Large batteries will help alot with the night time output! Also when you select the cargo ship's you are loading for the contract, there is an arrow menu option allowing you to change the priority of delivering that contract's goods so you can set them higher than the buildings at least even if you cant change the building priorities! Keep up the great work cant wait to see more :)
Thanks Surtr, great watching. Your previous experience with this game shows when you build such beautiful systems on the first attempt. Very enjoyable to watch. No idea how much it will be at this point, but I may take the plunge when it releases in a couple of days.
Got a dumb idea that I'll be working on shortly. Just feed everything from each individual multi refinery into a single belt and then use the belt interconnects to sort them on to a bus. I think it'll work. I'll try it soon enough.
I think the power issue is due to the maximum current available from each battery as opposed from the solar cells. Each small solar cell can output more current than each small battery are able to... so you need more batteries than solar cells actually powering the base (as opposed to those charging the batteries) to support high nighttime usage... but more solar cells to power the extra batteries. Edit: and you say you need more batteries when I restart the vod (I stop the vod when I type a comment).
Is there a reason you have the refineries set in the order you do? Could possibly have avoided having to criss-cross so many conveyers by just switching the refinery production.
It seems like with the way the game handles the Regolith "richness" we are better off keeping inputs from each mine type together (iron rich with iron rich, etc), has anyone done A-B testing to see if it actually matters?
Screaming "hauling drone" " priority" and "buy more drones" all the time at my screen 😂 and "change pod type" to accomodate more cargo at a time!
I do eventually get there. My sincerest apologies for the stress and thanks for watching.
Thank you for this very informative series of videos. This is my first factory game and I was a bit overwhelmed at the start.
I'm glad I could help! Thank you for watching and welcome to the wonderful world of factory games.
Large batteries will help alot with the night time output! Also when you select the cargo ship's you are loading for the contract, there is an arrow menu option allowing you to change the priority of delivering that contract's goods so you can set them higher than the buildings at least even if you cant change the building priorities! Keep up the great work cant wait to see more :)
Great tips thanks.
Really enjoying this and following generally in my building. Your layout is very practical.
Thank you very much!
It was amazing, as always. It is so easy to follow through 😊
Thanks for watching.
Thanks Surtr, great watching. Your previous experience with this game shows when you build such beautiful systems on the first attempt. Very enjoyable to watch. No idea how much it will be at this point, but I may take the plunge when it releases in a couple of days.
It will be early access so I don't expect it to be very pricey. I'm sure you will enjoy it.
Still 30.80€ in EU .. at least for me
I like the mining set up.
Thanks.
Got a dumb idea that I'll be working on shortly.
Just feed everything from each individual multi refinery into a single belt and then use the belt interconnects to sort them on to a bus.
I think it'll work. I'll try it soon enough.
Let me know how it goes.
I think the power issue is due to the maximum current available from each battery as opposed from the solar cells. Each small solar cell can output more current than each small battery are able to... so you need more batteries than solar cells actually powering the base (as opposed to those charging the batteries) to support high nighttime usage... but more solar cells to power the extra batteries. Edit: and you say you need more batteries when I restart the vod (I stop the vod when I type a comment).
Thanks. I am working on the batteries.
Superb video bro...have a great gaming week
Thanks my friend.
Thanks!
You are most welcome.
Is there a reason you have the refineries set in the order you do? Could possibly have avoided having to criss-cross so many conveyers by just switching the refinery production.
I was a bit of a noob. Next time will be better.
How many times have you drawn your belts in the opposite direction is ..frustrating :D love your videos.
Thank you. I have done it a few times. You can change the direction but you sort of need to know that you have put them in wrong.
You can flip the outputs of buildings
Yes, I figured that out. Thanks.
It seems like with the way the game handles the Regolith "richness" we are better off keeping inputs from each mine type together (iron rich with iron rich, etc), has anyone done A-B testing to see if it actually matters?
I'm not sure it matters. In future I might go for longer with underground mining before going to the surface.
This game looks great. But seems buggy. Think ill give it a miss at launch. Will check back in a few months. see if the devs fix stuff.
The dev is very active. There have been 3 updates today so hopefully some of the nagging little issues get sorted before launch.
So a playthrough for a game not yet released, devs think its a great idea and I just go straight to ignore
Fair enough.