Quasar, Brightest in the Galaxy: Expanding 'EVE Online's' Server Potential with gRPC

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  • čas přidán 11. 09. 2024
  • In this 2022 Online Game Technology Summit session, CCP Games’ Nicholas Herring explores why CCP is using gRPC as a solution to enhance EVE Online's massive player battles, how gRPC works within EVE's server architecture, and the opportunities this independent domain service structure provides for server stability and maintenance.
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Komentáře • 11

  • @woarl
    @woarl Před 2 lety +13

    I'm a middleware server developer (both professionally and in my free time). This is a fantastic talk and I'm really glad it got uploaded. Thank you :)

  • @hinigelhere3291
    @hinigelhere3291 Před 2 lety +3

    Great talk. Very interesting to see the years in development and the changes that went along.

  • @flamendless
    @flamendless Před 2 lety +5

    It really amazes me that eve is still going strong

    • @sdhority
      @sdhority Před 2 lety +2

      It's a unique game, there's nothing else like it.

    • @spunkmire2664
      @spunkmire2664 Před 2 lety +2

      Its overpriced

    • @TanteLaurana
      @TanteLaurana Před 2 lety +4

      "strong" is a strong word, but it's still going

  • @marknthetrails7627
    @marknthetrails7627 Před 2 lety

    interesting, and I'm having great fun learning the environment. the one thing I dislike about EVE so far is the inability to Warp in a direction. At least change the automated voice to "Locking on destination" like that's the reason or something. Although I'd much rather to be able to Warp any direction for a bit... 🚀👍✌🥃

  • @AlexGorskov
    @AlexGorskov Před 2 lety +2

    Hardcore

  • @nathan9903
    @nathan9903 Před 2 lety +3

    kinda sad he dident go over how time dilation affects the server

  • @spunkmire2664
    @spunkmire2664 Před 2 lety +3

    Overpriced

  • @ChupiSama
    @ChupiSama Před 2 lety

    add more fireworks, that help tons with lag you know.