Here's Why You're Having Trouble Parrying in Stellar Blade & How to get better at it.

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  • čas přidán 5. 06. 2024
  • So, I saw some people having trouble with parrying in stellar blade so I decided to make a parrying guide for you guys and as many tips as I could possibly give you. Even though I might not hit on every single thing in this video, but I will hit on the main points, and I guarantee you I will help you improve all you have to do is listen and do as I say.
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Komentáře • 72

  • @BushidoXBrown
    @BushidoXBrown  Před měsícem +9

    Working on a perfect Dodge video right now it will be up soon.

  • @davidd.6448
    @davidd.6448 Před měsícem +48

    For me, it's not so much the parry system itself rather than some of the enemy animations being difficult to read, especially the animal ones that look like bulls/rams. Their movements are very erratic so it's hard to tell whether they're just weaving their heads or actually trying to headbutt you

    • @BushidoXBrown
      @BushidoXBrown  Před měsícem +4

      I definitely agree with you on that they are pretty erratic and they don't really give you an indicator also.

    • @adambradford6712
      @adambradford6712 Před měsícem +2

      Definitely that's catching me up a bit learning the timing and tactics of some enemies. The rams are the worst even boss fights seem to be more predictable with actions and where to counter

    • @davidd.6448
      @davidd.6448 Před měsícem +2

      @@adambradford6712 ultimately, most bosses are, at their core, dudes waving swords or throwing haymakers at you, that's fairly easy to figure out and memorise. Not the case with mutated herky jerky goatmonsters with their constant bobbing and weaving

  • @Shuubox
    @Shuubox Před měsícem +35

    A bit of a trick you can do is, hold Block and as you're about to get hit, tap it for Parry. Because her sword is already up, she no longer does those few animation frames to get the sword into position.
    I found this to be a lot more consistent in getting perfect parries until I learn the timing for all the enemies

  • @ThePlasticBowl
    @ThePlasticBowl Před měsícem +58

    Parrying bosses is really easy but man normal enemies are tearing me up 😂

    • @TaeSunWoo
      @TaeSunWoo Před měsícem +4

      THIS 😭 especially those little circle ones with the long tails

    • @not_vnknownartist7369
      @not_vnknownartist7369 Před měsícem

      @@TaeSunWoo swear bro they be quite literally whipping my ass

  • @odious5317
    @odious5317 Před měsícem +10

    My main issue with the parries are the timings. When a character goes ape shit with multiple rapid consecutive attacks the parry windows are very early. It’s unnatural to me. I’m having a hard time adjusting to it.

  • @la8208
    @la8208 Před 26 dny +6

    Your attacks not cancelling makes it tricky too. I often find myself attacking, then waiting for them to attack so I can parry.

    • @BushidoXBrown
      @BushidoXBrown  Před 26 dny +1

      Pro tip you can cancel the final attack if you press the parry button before the final attack comes out, if you do it fast enough or if you're using the enhanced version of the final strike. By holding down triangle if you have enough beta energy to charge your blade red any of those can be canceled at any time by either dodging or pressing Parry

  • @HarderThanHardDifficulty
    @HarderThanHardDifficulty Před měsícem +4

    Man, I can't wait to see your Build vids once the full game is out, you're super chill.

  • @blastman2761
    @blastman2761 Před 12 dny +4

    Who has time for all this? Lol I just wanna kick ass and have fun. Devs dont get it man.

  • @frizen9328
    @frizen9328 Před měsícem +8

    I don't have much issue parrying but I will say the parry doesn't feel natural at all. When you parry it should be an instant response. The delay between pressing the button and having Eve parry is way too long to actually feel good. You have to parry so far in advance half the time it feels like a block.

    • @zZiL341yRj736
      @zZiL341yRj736 Před měsícem +3

      Especially when an enemy does a multi-hit combos with fast secondary swing, the game refused to register the input, so most of the time I'm feel like pressing L1 doesn't do shit.

    • @frizen9328
      @frizen9328 Před měsícem +2

      @@zZiL341yRj736 You just have to parry immediately after the first one. Trying to parry on reaction for a lot of those is pointless.

  • @twennysebben
    @twennysebben Před měsícem +1

    Nice tips! I'm also just now noticing the robot in the training room reminds me of The Surge.

  • @kennethhernandez9243
    @kennethhernandez9243 Před měsícem

    Thanks for this. I need to start trying to hold the button instead of doing it like sekiro with just taps. Seeing it was helpful !

  • @tonypee3465
    @tonypee3465 Před měsícem +2

    thanks for the tips.

  • @kendallmarin1010
    @kendallmarin1010 Před měsícem +2

    Bro as soon as I started playing your video in the back ground I beat the boss lol

  • @hastomohadi7563
    @hastomohadi7563 Před měsícem +1

    I need to learn the perfect parry and focus boost passive immediatly or I'll be in big trouble 😑.

  • @davidczarco
    @davidczarco Před měsícem +4

    Thanks, brah, coming from sekiro to this. I noticed parry timings are vastly different

    • @guyc1479
      @guyc1479 Před 19 dny

      How is the parrying different from Sekiro

    • @davidczarco
      @davidczarco Před 18 dny

      ​@guyc1479 parry timing is different

  • @who_else_but_dee2821
    @who_else_but_dee2821 Před 18 dny +1

    Bro thank you this parry system is pure garbage 😂 I’m used to games like Elden ring or sekiro where it’s an instant parry timed right….i almost gave up on this game until you said that tip of holding L1 then tapping it again to parry that seems to be the only working way for me smh

    • @DrillSgtMason
      @DrillSgtMason Před 10 dny

      Not too mention that at times it doesnt work because most enemies have multi hit combination attacks. You can parry the first hit but the enemy wont stagger and you just end up getting hit by second or third blow. I aslo hate that enemies dont stagger at all in this game making most of those flashy combos useless. You can be in the middle of some DMC Dante style combo and the monster will just slap you out of it WHILE theyre being sliced to pieces. Its annoying playing a hack and slash like its For Honor. Wish you could just go ape shit like GOW or Ninja Gaiden.

  • @jhp9803
    @jhp9803 Před měsícem +4

    wow. you are really good game player. not just complaining, not act like childish player.

    • @BushidoXBrown
      @BushidoXBrown  Před měsícem +1

      Why thank you. I appreciate the compliment 👍🏿

    • @jhp9803
      @jhp9803 Před měsícem +1

      @@BushidoXBrown 😁keep going man!

  • @MrTask4ce
    @MrTask4ce Před měsícem +12

    You're having trouble parrying because you're focusing on the wrong thing.

    • @BushidoXBrown
      @BushidoXBrown  Před měsícem +1

      That could also be a fact

    • @Kyle-fp5lm
      @Kyle-fp5lm Před měsícem +1

      Wait, there’s more to it than…the uh, plot?

    • @herpderp1662
      @herpderp1662 Před měsícem +3

      One handed parry is quite challenging.

    • @Demsky83
      @Demsky83 Před 16 dny

      😂😂😂

  • @theanimaster
    @theanimaster Před měsícem +2

    Does the training room take into account the skills you’ve already unlocked and the exospine you have equipped? Does the exospine buff that makes parrying easier stack with the skill?

    • @BushidoXBrown
      @BushidoXBrown  Před měsícem +2

      This was the demo so I didn't have access to the EXO spine when I made this video. However the actual training room in the real game lets you train in that area with your exospine equip.
      The exospine in the game does make parrying and dodging easier but even after I take it off it still feels like parry Window is the same because I've parry so much without it I honestly can't tell the difference

    • @theanimaster
      @theanimaster Před měsícem +1

      @@BushidoXBrown I thought the same - that it didn’t seem like the effects stack. Also, while it is cool to practice with Mr. Practice Bot - I found that inevitably you’ll have to learn the strike patterns of each individual Naytiba. But that’s in the full game - I hope to catch your tips for that!

  • @beowulfforce
    @beowulfforce Před 5 dny

    The game is awesome, but almost a big part of battle mechanics is parry, the timing is really tricky also you character many times is not reacting because is in a middle of a combo and many enemies can attack although you are hitting in the same moment, you cant break is stance. Also many times im sure Im block in time, but no, ending receiving the damage.

    • @beowulfforce
      @beowulfforce Před 5 dny

      For example is extreme hard parry the Cricket Slasher, you cant break his stance and is very fast when attack, and almost impossible to read.

  • @zZiL341yRj736
    @zZiL341yRj736 Před měsícem +2

    The God damn game doesn't even registered the parry input. Sometime it doesn't do shit. I spent a god damn hour with that robot.

    • @BushidoXBrown
      @BushidoXBrown  Před měsícem

      Yeah the input delay does kind of mess with you. I looked up some stuff to try to reduce it you should probably research the PS5 and how to reduce input lag is actually pretty helpful. They definitely need to optimize some things in the game and I hope the address it. However this is the best advice I can give at the moment

  • @cyberdragon1786
    @cyberdragon1786 Před měsícem +2

    There are a few channels posting videos on bad the combat is. Yet the person complaining doesn't have combat skills anyway base on their game library. Turns out to be a video to get clicks for putting down Stella Blade. When confronted they cried foul.

    • @BushidoXBrown
      @BushidoXBrown  Před měsícem +1

      Yeah I know right most of the people who create those type of videos do it to farm engagement. 2 minutes with the game and then start calling it bad combat instead of actually trying to learn how to combat actually works.

  • @Hymeleon
    @Hymeleon Před měsícem +2

    Confusing part of the counter is it's description. "After perfect parry, hold square arrow triangle." What is THAT suppose to mean?!?

    • @BushidoXBrown
      @BushidoXBrown  Před měsícem +3

      Hold square then after first strike press triangle to do a second strike

    • @Hymeleon
      @Hymeleon Před měsícem

      @@BushidoXBrown Thx a lot.

  • @pollogarciaduran13
    @pollogarciaduran13 Před 29 dny

    You watch the newer boondocks where bushido brown gets murked by stinkmeaner's goon squad?

  • @batman313rd
    @batman313rd Před měsícem +2

    First tip is at 4:20. Great info but way longer than it needed to be

  • @hydraa6646
    @hydraa6646 Před měsícem

    I only master 1 monster parry..thats at the training..the robot with tantacle😂.

  • @Hunter-jo8ud
    @Hunter-jo8ud Před 10 dny

    I would like to play without those stupid parrying. I am struggling with that so much and i try to kill the unindentified alpha naytiba now where parrying is important. I gave up on the game. Normally i really like game and i should do at least do one playthrough cause i paid money but its too frustrating. I am lucky that i even came that far but mostly i just spammed combos and beta skills. That doesnt work with the unidentified alpha naytiba. Maybe i should start a new game to learn parrying i dont know.

  • @JGrimm52
    @JGrimm52 Před měsícem +2

    The parry timing is this game is atrocious after coming from ghost of tsushima. It's really pissing me off

    • @user-sf9ku9qj1q
      @user-sf9ku9qj1q Před měsícem +2

      Agreed, the window feels weird, it is impossible to read a lot of attacks, and animations feel similar on some attacks so it also throws you off.

    • @HeyDrGamer
      @HeyDrGamer Před 22 dny +2

      I thought that too originally, but I spent time in the training room and it helped a lot. Mix the parrying and dodging and you should be good. Ghost of Tsushima's combat was much more forgiving, even on higher difficulty.

    • @JGrimm52
      @JGrimm52 Před 8 dny +1

      @@HeyDrGamer Yeah I spent alot of time in the training room and figured out the timing for most attacks. IMO it is actually easier to parry the bosses vs some of the trash mobs. And yeah you also need to learn which attacks you should parry and which you should dodge

  • @mohammedalnahyan4604
    @mohammedalnahyan4604 Před 27 dny

    I just mash L1 and i parry 80% of the blows

  • @TheGreatKatulu
    @TheGreatKatulu Před měsícem

    The hardest "boss" to me was bigger groups of trash mobs. They can be really damn frustrating.
    As for the real bosses, I had to try one of them thrice but most of them went down of the first try.

  • @sonic4life
    @sonic4life Před měsícem +5

    People were actually complaining? 5 minutes in the training sim you'll get it down pat.

    • @Kyle-fp5lm
      @Kyle-fp5lm Před měsícem

      I wish I had more of a chance to practice it before getting to the boss challenge. I’m getting creamed

    • @jackoblllllllll
      @jackoblllllllll Před měsícem

      Why are you here then? 😂

    • @sonic4life
      @sonic4life Před měsícem

      @@jackoblllllllll to support the creator of the video

    • @jackoblllllllll
      @jackoblllllllll Před měsícem

      @@sonic4liferiiiiiiight 😉

  • @BigBoss-sr6ur
    @BigBoss-sr6ur Před 17 dny

    Nah the timing is off to help people who aren't good at games. They only time it parrys is when I press it to late and it makes the attack land if you block right on time.
    The enemy animation are slow on purpose for non-ganers, but for actual gamers these animations would just make the game feel weird, do I land a few more attack or sit here and wait 1 second for him to finally swing..
    The combat seems like its design to make none gamers look good at the game

    • @BushidoXBrown
      @BushidoXBrown  Před 16 dny +1

      That sounds like a skill issue on your part.
      Also I don't know what this whole thing you're talking about real gamer and non-gamer but it doesn't make any sense. Input lag does not help anyone it actually throws off people's timing other factors that contribute to that not just the game itself
      Maybe you're just not good at the game it could just be that this video is to help people who want to adjust to the timing of the game not a video for you to complain about the Parry system because you ain't good at it

  • @BigBoss-sr6ur
    @BigBoss-sr6ur Před 17 dny

    People going around calling this combat easy to seem good at games is funny 🤣

    • @BushidoXBrown
      @BushidoXBrown  Před 17 dny

      I guess it depends on who's behind the controller. Most of these games combat system is muscle memory, timing and pattern recognition. The only time it really gets pretty difficult is towards the end

  • @Taum1024
    @Taum1024 Před měsícem

    You got some good advice, but you’re talking in circles and some part is too. Please be more concise.