All Enemy Executions in Blasphemous I & II

Sdílet
Vložit
  • čas přidán 2. 06. 2024
  • A compilation of the various executions in both Blasphemous games. I'm pretty sure this is all of them for Blasphemous 2 as most enemies use the generic execution. However, there are a few critters I couldn't get an execution prompt for (including a few enemies from the first game) due to their low HP even with all the stun boosts and minimal damage using the sword.
    If I did somehow miss a unique execution for the second game do let me know! Hopefully DLC adds more unique executions to the sequel.
    0:00 Blasphemous 2 Executions
    1:13 Blasphemous 1 Executions
    Blasphemous 2 can be purchased at store.steampowered.com/app/21...
    My Social Media Stuff:
    / discord
    / crankytemplar
    #blasphemous2
  • Hry

Komentáře • 98

  • @Ivory5547
    @Ivory5547 Před 9 měsíci +115

    I like how you can notice how much anger the Penitent holds inside him just by how brutal some executions are.

    • @Quadrolithium
      @Quadrolithium Před 9 měsíci +40

      Man died at least twice for our sins. "Are you fucking serious?" No one learned the lesson not to ask for punishment from above?

    • @TerminatorGundam300
      @TerminatorGundam300 Před měsícem +1

      Proof that he was trained by Greek Kratos and/or Doom Slayer

  • @xanathar8659
    @xanathar8659 Před 9 měsíci +288

    One thing I miss from B1 in B2 is just how many unique executions there were. I understand the decision, the devs would have to make so many sprites for individual executions, especially if they involved the weapons like in B1, because then it'd be 3 unique animations per executable enemy

    • @CrankyTemplar
      @CrankyTemplar  Před 9 měsíci +48

      That's probably why so many use the generic execution.

    • @CalebDekker
      @CalebDekker Před 9 měsíci +55

      They wouldn't really have to do that though. Just like many of the unique animations in Blasphemous & Blasphemous 2, we see the Penitent One utilize the enemies weapon as part of the animation. Also, since it appears that the Penitent One can manipulate the branches of his arm, we could've seen him make a "mea culpa blade" with his arm and mimic his forms from the first game or used them in other unique ways. Even the Penitent's very own helmet could be a weapon! They just needed to get a bit more creative.

    • @CrankyTemplar
      @CrankyTemplar  Před 9 měsíci +27

      Agreed, but it's possible that there wasn't more time to add additional unique executions. One of the DLCs for the first game added several more enemies you could execute so maybe that will be the case here.

    • @CalebDekker
      @CalebDekker Před 9 měsíci +18

      @@CrankyTemplar Luckily for us, this seems to be the Game Kitchen's "golden child". I have no doubt that, like the first game, this game will be vastly improved by the end of its cycle, and I look forward to it.

    • @xanathar8659
      @xanathar8659 Před 9 měsíci +10

      @@CrankyTemplar yeah, I'm more glad they prioritized more important aspects before things like executions.

  • @timothymenard1750
    @timothymenard1750 Před 9 měsíci +79

    1:26 this is the most brutal one imo

  • @valeriotardio1746
    @valeriotardio1746 Před 9 měsíci +37

    This guy can’t have a moment of peace. He’s basically the unluckiest and probably angriest guy in the whole world and you can see it by how much he’s violent towards his enemies.

    • @Zealoth1800
      @Zealoth1800 Před 8 měsíci +7

      i wont say the "angriest", more like his "penitence"

    • @yeahhaey3059
      @yeahhaey3059 Před 8 měsíci +8

      ​​@@Zealoth1800like are we even sure bro it's even from the order
      Bro could be just a crackhead that was trying the helmet and took mea culpa I'm just saying, they supposedly killed them all

    • @nikoleg_mitrofan
      @nikoleg_mitrofan Před 4 měsíci

      What about Crisanta though

    • @valeriotardio1746
      @valeriotardio1746 Před 4 měsíci +1

      @@nikoleg_mitrofan well, she’s also having a bad day

  • @rockyleone8041
    @rockyleone8041 Před 9 měsíci +28

    This character should be invited in Mortal Kombat.

  • @phiphioan4945
    @phiphioan4945 Před 9 měsíci +88

    I was hoping the devs could exploit the penitent's root arm even more (like adding unique moves to that arm in combat and puzzles, for example)🥰🥰🥰

  • @DarkSideT_
    @DarkSideT_ Před 9 měsíci +47

    Not having unique executions for normal enemies was the only downgrade B2 had compared to 1

    • @MK-vi2cm
      @MK-vi2cm Před 9 měsíci +11

      Penitent one doesn't look as cool when he's standing still as the first one so that's 2 imo

    • @Daniel-fi4ls
      @Daniel-fi4ls Před 9 měsíci

      ​@@MK-vi2cm if I remember correctly he does. Maybe it takes more time?

    • @DrawingTrance
      @DrawingTrance Před 9 měsíci +4

      ​@@MK-vi2cmsame :(

    • @Daniel-qw8pd
      @Daniel-qw8pd Před 5 měsíci +1

      Also the bosses are more repetitive and less creative in b2

    • @raid3n496
      @raid3n496 Před 3 měsíci

      @@Daniel-qw8pd and easier too

  • @Twelve_Thirteen1213
    @Twelve_Thirteen1213 Před 9 měsíci +34

    The way he slammed the wheel to sever the head just to step on it is .... metal af...

  • @umukzusgelos4834
    @umukzusgelos4834 Před 9 měsíci +9

    the shocked expression on the Librarians face as he picks up his torso...
    but I also like the one were he picks up that big mace and yanks it in their face

  • @gabrielkelvin1970
    @gabrielkelvin1970 Před 7 měsíci +6

    First rule of fighting the Penitent One: don't use a polearm

  • @yeahhaey3059
    @yeahhaey3059 Před 8 měsíci +5

    Guys penny just had some anger therapy while he was dead

  • @AliAkbar-yx3hv
    @AliAkbar-yx3hv Před 8 měsíci +13

    2:54 Crisanta is like nope
    btw, the 1st part had the best executions.

  • @matheussilvarodrigues3576
    @matheussilvarodrigues3576 Před 4 měsíci +4

    I wished we knew more about the Penitent One’s past like, how come he’s the only survivor of a whole massacre? And why he was chosen by the Miracle? Blasphemous is one of my favorite games and the Penitent One is one of my favorite video game characters.

  • @Dcode117
    @Dcode117 Před 8 měsíci +4

    I cannot appreciate this video enough and you even went to the lengths to zoom in for us to see it better thank you

  • @sii-gul5852
    @sii-gul5852 Před 9 měsíci +33

    1:25 1:44 2:26 2:43
    my favourite ones, they are so brutal!!!

  • @todd3143
    @todd3143 Před 9 měsíci +19

    lofi beats to chill and blasphemously execute your enemies to:

  • @thaumielessa5051
    @thaumielessa5051 Před 9 měsíci +8

    *sigh* Brutal satisfaction. I hate those golden mask swordsman guy in Blasphemous 2. Executing them is like breath of fresh air in the early morning on New years day.

  • @TrexHydroidz1248
    @TrexHydroidz1248 Před 9 měsíci +6

    Blasphemous 1 Execution is the Beast. Let see Blasphemous II DLC Execution.

  • @yesmynameiswomboulicious
    @yesmynameiswomboulicious Před 3 měsíci +2

    i wish all the bosses had unique executions

  • @quintonhoffert6526
    @quintonhoffert6526 Před 9 měsíci +18

    Something I'm realizing now is that even though I think the executions in B1 were generally cooler and more diverse, they were also a lot longer. The executions in B2 don't look as cool but they keep the game flowing a lot better. Just watching the montage I'd prefer B1, but I think actually playing the game I would end up preferring B2 if I played them back to back.

  • @hoangvuminh6436
    @hoangvuminh6436 Před 9 měsíci +3

    this studio sure is diligent

  • @ayshazafar2006
    @ayshazafar2006 Před 8 měsíci +2

    Honestly I kinda expected executions for all bosses and enemies in blasphemous II, oh well I still have my hopes high for The Last Faith

  • @user-nk8ft3nn8z
    @user-nk8ft3nn8z Před 9 měsíci +10

    …Huh, that reminds me, why *is* the Penitent One’s arm like that? I thought Wounds of Eventide was the true ending.

    • @emmanuelbustos2693
      @emmanuelbustos2693 Před 9 měsíci +19

      To complete the Wounds of Eventide quest and ending you need the Cvstodia of Sin

    • @interservice4027
      @interservice4027 Před 9 měsíci +13

      В первой части Кающийся получил от Дегорасияса шип и вставил его в рукоять своего меча, который мы на протяжении всей игры насыщали Виной из статуй исповедания.
      Этот шип с каждой уничтоженной статуей разрастался и в конце концов впился в руки Кающегося, после чегостал его конечностью.
      Вы можете прочесть его описание в первой части.

    • @user-nk8ft3nn8z
      @user-nk8ft3nn8z Před 9 měsíci +8

      @@emmanuelbustos2693 Is that responsible for the wooden arm thing?

    • @emmanuelbustos2693
      @emmanuelbustos2693 Před 9 měsíci +9

      @@user-nk8ft3nn8z Yes.

    • @tizielechicero9077
      @tizielechicero9077 Před 8 měsíci +2

      The spined arm represents how the penitent one set cvstodia free of guilt, and hes carrying it all in the spined arm

  • @DenkiRay
    @DenkiRay Před 14 dny +1

    I like Blasphemous 2, I really do. But damn did the cut a lot on the gore department. The change from most enemies have unique animations to sharing one is specially hurtful.

  • @macoyansable
    @macoyansable Před 8 měsíci +4

    to be honest i was hoping blasphemous 2 to be more brutal and lots of executions cuz of variant weapon than B1 but it turns out blasphemous 2 is ok unlike B1 was way more badass brutal execution..

    • @CrankyTemplar
      @CrankyTemplar  Před 8 měsíci +1

      More executions were added to B1 with DLC so maybe that'll happen for the sequel.

  • @matheussilvarodrigues3576
    @matheussilvarodrigues3576 Před 4 měsíci +2

    Other question: If the Miracle has given birth to it’s child into the world, then who, or rather what, revived the Penitent One again in the second game to stop the child’s birth? It couldn’t haven been the Miracle who’d done this, right?

  • @BGMaxie
    @BGMaxie Před 9 měsíci +3

    Summa Blasphemia. Nuff said.

  • @solomon9655
    @solomon9655 Před měsícem +1

    I know it's an unpopular opinion, but I prefer 2's executions. Even the generic thorn ones. It just feels snappier and more efficient than 1's which sometimes feel a second too long and like they're trying to be gross like a Mortal Kombat fatality (which I personally don't care for). As for the thorn executions, I like them in the same way I like Bloodborne's visceral attack. It ain't flashy but it's quick and it feels good every time.

  • @SrakenKraken
    @SrakenKraken Před 9 měsíci +2

    those feel so damn rewarding every time (stupid youtube can't even write the word here)

  • @TheAdvertisement
    @TheAdvertisement Před 7 měsíci +2

    Peak brutality

  • @GucciBucci
    @GucciBucci Před 9 měsíci +4

    That id say is one of the handful of B2's flaws. I guess it would be too much to have unique execution's for all 3 weapons on all those enemy types so they settled with a handful for some and reuse the root arm squish for the rest.
    Im just saying, maybe if they hadnt changed the cutscenes to animated, that time could of been put into these details instead

    • @glorytoukraine5524
      @glorytoukraine5524 Před 6 měsíci +2

      So you know nothing about animation. Those pixel art cutscenes B1 had are much harder and more expensive to make. And the guy responsible for them has left the company.

  • @xikaryo6735
    @xikaryo6735 Před 8 měsíci +10

    The first game had better executions. Far more creative, better art style, more gory, and it was just a better game overall. Apparently they switched to anime cutscenes for the second game because their pixel art animator quit the team. Clean anime cutscenes doesn’t fit a game that uses gritty and raw pixel art. It’s such a weird change.

    • @quantumprime4519
      @quantumprime4519 Před 8 měsíci +1

      In general, I agree, but they have improved the gameplay.But what I can not forgive is the departure of the soundtrack of the sequel in a more positive and life-affirming side. In the original music was excellent and perfectly complemented the atmosphere of dark fantasy in game.And it is strange, because the composer remained the same. In any case, Blasphemous 2 good game, but the official soundtrack in it turned somewhere wrong

    • @bufalo3885
      @bufalo3885 Před 7 měsíci +1

      ​@@quantumprime4519 It makes sense that the music points more to life than to loneliness and despair since the main theme of the game is the dispute of the birth of a new era, whether for better or worse, custody is no longer mired in despair, so the music and the atmosphere is no longer a dark fantasy, it is rather a Renaissance fantasy of Spain, the miracle is no longer manifested with greater power by the death of the high wills, so the people of the main town can live their peaceful lives. until the birth of the new son who will bring the new era of desolation and devotion to the miracle and the custodian people, but that is something that the penitent must stop and that the living people demonstrate that the sacrifice of the penitent to free the custodian in the BLasfemo 1 It was not in vain.

    • @glorytoukraine5524
      @glorytoukraine5524 Před 6 měsíci +1

      Yall just won't stop WHINING
      🙄

  • @trasharms5170
    @trasharms5170 Před 8 měsíci +1

    1:44 my favourite

  • @paypigdonatedonate
    @paypigdonatedonate Před 8 měsíci +2

    2:02 💀

  • @user-ed7op5oc5j
    @user-ed7op5oc5j Před 8 měsíci

    I'm gonna look for and buy blasphemous for the switch if I can find it.

  • @user-ed7op5oc5j
    @user-ed7op5oc5j Před 8 měsíci

    The finishers look like finishers from eternal champions Sega CD version hella cool.

  • @zachoshark
    @zachoshark Před 9 měsíci +2

    how did he get the root power?

    • @CrankyTemplar
      @CrankyTemplar  Před 9 měsíci +1

      Might have something to do with a certain item that was needed for Ending A and C in the first game.

  • @Za.Warudo
    @Za.Warudo Před 9 měsíci +2

    Fatality

  • @The1of1000
    @The1of1000 Před 9 měsíci +2

    How long did the devs work on this entry? In many design areas this game seems primitive compared to its predecessor.

  • @luuji5253
    @luuji5253 Před 8 měsíci +1

    what annoys me is the health bars

    • @CrankyTemplar
      @CrankyTemplar  Před 8 měsíci +2

      I probably should have turned them off for the second game. If any updates add more executions, I'll make a note to update everything with no health bars.

    • @luuji5253
      @luuji5253 Před 8 měsíci +1

      @@CrankyTemplar Im talking about my gameplay experience. I love horror games, that's why when I play blasphemous having no health bars makes it more creepy

  • @LucianoSilvaOficial
    @LucianoSilvaOficial Před 8 měsíci +1

    Blasphemous 1 had better executions animations.

  • @Thief1987
    @Thief1987 Před 9 měsíci +7

    Sequel is very lackluster in unique animations. In general it feels lower budget than the first game.

    • @umukzusgelos4834
      @umukzusgelos4834 Před 9 měsíci +14

      oh I would not say that
      what it lacks in Execution animations it makes up for in enemy variety, level variety and a generally better flow of gameplay

    • @Thief1987
      @Thief1987 Před 9 měsíci +2

      @@umukzusgelos4834 but most of the enemies are reused from the first game?

    • @umukzusgelos4834
      @umukzusgelos4834 Před 9 měsíci +5

      @@Thief1987 still plenty of new ones and I see no reason why more enemy variety in total would not count as a plus

    • @glorytoukraine5524
      @glorytoukraine5524 Před 6 měsíci +1

      @@Thief1987 fym most enemies?

  • @wafflcoptr
    @wafflcoptr Před 9 měsíci +3

    Executions in this game really suck compared to the first game. Hope they change this with DLC because they're disappointing.

  • @Stumpy_VR
    @Stumpy_VR Před 9 měsíci

    Can i get a shoutout please?

  • @TriNguyen-uo5yv
    @TriNguyen-uo5yv Před 9 měsíci +7

    To be honest I am really disappointed, the music 80% are not fitting the atmosphere and the game is kinda too bright comparing to the first game.
    Executions are same so it triggers unamused feeling alot, I dont even want to execute a mob anyway.
    Voicelines are average, it lost the heavy and enormous feelings from the first game.
    I would rate this 6.5/10, the first one worth 8/10

    • @dorsogelidofereldiano7977
      @dorsogelidofereldiano7977 Před 9 měsíci +10

      The music are wonderfull and i do not agree on the brightness of the game. The areas are really good both eith visuals and level design

    • @TriNguyen-uo5yv
      @TriNguyen-uo5yv Před 9 měsíci +1

      @@dorsogelidofereldiano7977 if visuals by your mean is landscape then I have no mean to argue on that, but they used the brightness too high which downgraded the effects of the Miracle which is giving away curses.
      For soundtrack, most of the area they used a track that contrast the atmosphere of the area, the only area I feel it is only Profundo Lamento and Sacred Entombment

    • @glorytoukraine5524
      @glorytoukraine5524 Před 6 měsíci +1

      Idk how you managed to not say one correct sentence in the whole comment lmao