Surely more planes and subs will reverse the current trend. Twitter: twitter.com/flamuchz Discord: discord.gg/Flamu Stream: www.twitch.tv/flamuu Insta: instagram.com/flamugram/
Well there's another thing. A couple of years ago, when nobody was playing, you had about 400 bots or so of "permanent" server population, meaning 400 bots. Now, when nobody is playing you always get more than 1000 players, meaning at least 1000 bots to populate the server. This is not to mention the incredibly amount of player bots and the fact that you always play against AI bots in lower tiers. It's actually much worse than it looks.
I stopped playing with any regularity over a year and a half ago. I stopped playing entirely a year ago. Absolutely terrible decisions in balance, direction and greedy sales made me go to War Thunder as even Gaijin isn't as greedy as Wargaming.
Player engagement too - they deleted the forums, no ability for feedback and engaging anyone beyond in basically dead clan discords. WoWs discord is a joke, echo chamber and too many stupid people. Crap company no matter how many times management is cycled through.
I agree totally. I think there's a gap in the market for a good naval combat game. I think something like an updated Harpoon would be good. Either as a multiplayer version or better AI and fewer bugs than the original...
the team seems so detached from the game. Like they don't understand it There's also a possibility the in house testing was done by someone who is shit in cv and subs
That's always what they do. They then claim to "Listen to their players" but what players are they listening to? I'm assuming it's the ones in their own office cause the player base I've seen hates everything they've done.
Ranked that isn't ranked, power creep out the ass, ship slider stats that mean fuck all, LOOT BOXES, bots bots bots, superships, submarines, CARRIERS CARRIERS CARRIERS Also, the +2 tier matchmaking will always be pure shit.
This about sums it up, even the average dogshit potato can get to high ranks with enough games, I left before subs but stuck with it about a year in the early carrier rework days as a AA CA main and it was frustrating and ultimately worthless, and yeah, +/-2 has always been nonsense.
I quit about two years ago when subs were in full swing. They also added the grindier daily/monthly missions and I just gave up. I don't want to feel like I should be playing at least an hour a day just to scrape by. I'll just go do something else that respects my time.
honestly its planes for me that are the biggest cancer in this game, subs and superships are BS but a CV is just a different type of annoyance that drove me to take a big break from this game
@@NerdName1 Normal players can not enjoy fighting subs and super ships while sub and super ships players can not enjoy dedicating time to these classes only to have them drastically changed. 🤷♂
Yep subs for me as well, It's just the homing torp BS. "Just Dodge" as you are being torp spammed in a T10 BB that takes over half a km to turn around. "Just use DCP" and then moments later pinged again.
WG could have done so much in the last 2-3 years to revive the game but pumping out loot-crates and underwater, warp-capable spaceships is just a whole lot easier
If they release a classic version of the game (before CV rework, or at least like 2020-era) I’m back grinding every day in a heartbeat. Such a fun game at its core, just burdened with so many years of horrific development.
Pretty much yeah.. pre CV rework ye cv's were stupidly skill capped, but I mean they could have taken elements off the current system like plane regen, reduce the damage outputs which they did do...for all of 5 minutes before putting them back up.... but kept it bundled in the older RTS system.
@@Rybo-Senpai CVs back then were skill capped, yes. But what REALLY killed it was having CVs infinitely regenerate planes and AA is borderline useless because the CV can just 3D print a new squad and drop you with it. Back then a Des Moines/Worcester was a death zone for any CV stupid enough to send planes at them. Now, they're just a nuisance because they know any plane losses they have are negligible.
It’s always so sad to see something that has so much potential waste away due to mismanagement. I forget the exact quote and who said it, but the saddest words are indeed “What could have been.”
When I built a new computer last year, I never reinstalled ships. I was on the NA server. I had stopped playing about a year prior. The matches were borderline unplayable. Most games ended in less than 10 minutes with sometimes half of both teams seemingly being bots who just hit W and moved forward occasionally firing their guns. And then there was like 2 guys a match who were lagged or bounced from the servers or just AFK. It got to the point where it was more frustrating than fun.
I am an on and off player from alpha. Main reason I stop playing is I get tired of mechanics that are just there to annoy the player. CV spotting and destroying counter-play, subs that if played correctly are nearly impossible to kill because of their range, radar that goes through terrain. Not giving them a dime until they make the game fun again. I can deal with potato teams, I refuse to support bad game decisions.
spot on: i am one of the EU players driven away by WG. I never got bored , I absoluetly adore the core gameplay. I would love to stil play the game and i miss playing it, but I suffered through years of post-cv-rework (as a none-cv playing dd main) and i simply could not take it anymore. Specially when WG is not only NOT acknowleding the fact, that cv-gameplay in its current form ruins every part that is fun about wows, no, they even double down on it, add these friggin dumb subs targeted at the same trollish part of the playerbase, who enjoy Cvs, and pile up even more ships with planes with the hybrids. i have this theory, that the majority holder/owner of WG has earned so much money with the games, that by now he just tries to see how much shit people are not only willing to eat, but even pay for .
no longer playing for na: there are a lot of reasons I stopped. removed damage saturation which was a fun mechanic, cv and anti air rework, subs, realizing that the santa boxes are rigged and i'll never actually get what I wanted.
@@Lily-D1215 when parts of a ship could only take so much damage and then wouldn't take any more. one of my best memories in this game is playing in a training room with my clan with only destroyers and using only torps. the front of my destroyer got hit and completely saturated so when some more torpedoes hit it they didn't deal damage.
what things that WOWS unplayable 1. New ships 2. CV and SS 3. Economic Cost (T8 is 2x higher than T7 WTF) 4. MM System 5. More (someone you know, can type here)
Imagine if they didn't count the people who log in just to get the daily prize and log back out again. Then it would show there is actually like 200 people left playing.
I thought the russian numbers would be huge compared to the other servers! I just got back into the game for a few months, was loving it, got a couple more T10s...and the tier 10/11 gameplay is just so brutally not fun these days that I can't even justify logging in. Tiers 6-9 can be really great, but on NA we're getting 2 cv 3 sub games REGULARLY, like 50% of the time or more in mid tiers. The power creep is getting BRUTAL (2015 player for reference), and numbers on NA are bad. Get home from work, queue up for a 4 minute wait for a 7 or 9 ship battle, see the same 5 or 6 players every ranked match. Blegh. It's not fun anymore. Got my Wisconsin, haven't even queued up in it. I'm over it. Not even bothering to play out the rest of my premium time.
Honestly thank you to WG. If they had not introduced subs and made the choices they did, I would still be playing the game and spending hundreds in it. Many new hobbies.
I play on NA almost daily and I can tell first hand that the game is dying. Almost very day I get matches with only 5-7 ships per team if I get a march at all. I'm avoiding playing it during morning and just playing it on afternoons and evenings because it's impacting the games I have.
NA was brain dead anyway since day 1. Too many BB animals killed the game with their selfish behavior. Now they are back on CNN or whatever solo game featuring a us sub.
I was an almost daily player for 8 years on NA, now haven’t played in 3 months. And I don’t want to go back. Everything they do just makes the game worse.
I keep trying to reinstall wows but always end up uninstalling it after playing for only an hour. There's nothing drawing me back to the game after my clan imploded and the various failed reworks.
For me there’s just too many fantasy clown world ships. I started playing in Beta and back then it was 90% real ships, then paper (but real) designs to fill holes where needed.
As someone who stopped playing about a year and a half ago, I am actually surprised by how many people still play this game despite the aggressive monetisation, the blatant imbalance and the cancerous classes they keep coming up with
That’s because you have high % of players playing coop. So yeah in it seems even worse than the numbers show cause almost 40% are playing coop/operations.
I would like to see the player number difference between normal ranked seasons and ones that CVs and/or subs aren't allowed, due to restriction or being odd tier. Because everytime there hasn't been CVs in ranked it's the only game mode I play, other than CBs
I only login to collect my daily...why I'm done: 1) terrible matchmaker in Randoms. I got tired of getting placed with terrible teammates while the enemy is littered with gold and silver players 2) greedy pricing...$200 for Rhode Island, 🤦 3) removing game modes the players want, ie Asymmetric 4) miserable rewards for average players. Every survey I ask them to add more steel, more coal, more blue boosters. I don't want credits which I can farm 5) Ops relegated to T6-8. Where's the promised T9-Super Ops??? 6) forgetting your existing/veteran player base
I stopped playing after the last Christmas event where they showed that by not playing the game for more than a certain amount of time, you can get a tier 10 or its value in fxp for free. When I compare that to my normal rate of fxp gain from playing enough to get the 12.5k xp container daily (no prem account), I see I get much better progression by not playing and betting on them doing something much more drastic this year to bring players back. Even if I don't get anything out of that, that means I still have 1 extra hour a day (365 hours a year) to do other stuff.
i loved the game but after 5 years of playing and subs and all the bullshit ships 2 years ago i deleted the game and have not played it since. i know loads of people that i used to play with here in the UK that left the game
I remember Asia server back in the day getting 25k and maxing out, having server transfers etc because it was so full, now across all 3 server averages are like 25k, sad times.
Yeah. December 2018 on EU, few days before Christmas there was around 42k online during the evening (7 PM). Fast forward 5 years later in 2023 around the same time - peaked 28k players. Yeah....
Not unless you use stockholm syndrome and sunk cost fallacy as your market strategy. Frustrated but invested customer pays way more. Look at all these casinos with military skins. Wot has arty and retarded wheelies, wt is full of moronic shit everywhere starting from Cas in ground battles and ending with mbts and atgms and helicopters. Wows has cvs and subs because they sell well and they force other people to spend money to ease the grind.
Used to play destroyers, cruisers, and battleships. Loved the different playstyles you could employ for each class (and within each class!). The slow burn into a big final crescendo was amazing. Decline started for me with initial CV rework which i felt reduced aggressive gameplay. Powercreep, prevalence of radar ships, and now submarines really have altered the game into something less fun and less dynamic.
Thanks for your videos. Apart from the submarines and the CVS, another very serious problem is the little balance between players in the teams, being a player of average quality, finishing the game in 5 minutes depends on 3-4, if you are on the team of those higher level players You win quickly and if you don't you lose just as quickly and that doesn't encourage you to play. Streaks of 10-15 games losing in a few minutes, that discourages you from continuing in the game
I quit the game two years ago for the reasons of 1. Subs, 2. CVs, 3. Superships, 4. Research Bureau, 5 Captain skill rework(xp inflation) 6 +-2 tiers matchmaking and blowout battles. Subs were the last nail in the coffin. Such a shame as this was a great game. Long trem mismanagement of the game leads to this situation.
NA feels like walking through a dead mall. 50/50 chance of getting a game with nine players or less. Matches take about five to eight minutes on average. People who get double uptiers choose to abandon matches and reroll the MM again. I can't count the number of ships I've seen just dead in the water during a steamroll.
Double cv and triple sub games killed it for me and I quit last year; was on NA. Had over 20k matches and 8 years in with about a billion credits, 20k doubloons, and 200 days of premium left. All of my friends had already stopped playing and the constant double cv and sub matches were just making me angry every match. War Gambling just doesn't care about their players, which is fine, until servers start to look like ghost towns and get combined.
SEA: 20% bots, 30% playing worse than bots,5% afk, 5% player play to sell the account,30% average playerbase(45%wr-50% wr)and 10% good player trying to have fun before this game died completely.
@@drinsouthwestWA yea it's one of them, but some of them also just rversing or straight rushing or both(but make sure the ship also use the steering) since WG auto bots detection is a complete shit which is detect a straight line sailing pattern to consider it as a bots. And set the ship to fire 1-2 shell for a certain duration and the WG auto bots detection completely become useless
I have been trying to get WG to understand these problems what everyone keeps repeating, CV's and Subs and still they keep answering my feedback that they can not change the game with everyones opinion and so on. Last week i sended one replay to them. I get into X tier ranked game and how dissapointed i was to find out that there was CS's also envolved. I had GK as a ship and CV took 3 minutes and 18 toprs and i was out of that game. I could only shoot one shot myself. So i went to ask from WG that do they really think people would like to a) play a game like this b) even consider to pay something for it? Still they refuse to even give honest opion how terrible WOWs has became. Of cource there is a lot other problems too but these are the most OP and frustrating as you cann't do absolute nothing to defend yourself. This story is more and more like Nokia. They stopped listen customers and thought that they themself would know best what people like and then worlds biggest mobile phone business was gone in a year. WOWs will be over sooner as the game is actually going worst in power of two! Thats because player base is changing so fast and those new players are getting frustrated even quicker and also the level of players is decreasing all the time so then also old players are leaving and playing only every now and then anymore.
To modify a quote from the Lotus in Warframe: "I will not say that they deserve mercy, but I do lament what they could have become." This game had so much squandered potential. Makes me sad.
Maybe it would be good to take a look at game mode play rates. I used to play a lot of randoms previously. Nowadays I mostly play ops because there is no subs there and only the occasional cv. Ops are also quite easy to farm. Would be fun to see the trend in play rates of the different game modes like ops, co-ops, randoms and maybe like airship escorts and the like. If they ever extend ops to t9 and above, I might never play randoms again.
I was okay with the CV rework when it came out. What really killed the game for me is the non-stop addition of superships(super cruisers, "large cruisers" etc.), they just take away really any variety in gameplay since I always see the same ships at top tier being controlled by mouth breathing oxygen thieves (at least on my team for some reason). I took a break from the game before the subs came around, but as of right now they're almost more annoying than CVs for me. I'd rather have subs go away and get back another slot for a DD.
In my case, you are right. I got 2000 hour of gameplay in WoWS, but got tiered with many of WG decisions and left the game 1 year ago. My main indignation is with Submarines and CVs, as well as some P2W ships that I did not like to face, speccially being a F2P player. I was not good at the game, like most of the time i was a 50 WR player. When I started to get 60% WR I also started to get annoyed with the bullshitery of said ships and classes. In other words, the more you start to take the game serious, the more fustrated you get.
all i see is how the bussiness practice that many games have chosen these days of milking the playerbase while spamming expensive premiums and activly making the game worse is working very well... if their goal was to kill the game
The only form of interaction i have with WG is watching the videos of our salty gnome overlord nowadays. I stopped playing WoT around 6 or 7 years ago, WoWS 4 years ago. I don't miss it.
I used to love this game , I still do , but every time I go click on play on steam in this , I just remember every supership game I had in t9 , every shotgun and I'm like yeah no I ain't ruining my day
I've said it for a long time; when this game is good, it's great and there's nothing else like it, but when it's bad oh my God is it rage-inducingly bad. The thing that has meant I've played less (had a 3 month break from May and infrequent play since August) is the infuriating Match-Making. Constant up-tiering into games where you're constantly on the wrong end of complete blowouts gets boring. When a game stops being fun, it becomes pointless. And that is on top of the favoured classes, a non-existent balance team and the need to do anything BUT what players ask for mean that I spend my time, and more importantly for WG, money somewhere else. Although I do appreciate WG helping to curb my spending on the game, a little extra cash in my pocket is nice. Not sure how it helps them as a business, but hey, what do I know.
perm time ran out a few weeks ago never renewing it games since it ran out it seems the MM hates me even more than before. feel like i M fodder for the perm account players
Not even making this up, just played in a 2v2 CV, with 3v3 Subs, and 4 ships each.... 2 of the ships on our team went AFK, i closed my screen too.... i think this sums it up well.
its becoure of matchmaking suck big, bad matchmaking killed the steelocean game ,and startrekships whit guns from 1940 is destroying the feeling completly. COMMANDERS are poor and all have the same set ups. devs can only make ships .yes the game is boring, and to little costimation on the ships, all have same setup on the ships to,
You have a niche game that is number one in its category and they still managed to record significant drop in player numbers. If I were WG stakeholder I would expect constant increases but it's WG, they act the opposite way the normal company would do.
You can see a bit of a boost/an overall peak near COVID (apart from near release) but things really seem to be going downhill over the last couple years. I wonder what changed - maybe an underlying cause of some sort...
Yeah pretty much correct about this being completely the result of bad decisions by WG. I’m just one of idk how many thousands of comments I’ve seen in CZcams saying pretty much the same thing. I got tired of getting obliterated planes controlled by someone sitting behind and island while there wasn’t a single fucking thing I could do about it
Other then bots SEA server is also have fcking problem with server or connection issue, so if you play you either suddenly get disconnect or just game crashed
SEA doesn't change much because people just stuck doing same thing over and over ( as in kiting spamming HE ) so people there wouldn't have any problem when new thing added to the game as kiting spamming HE counter almost everything WG could ever add ( if WG add like damage reduction at long distance or something about kiting position nerf would have change that but whatever ). People stop playing only because they just get bored of can only play in one way. The other way of playing result in getting destroyed
Correction needed flamu....they "had" a good product....."had" it's already gone to shit This last week I played 25 games per day....over 5 days. So 100 games. In 60 of them an AFK or never load. (The difference is the aft or back guns. If they spin it's afk) In 20 of them a bot account. In 35 of them a white wash with 13 being no kills on one side (12-0) And in 5 games...half pop 6 v 6. That's just my experience as of 100 games played. Times varied during the day but I made sure it was 25 for 5. But all of it was between 9am and 10pm Central European (adjusted time zone)
then the big question remaining is how many paying players are left. because I'm guessing that a large part of the player base will be free to play if such a large percentage disappears in one year, I'm guessing there will come a point in the next few years where further development of the game is no longer profitable For me personally, it's is a long time ago that I actually spent any money on the game I think the last time was in the middle of 2021, when I bought in ise
I used to play 100 games a month since the early days, just overnight I lost interest, the subs and repetition of games with the high emphasis on rng just put me off. I uninstalled it 2 years ago. Last week I reinstalled it, logged in, saw my same old ships in the harbour but only 2000 people in the server (NA). Played 1 random game 6v6 tier 8, same game, same action sequence, same whining from dead players blaming everyone. I quit and uninstalled, game was great back in the day but it's sadly had its day..
So many issues to point to, however my simple summary would be that it started with CV's and ended with Subs for me. I can't stand the subs in the game. The problem for subs is very much the same core problem with CV's, the maps are too small for them to be viable, which forces silly and down right stupid mechanics and nerf then buff band-aid solutions to try and make them work. Don't even get me started with the cost of shit in the store.
Been playing it since 2019,i consider my self a daily player.Because i have lots of free time last 2 years been playing minimum 20-30 battles per day,no exceptions,last few months its been so frustrating looking at the quantity of things monetised and the quality provided,this week is the first in years i did not even log in for days. Game is no longer interesting. Money everywhere you look,idiotic MM,100game top per player,player base.I have no reason at all to keep playing this game.
@07:42 Flamu: How bad is Russia? *Goes on to provide a razor sharp analysis in four words* "Probably a f****** shitshow." ..... ... . . Oh ---- you meant game wise? (I'll find the door myself)
My suggestion is to limit surface ships to 3 per battle, and forcing players to play CVs and Subs even more. Ultimate Russian leadership would certainly address tis problem as it should suppose to be.
If WG deleted CV and subs, and made the game only +1/-1 matchmaking, i guarantee the player count would at least double and WG's income would increase by 25%. I dont know what the fuck they are smoking.
Surely more planes and subs will reverse the current trend.
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Well there's another thing. A couple of years ago, when nobody was playing, you had about 400 bots or so of "permanent" server population, meaning 400 bots. Now, when nobody is playing you always get more than 1000 players, meaning at least 1000 bots to populate the server.
This is not to mention the incredibly amount of player bots and the fact that you always play against AI bots in lower tiers.
It's actually much worse than it looks.
I stopped playing with any regularity over a year and a half ago. I stopped playing entirely a year ago. Absolutely terrible decisions in balance, direction and greedy sales made me go to War Thunder as even Gaijin isn't as greedy as Wargaming.
@@elrabin nt their naval is actually playable now
Player engagement too - they deleted the forums, no ability for feedback and engaging anyone beyond in basically dead clan discords. WoWs discord is a joke, echo chamber and too many stupid people. Crap company no matter how many times management is cycled through.
Its almost like they didnt learn from World of Tanks.......hmm wonder why? Is it their insane levels of greed?
I wasn't active on the forums like I was during Alpha/Beta, but even so, I was sad to see it go, and like you said it was a dumb decision.
@@John_McCarthy1 Looks better to upper management 'Everyone loves our game' when you delete the main way players complain lmao
I agree totally. I think there's a gap in the market for a good naval combat game.
I think something like an updated Harpoon would be good. Either as a multiplayer version or better AI and fewer bugs than the original...
The player base said we don't want "x", WG said fu we're gonna do it. And now you have these numbers.
the team seems so detached from the game. Like they don't understand it
There's also a possibility the in house testing was done by someone who is shit in cv and subs
Also People left becouse. How long you can play in the same game. This is normal.
That's always what they do. They then claim to "Listen to their players" but what players are they listening to? I'm assuming it's the ones in their own office cause the player base I've seen hates everything they've done.
*Another fucking success story which Wee Gee would never tell you about*
Ranked that isn't ranked, power creep out the ass, ship slider stats that mean fuck all, LOOT BOXES, bots bots bots, superships, submarines, CARRIERS CARRIERS CARRIERS
Also, the +2 tier matchmaking will always be pure shit.
This about sums it up, even the average dogshit potato can get to high ranks with enough games, I left before subs but stuck with it about a year in the early carrier rework days as a AA CA main and it was frustrating and ultimately worthless, and yeah, +/-2 has always been nonsense.
Getting overtiered is going to be even more common if these server numbers continue to decrease.
I quit about two years ago when subs were in full swing. They also added the grindier daily/monthly missions and I just gave up. I don't want to feel like I should be playing at least an hour a day just to scrape by. I'll just go do something else that respects my time.
nailed it
@@g00bergob94 Won't be long until they need to extend downtiering to 3 levels. Enjoy playing T8 against T11.
People enjoying subs and supershits as we can see.
I imagine sub and super ship players don't enjoy dedicating time to a class only to have it nerfed or changed months later as well.
honestly its planes for me that are the biggest cancer in this game, subs and superships are BS but a CV is just a different type of annoyance that drove me to take a big break from this game
@@RoydeanEU worst take I've read all day
@@RoydeanEUas if the same thing does not happen to all the other classes lmao
@@NerdName1 Normal players can not enjoy fighting subs and super ships while sub and super ships players can not enjoy dedicating time to these classes only to have them drastically changed. 🤷♂
I dislike CV's, but i still managed to enjoy the game. Subs really killed it for me.
Yeah, cv is gonna strike multiple people usually. Subhuman will just start chasing your ass until you are dead, its atrocious experience.
yeah, at least you can see cv planes going for you, there is zero counter play agaisnt subs, that is if you dont play CV (the irony)
The cv’s are kind of managable but the subs are not and never will be (hopefully not)
@@renzjosephremo4143 yeah. One of each are manageable. You get both... Yolo feelings intensify
Yep subs for me as well, It's just the homing torp BS.
"Just Dodge" as you are being torp spammed in a T10 BB that takes over half a km to turn around.
"Just use DCP" and then moments later pinged again.
Next Devblog: removed player counter in port to improve gui performance
I think they removed the player counter in warplanes some time ago... Probably to secure the privacy of the one guy still playing it. :D
@@Shiny49GERits still kind of mindless fun. Theres about 100 people on NA tho lol. But is still around because people whale
WG could have done so much in the last 2-3 years to revive the game but pumping out loot-crates and underwater, warp-capable spaceships is just a whole lot easier
If they release a classic version of the game (before CV rework, or at least like 2020-era) I’m back grinding every day in a heartbeat. Such a fun game at its core, just burdened with so many years of horrific development.
Pretty much yeah.. pre CV rework ye cv's were stupidly skill capped, but I mean they could have taken elements off the current system like plane regen, reduce the damage outputs which they did do...for all of 5 minutes before putting them back up.... but kept it bundled in the older RTS system.
@@Rybo-Senpai CVs back then were skill capped, yes. But what REALLY killed it was having CVs infinitely regenerate planes and AA is borderline useless because the CV can just 3D print a new squad and drop you with it.
Back then a Des Moines/Worcester was a death zone for any CV stupid enough to send planes at them. Now, they're just a nuisance because they know any plane losses they have are negligible.
Hey WG, without subs and CVs i would still be playing this game. something to think about.
Sub and CV aint the issue... the constant change around them is the issue....
I would come back when planes no longer spot you constantly. They break every aspect of the game play with that alone
Console made that happen, carriers cant spot for the team anymore but that just allows them to farm damage off battleships.
It’s always so sad to see something that has so much potential waste away due to mismanagement. I forget the exact quote and who said it, but the saddest words are indeed “What could have been.”
When I built a new computer last year, I never reinstalled ships. I was on the NA server. I had stopped playing about a year prior. The matches were borderline unplayable. Most games ended in less than 10 minutes with sometimes half of both teams seemingly being bots who just hit W and moved forward occasionally firing their guns.
And then there was like 2 guys a match who were lagged or bounced from the servers or just AFK.
It got to the point where it was more frustrating than fun.
What tier were you playing?
@@dullen2810 mostly the upper tiers, 7-10
i disagree, at t7 up i have fun
@@drinsouthwestWA I mean cool, have fun. thats the point of games.
Haven’t played in about a year now, it’s just so far from the game that I originally fell in love with all those years ago
I am an on and off player from alpha. Main reason I stop playing is I get tired of mechanics that are just there to annoy the player. CV spotting and destroying counter-play, subs that if played correctly are nearly impossible to kill because of their range, radar that goes through terrain. Not giving them a dime until they make the game fun again. I can deal with potato teams, I refuse to support bad game decisions.
spot on: i am one of the EU players driven away by WG. I never got bored , I absoluetly adore the core gameplay.
I would love to stil play the game and i miss playing it, but I suffered through years of post-cv-rework (as a none-cv playing dd main) and i simply could not take it anymore.
Specially when WG is not only NOT acknowleding the fact, that cv-gameplay in its current form ruins every part that is fun about wows, no, they even double down on it, add these friggin dumb subs targeted at the same trollish part of the playerbase, who enjoy Cvs, and pile up even more ships with planes with the hybrids.
i have this theory, that the majority holder/owner of WG has earned so much money with the games, that by now he just tries to see how much shit people are not only willing to eat, but even pay for .
no longer playing for na: there are a lot of reasons I stopped. removed damage saturation which was a fun mechanic, cv and anti air rework, subs, realizing that the santa boxes are rigged and i'll never actually get what I wanted.
removed damage saturation?
@@Lily-D1215 He's clueless.
@@dzelloThe other reasons they give are dead accurate. Not sure what they mean about the damage saturation.
@@Lily-D1215 when parts of a ship could only take so much damage and then wouldn't take any more. one of my best memories in this game is playing in a training room with my clan with only destroyers and using only torps. the front of my destroyer got hit and completely saturated so when some more torpedoes hit it they didn't deal damage.
what things that WOWS unplayable
1. New ships
2. CV and SS
3. Economic Cost (T8 is 2x higher than T7 WTF)
4. MM System
5. More (someone you know, can type here)
I'm not sure if banning subs and CV's, or even making them a separate game mode, would stop, let alone reverse this decline.
Imagine if they didn't count the people who log in just to get the daily prize and log back out again. Then it would show there is actually like 200 people left playing.
Subs and super ships are obviously NOT the issue, huh WeeGee?
I thought the russian numbers would be huge compared to the other servers!
I just got back into the game for a few months, was loving it, got a couple more T10s...and the tier 10/11 gameplay is just so brutally not fun these days that I can't even justify logging in. Tiers 6-9 can be really great, but on NA we're getting 2 cv 3 sub games REGULARLY, like 50% of the time or more in mid tiers. The power creep is getting BRUTAL (2015 player for reference), and numbers on NA are bad. Get home from work, queue up for a 4 minute wait for a 7 or 9 ship battle, see the same 5 or 6 players every ranked match. Blegh.
It's not fun anymore. Got my Wisconsin, haven't even queued up in it. I'm over it. Not even bothering to play out the rest of my premium time.
Honestly thank you to WG. If they had not introduced subs and made the choices they did, I would still be playing the game and spending hundreds in it. Many new hobbies.
2:20 wondering when WG will hide these numbers from being scraped
I play on NA almost daily and I can tell first hand that the game is dying. Almost very day I get matches with only 5-7 ships per team if I get a march at all. I'm avoiding playing it during morning and just playing it on afternoons and evenings because it's impacting the games I have.
NA was brain dead anyway since day 1. Too many BB animals killed the game with their selfish behavior.
Now they are back on CNN or whatever solo game featuring a us sub.
I was an almost daily player for 8 years on NA, now haven’t played in 3 months. And I don’t want to go back. Everything they do just makes the game worse.
I used to be an NA player, I stopped playing after the pandemic, after playing for 4 years with multiple t10's
Used to play on NA myself. Quit a few months into the pandemic after the CV rework.
I keep trying to reinstall wows but always end up uninstalling it after playing for only an hour. There's nothing drawing me back to the game after my clan imploded and the various failed reworks.
I'm in the no longer playing chart for NA. WOWs has gotten too Gacha.
For me there’s just too many fantasy clown world ships. I started playing in Beta and back then it was 90% real ships, then paper (but real) designs to fill holes where needed.
@@AltCtrlSpudthat’s what killed my interest in wot and now wows.
As someone who stopped playing about a year and a half ago, I am actually surprised by how many people still play this game despite the aggressive monetisation, the blatant imbalance and the cancerous classes they keep coming up with
NA is deader than this shows. when you queue in ranked you can see the same people ever 5 games during peak times.
That’s because you have high % of players playing coop. So yeah in it seems even worse than the numbers show cause almost 40% are playing coop/operations.
I would like to see the player number difference between normal ranked seasons and ones that CVs and/or subs aren't allowed, due to restriction or being odd tier. Because everytime there hasn't been CVs in ranked it's the only game mode I play, other than CBs
wee gee got what it wanted, players "enjoying" subs and CVs, too bad the other players don't enjoy playing against them lol
I miss playing my Haida, but the company clearly has utter contempt for players, so i reciprocated and found better ways to spend my time.
I only login to collect my daily...why I'm done:
1) terrible matchmaker in Randoms. I got tired of getting placed with terrible teammates while the enemy is littered with gold and silver players
2) greedy pricing...$200 for Rhode Island, 🤦
3) removing game modes the players want, ie Asymmetric
4) miserable rewards for average players. Every survey I ask them to add more steel, more coal, more blue boosters. I don't want credits which I can farm
5) Ops relegated to T6-8. Where's the promised T9-Super Ops???
6) forgetting your existing/veteran player base
"Special operation Server" lmao
100% the bad decisions: "We will be bringing changes to CV spotting in February"
I stopped playing after the last Christmas event where they showed that by not playing the game for more than a certain amount of time, you can get a tier 10 or its value in fxp for free. When I compare that to my normal rate of fxp gain from playing enough to get the 12.5k xp container daily (no prem account), I see I get much better progression by not playing and betting on them doing something much more drastic this year to bring players back. Even if I don't get anything out of that, that means I still have 1 extra hour a day (365 hours a year) to do other stuff.
As player numbers continue to dwindle, you can expect monetization to get even more aggressive.
Remember this when you guys buy those overprice Santa Crates!🎅🎅
These digital ships won't be here much longer. 😂😂
i loved the game but after 5 years of playing and subs and all the bullshit ships 2 years ago i deleted the game and have not played it since. i know loads of people that i used to play with here in the UK that left the game
I remember Asia server back in the day getting 25k and maxing out, having server transfers etc because it was so full, now across all 3 server averages are like 25k, sad times.
Yeah. December 2018 on EU, few days before Christmas there was around 42k online during the evening (7 PM). Fast forward 5 years later in 2023 around the same time - peaked 28k players. Yeah....
maybe somebody there needs to go to Business school, because the happier the customer, the better the sales ........but what do i know
Not unless you use stockholm syndrome and sunk cost fallacy as your market strategy. Frustrated but invested customer pays way more. Look at all these casinos with military skins. Wot has arty and retarded wheelies, wt is full of moronic shit everywhere starting from Cas in ground battles and ending with mbts and atgms and helicopters. Wows has cvs and subs because they sell well and they force other people to spend money to ease the grind.
Russian logic is difficult to understand.Look at their president
Used to play destroyers, cruisers, and battleships. Loved the different playstyles you could employ for each class (and within each class!).
The slow burn into a big final crescendo was amazing.
Decline started for me with initial CV rework which i felt reduced aggressive gameplay.
Powercreep, prevalence of radar ships, and now submarines really have altered the game into something less fun and less dynamic.
I have an idea on how to fix these numbers...
More planes
Thanks for your videos.
Apart from the submarines and the CVS, another very serious problem is the little balance between players in the teams, being a player of average quality, finishing the game in 5 minutes depends on 3-4, if you are on the team of those higher level players You win quickly and if you don't you lose just as quickly and that doesn't encourage you to play.
Streaks of 10-15 games losing in a few minutes, that discourages you from continuing in the game
I quit the game two years ago for the reasons of 1. Subs, 2. CVs, 3. Superships, 4. Research Bureau, 5 Captain skill rework(xp inflation) 6 +-2 tiers matchmaking and blowout battles. Subs were the last nail in the coffin. Such a shame as this was a great game. Long trem mismanagement of the game leads to this situation.
NA feels like walking through a dead mall. 50/50 chance of getting a game with nine players or less. Matches take about five to eight minutes on average. People who get double uptiers choose to abandon matches and reroll the MM again. I can't count the number of ships I've seen just dead in the water during a steamroll.
Double cv and triple sub games killed it for me and I quit last year; was on NA. Had over 20k matches and 8 years in with about a billion credits, 20k doubloons, and 200 days of premium left. All of my friends had already stopped playing and the constant double cv and sub matches were just making me angry every match. War Gambling just doesn't care about their players, which is fine, until servers start to look like ghost towns and get combined.
Quick, add more cvs and subs. You know what will help revitalize the game? Laser guided missile cruisers with Philadelphia experiment module.
SEA: 20% bots, 30% playing worse than bots,5% afk, 5% player play to sell the account,30% average playerbase(45%wr-50% wr)and 10% good player trying to have fun before this game died completely.
are the sea server bots programmed to run to the back of the map...or is that standard gameplay.
@@drinsouthwestWA yea it's one of them, but some of them also just rversing or straight rushing or both(but make sure the ship also use the steering) since WG auto bots detection is a complete shit which is detect a straight line sailing pattern to consider it as a bots. And set the ship to fire 1-2 shell for a certain duration and the WG auto bots detection completely become useless
I have been trying to get WG to understand these problems what everyone keeps repeating, CV's and Subs and still they keep answering my feedback that they can not change the game with everyones opinion and so on. Last week i sended one replay to them. I get into X tier ranked game and how dissapointed i was to find out that there was CS's also envolved. I had GK as a ship and CV took 3 minutes and 18 toprs and i was out of that game. I could only shoot one shot myself. So i went to ask from WG that do they really think people would like to a) play a game like this b) even consider to pay something for it? Still they refuse to even give honest opion how terrible WOWs has became. Of cource there is a lot other problems too but these are the most OP and frustrating as you cann't do absolute nothing to defend yourself. This story is more and more like Nokia. They stopped listen customers and thought that they themself would know best what people like and then worlds biggest mobile phone business was gone in a year. WOWs will be over sooner as the game is actually going worst in power of two! Thats because player base is changing so fast and those new players are getting frustrated even quicker and also the level of players is decreasing all the time so then also old players are leaving and playing only every now and then anymore.
I stopped playing after playing for over 6 years. Had so much fun against sub and cvs.
In before the devs say the ingame player numbers isn't correct or some shit
To modify a quote from the Lotus in Warframe: "I will not say that they deserve mercy, but I do lament what they could have become."
This game had so much squandered potential. Makes me sad.
Maybe it would be good to take a look at game mode play rates. I used to play a lot of randoms previously. Nowadays I mostly play ops because there is no subs there and only the occasional cv. Ops are also quite easy to farm.
Would be fun to see the trend in play rates of the different game modes like ops, co-ops, randoms and maybe like airship escorts and the like. If they ever extend ops to t9 and above, I might never play randoms again.
I was okay with the CV rework when it came out. What really killed the game for me is the non-stop addition of superships(super cruisers, "large cruisers" etc.), they just take away really any variety in gameplay since I always see the same ships at top tier being controlled by mouth breathing oxygen thieves (at least on my team for some reason). I took a break from the game before the subs came around, but as of right now they're almost more annoying than CVs for me. I'd rather have subs go away and get back another slot for a DD.
time to buy your latest supership for 100.000.000+ in an auction so you can play 5v5's on NA because the servers are too dead lol
I played since closed beta. Have the flag and everything. When subs were introduced I played +/- 5 games, uninstalled, never returned.
In my case, you are right. I got 2000 hour of gameplay in WoWS, but got tiered with many of WG decisions and left the game 1 year ago. My main indignation is with Submarines and CVs, as well as some P2W ships that I did not like to face, speccially being a F2P player. I was not good at the game, like most of the time i was a 50 WR player. When I started to get 60% WR I also started to get annoyed with the bullshitery of said ships and classes. In other words, the more you start to take the game serious, the more fustrated you get.
I haven't played for over two years. And it looks like this game will stay uninstalled from my system (probably) forever.
all i see is how the bussiness practice that many games have chosen these days of milking the playerbase while spamming expensive premiums and activly making the game worse is working very well... if their goal was to kill the game
The only form of interaction i have with WG is watching the videos of our salty gnome overlord nowadays. I stopped playing WoT around 6 or 7 years ago, WoWS 4 years ago. I don't miss it.
I used to love this game , I still do , but every time I go click on play on steam in this , I just remember every supership game I had in t9 , every shotgun and I'm like yeah no I ain't ruining my day
Genuinely surprised how it lasted this long given how unfriendly it was for f2p
I noped out after I got Whiskey
I've said it for a long time; when this game is good, it's great and there's nothing else like it, but when it's bad oh my God is it rage-inducingly bad.
The thing that has meant I've played less (had a 3 month break from May and infrequent play since August) is the infuriating Match-Making. Constant up-tiering into games where you're constantly on the wrong end of complete blowouts gets boring. When a game stops being fun, it becomes pointless.
And that is on top of the favoured classes, a non-existent balance team and the need to do anything BUT what players ask for mean that I spend my time, and more importantly for WG, money somewhere else.
Although I do appreciate WG helping to curb my spending on the game, a little extra cash in my pocket is nice. Not sure how it helps them as a business, but hey, what do I know.
I'm on SEA server, time to load into game used to be 15 sec at the most, now it its nearly 2 minutes playing at the same times.
perm time ran out a few weeks ago never renewing it games since it ran out it seems the MM hates me even more than before. feel like i M fodder for the perm account players
Not even making this up, just played in a 2v2 CV, with 3v3 Subs, and 4 ships each.... 2 of the ships on our team went AFK, i closed my screen too.... i think this sums it up well.
I actually stoped playing actively. I log in for a match maybe once every other week.
Thats about 180 whales left. (EU)
its becoure of matchmaking suck big, bad matchmaking killed the steelocean game ,and startrekships whit guns from 1940 is destroying the feeling completly. COMMANDERS are poor and all have the same set ups. devs can only make ships .yes the game is boring, and to little costimation on the ships, all have same setup on the ships to,
Jesus Christ learn how to spell man
You have a niche game that is number one in its category and they still managed to record significant drop in player numbers. If I were WG stakeholder I would expect constant increases but it's WG, they act the opposite way the normal company would do.
Well i played 1 game of brawls and was like yeah thats enough for this month
You can see a bit of a boost/an overall peak near COVID (apart from near release) but things really seem to be going downhill over the last couple years. I wonder what changed - maybe an underlying cause of some sort...
Yeah pretty much correct about this being completely the result of bad decisions by WG. I’m just one of idk how many thousands of comments I’ve seen in CZcams saying pretty much the same thing. I got tired of getting obliterated planes controlled by someone sitting behind and island while there wasn’t a single fucking thing I could do about it
I'm on NA and I couldn't be bothered to play this game in almost a year now.
The end is approaching fast. Time for you to look for the next game you wanna cover. Or planning retirenment?
i enjoy playing tomb raider 1-3 remastered
WarGayMing should add more CVs, subs, supershits and P2W ships. Player numbers would certainly improve!
Other then bots SEA server is also have fcking problem with server or connection issue, so if you play you either suddenly get disconnect or just game crashed
SEA doesn't change much because people just stuck doing same thing over and over ( as in kiting spamming HE ) so people there wouldn't have any problem when new thing added to the game as kiting spamming HE counter almost everything WG could ever add ( if WG add like damage reduction at long distance or something about kiting position nerf would have change that but whatever ). People stop playing only because they just get bored of can only play in one way. The other way of playing result in getting destroyed
I won't play one minute more of this game unless they bring back asymmetric battles and keep it permanently.
I am sire the CV rework 2.0 will bring back players for a little while, and maybe new players if old players like the changes.
Correction needed flamu....they "had" a good product....."had" it's already gone to shit
This last week I played 25 games per day....over 5 days. So 100 games.
In 60 of them an AFK or never load. (The difference is the aft or back guns. If they spin it's afk)
In 20 of them a bot account.
In 35 of them a white wash with 13 being no kills on one side (12-0)
And in 5 games...half pop 6 v 6.
That's just my experience as of 100 games played. Times varied during the day but I made sure it was 25 for 5. But all of it was between 9am and 10pm Central European (adjusted time zone)
I remember when EU had more players alone than now all of the servers combined. I remember seeing 30k + players on EU alone.
I love this game, if only we had more people joining. There are more commericals but we need more.
Damn i dont want to move to warthunder
then the big question remaining is how many paying players are left. because I'm guessing that a large part of the player base will be free to play
if such a large percentage disappears in one year, I'm guessing there will come a point in the next few years where further development of the game is no longer profitable
For me personally, it's is a long time ago that I actually spent any money on the game
I think the last time was in the middle of 2021, when I bought in ise
Still have the game installed. Haven't played in months 😅.
I used to play 100 games a month since the early days, just overnight I lost interest, the subs and repetition of games with the high emphasis on rng just put me off. I uninstalled it 2 years ago. Last week I reinstalled it, logged in, saw my same old ships in the harbour but only 2000 people in the server (NA).
Played 1 random game 6v6 tier 8, same game, same action sequence, same whining from dead players blaming everyone.
I quit and uninstalled, game was great back in the day but it's sadly had its day..
So many issues to point to, however my simple summary would be that it started with CV's and ended with Subs for me. I can't stand the subs in the game. The problem for subs is very much the same core problem with CV's, the maps are too small for them to be viable, which forces silly and down right stupid mechanics and nerf then buff band-aid solutions to try and make them work. Don't even get me started with the cost of shit in the store.
I used to play all the time now I just dip in and out on various updates for a few games.
Can't blame people for quitting, i play only PVE and even then, subs and CV are pain in ass. Can't imagine how cancer they are with real players.
I stopped playing pvp when they introduce subs for random battle, but still enjoy playing operations and asym battle is much less frustrating
I did my part in '24. 💪
Been playing it since 2019,i consider my self a daily player.Because i have lots of free time last 2 years been playing minimum 20-30 battles per day,no exceptions,last few months its been so frustrating looking at the quantity of things monetised and the quality provided,this week is the first in years i did not even log in for days. Game is no longer interesting. Money everywhere you look,idiotic MM,100game top per player,player base.I have no reason at all to keep playing this game.
didnt NA used to have more players than SEA?
so how long before world of warships is not sufficient to support the income needs of of streamers
@07:42
Flamu: How bad is Russia?
*Goes on to provide a razor sharp analysis in four words*
"Probably a f****** shitshow."
.....
...
.
.
Oh ---- you meant game wise?
(I'll find the door myself)
im in the no longer play WoWs. I lost interest after they started to listen to "the silent majority"
My suggestion is to limit surface ships to 3 per battle, and forcing players to play CVs and Subs even more. Ultimate Russian leadership would certainly address tis problem as it should suppose to be.
If WG deleted CV and subs, and made the game only +1/-1 matchmaking, i guarantee the player count would at least double and WG's income would increase by 25%. I dont know what the fuck they are smoking.
NA is at the point also if your low level you just play with legit bots. thats 90% of your threats at 1-6 tier.
So no more players coming in.