Wanted to clear a few things up since they already did a hotfix patch - They nerfed Titanic hydra -5 ad and -50 hp which is a pretty big nerf since I was already on the fence about this item. The big problem with titanic hydra is you need BC/Sterak's first and then it feels too greedy/expensive to get more HP/DMG, it feels like you need resists after these two items or you just get blown up right now, there seems to be way more burst. Maybe this item can still be a good late game option if you're fed though, still want to test with it more. Spear of Shojin could also be a decent replacement for a damage/hp option. The active is also hard to use consistently. - Black cleaver MS might not be a bug, maybe just a hidden ranged penalty, which is a bit sad. - Force of Nature is way better then I thought when I made this vid, the passive gives you so much more magic resist than before, especially if they have less bursty mages this item is insane right now. - Stridebreaker sadly doesn't feel worth it this season. - I talked to yangus beef (chall Urgot NA) about approach velocity, the reason he started taking it is because red buff is global now after 20 mins, so whenever you have red buff you basically have a free frozen mallet passive from approach velocity. Really liking this rune atm. Might be greedy in some matchups though, I got wrecked by a jax when I took it vs him, but has definitely felt good vs some other lanes. Overall Urgot feels kind of the same to me so far, maybe a little worse sadly because mages are so strong now which is the class type Urgot struggles against the most. It's been hard to tell because the games are so stompy when I get out of lane phase, one team has 20+ kills which just makes it hard to get a good reading on tests, let me know what you guys think so far.
and by the way, a niche use for spear of shojin - it means there is now an item where you can full five slot with items that give health + attack to combo with heartsteel & titanic. So if you ever spot the rare niche case of them locking in a team comp without much max health shred you can go full raidboss Heartsteel > Titanic > Black Cleaver > Sterak > Spear + Grasp & Overgrowth and it's pretty much a checkmate if you ever spot enemy locking in a team comp that this would really punish. just not possible to engage into that much hp and damage.
i've only just realised titanic doesn't do max health scaling damage anymore so this isn't that good sadly. completely spaced out on reading this change.
@@Goliath_Games Before you would just build all bruiser, but now you can have like 300 AD and 300 armor and MR. Is buying any CDR any good on Urgot? I can't really seem to need it, unless you want to use your E alot for the shield.
@@ivanstayner8818 idk if you've tried it last season but navori and essence reaver combo on urgot plus another shielding/resist armor item was actually a really cool build. Alot of people say not to build cdr on urgot but i personally think its worth a try against non lane bullies like gangplank, kayle etc.
I’ve been feeling like in a vacuum he’s significantly better, no more mythic is the biggest buff to him and his core items especially black cleaver are really quite good, but yes it’s the usual problem that he just doesn’t stack up all that well to what the strongest champs are doing
DD seems alright this season but I haven't tested it too much, has a big ranged penalty. Maw is kind of bad now since it locks you out of Sterak's and FON,Rookern,Jak'sho are all really good MR options now.
I'm fairly certain that Urgot W makes it so that Sundered Sky never procs, I tried it in an ARAM game and got zero healing until i used base auto instead of W. if they fixed that, would you recommend it at all?
Ngl one of my least favorite changes is the damage tracking on items. How are we supposed to know exactly how big an impact each item is having so that we can optimize?
100% agree. I thought it was a bug but Riot said on twitter it was intentional. For some reason anathema's chains still shows damage reduced, I think it's the only item with a stat tracker still
Sundered sky is bugged, don’t know they fix it yet, passive lock only on 1 champion, tried it many times and champs with same result. Rest ignores crit and heal
im urgot (1,5 million) and in this season i feel good first black cleaver and second edge of the night and jak so but the important is black cleaver and edge try it please, my account is MONCHS in euwest
Yeah... I kind of felt like that last season honestly too though, Urgot is way more effort then other champs but I think that's part of why I enjoy him, but this season the mages are way too strong.
@@Goliath_Games And with the removal of armor and magic resist, its only going to get worse. No other champs are fun to play quite like urgot. Im probably going to uninstall the game soon. You and urpog are part of the reason why I've gotten half a mil in mastery points on him.
Wanted to clear a few things up since they already did a hotfix patch
- They nerfed Titanic hydra -5 ad and -50 hp which is a pretty big nerf since I was already on the fence about this item. The big problem with titanic hydra is you need BC/Sterak's first and then it feels too greedy/expensive to get more HP/DMG, it feels like you need resists after these two items or you just get blown up right now, there seems to be way more burst. Maybe this item can still be a good late game option if you're fed though, still want to test with it more. Spear of Shojin could also be a decent replacement for a damage/hp option. The active is also hard to use consistently.
- Black cleaver MS might not be a bug, maybe just a hidden ranged penalty, which is a bit sad.
- Force of Nature is way better then I thought when I made this vid, the passive gives you so much more magic resist than before, especially if they have less bursty mages this item is insane right now.
- Stridebreaker sadly doesn't feel worth it this season.
- I talked to yangus beef (chall Urgot NA) about approach velocity, the reason he started taking it is because red buff is global now after 20 mins, so whenever you have red buff you basically have a free frozen mallet passive from approach velocity. Really liking this rune atm. Might be greedy in some matchups though, I got wrecked by a jax when I took it vs him, but has definitely felt good vs some other lanes.
Overall Urgot feels kind of the same to me so far, maybe a little worse sadly because mages are so strong now which is the class type Urgot struggles against the most. It's been hard to tell because the games are so stompy when I get out of lane phase, one team has 20+ kills which just makes it hard to get a good reading on tests, let me know what you guys think so far.
and by the way, a niche use for spear of shojin - it means there is now an item where you can full five slot with items that give health + attack to combo with heartsteel & titanic. So if you ever spot the rare niche case of them locking in a team comp without much max health shred you can go full raidboss Heartsteel > Titanic > Black Cleaver > Sterak > Spear + Grasp & Overgrowth and it's pretty much a checkmate if you ever spot enemy locking in a team comp that this would really punish. just not possible to engage into that much hp and damage.
i've only just realised titanic doesn't do max health scaling damage anymore so this isn't that good sadly. completely spaced out on reading this change.
I've been waiting for this vid since new season came out. Great job!
Alot of the tank items seems really strong. So would building BC, Stereks, in just tank items, seem better?
I'm thinking that will be the way to go yeah
@@Goliath_Games Before you would just build all bruiser, but now you can have like 300 AD and 300 armor and MR.
Is buying any CDR any good on Urgot? I can't really seem to need it, unless you want to use your E alot for the shield.
@@ivanstayner8818CDR is ass. Checkout urpogs new video on urgot builds and skip to the end you’ll see recommended builds for diff situations
@@ivanstayner8818 idk if you've tried it last season but navori and essence reaver combo on urgot plus another shielding/resist armor item was actually a really cool build. Alot of people say not to build cdr on urgot but i personally think its worth a try against non lane bullies like gangplank, kayle etc.
urgot has felt soooo good this new season! hope youre enjoying it too.
How? They really shat on him this season. Its tough work playing as him, its not worth it. Fk riot.
@@DaRUde117 I've been having a blast playing him! sure, my first2 ranked games had rage quitters, but besides that it has been fun.
Always nice to see filthy Illaoi players put in their place!
Super informative vid Goli!
I’ve been feeling like in a vacuum he’s significantly better, no more mythic is the biggest buff to him and his core items especially black cleaver are really quite good, but yes it’s the usual problem that he just doesn’t stack up all that well to what the strongest champs are doing
is it just me or is that the music from monster hunter world i hear at 30:40? XD
Aye goli, as a fellow urgot otp, i feel we're pretty weak this season. Do you think its worth?
Arent Maw and deaths very good items on urgot? They give you resistances and damage. Maybe as a third item?
DD seems alright this season but I haven't tested it too much, has a big ranged penalty. Maw is kind of bad now since it locks you out of Sterak's and FON,Rookern,Jak'sho are all really good MR options now.
I'm fairly certain that Urgot W makes it so that Sundered Sky never procs, I tried it in an ARAM game and got zero healing until i used base auto instead of W. if they fixed that, would you recommend it at all?
Could be decent if it worked yeah, problem is Urgot W cannot crit and I don't see them changing it for just him sadly.
Ngl one of my least favorite changes is the damage tracking on items. How are we supposed to know exactly how big an impact each item is having so that we can optimize?
100% agree. I thought it was a bug but Riot said on twitter it was intentional. For some reason anathema's chains still shows damage reduced, I think it's the only item with a stat tracker still
just turn on advance tool tip info, it worked for liandries haavent tried with other items
Huh, what happened?
@@GamingWithPanic items don't have damage trackers anymore, so for example you can't see how much damage your titanic hydra did.
@@Goliath_Games wow.. Crazy they removed that. Same goes for items and their damage blocked?
Crab
Sundered sky is bugged, don’t know they fix it yet, passive lock only on 1 champion, tried it many times and champs with same result. Rest ignores crit and heal
Yeah I had bad results with it, plus it has a massive ranged penalty
im urgot (1,5 million) and in this season i feel good first black cleaver and second edge of the night and jak so but the important is black cleaver and edge try it please, my account is MONCHS in euwest
Playing urgot this season is just not worth the hardwork. You can be as earnest as possible and still lose to all the cringe mages and melee champs.
Every single season be like:
Yeah... I kind of felt like that last season honestly too though, Urgot is way more effort then other champs but I think that's part of why I enjoy him, but this season the mages are way too strong.
@@Goliath_Games And with the removal of armor and magic resist, its only going to get worse. No other champs are fun to play quite like urgot. Im probably going to uninstall the game soon. You and urpog are part of the reason why I've gotten half a mil in mastery points on him.
Hey buddy, just wanted to say that there's mistake in description (you wrote "season 13" instead of "14')
Have a nice day, thanks for the guide!
Thank you! fixed.