Bannerlord "Sturgian Campaign" Part 19 "Erik The Red" | Flesson19
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- čas přidán 29. 04. 2024
- Part 19 of my mount and blade 2 bannerlord Campaign based on Erik The Red where after being banished, I have 3 years to prepare then join sturgia and help them take over the world with only sturgian troops/companions
Playthrough Channel : / @flesson19_2
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Mods
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Harmony
www.nexusmods.com/mountandbla...
Butterlib
www.nexusmods.com/mountandbla...
UIExtenderEx
www.nexusmods.com/mountandbla...
Mod Configuration Menu
www.nexusmods.com/mountandbla...
Diplomacy www.nexusmods.com/mountandbla...
Useful Companions
www.nexusmods.com/mountandbla...
Character Reload Fix
www.nexusmods.com/mountandbla...
Better Time
www.nexusmods.com/mountandbla...
Hero's Custom Weapons Mod
www.nexusmods.com/mountandbla...
Improved Garrisons
www.nexusmods.com/mountandbla...
Achievement Unblocker
www.nexusmods.com/mountandbla...
Banner Color Persistence (BannerPaste)
www.nexusmods.com/mountandbla...
Know Everyone
www.nexusmods.com/mountandbla...
Encyclopedia Filters Extended
(STEAM)
Encyclopedia Extender Reforged
(STEAM)
#bannerlord #mountandblade2 #bannerlord2 - Hry
Doing really good. WRT a themed Sturgian armor set, is there a wiki or something that lists armor by faction?
I havent seen one
How about the sturgia mercs skolder broda can you take them? You can always go and raid a sea raiders camp they will go to sturgia troops! Good video as always! 👍
At this point, I dont even remember if I am allowed to
I'm still confused. When AI lords go to siege, do they look at your overall strength of the fief or just the number of defenders? (if you have 300 champions, would they siege with 600+ tier 2 troops?)
the look at the power level of the garrison, militia and any parties in town. They look at that power level vs yours to decide, but a dev changed the code over a year ago, when looking at the defenders it calculates it by about 75% of their strength so they siege more and not always win. So attackers strength vs 75% of defenders strength, if the attacker thinks it can win then it tries to siege
@@Flesson19 Good to know they've made a change! I feel like the AIs became better at Tom and Jerrying with my castles;
@@tianrunzhang6557 good one
Can you specify what mod versions & game versions you are using? For some reason can’t get the ones you have listed in your description working
Id have to go through them all. Normally its just 1 mod causing the problem. What I do is activate only harmony, if it runs then activate butterlib as well. Keep adding 1 till you find the problem mod. If your on 1.2.8 I can send you the mod I am using in discord
Would be interested in an updated mod video for noobs like me 😊
@@onealjones318 you mean how to install them?
Yeah it’s the mod configuration menu giving me issues, which means I can’t run diplomacy and better time but everything else is working! I’ll figure it somehow but thank you for responding!!
@@onealjones318 if its MCM, then try a different one, or I can upload mine in discord
Isn't better to use companion for scouting?
If you want to keep nobles in your party with 0% chances of escaping. You need mounted patrols and keen sight both only work for group leader. It would be great if keen sight works with explorer.
Yeah really it comes down to whether the reduced escape chance matters. If not then you can save points to put in others areas
@@FakiuChairo I think that game Is not working correct or descripion title Is confusing. There are text with 3 objective. 1. Prisoners = Common units 2. Lords = Lords 3. Heroes = Lords? But in reality looks Its not doing what Is in text descripion. Its stacking all together. Its a big mess. Can you hold prisoners over limit 400/200 And you can delivery all of them without escaping? If yes than prisoners are Lords+units And Hero+Lords only a Lords.
@@rockybalboa5611 It doesn't matter because prisoners like regular troops only escape if you are above the limit of prisoner, maybe in first days prisoners were different and devs changed to work together like one kind of prisoner