreciate this. Oddworld endings are top tier.

    • @xmay_mayx
      @xmay_mayx Před 7 měsíci +16

      Abe lured me here as well
      Considering "Lure" is part of Abe's full name makes this less funny. 💀

    • @JennyBlaze253
      @JennyBlaze253 Před 7 měsíci +7

      Munch's Oddysee was one of the first video games I ever played, so I'm happy to see it here.

    • @MrGulible
      @MrGulible Před 6 měsíci +7

      The entire Oddworld series, Stranger's Wrath included, are some of my favorite games of all time. Nothing else quite like them.

    • @lrobin-is8dg
      @lrobin-is8dg Před 6 měsíci +1

      the world building is unreal

  • @kueyteow6288
    @kueyteow6288 Před 7 měsíci +171

    Having bad endings in video games is so effective. Just the thought of the developer going the extra mile, and making you witness what happens if you do in fact lose instead of giving you a simple game over screen is honestly terrifying. Stuff like Donkey Kong 64, where if you fail, King K. Rool straight up blows up DK Island. Its so simple yet disturbing that these endings exist in the first place, it motivates us to not get the bad ending so we can see our heroes get the happy ending they deserve

    • @artemis1993
      @artemis1993 Před 6 měsíci +17

      The Batman Arkham games were so effective on this. The villain coming over your dead (or dying) body and celebrating your defeat, or telling you their plans now that you're out of the picture. Chilling...

    • @TheWolfBunny64
      @TheWolfBunny64 Před 6 měsíci +1

      Donkey Kong 64's Game Over screen even lives on in Super Smash Bros. Ultimate as part of King K. Rool's Final Smash; even showing the destruction of DK Island.
      Sheesh...

    • @Victim2Autopsy
      @Victim2Autopsy Před 6 měsíci

      DK 64s bad ending is my absolute favorite!

    • @ls190v2
      @ls190v2 Před 6 měsíci +1

      The Blast-o-matic wasn't actually properly ready, so it may have exploded too, killing K.Rool and the Kremlings with it.

  • @ShockInazuma
    @ShockInazuma Před 5 měsíci +36

    I think what’s worse about Knuckles' Chaotix is that you’re screwed if you get the bad ending due to how the save system works of that game. Meaning you have to play through the entirety of it just to get the good ending since you can’t revisit levels you've completed.
    Also, I've never really noticed how small a face Frank West has wtf.

  • @K1ttyGam3r
    @K1ttyGam3r Před 5 měsíci +41

    Splatoon 2: Octo Expansion and the Splatoon 3 story mode have some incredibly dark bad endings, both obtained by not defeating the final boss in time. Those endings still mess me up to this day

    • @thefrizziestdrycat_05
      @thefrizziestdrycat_05 Před 3 měsíci +4

      Bro I can’t even LOOK at old style telephones to this day as that scene absolutely traumatized me

    • @amandaletcher1320
      @amandaletcher1320 Před 3 měsíci +4

      Thanks, nintendo, for traumatizing me in splatoon 2

  • @tac7288
    @tac7288 Před 7 měsíci +285

    Live A Live is one of my favorite games of all time. The bad endings within that game are some of the most harrowing.

    • @zer0w0lf94
      @zer0w0lf94 Před 7 měsíci +18

      Based Live A Live enjoyer.

    • @lewis9s
      @lewis9s Před 6 měsíci +7

      **Armageddon go brrrrr**

    • @unitlonda4925
      @unitlonda4925 Před 6 měsíci +8

      That game always looked so interesting to me! I think I really do need to play it one day

    • @randoontheinternet5842
      @randoontheinternet5842 Před 6 měsíci +15

      *SPOILERS*
      You either watch the universe get destroyed in all the eras or Odio gets to live in a lifeless husk of a world all alone.
      Either way it’s sad to think about

    • @randoontheinternet5842
      @randoontheinternet5842 Před 6 měsíci

      @@unitlonda4925Ignore my other comment and play it for yourself, It’s really good imo

  • @salsamonkey65
    @salsamonkey65 Před 7 měsíci +180

    An example that always intrigued me is Zero Time Dilemma:
    The good ending can happen instantaneously at the first choice in the game, so the rest of the game is kind of one long bad ending. I'm sure there is another similar example, but if so I haven't played it.

    • @TheVeyron623
      @TheVeyron623 Před 7 měsíci +57

      Not can. _Will_ happen. It's not a 50/50 chance. The game starts out by giving the good ending, and then the other choice upon reloading.

    • @gratuitouslurking8610
      @gratuitouslurking8610 Před 6 měsíci +30

      Only thing I can think of close to it off the top of my head is Far Cry 4. The dictator you'd find yourself warring against across the game tells you to wait a few minutes, and if you do you continue your day's itinery for a nonstandard end.

    • @mahmud7645
      @mahmud7645 Před 6 měsíci +9

      @@gratuitouslurking8610in Far Cry 5 you can flee to florida per boat

    • @ladylevin1389
      @ladylevin1389 Před 6 měsíci +13

      Would you really say that's the good ending? Considering where the flip winners end up...🥲

    • @deepflare1028
      @deepflare1028 Před 6 měsíci +3

      ​@@gratuitouslurking8610Far Cry 5 as well. You let the Father go, and the world won't blow up or neither will your friends get captured

  • @clawofthefallen
    @clawofthefallen Před 6 měsíci +5

    In Castlevania Rondo of Blood , if you fail to rescue Annette, she falls to temptation and Dracula turns her into a Succubus, that you are forced to kill. Richter's fiancee and Maria's sister.

  • @SwaggyG_2102
    @SwaggyG_2102 Před 6 měsíci +67

    I'm so glad that you brought up Dead Rising in this video, because I remember that game having so many bad endings that you could get on your first run.
    Hell, the first ever ending that I've gotten in that game was when Frank's pilot couldn't see him, automatically assumed he's dead, and gets eaten by a zombie afterwards.
    That shit was confusing because I was RIGHT on the Heli Pad when that ending triggered.

    • @shawnfields2369
      @shawnfields2369 Před 5 měsíci +2

      I've also seen that ending from Dead Rising. When I got it; I thought I did something wrong; letting the pilot get his ass killed by a zombie. And also; I got the bad ending in Pikmin. I hated the game. So I failed it on purpose. Sorry. But I loved playing Dead Rising; it's like the second best horror themed series Capcom theme has. Except for DR 3 and 4. But honestly; as much as I love Dead Rising; I always preferred Resident Evil/Biohazard(if you're in Europe/Japan). But Dead Rising is great too. Although it's lost a bit of quality lately. But that doesn't mean I don't like the first 2 DR games; and the 2 side games? Case West and the other one with both Chuck and Frank. I wish they'd go back to what made those 2 games fun in the first place. And also; Isabella(the girl from the first game); was the one who developed the virus to get revenge on the people; and she was apparently the one Brad and Jessie were looking for back in the Willamette Mall; not Carlito. Because she explains it during Dead Rising 3. I've seen every ending in the original Dead Rising. There's only one good ending; where you escape with everyone; or show up to the rooftop and the pilot DOESN'T see you; and crashes into a wall; or gets eaten by zombies. Because it's a Capcom horror game with zombies that's not Resident Evil. But it's impossible to save either Brad or Jessie; or the pilot. They're SUPPOSED to die; unfortunately. Along with Carlito; and the doctor. It's a great first game for a new series. Too bad it's declined...but maybe someday they'll bring Dead Rising back to star quality...

  • @ikaemano1355
    @ikaemano1355 Před 6 měsíci +328

    I think the biggest tragedy in majora's mask isn't even the game over - it's that so many people have to endure their own bad endings because you don't have the time to save everyone. Even with all equipment, it's impossible to do every quest in a single 3 day cycle. Every cycle is full of bad endings, and even when you do win there's the sinking realization that dozens of people even in the winning cycle still have their bad endings. Romani and Kafei quests come to mind as the two most tragic, especially because you can doom either of them in their respective questlines by not being fast enough. It's really dark

    • @artemis1993
      @artemis1993 Před 6 měsíci +42

      But also realistic. That's just life, not everyone will get their happy endings

    • @ochuspin
      @ochuspin Před 6 měsíci +23

      I believe there is a way to complete at least one of them on the same time loop that you save termina

    • @ikaemano1355
      @ikaemano1355 Před 6 měsíci +27

      @@ochuspin yes, you can save either of them on the final cycle, but not both

    • @redstonewarrior0152
      @redstonewarrior0152 Před 5 měsíci +9

      You can actually complete every single quest save for one in a single cycle. It is difficult.
      You will suffer.
      But you can give everyone a happy ending.
      Which quest are you incapable of completing? I forget. But it is one of two and it's up to you to decide. After all, the quest you chose to complete locks you out from finishing the other one.

    • @ikaemano1355
      @ikaemano1355 Před 5 měsíci +1

      @@redstonewarrior0152 You can't complete the Kafei quest and the Romani quest in the same cycle as they occupy the same time slots with a very far distance between

  • @bloodrunsclear
    @bloodrunsclear Před 6 měsíci +642

    The endings of Disco Elysium are amazing. Your character can just decide he doesn't want to participate in the plot anymore and wander off, becoming a hobo, going insane, or literally 'leaving the genre'.

    • @IamaPERSON
      @IamaPERSON Před 6 měsíci +46

      Isn’t there a way to lose because you choked on the ceiling fan at the start? I think that qualifies, because nothing changes for the better.

    • @bloodrunsclear
      @bloodrunsclear Před 6 měsíci +90

      @@IamaPERSON You can have a HEART ATTACK immediately after waking up if you roll poorly. That's harsh.

    • @IamaPERSON
      @IamaPERSON Před 6 měsíci +2

      @@bloodrunsclear dang!

    • @bluishwolf
      @bluishwolf Před 6 měsíci +34

      @@IamaPERSON It's only possible if you have a one endurance, otherwise you just take a single point of health damage and the game continues normally.

    • @IamaPERSON
      @IamaPERSON Před 6 měsíci

      @@bluishwolf makes sense.

  • @charltinion5615
    @charltinion5615 Před 6 měsíci +28

    One recent example I really like is Splatoon 3’s bad ending if you lose to the final boss. It may not be as objectively dark as a lot of the ones in this list, but it feels more like a disturbing nightmare. The sound design for it really adds to that feeling.
    Also I really loved this video and the ending it has, its a message I didn’t know I needed to hear today! :D

  • @worsethanyouthink
    @worsethanyouthink Před 6 měsíci +15

    You gotta love when a hero gets a themesong with phrases like "take no prisoners" especially for Spiderman its peak irony

  • @malachiallen1517
    @malachiallen1517 Před 6 měsíci +102

    Bro, the bad ending of Super Adventure Rockman shattered my heart into pieces and had me in tears. This is quite literally the first time I've seen Mega Man cry

    • @boobah5643
      @boobah5643 Před 6 měsíci +18

      I wasn't even certain Rock _could_ cry; the _X_ games strongly imply that the robots before X and Zero weren't fully self-aware.
      Mind, it's _also_ disturbing that my thought about seeing that bad ending was that that sounded a lot like setting up the world of _MegaMan Zero,_ only with a memory-edited X rather than a copy running the 'perfect' city.

    • @retropixel1272
      @retropixel1272 Před 6 měsíci +11

      Plus the first time that Dr. Wily actually becomes victorious over our hero

    • @tysonmchese5799
      @tysonmchese5799 Před 6 měsíci +2

      True

    • @HyperSonicXtreme
      @HyperSonicXtreme Před 6 měsíci

      @@retropixel1272 Yeah I said the same thing on riverscuomo7140 comment

    • @jojogacha974
      @jojogacha974 Před 5 měsíci

      @@boobah5643I thought the whole with with mega man is that he was actually more human. I mean in one of the games he was literally about to murder dr wily (or dr wawee)

  • @goldtoonlink7822
    @goldtoonlink7822 Před 7 měsíci +106

    I've had a morbid fascination for games that traumatize you with bad endings when you least expect it, but making sense in retrospect and maybe even getting a laugh out of you when you realize what you just did was prooobably your fault. The one that REALLY caught me off guard was Wandersong having a bad end. It's a heartfelt little adventure game about a bard wanting to stop the end of the world through song and has a very hopeful and meaningful story and characters, and yet it lets you find a way to throw it all into the void. Highly recommend playing it by the way, vague spoilers here:
    Basically, there's all these songs used to access the Spirit World that you're supposed to learn to progress, usually by helping out and making friends with the local townsfolk, and then sing the songs while standing in a specific Nexus spot. However, if you've played the game before and happen to have memorized all the songs (which isn't as easy as it sounds), you can head to the nexus spots early and sing them manually, and it'll bring you to the spirit world anyway. Some characters will change their dialogue to include stuff like "How the heck did you get there so fast? Nevermind..."
    The kicker though is that you never get to bring people together like you would in a regular playthrough, which (among other details) is pretty important for your goal of saving the world from the apocalypse. Stuff from putting together a band to revitalize a dying town to *putting an end to a multi-generational war* never get fixed, yet the story goes largely on the same path _until_ the finale. When it all comes down to you, when it's time to unite the entire world to rage against their impending death, to save them from oblivion... nothing happens. Where the finale sequence normally happens, the game instead goes silent, cuts to black, and credits roll. The world doesn't persist with a bang, but ends with a whimper.
    It's really chilling to see happen in practice, especially considering how optimistic the regular ending is. Though another part of me can't help but find something profound and funny about the idea, as if the developers were saying "So you ignored the main point of the whole game... what else did you expect, a get-out-of-consequences-free card?"

    • @deepflare1028
      @deepflare1028 Před 6 měsíci +2

      "The world doesn't perish with a bang, but ends with a whimper"
      Heard something like this from the main villan of Saints Row 3 in the "bad" ending

  • @Hugelag
    @Hugelag Před 6 měsíci +12

    I really hope you make a part 2. I'd watch over an hour of this.

  • @ajohnymous5699
    @ajohnymous5699 Před 6 měsíci +21

    Legacy of Kain was brilliant for not only being one of the first games to give the player a choice as to whether they get the good or bad ending, but stands apart from every other IP by making the "bad ending" the one that actually allows for the circumstances to truly save the world they inhabit from an underlying threat introduced in the sequels.
    It's brilliant as a story, gameplay varies between meh and kind of good. The fan base largely adores the story, making that a show and adapting it faithfully would actually be a smart choice.

  • @PikaLink91
    @PikaLink91 Před 7 měsíci +85

    Made me tear up at the end there dude.
    "Sometimes, to do the right thing, we need to be reminded of how bad it could get".

  • @GameFrankAdvance
    @GameFrankAdvance Před 7 měsíci +369

    The scariest bad ending is finding out how Clement pronouces Termina

    • @REDEEMERWOLF
      @REDEEMERWOLF Před 7 měsíci +36

      Tbf that's how you would pronounce that word in Spanish. Termina means finish or end in Spanish, which makes sense in context of the game story

    • @DemonChan22
      @DemonChan22 Před 7 měsíci +6

      ​@@REDEEMERWOLFhmm well I learned something new today.

    • @REDEEMERWOLF
      @REDEEMERWOLF Před 6 měsíci

      @@theonlybilge no offense, That is bout the stupidest shit I've ever heard.

    • @neoPeake
      @neoPeake Před 6 měsíci +6

      @@REDEEMERWOLF even though that’s true I’m a Spanish speaker also but that wasn’t how I pronounced Termina when I first played the game.

    • @REDEEMERWOLF
      @REDEEMERWOLF Před 6 měsíci +3

      @@neoPeake I never pronounced it that way either. Just saying, it's not completely unfounded

  • @wplays4271
    @wplays4271 Před 5 měsíci +6

    Fascinating video. This is the first video I saw of you. But I’m already a fan. You did a great job

  • @syliagray9153
    @syliagray9153 Před 5 měsíci +7

    This video's thumbnail image of Dr. Light and Megaman hugging looks heartbreaking.
    Dr. Light's facial expression looks like he's telling Megaman, "No matter what happens, YOU are my most proudest achievement." ❤❤❤

  • @kbottrill1
    @kbottrill1 Před 7 měsíci +90

    I think the first time I ever heard of a game having a "bad ending" was Streets of Rage. I remember convincing my sister as kids that we had to fight each other to the death before facing the final boss and then after you beat him you become the new crime boss. That game is so awesome.

    • @hardyjoe4278
      @hardyjoe4278 Před 6 měsíci +5

      Damn, I forget about that ending...

  • @seantaylor424
    @seantaylor424 Před 6 měsíci +297

    I'm a gigantic nerd, so the lines, "Hurt people, hurt people" and "Nothing is set in stone. We control our own destines and we can make our happy endings come true" really hit me. Fantastic video with a lot of great comments about the games and some interesting examples!

    • @Ten_Thousand_Locusts
      @Ten_Thousand_Locusts Před 6 měsíci +1

      Wtf does that have to do with you being a nerd? Other than those lines being fucking terrible and you having bad taste

  • @denjeez
    @denjeez Před 4 měsíci +1

    Really freaking awesome video. I hope more parts are made in the future

  • @salty5862
    @salty5862 Před 6 měsíci +5

    That outro talking about good ending's genuinely gave me goosebumps what a great ending to an amazing video

  • @roadrunner1594
    @roadrunner1594 Před 6 měsíci +225

    Bad endings were always terrifying to me as a child. But the older I got, the more and more curious I grew towards bad endings. I became fascinated in how morality or “good nature” could succumb to the “bad”. While I don’t have many games to experience bad endings first hand, when I play video games I usually go for the best ending first. Then I enjoy the fruits of labor before I witness the punishment for a more sinful play style. Regardless, a good or bad ending is solely opinion based as it depends on your morals to determine what you depict as “good” or “bad”. At the end of the day… It’s Horrifying… but Fascinating. I’m smashing that Subscribe Button.

    • @artemis1993
      @artemis1993 Před 6 měsíci +12

      For me it's the other way around. I always leave the canon ending for last, so i usually go the evil route first (UNLESS the evil route is the canon one, then it's the opposite). This way, it feels like "this is how everything went to shit, but this time (my second playthrough), you have the chance to fix everything"
      If a game is too long however (i.e. Witcher 3) then i'll just go the canon route right away

    • @ColisTheCrystalKeeper
      @ColisTheCrystalKeeper Před 6 měsíci +7

      The reason I was very interested with little nightmare
      The game only had bad ending for now,but it always makes me curious on why and what is going on

  • @fruitlion8
    @fruitlion8 Před 6 měsíci +7

    Bad endings truly fascinate me! If you ever do a follow up to this video I would jump at the chance to discuss even more of them with you!
    Sometimes it isn't just about a full on bad ending. The Lion King SNES comes to mind. The mournful music, dark background and watching Simba collapse and never move again left a permanent scar on my psyche.

  • @Sommersault89
    @Sommersault89 Před 6 měsíci

    What a good video, we definitely need a part 2!

  • @A_Name_On_YT
    @A_Name_On_YT Před 7 měsíci +88

    An important thing I think adds to the Dead Rising example is the boss music created for the psychopath Chuck Greene in Off the Record: FireWater
    If you pay attention to the lyrics, it gives a very clear meaning to the entire song, it's all about someone who has become cripplingly addicted to alcohol in order to drown their sorrows away and escape reality in whatever way they can. And given that one of the main weapons Chuck uses as a boss fight is whiskey via molotov cocktails, and he's noticeably a lot more shifting in emotions and his eyes are red and wide, it definitely applies to him. And then there's how disheveled his whole appearance is; his hair is all shaggy, his facial hair is growing out, and of course the huge doll made to look like his daughter.
    After Katey died Chuck just completely stopped taking care of himself and tried drinking all his pain away and taking his aggression out on whoever was nearby, zombie or not. And with how he talks to Frank, you can tell he's not even completely gone, but so broken that it'd be nearly impossible to get through to him. It's a really heartbreaking realization of just what could happen if you make a single mistake. Even though he's wasted and lost most of his sanity, Chuck makes a great point about what a zombie outbreak can do to somebody and what can happen to normal people with all the loss and change.
    I really love this game and the tragic nature of this boss fight is a huge reason why.

    • @someguywithamic9
      @someguywithamic9 Před 7 měsíci +5

      the Dead rising series was great (the ones I played. Up to OTR) and the psychos made sense in what they wanted to do, cept maybe the mascot that guy was a bit too crazy, and all the songs I listened to again just by themselves because they had kinda that Nu-Metal sound to them that they popped up when I was listening to Korn and Slipknot and I had to see "From Dead Rising 2:Off the Record" to know it was even from Dead Rising

    • @artemis1993
      @artemis1993 Před 6 měsíci +1

      @@someguywithamic9 Dead Rising 1, 2 and 3 are all amazing. Never played 4, but i hear this one is bad

  • @lucusx0790
    @lucusx0790 Před 6 měsíci +89

    53:03 Fun fact: even if you don’t use auto fire if you mash the too button quickly, then the game will think you’re using auto fire and you’ll die anyway.

    • @slothtamer513
      @slothtamer513 Před 6 měsíci +25

      Suffering From Success

    • @blackpajamas6600
      @blackpajamas6600 Před 5 měsíci +7

      Really? That's so weird. I was able to use a turbo controller with my original PSX copy of the game and Ocelot didn't do a damn thing. What in the world...

  • @khakisohn9710
    @khakisohn9710 Před 6 měsíci +63

    I recently finished Tales of Xillia 2 (wonderful game btw, holy shit) and the bad ending truly threw me for a loop. You're asked to kill your brother and if you refuse a certain number of times, your 8 person party all battle you. They yell at you through battle dialogue for not listening to them. Some even mutter out last words once you kill them. The battle goes on til you're met with an animated cutscene featuring the main character covered in blood. As his brother sees him after slaughtering his only friends, he pulls him into a hug and says "part of me wanted this, too." Before you two limp off screen. Roll credits.
    Shit hurt so bad.

  • @krizash
    @krizash Před 6 měsíci

    This was the first video of yours I ever saw and I really liked it. Looking forward to more.

  • @revaryk6868
    @revaryk6868 Před 7 měsíci +63

    Bad endings are neat. What-if scenarios are interesting to think about and explore, and bad endings are one way to do that.
    Live A Live's bad ending is probably the coolest bad ending ever. Spoiler warning for Live A Live, please check out the game if you have the time.
    The 8th chapter, the medieval chapter, covers the origins of Odio, the demon whose incarnations have haunted every era. In truth Odio was once a knight called Oersted, whose quest to save Princess Alethea went horribly wrong. In short, Oersted was tricked into killing the king, found out his ''best friend'' Streibough betrayed him, and then Alethea reveals that she resents Oersted for not initially saving her and stabs herself professing her love for Streibough. Oersted does not take any of this well at all. He takes it so poorly he stops being a silent protagonist and becomes the demon king Odio.
    At this point the player is offered a choice for the final chapter of the game. You are allowed to choose any of the 8 main characters to be the protagonist of this part. Yes, including Oersted.
    If you choose Oersted, you get to play as the villain! You get to play as the final bosses of every chapter and completely decimate the heroes if you want to! Playing as the bosses sounds like something you'd only see in a silly rom hack, but no, Live A Live does it and it's cool as hell. Oh and if you get any of the bosses to low health, the flee command will be replaced with ARMAGEDDON. It does exactly as it says on the tin.
    If you beat all the protagonists without resorting to wiping the entire universe clean, Odio will make a short speech and then go about his way in the ruins of Lucrece as the credits roll. Yes, he suceeded in his goals- but all Oersted is left with is the ruins of Lucrece. Alone, victorious, thus ends his tale.
    It's a surprisingly poignant bad ending. I don't think any of my descriptions can do this ending justice, honestly.

    • @zer0w0lf94
      @zer0w0lf94 Před 7 měsíci +4

      Live A Live comment! Whoo!

    • @Triforce_of_Doom
      @Triforce_of_Doom Před 7 měsíci +16

      What still blows me away about how genius Live A Live handles the endings & choices therein is that this was originally on the Super Famicom. That era of RPGs, especially from Squaresoft & Enix (they hadn't merged yet for those confused), were already peak but the fact us in the west didn't get to officially experience this game until the remake on modern consoles a few decades later is insane with how good the quality is.
      And on the note of extra endings, the fact said remake gave us a new final boss that lets us actually SAVE Oersted from himself. That fight became one of my favorite final bosses INSTANTLY!

    • @_Tzer
      @_Tzer Před 6 měsíci +1

      ​@@Triforce_of_Doom tbf if this was released in the west it would have prolly been a big a hit as chrono trigger.
      but however the original true ending only added extended credits compared to a new finaler boss the remake adds (doing all side dungeons in the finale).
      The original true ending is much more tragic. He fades away as he explains his wrongdoings rather than fight one last fight then do that.

    • @ls190v2
      @ls190v2 Před 12 dny

      "Let All Creation Yield To My Command
      Let Blinding White Subsume And Cleanse The Slate"
      Odio (most likely), 2023

  • @blockeontheleafeon
    @blockeontheleafeon Před 7 měsíci +78

    I LOVE Bittersweet Endings. Sure they're happy on the surface, but they leave you contemplating since something's not quite right. Gotta love the mix of emotions they bring to the table.

    • @Litepaw
      @Litepaw Před 6 měsíci +2

      Have you played Firewatch? It has a great atmosphere, and great story. And really unexpected turns. I'm not gonna tell you anything more in case you haven't played it 👀

    • @blockeontheleafeon
      @blockeontheleafeon Před 6 měsíci +2

      @@Litepaw I've watched a bunch of videos regarding the game. It's as great as they say.

    • @Litepaw
      @Litepaw Před 6 měsíci +2

      @@blockeontheleafeon ❤️
      It was heart-wrenching. And beautiful. It really made me think about life.

    • @blockeontheleafeon
      @blockeontheleafeon Před 6 měsíci +1

      @@Litepaw I see.

  • @riverbandit2138
    @riverbandit2138 Před 3 měsíci

    Thank you for this video. Some of these endings were just wonderfully painful. I agree with you in the fact that we sometimes need bad endings to know how bad it can get, reminding us what to fight for.

  • @skins4thewin
    @skins4thewin Před 4 měsíci

    That was fantastic! You really ought to make a Part 2!

  • @hiddensoundtest1444
    @hiddensoundtest1444 Před 7 měsíci +115

    One of my favorite bad endings is from Pokemon Mystery Dungeon: Gates to Infinity.
    After beating the game and your character leaves from the pokemon world, they are destined to be forgotten by its inhabitants. However, those closest to you in your journey resolve to remember you. This prompts the embodiment of nature to guide your partner throughout the story to the "Hill of Universal Order" to make a wish so that you're character can traverse between worlds freely.
    If you choose not to return during this wish, the vision of your partner standing on the hill collapsing is the last thing you see. It gives a bit of text explaining how this was the decision you made and you chose never to return to the pokemon world. But by far the most disturbing part is having a black screen with just the text "No Regrets."

    • @zer0w0lf94
      @zer0w0lf94 Před 7 měsíci +11

      Had no idea choosing not to return led to a bad ending.

    • @hiddensoundtest1444
      @hiddensoundtest1444 Před 7 měsíci +27

      @@zer0w0lf94 Its very brief and sends you back to the start of the day. Or you can just reset the system and go to the last save

    • @ma.2089
      @ma.2089 Před 6 měsíci +7

      I never finished Gates, but I really think its story was way better than Super. Gates felt original, whereas super felt like a mix and retread of previous games, abandoning its original ideas so quickly. Super just refined the gameplay so if Gates had Super’s gameplay I feel like it would’ve been perfect. That ending sounds so haunting.

    • @hiddensoundtest1444
      @hiddensoundtest1444 Před 6 měsíci +3

      @@ma.2089 I do like gates, but I feel like that secret bad ending is kinda the only part where it feels like it pulls off any sort of edge well.
      The story is like "The world is going to freeze over because there are no good pokemon left". But then half of the scenes are like odd romantic plot lines and "V-WHEEEEL!" I think the dialogue is good, but I personally just find it too tonally confused

    • @ariathai9107
      @ariathai9107 Před 6 měsíci +5

      when i was younger, i never had the balls to say no to returning, even when i finished the game several times. lowkey glad i saved myself from that haunting ending bc if my 12 year old self saw this, i would have nightmares lol

  • @EldritchGrimoire
    @EldritchGrimoire Před 7 měsíci +69

    Definitely remember Banjo-Kazooie's bad ending kept me from finishing the game when i was younger, but Drakengard messed me up! I stayed up for 24 hours trying to get 100% completion in hopes of finding a good ending among the 5. My sister took a picture of me when i got the final ending utterly defeated

    • @TriforceWisdom64
      @TriforceWisdom64 Před 7 měsíci +16

      Trying to find the good ending in a Yoko Taro game will always fuck you up

    • @tatltails3923
      @tatltails3923 Před 7 měsíci +12

      Hey, but the final ending led to the Nier series, so that's a good ending for us at least!

    • @KrimsonKattYT
      @KrimsonKattYT Před 7 měsíci +6

      @@tatltails3923 Not really. Humanity is dead 100% in the NieR timeline, but at least the androids can carry on humanity's legacy after finally breaking free from their self-imposed YorHa cycle and finding their own reason to exist. NieR Automata is literally the only Yoko Taro game with a happy ending, unless you count those weird card RPGs on Switch.

    • @KrimsonKattYT
      @KrimsonKattYT Před 7 měsíci +8

      Yeah in Yoko Taro games almost every ending is a bad ending. Ironically, DG1's standard "ending A" is actually the "happiest" ending by far in spite of its bittersweet nature.
      DG1 Ending A: Your dragon buddy dies but you save the world. Leads to Drakengard 2.
      DG1 Ending B: Seed of resection creates army of monsters. Everyone dies.
      DG1 Ending C: Apocolypse is triggered. Everyone dies.
      DG1 Ending D: The apocolypse is triggered, but the entire main cast sacrifices themselves to stop it with each one dying gruesomely. The world is saved, but at what cost?
      DG1 Ending E: MC goes to another world (aka modern day Japan) to kill the queen beast. The queen beast is killed, but the MC is shot down by the Japanese military and dies. The queen beast's death spreads a virus that causes humanity's extinction, with humanity coming up with a master plan to preserve their species leading to the events of NieR Replicant.
      NieR Ending A: Cliffhanger ending leading to the second half of the game.
      NieR Ending B: Yona dies, humanity is doomed.
      NieR Ending C: Yona is saved but Kaine is killed. Humanity is doomed.
      NieR Ending D: Yona and Kaine both survive, but the MC erases himself from existance to save them, erasing all the players save data.
      NieR Ending E: Alternate route in a post-ending D save that's exclusive to the HD Remaster. When meeting Kaine for the first time it cuts back to modern day post-ending D and you play a new 3-5 hour senario as Kaine. NieR is revived (meaning that your save file is restored) but humanity is still doomed.
      DG3 Ending A: Everyone dies.
      DG3 Ending B: Zero game ends herself.
      DG3 Ending C: Zero turns evil and destroys the world.
      DG3 Ending D: Zero is revealed to be the queen beast and now her dragon has to seal her away.
      Automata Ending A: Adam and Eve are defeated and it's revealed that androids and machines might be the same after all. End of part 1.
      Automata Ending B: Same as ending A but from 9S's perspective.
      Automata Ending C: A2 defeats 9S and sends him to safety. She then sacrifices herself to destroy the tower.
      Automata Ending D: A2 and 9S kill each other, and 9S's conciousness joins Adam and Eve on a spaceship to visit other worlds.
      Automata Ending E: With the player's help, everyone is revived and the world is restored. Only truely happy ending made by Yoko Taro.

    • @tatltails3923
      @tatltails3923 Před 6 měsíci +4

      @@KrimsonKattYT Dude. While your recaps of all the endings were delightful, I said a good ending for US. The PLAYERS. Because we ended up getting to play the Nier series, a set of life-changing games that base their entire timeline off of Drakengard 1's joke ending. And therefore wouldn't exist as we know them without that ending existing first.

  • @theSato
    @theSato Před 6 měsíci

    Loved this video! It feels like peak Clement, even moreso than half the Final Fantasy videos in all honesty.
    There's so many bad endings in games that a follow-up (or multiple) are doable. Shinobi II (III?) for the Genesis got me every time - the final boss has a time limit, your girlfriend is trapped in a cell in the background, the ceiling is coming down to squish her. If you don't finish the boss quickly, she will be crushed to death and you get a bad ending. You can see her panicking toward the end, it's pretty horrifying for 16-bit.

  • @four-en-tee
    @four-en-tee Před 4 měsíci +12

    I like how every CZcamsr is just mandated by law to show that walking cutscene whenever Web of Shadows is being discussed

  • @tsunderemerc2963
    @tsunderemerc2963 Před 6 měsíci +262

    I still find it REALLY cool that Force Unleashed decided to make its DLCs a continuation of the bad ending to give us a further glimpse into how things may have changed here. Disney would never let evil Starkiller go on a "what if" rampage and kill all the heroes. Another one that stuck out to me was the bad endings of Persona 4, especially a later one where Naoto calls you in a panic and you can hear her being killed by Shadows.

    • @jojogacha974
      @jojogacha974 Před 5 měsíci +15

      Yea your wrong bout starkiller. Disney would not even give him the choice to go to the dark side.

  • @zephyfoxy
    @zephyfoxy Před 6 měsíci +50

    One of the classic "bad endings" that stands out in my mind from my childhood is Golden Sun. Not long after the game's first dungeon, you're asked if you're willing to take on the burden of saving the world. The game allows you to say "No" and leave. The screen then fades to black and white, and displays the text "...and so the world drifted towards its fated destruction." and fades to black. After that you're asked if you want to go back and change your answer, and if you say no, it takes you to the title screen.

    • @amandaletcher1320
      @amandaletcher1320 Před 3 měsíci +1

      That kinda reminds me of the game over's you can get in the paper mario games, super and thousand year door if you make the wrong decision

  • @wizardlizard524
    @wizardlizard524 Před 6 měsíci

    Fantastic video as always! I really enjoyed it.

  • @twotailedavenger
    @twotailedavenger Před 6 měsíci +7

    "Oh my god, Dr. Robotnik killed Tails!"
    Yeah, and in the Archie comic series, he also killed Tails' parents.

    • @ls190v2
      @ls190v2 Před 12 dny

      He decided to finish the job.

  • @gegnabean
    @gegnabean Před 6 měsíci +331

    Bugsnax has such disturbing body horror, it almost makes me laugh at how gruesome it is. Watching your friends slowly fall apart as they give into their insecurity’s and decide life’s not worth living. It’s definitely not what you expect out of the funny bug game. There’s a reason why it’s one of my favorite game ever.

    • @Cellystix3.0
      @Cellystix3.0 Před 6 měsíci +10

      Cellystix

    • @gegnabean
      @gegnabean Před 6 měsíci +17

      @@Cellystix3.0 bro is out here reaping his favorite obscure bugsnax

    • @Cellystix3.0
      @Cellystix3.0 Před 6 měsíci +5

      @@gegnabean Cellystix :P

    • @Duolingo_bird_l
      @Duolingo_bird_l Před 6 měsíci +7

      I find it weird that snorpy is roger craig smith aka sonic the hedghog

    • @gegnabean
      @gegnabean Před 6 měsíci +1

      @@Duolingo_bird_l holy shit ur right I always forget that

  • @SuperAlex641
    @SuperAlex641 Před 7 měsíci +139

    Surprised you didn't mention the other bad ending for Comix Zone, which is a similar deal to Spider-Man vs. the Kingpin: at the end of the game, Mortus re-enters the comic, trapping General Alissa Cyan inside a nuclear bomb's coolant chamber and challenging Sketch to one final battle to the death. Fail to beat him and free Alissa before the chamber fills up completely, and she drowns, but Sketch still manages to escape the comic as it's destroyed. However, he's so depressed and guilt-ridden over Alissa's fate that he considers recreating it just to have another chance at saving her. Then again, as you mentioned, the game is balls-hard, so I don't blame you.

    • @boobah5643
      @boobah5643 Před 6 měsíci +7

      Yeah, my immediate thought was that Clement just never got far enough to see that one; dude didn't do some kind of search for 'bad ends,' it's apparent that these were all bad ends that touched him emotionally.

  • @VampireA1056
    @VampireA1056 Před dnem +1

    "A wave of destruction fueled by one child's loneliness"
    That was a damn haunting line, I gotta credit ya for that.

  • @WhisperSinStatic
    @WhisperSinStatic Před 6 měsíci

    I love it man- keep up the good work!

  • @concordiaharmony2302
    @concordiaharmony2302 Před 7 měsíci +45

    I think one of my favorite bad endings is in Armored Core for Answer.
    Long story short, you can commit an atrocity so horrific that your own Operating team leaves you in the middle of a the mission, to which the final mission after is you fighting 4 of the best AC mercy in the world who've rallied to take you down.
    And when you win, you get called literally worse then Hitler as you have literally killed 100 million people

    • @cdogthehedgehog6923
      @cdogthehedgehog6923 Před 6 měsíci +2

      That sounds interesting as hell, unfortunately im poor. Time to watch someone else play it.

    • @concordiaharmony2302
      @concordiaharmony2302 Před 6 měsíci

      @@cdogthehedgehog6923 And the final bit after that czcams.com/video/Y7D_gjytpnA/video.htmlsi=3e-0FXlat5QCjXmb

    • @littlebadassgaming
      @littlebadassgaming Před 6 měsíci +1

      What was said atrocity?

    • @concordiaharmony2302
      @concordiaharmony2302 Před 6 měsíci

      @@littlebadassgaming Killing 100 million people in the span of 3 minutes.
      There are these stations called cradles where half of humanities population live. They're thousands of meters above the surface of the earth to keep them safe from the pollutants of the world below.
      And if you accept the mission, you can drop them from the skies. 10 cradles to destroy. 20 million on each.

    • @camil2003
      @camil2003 Před 6 měsíci +3

      @@littlebadassgaming kill 140 million people on cradle ships.

  • @pompadorbz9168
    @pompadorbz9168 Před 7 měsíci +33

    One of my favorite classic video game bad endings is Ace attorney 2's iconic misspell; "The Miracle Never Happen" which was thankfully fixed in rereleases of the game. In this ending, you're forced to prove a murderer innocent to save one of your best friends, Maya, from being murdered under ransom. You can either convict the wrong person and save Maya's life, but be forced to live with the guilt of ending that other person and Maya being so ashamed of you that you never see her again, OR you can convict the real Killer, but get Maya KILLED in the process. Regardless of which bad ending you choose, Phoenix will quit being a lawyer entirely out of shame. Bleak stuff.

    • @littlebadassgaming
      @littlebadassgaming Před 6 měsíci

      Im.. Confused. I thought maya never died?

    • @pompadorbz9168
      @pompadorbz9168 Před 6 měsíci

      @@littlebadassgaming Maybe im misremembering? There might only be a bad ending where you sentence Adrien Andrews and Maya never speaks to you again, lol

    • @ochuspin
      @ochuspin Před 6 měsíci

      That case was one of the best in the series

    • @Acacius1992
      @Acacius1992 Před 6 měsíci +3

      @@pompadorbz9168 Only the first one.
      But from what i remember it was phoenix who was too ashamed of himself and never seen her again.
      Convicting the real killer is the good ending.
      SPOILER
      Cause Phoenix showed that Engarde (his defendend who hired an assasine to kill his rival) tried to blackmail Shelly Dekiller (The assassine). This broke the contract Dekiller hat with Engarde and he released Maya

    • @pompadorbz9168
      @pompadorbz9168 Před 6 měsíci +1

      @@Acacius1992 ahhh i probably just misremembered then, lol

  • @damsen978
    @damsen978 Před 5 měsíci +9

    Undertale's post-genocide pacifist ending is one of the few that impacted me the most. If there's something not too known about is doing the pacifist ending after a genocide ending, that ending will make you forget your previous run and remind you in the very end. Making the ending even worse than the Genocide ending. Go look it up, or play it.

  • @roysugar
    @roysugar Před 6 měsíci +1

    Masterful video! I enjoyed it. Thanks!

  • @gratuitouslurking8610
    @gratuitouslurking8610 Před 6 měsíci +31

    The Starkiller evil ending is also wild because that is the one they decided to expand DLC on as well. You rumble your way across Tatooine and Hoth chasing down Luke, murdering your way through the likes of Boba Fett, Ben Kenobi, and rebel troopers all along the way, with the final fight against Luke leading to Starkiller offering a place at his side as *his* secret apprentice. Literally, those who do not learn are doomed to repeat as you said.

  • @LucasThePhantomThief
    @LucasThePhantomThief Před 6 měsíci +102

    The final lines from Aigis in Persona 3 still send a chill up my spine

  • @Specuh
    @Specuh Před 6 měsíci

    Oh my god I used to watch your Sonic videos and now you pop up in my feed 12 years later!

  • @CrimsonNineTail
    @CrimsonNineTail Před 5 měsíci +5

    All of these are really interesting, always wondered about some of the choices thar could lead to these ending. As for the Sonic ending, I think that was added later in the ports/remasters. Either way I enjoyed this video. New subscriber right here.

  • @SpaceStoner420
    @SpaceStoner420 Před 7 měsíci +134

    Ive been watching Clement's vids for about 13-14 years, im happy to see he still posts bangers to this day🙏

    • @SimplyDad
      @SimplyDad Před 7 měsíci +8

      dam same i fell off a while back but i remember enjoying his old LP's back in the 2010's

    • @Gondarth
      @Gondarth Před 7 měsíci +5

      I remember finding him in 2010 when he was doing Sonic Triple Trouble with that really crappy microphone. Yep, good times!

    • @chrisclack4258
      @chrisclack4258 Před 7 měsíci

      and this channel is about fifteen years old

    • @PikaLink91
      @PikaLink91 Před 7 měsíci

      Same here. He's the very first youtuber/lets player I ever watched, and only because I needed help for Sonic 3.

  • @ninjakid1003
    @ninjakid1003 Před 7 měsíci +15

    Hunting Grounds bad endings...Good God, those endings, Espiecially the one where the dog doesn't love you. I shiver at the thought.

    • @artemis1993
      @artemis1993 Před 6 měsíci

      I will *NEVER* get the "dog doesn't love you" ending. I love animals, especially dogs, way too much for that.

  • @jacqstrappe
    @jacqstrappe Před 6 měsíci +8

    I knew about a bunch of these endings from whoisthisgit’s Creepy Bad Endings series, but that honestly made the video more enjoyable because I could go, “Hey, I know that ending! It sure does fucking suck! :D” There were also the ones I didn’t know, and they let me learn something new.
    All in all, great video.

  • @digitaldonti
    @digitaldonti Před 2 měsíci +1

    Congrats on a million views! glad this new style works :)

  • @DarknessGuard
    @DarknessGuard Před 7 měsíci +29

    It's a shame that despite the rise of morality systems, developer seem to have dialed back quiet a bit with "bad endings" in their games and encountering them is only far and wide in between nowadays.

    • @boobah5643
      @boobah5643 Před 6 měsíci +11

      Part of this is an unwillingness to create fail states, and some of this is just that it's so expensive to do _anything_ in the AAA environment; bad endings are an obvious place to cut when things get tight.

    • @bubbadoo10
      @bubbadoo10 Před 6 měsíci +2

      @@boobah5643 frankly, with how complex and expensive it is to do anything, most triple a games can't even really have more than just the one ending let alone a bad end

  • @frozarburst6350
    @frozarburst6350 Před 7 měsíci +69

    All these games, especially Mega Man X5 and The Force Unleashed were the ones that stuck out to me the most as a kid and taught me how to be more observant of how to avoid the bad ending. So when it happened, it caught me off guard but made a lot of sense. It hit the right balance of being shocking and a consequence of action or even inaction

  • @rhythmwarriorgaming1755
    @rhythmwarriorgaming1755 Před 5 měsíci +1

    I kinda want a part 2 now, because this video was incredibly awesome and good, very enjoyable

  • @Quetzaluki
    @Quetzaluki Před 6 měsíci +16

    I'm sure it didn't have enough content to make it into the video, but the bad ending that I specifically remember is from Golden Sun. You can choose to just not go on the journey pretty early on, and the fact that they actually let you follow through with that decision stuck with me. Nothing special happens, but much like the Chrono Trigger ending, you do get a screen explaining what happens because of your choice. I believe the words were "And so, the world looms towards its fated destruction" or similar.

    • @CurlyFromTheSwirly
      @CurlyFromTheSwirly Před 2 měsíci

      Just like a really short 1 screen explanation in Breath Of Fire 2 if choose not to hunt the demon.

  • @aortaplatinum
    @aortaplatinum Před 7 měsíci +39

    Sonic Frontiers bringing back good and bad endings to the Sonic series in a roundabout way with it's much happier ending in Another Story is one of my favorite things to happen this year

    • @TheMasterJay
      @TheMasterJay Před 7 měsíci +15

      I more see the base game ending of Frontiers as the Normal Ending rather than a Bad Ending because The End is still defeated, albeit at the cost of Sage but Dr. Eggman was able to bring her back none the worse for wear thanks to technology, and considering The Murder of Sonic the Hedgehog (it's not what it sounds like, it's a Murder Mystery party) doesn't seem to contradict the canon to my knowledge and Sage appears at the end of that game (and if you pick "Don't turn us into robots.", Eggman will mention Sage because she can control robots) I think it's fair to say that either scenario could be used.

    • @SocksFC
      @SocksFC Před 6 měsíci +3

      I never actually understood Final Horizon DLC as I haven't played much of it yet. Is it an alternate timeline to what happened in the base game, forking off at Ouranos island therefore creating a new ending?

    • @TheMasterJay
      @TheMasterJay Před 6 měsíci +1

      @@SocksFC From a story perspective Final Horizon (or Another Story in-game) takes place immediately after Sonic's friends cure him of his Cyber Corruption (after Rhea Island), so yes it's an alternate Ouranos Island.

    • @aortaplatinum
      @aortaplatinum Před 6 měsíci +1

      @@SocksFC Yup. If you play through Rhea and then Another Story immediately afterwards, that first cutscene is Eggman and Sage stopping Sonic and proposing the idea to restore his Cyber Corruption and use it as power against The End

  • @blacksheephero2539
    @blacksheephero2539 Před 7 měsíci +22

    Bad game endings always make me think of the first Dragon Quest game where the main villain offers you half the world for joining him. Accepting gives you the game over screen but the coolest part is Dragon Quest Builders picks up the what if story years later. It’s such a cool way to make a spin off game.

  • @snelldor1474
    @snelldor1474 Před 5 měsíci +7

    I know it’s early, but Baldur’s Gate 3. Especially the Dark Urge route.
    So throughout that route, your character is plagued with an uncontrollable urge to kill. You later find out that the reason behind it, is because you were actually the Chosen One for Bhaal, the God of Murder.
    After killing the one who betrayed you, you were greeted by Bhaal himself who grants you a gift. If you accept it, you basically become all powerful with the Slayer form and Power Word: Kill.
    But you can also defy him, and you lose everything that Bhaal gave you. But ultimately gain a second chance at life, a chance to start over without the Dark Urge.
    Basically, it comes down to a story of either embracing your inner nature of what you were created to be, or a story of conquering that evil to become a better person than what was destined for you to be.

  • @eggskenedict
    @eggskenedict Před 6 měsíci

    Another banger video, I love topics like these (and hope you make a sequel to this) ❤

  • @vincentthelego7967
    @vincentthelego7967 Před 7 měsíci +37

    If you ever do a sequel, Cave Story is a great contender. The choice to simply give up because the Doctor is just so many steps ahead of you is really powerful stuff. I think it's realistic answer, and something I always do at least once per playthrough, because boy can the game be rough on the player sometimes.

  • @MuddyHero
    @MuddyHero Před 6 měsíci +42

    I think my personal favorite will always be Xillia 2's bad ending. Not only does it take place right before the final dungeon of the game, it makes you go off against the party you've been traveling with the entire time, killing them all off, knowing fully well it'll doom the entire world, just to protect your brother who's already doomed to die. It's so tragic and bittersweet

  • @schneetreiben6749
    @schneetreiben6749 Před 5 měsíci

    I really enjoyed this video and would love a second part :)

  • @youngfilmmaker9622
    @youngfilmmaker9622 Před 6 měsíci +2

    The worst bad ending in video games is pikmin 1 olimar LITERALLY CAN NEVER SEE HIS FAMILY AGAIN

  • @Mankey619
    @Mankey619 Před 6 měsíci +93

    Dark alternate endings are indeed brings so much trauma and depression in our eyes. Even as simple as a kids game, brings the worst in all of us. Seriously watching a backstory about Skull Kid facing rejection really brings so much heartbreaks. The fact he wants to bring the end of the world, due to his fear of loneliness is indeed a very dark and sad tone in a Zelda game. These guys don't hold back when it comes to video games.

    • @Lincfish10894TS
      @Lincfish10894TS Před 6 měsíci +1

      In ways I am like that

    • @damsen978
      @damsen978 Před 5 měsíci

      They don't bring depression and trauma at all. You missed the whole point of the video which is explained in the end.

  • @BrandonTheRandomGamer
    @BrandonTheRandomGamer Před 7 měsíci +22

    I just wanted to add that in Crash Bash if you play the main campaign with 2 players using one character from both Aku Aku/Uka Uka's team you'll be forced to fight each other after facing Oxide to prove which side is stronger! It'll be based on the fighting mini game with it's own background and everything! Me and my sister actually did this when we were kids and managed to collect all the collectibles while doing so giving us 201%! One my favorite and best video game memories since it was quite the challenging experience!

  • @TheAmazingVector
    @TheAmazingVector Před 6 měsíci

    Yo that was a Hell of an intro. I forgot this was about video games for a sec there.
    Nice!

  • @RegalPixelKing
    @RegalPixelKing Před 6 měsíci +6

    I love the idea of dark endings in video games. It adds so many unique and dark situations to so many games.
    All five mainline Persona games for example go to really dark places, places where you don't just betray your friends, you betray the very message of the game itself.
    Or all the endings involving Suicide in Omori is just get more and more heartbreaking.
    Video games are one of the the only mediums where you can ask "what if" and actively seek out that answer.

  • @darkeye457
    @darkeye457 Před 6 měsíci +23

    I love how Persona 3, and also Persona 5 Royal bad endings are not "Bad stuff happens, the end", they are not on a white and black scale, the endings are more "phylosphical"
    Usually an "everyone is happy" would be a good ending, but in those games they are the bad outcome, they show us an empty and null happiness where the protagonists gave in on all that they believed in, they gave up without fighting, they gave up on living
    Because yes, is always easier to just quit, but running away, scapism, will not solve anything
    The lessons of these games is how rough life is, how tragic and depressing things can get and yet, life is still worth living
    In Persona 3 case, they prefered to ignore a huge problem and die on blissful ignorance, dooming themselves and everyone to a terrible fate, because they didn't even try to fight for themselves.
    In Persona 5 Royal, they straight up refuse to accept reallity, they scape to a fake world where no one ever suffers, where death doesn't haunts us giving us painful farewells, where everyone is "happy"... and yet, is an empty world
    This ending is like a reflection of ourselves, how many times have we played videogames trying to avoid living our reality? How many times we tried to scape all the pain and wish for it to never exist...
    But life is about good and bad experiences, thing will get rough, painful, you might lose it all... but you have to face it, you can get up and fight for yourself, fight to make your life and other's better, fight to keep living
    Because after all, life is worth living and we need to accept that not everything is perfect and there will always be pain, but for any painful memory, you can make 100 happy ones. After all, life is an experience, one that everyone deserves to live...
    The Persona Series is awesome

    • @Acacius1992
      @Acacius1992 Před 6 měsíci +1

      Bar the life is worth lifing, i agree.
      Life is rough. Tragic and depressing and unfair. But nothing more.
      I would take the fake happyness. As happyness and good things are always fake.

    • @jojogacha974
      @jojogacha974 Před 5 měsíci

      And both games had at some sort of sentient character in it.
      Persona 3 had aigis
      And P5R had ren (or akria if you prefer the manga) and akechi

  • @link2125
    @link2125 Před 7 měsíci +15

    Skullgirls is a particularly interesting one, because each individual character has their own story mode, each one gets a unique ending, and they all sort of fall on a scale from good, to bittersweet, to bad, to apocalyptic. Originally, though, there was going to be two endings for each character, depending on whether or not they actually wish on the Skull Heart (or in some cases, the wish they make is different). There's actually dialogue for seven of these alternate endings that was found in the files, though for some of them it's kind of a decision between a "bad" ending and a "worse" ending.

  • @FlashThompsin00
    @FlashThompsin00 Před 4 měsíci

    I’m so proud of you Clement. You went from barely getting views to millions. You’ve come a long way my boy.

  • @inkysaur
    @inkysaur Před 3 měsíci

    didn't expect this to get so heartfelt at the end

  • @RikouHogashi
    @RikouHogashi Před 7 měsíci +11

    Oh boy a video of Negative Consequences in Gaming outside of basic Running Out of Lives/Continue?/Game Over screens and honestly I'm here for it!
    It really helps motivate players to do even better next time.
    By the way I think this also planted the seeds for Creepy Pastas/Horror Fan Games to grow for games that don't have Bad Endings.
    Also small shoutouts to "whoisthisgit" for covering all the creepy bad endings out there in separate videos with text only not even with vocal commentary.

    • @zer0w0lf94
      @zer0w0lf94 Před 7 měsíci +1

      Love that you gave whoisthisgit a shoutout.

    • @lucasdellamaggiore
      @lucasdellamaggiore Před 6 měsíci +2

      I love his content, best/worst/wierdest levels ever, creepy bad endings, the most powerful/weakest characters in gaming, creepy time limits, leave my eyes/ears/mind alone, all pretty good stuff!

  • @MoltoRubato88
    @MoltoRubato88 Před 6 měsíci +42

    Bad endings in video games are interesting because they show the player just how much they messed up. The often intentionally disturbing imagery associated with lots of the endings ensures that the players will never, ever forget what they did wrong.

    • @plantplayer303
      @plantplayer303 Před 6 měsíci +1

      I did the worst ending in Dishonored. This game shows a lot of stuff that happens after you do that. Also, you get this ending from regular bad ending, by letting gravity win at the end of the game on high chaos.

  • @DouglasMeloche
    @DouglasMeloche Před 6 měsíci

    never thought a 10 minute intro would be GREAT!!

  • @tulaamami7759
    @tulaamami7759 Před 4 měsíci +1

    We definitely need a part 2 of this to know and go over more bad endings or sad/creepy endings