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Things That Should NOT Be in Tears of The Kingdom!
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- čas přidán 17. 08. 2024
- I cannot stand these...
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Timestamps!
Intro - 00:00
Sage Abilities - 00:54
Hearts/Stamina - 02:36
Post Dungeon Scenes - 03:32
Portable Cooking Pots - 04:15
Honourable Mentions - 04:56
Korok Seeds - 06:06
Conclusion & Outro - 07:37
#zelda #tearsofthekingdom #nintendo
Hello there 👋
hi there hello
👋
General Kenobi
Hiya. :)
I haven't used a single Zonai cookpot yet, but I have seen them used for builds as a joint (like a hip joint) & they work pretty well.
Hi!
They literally had the perfect implementation of how to activate a sage ability in BotW. They could’ve made it so can could hold shield to activate Sidon, pressing A while drawing a bow for riju, pressing A while gliding for tulin, and pressing A while crouching for yunobo.
That Yunobo one isn't as slick as the other three, but these are still all improvements.
@@xinpingdonohoe3978true, I could also see problems with trying to activate the wind turbines in the wind temple too. So that dungeon would need to be reworked around gliding
Spot-on, really. Also, Yunobo's wouldn't even need a crouch, just have it activate with an A-button press and a second press to confirm, or any other button to cancel.
With regards to Tulin's ability, it could be an X-button press when already gliding to free up A for interaction.
@@Link_1129the reason I didn’t want to put yunobo on just the A button is because it could cause the you to accidentally activate him while picking up a lot of items or trying to interact with an NPC.
thing is, these are cool and all, but sidon's waterwall would be broken if it was mapped like the other sages. free shield that protects from ALL damage, hot weather, also giving a big wave slash attack, with only a 10 second cooldown
1:08 - Sidon's ability actually rivals Tulins for usefulness, but they don't make it super clear in the game all the things it can do. They only directly highlight the shielding and short range water projectile, which are the least useful parts of the ability.
Riju is the least useful, as her radius grows too slowly, and you can replicate it faster by using Sidon's ability and attaching a lemon to an arrow. As a bonus, it'll effect every lemon you fire for a full two minutes instead of just one electric blast per ability use.
That's because Sidon's ability makes you count as being *wet* for two full minutes whenever you use it. This makes all your projectiles wet, and wet Shock Fruits hit an area instead of a single spot (which is why Shock Fruits are so great for fishing, but with Sidon's help they're also good for hunting groups of lizards & hitting groups of enemies). This also prevents bomb flowers from exploding in your hands near magma, and Link from overheating while in the desert during the day or near magma, so you can completely replace all your heat protection gear and heat protection food with Sidon (as long as you activate him every two minutes in hot areas).
This has a side effect of making Zora weapons far more powerful as well, since they attack like they're wet for that same two minutes and they deal double damage when wet.
Legit did not know this, thanks for the explanation!
I was legit about to type a whole paragraph on why Sidon'snSage Ability has been my favorite all game, but you saved me a ton of effort. Thank you sir ☆
The only thing I'd add is that I actually like to use the water projectile for "mining". While you have the shield on, equip and 2-handed blunt weapon and hold R to aim. When you release, Link will actually launch the water projectile wherever you were aiming (instead of throwing the weapon). I do this a lot to collect minerals lol.
I think it's 1 tulin, 2 yunobo(for breaking rocks) close 3rd for sidon, & last for riju, also i like how you call shock fruits lemons ive never heard that before🙂
@@ElliotHorner I'd put Sidon in the number 1 slot because of his very high versatility, but Tulin & Yunobo are definitely the other two useful sages, for gliding, rock breaking, and attacking from vehicles. All three of them are super useful. It is all up to one's playstyle and personal preferences though...
As for the lemons... The produce in Hyrule all has analogs in our world, like Hydromelons being Watermelons and Voltfruit being Dragonfruit. Looking at the Shock Fruit, they're just clearly Lemons... Which was a sensible choice on their part since citrus fruits can be used as batteries.
Fun fact, you can break rocks with Riju, too! Once in awhile, I recover the arrow, too. I don't tend to worry about arrows though@@thajocoth
I actually like that the reward for all the korok seeds is worthless. Finding and solving the puzzles is a tedious task. It would be really annoying if an amazing reward was lock behind 1000 korok seeds.
Also part of the reward IS the 100% completion.
And you're not even supposed to get all of them. The reward is intentionally bad to discourage players from getting every korok.
It’s not the first time this has happened in a Zelda game anyway. Anyone remember the gold skulltula’s in Ocarina of Time?
@@Ppilldd they weren't worthless at the end. All 100 of those gained you the prize of ∞ Rupees. Not too bad, especially because previous rewards allowed you to hold more Rupees.
And it still has an inventory item from this quest: the Stone/Shard of Agony. Sure, it's not from the end, but it's still inventory memorabilia, and serves a function. Don't forget the Piece of Heart you got as well.
No, this isn't like the Gold Skulltulas.
@@xinpingdonohoe3978well said.
I pretty much only use the portable cooking pots in the depths. If I end up taking lots of gloom damage, it is nice to be able to whip up some sunny food, and there's not exactly a ton of pots down there. 😅
I place the travel medal to the spot im at and go heal at a lightroot to get rid of the gloom hearts
Reading this I realize how much of a dumbass I was. Never even thought of doing this except for inside the Deku Tree.
@@unitedcrypto Yeah I probably underrate the travel medallion. That sounds super efficient.
I would appreciate, if the rewards you can obtain were an actual item you can display in your home. For instance the reward for activating all the lightroots could be nice small table lamp to decorate Link's house with.
that‘s actually a great idea. hestus gift could be a small statue under a glass bell, and maybe the reward for finding all wells could be the tarrey folks offering to dig one with fairies inside by your house for you. like, you get it in your building inventory for free and then get to put it wherever you got space left.
I used the portable cooking pots the most when playing through the end of the game *slight spoiler maybe* I just didn't make enough food to combat everything needed, so the fact that I could stop and cook extra specialized meals using the many pots I had accumulated, literally saved me
Same here. I don't get the hate for the pots. They served a use and we're useful. 🤷♀️
Same. If I'm in the depth, stumble across a colluseum and don't happen to have any attack boosting meal, I use one of those pots and cook one up.
I used them a lot during the last stretch of the game while working on that hundo. I had all of the meal spots filled because of the sign guy, so when the 30 minute +3 Speed potion would run out, I would drop a pot and cook up a fresh potion. Wouldn’t trade it.
While they didn't get as much use as other Zonai devices (but still more than the lights), I do agree that they come in clutch. I've found myself needing to make some emergency food before going into the King Gleeok's den or a boss battle.
Same! I use cooking pots all the time, usually like 5 at a time! Also, use them as joints between vehicle parts for extra motion
The champion abilities in BOTW were so intuitive to use, so it surprises me that Nintendo made the Sage abilities so much more difficult to engage with (though I do adore having my own posse backing me up so I keep them all out lol).
Also, 100% agree with you on the copy-and-paste cutscenes. I hate that the original sages are nameless faceless characters who all give the same pointless exposition. They should've elaborated on different parts of the war as you suggested. For instance, the Gerdudo sage could've explained Ganondorf's motivations or why she didn't join him on his conquest. Would've made for a much more interesting story.
I love when the sages run away from you when you're trying to use their abilities too (sarcasm). The way it is now, would be ok if that's how it worked when the actual sages were following you during the questline. But once you finish the templates and gain their abilities permanently, it absolutely needed to work like BOTW.
BOTW's champion abilities were absolutely obnoxious. Just like Master Sword's durability -- finite uses that never ever recharge and a long cooldown. If you actually want to prepare to use them in full, you have to deliberately burn them to zero (which might involve finding somewhere to take damage...) and then sit around waiting, and if you accidentally use one, repeat the process. A completely optimized energy killer, ripping the game's pace to a halt.
@@fashnek I meant the way that they were integrated into other gameplay actions made them more intuitive (e.g. Spin Attack --> Urbosa's Fury). The only one that remotely carried this idea over was Tulin's Gust activating while you are in flight. Yunobo does it to an extent, but he adds weight to Zonite devices so I almost always disable him while I'm trying to navigate somewhere, or spam his launch so he doesn't upset my trajectory.
As for the longer cool down, the Champion Abilities were so broken that I didn't mind the fact that there were finite uses. I never felt that it hindered my gameplay in any way if they weren't available (e.g. if Mipha's Grace was inactive, just use fairies), save for maybe wanting Revali's Gale a little more often. A quick trip to Hyrule Castle would also speed up the time it took to recharge, and there were plenty of things to loot while waiting around.
I used the portable cooking pots all the time, i personally think they should have at least 5 uses because i need a lot of stuff cooked when its raining or im away from a regular cooking pot.
this is the main thing that put me off them too, if they had a couple more uses per pot i could see myself utilising them way more.
Maybe it's a me thing xD
I also find them very useful for when a blood moon happens as you get better cooking then!
Like Autzen Stadium, it never rains in Lookout Landing
@@twc666 wait really, guess I never noticed lol
Portable cooking pots are awesome for Blood Moon bonuses. I normally wasn't near a cooking pot when the blood moon started happening, but I could always throw out a few portables and get some extra duration attack meals, or a couple extra hearts on gloom healing meals. Very useful in my opinion. Those sages can burn though. I used Sidon's ability a lot late game to farm moldugas and I can't tell you how many times I got hammered by one while trying to chase his stupid shark a$$ down. My biggest beef of the game was having to change armor sets all the time though. Too cold, change armor, mini-boss, change armor, long zonai device trips, change armor, gliding from a sky island, change armor, climbing something wet, change armor, lighting weather, change armor...
Blood moon cooking with the portable pots was my main use as well. With blood moons happening so often, I’d just sit on my hearty ingredients and pop out like 10 pots and get a ton of +1 hearts. Plus all the time bonuses as well with other dishes. I cooked more during blood moons than regular cooking.
Good point about the sages. It's interesting how they fixed that same problem with the weapons (needing to pause the game in order to get rid of a weapon) but somehow did not apply it to the sages. Having their abilities accessible through the ability wheel would definitely be a more intuitive option.
The sage cutscene for Yunobo is more special than the others- why, you ask?
Because the fire sage says what we all want to hear:
“I’d like nothing more than to smash the Demon King.”
Edit: Portable Pots can be used in vehicles as suspension.
I do not understand how there's so little attention for the ancient goron sage having the hots for the demon king
I agree with most of these. I do like the Sages in the 'fight with me' sense. Hardly ever use their abilities while fighting, but it's fun to stand back and watch them decimate an enemy camp for me. Then I run in and collect the goodies and the Zonaite
Koroks should of had an actual role in the story like the other 4 instead of being used as weapons slot upgrades
This is what they are now. And they kind of do have a story element with the korok forest and the master sword....
@@tumultuousv who remembers that? This game wasn't made with story. It was made, and then a quick story was dropped on top.
The cooking pots are very useful for auto builds!!!! The suspension they give off is perfect!! Try it. Also the repeat cut scenes drove me nuts too so thank you for bringing that one up , lol.
In my opinion, the memories could have been awesome rewards instead of treasures with pants from the BotW DLC/Amiibos. I think additional details to the story are the best rewards.
I also think the Koroks would be totally fine if they were limited to the "bring a guy to another guy" mini-quests. Those are fun and actually challenging compared to flipping a stone.
Bruh... koroks are meant to fill the world with little puzzles. Only a few are just picking up a rock. And the mini quests with 2 koroks were the worst. Because I'd be busy with some quest and have to ignore 85% of them because it takes too much time. It's tedious and annoying
@@tumultuousv Koroks suck anyway. They are not fun.
@@mver191 nice opinion you got there but there just little puzzles. If they weren't fun to majority in some way then the devs wouldn't of kept them in the sequel.
@@tumultuousv By far most people don't like them. There is nobody who was or is like "let's bring back Korok puzzles in the next game, they are fun". They are just there to artificially lengthen the game in a very lazy and cheap way.
@@mver191 artificially lengthen??.... wtf are you talking about. If you're talking about 100%ing then LMFAOOO. That's a minority of people and nintendo purposefully put a terrible reward Because they don't encourage getting all of them. How is it "artificially" lengthening the game when 1, they're optional. 2, they're puzzles.
Also no, the majority of the casual players enjoy koroks. They're small simple puzzles that are satisfying. People LOVE koroks. They think they're cute. The only "hate" i see for them are memes and jokes. But 90% of those would still want korok puzzles in the game. The next game? They probably would have korok puzzles like we have now, but they will have something basically the same.
I don’t really use portable pots now for their actual purpose, but they are actually quite useful for complex builds with ultrahand. It can be used as a flexible joint between different parts so I do get some use out of it (even if it’s not the intended purpose)
I do use the portable cooking pots when I was about to fight gannondorf and I do like them when I just go somewhere and realize I need some food. And I agree with the sages they shouldn't be the way they are.
Yeah me too it took me like 15 deaths from gannondorf before i remembered the pots
Cooking pots are used a lot in builds to serve as a ball and socket joint. I've never used them for builds, but I've used them to cook emergency stamina meals before
The thing that ticked me off most about TotK is having to collect sooooo many Lizalfos tails. Mainly because those assholes don't always drop a tail when you kill one. In fact, you often have to kill 3 lizalfos just to get 1 tail because they nearly always just drop a horn. But you need the damn tails to upgrade your armours. Nintendo made collecting those tails way too grindy. It's no wonder fans went crazy for duplication glitches.
I'm glad the korok completion reward sucks. It SHOULD suck, because you aren't supposed to do it. They want people playing casually to find enough, so they need way more then necessary. If there was something awesome for doing it, we'd all be mad about how hard it is to get, and how ultimately useless it is because you have already explored every inch of the map
Agree, but WHYYYY are they required for 100%-ing the game? On one hand they're saying 'collecting koroks is not important' and on the other hand 'but you have to get all 1.000 of 'm anyway or we won't consider it a 100% playthrough'. That really irks me.
I used the portable cooking pots like one time. Because I was down in the depths exploring and didn't want to leave just to make more gloom resistant foods... You'd expect them to be convenient, but since they are single use its awkward taking out like 10 of them and having to put food into each one at a time.
Would have been cool if each sage told a different moment of the fight, in which they tried to attack the Demon King with their abilities, but failed. And if they just mixed up the dialogue and scenery of each scene as well, so it isnt so repetitive
Personally I'm glad getting all Korok seeds don't really have a good reward. Because if it did then I would feel obligated to do it, and there's just way too freaking many, so now I can just skip it and not feel upset about it.
The whole point of the reward for the Korok seeds being bad is because if the reward was actually good, then people would find out about it online, go out of their way using a guide to find all the Koroks and ruin the experience.
You aren’t meant to 100% the Korok and that’s the message the literal turd is sending.
I completely agree with the reward thing, however, that is exactly why I think it should not be a part of 100%-ing the game. Because of that, we are still 'forced' to collect them all, while other (imho more relevant) accomplishments don't count towards the 100%.
If I'm being honest, I don't recall _ever_ experiencing issues with rain during my playthrough of Totk. Climbing is way slower than finding a spot to Ascend or using Zonai flying machines, so there were rarely even any times where I had to deal with trying to climb while it was raining.
I didn't use the portable cooking pots at first, but then I started using them all the time. Need health? Need something for hot or cold weather? Whip up a fast meal there and then, no fast travelling needed which is especially useful when you're halfway up a mountain and ages from the nearest shrine. I know you CAN fast travel. You can even lay down a travel medallion and fast travel back easier, but you still need to travel to a shrine near a cooking pot, walk over to that cooking pot, hope it's not raining outside if you go to an outdoor one, and then travel back.
Or you just whip out a cooking pot and make a meal there and then.
The cooking pots, in my opinion, are really useful. Have you ever made a car that is able to go up steep angles, but link jumps off the steering stick? Pop a stabilizer on the cooking pot with your steering stick, and link will stay upright while the car does whatever it needs. I also thought the cooking pot was useless until I found out about this feature
On the cooking pots: I was faced with a limited real life time to beat ganon, so whenever I died, I'd cook what I'd need then go back and face him again. Which honestly worked out well! Also a few times in the dungeons or other places/quests where it was impractical for me to leave just to cook one thing and then have to retrace my steps. I definitely used "real" cooking pots more, but they also saved me quite a few times.
my biggest issue with the sage abilities is that when i actually needed a particular sage, they would just keep running away from me 😅 especially for the Queen Gibdo fight that was frustrating
If you whistle, your sages run towards you
THEY SHOULD NOT GIVE THE KOROK SEEDS A GOOD REWARD
if they make a really good reward, like, for example a hookshot, than you would have to spend so much time on every single file just to get it because you want it. If the reward is shit, than you don't feel like your missing out for not getting them.
I love the portable pots. I use them plenty, just spawning in 20 at a time and cooking a meal in each of them, or using them in building! If you stack two of them, you can make a really strong shield that works against a lot of attacks, like gleeok lasers!
Some of these are more like changes but anyway, the portal pots are funny enough good for breaking armor by shooting them
Pro tip: Sidon's water shield can temporarily shield you from hot temperatures as an alternative to clothing items or meals. It was the only way I survived my first entrance into Gerudo Desert in my most recent playthrough. So he's not useless after all!
I've used portable cooking pots multiple times right before multiple boss battles too, since I always underprepare and I don't want to leave the dungeon to make a bunch of meals at a stable. Those meals saved my bacon when I struggled in those fights, so... yeah, I really like portable cooking pots. I think they're really neat and convenient.
I used portable pots when I was in the desert and had to cook cold resistance and heat resistance. I also used them to make gloom resistance in Hyrule castle, but I ran out and then I decided that they were 👎. I can relate so much with Tulin blowing away my items!
The one thing I want in a future LOZ game: a place to display armor sets in your home
Yes please
Thank you for mentioning so many of my gripes from this game. Most content creators don't have the guts to be even slightly negative about TotK.
I use portable cooking pots all the time when exploring the depths. I dont usually make meals with sundelions when near actually cooking pots, and prefer to save them for when i really need to get hearts back, so having portable pots on hand are great for me
I like that the sages help you in combat. Tulins headshots saved me a couple of times.
One thing i would have taken out is finding the teardrops in the glyphs. They can be literally anywhere on them. You can even spot it from far away because it wont appear until youre close to it.
I only cooked with a normal cooking pot once in the entire game, on the great sky island, and the rest of the times I used portable pots. It wasn’t planned, I would just sometimes realize I was out of food, but didn’t feel like teleporting and would just take out 10 portable pots that I had acquired unintentionally
I used portable cooking a lot. Every time in the depths when I saw a Lynel I had to cook something for atack. Every time I enhanced my horses, I had to whip out the portable pots.
The one time when I found the portable cooking pots super helpful was quite at the beginning when riding on Dinraal's back. I wanted to travel the full round, but didn't have enough armor pieces yet so I needed flame resistance elixirs which I was able to brew up on the go.
I think they're meant for early game and I can see them being much less useful later on when you have plenty of different armor sets and also the additional free teleport spots.
Occasionally I remember to pull out a bunch of cooking pots when a blood moon hits while I'm in an inconvenient area and already know that I'm gonna need to cook some more
@HyruleGamer
I THINK we might get the last 8 Shrines/Light Orbs in the DLC.
Max out everything in the DLC.
(I've expressed across many platforms, that I hope we get another layer to the map.
A layer/map of lands that reflect the Sky Islands, but deeper UNDER the Depths. With Lightroots that reach through CAVES that are used to access the "Core" or "Void".
This could also be used to get the Sage's Vows again, to upgrade all the Sage Powers to a higher power. 😂
BOTW could have fixed it via DLC too, I'm not super confident in TOTK fixing it lol
@@HyruleGamer
True, but with all the fan feedback for BOTH games, you know the Devs might add something similar.
Maybe not "Max" them out, but maybe let us have bonus or "ghost" hearts/stamina?
Maybe we could get the Horned statue to give us extra hearts? IDK lol
Something they could have done for collecting all 1,000 korok seeds, was 2 koroks that stay with you and help you, they also could have used their leafs as a paraglider, so you don't use up stamina while paragliding.
I'm not sure if someone else said this already, but the cooking pots are really useful for destroying rock armor! Attach it to an arrow and the rock armor dissolves in 1 hit.
In regards to the portable cooking pots, I found them the most useful in the depths. Specifically when going to the final boss so I could make food to take away the gloom effects.
They should've handled the sage abilities like they did in BotW with the champions. Here's my proposal. Tulin activates when you hold down the jump button like Revali's gale. Sidon activates when you hold up a shield for a few seconds. Yunobo activates on a first-stage charge attack and Riju activates when you hold down an arrow for a few seconds. None of this walking up to them and pressing A or accidentally activating them when you just want to pick up dropped items.
agreed about the sages, especially the gerudo one - can't count how many times that I've had to chase her down, and agree with the about the bird, same with the bolder dude. one of my biggest irritations is that when talking with an NPC (especially the stable attendants) the game should remember if you 've been told the warnings and instructions once - how many times do we need to be warned? agree the cut scenes are really really long. and OMGosh - wtf is with all the rain??? oh, and lets mention how annoying the screaming of some npcs are - the fairies who upgrade armor or the dude in the balloon - I have to mute the tv when they come on.
01:04 Sidon's water wall safeguards you from one attack _and_ powers up zora weapons with the water warrior ability. He's the only sage you'll ever need...
I use the cooking pots, fans and springs the most. Sometimes I don’t want to leave my location to go to a cooking pot.
Useful for when I am in the depths.
I do get all your points, but this is what I have to say in return:
I always believed that you were never able to have a full amount of hearts so that when you eat meals that give you the extra green hearts, it still means something. Another reason is for the Demon Statue who swaps a stamina for a heart or vice versa. For example, if you discovered this statue super late in the game (which is probably super rare I know lol) with all of your hearts and stamina maxed out, it would mean nothing. Though yes, it can definitely get aesthetically annoying haha.
Honestly I forgot about portable cooking pots haha. The only time I found myself using one was in a little space between where you fight Ganondorf's army, and then Ganondorf himself. It allowed me to cook some sundelion meals, because I hadn't cooked any before, and realized they were kind of required after a few attempts lol.
Koroks. Mixed feelings with these lol. I think koroks are more about the journey trying find them, and exploring this massive world. I personally really enjoyed finding them in botw, and discovering secret little places in the map that I never would have found otherwise. I did also feel really satisfied seeing that %100.00 in the bottom corner. But yes, they probably should have changed the collectable item to be something different for a different game.
Ive actually use the portable pot quite a bit, came in handy when dealing with environmental stuff when I realized I didn't have any potions/food with the effect on me before I had the armor to not worry. What came in the most handy was being able to make sticky potions before I realized I could build a shelter or just straight up didn't have fire wood left to wait out the rain because all the logs I was cutting down were for constructs not the wood. Also just being able to cook in the rain in general was nice
i would've loved for a 1,000 korok seed reward to be the deku leaf from wind waker- it could be a fabric and could completely change the glider
I used the pots multiple times in the depths for when I need to cook Sundelions. Koroks: Not 900 or 1000. Maybe enough for building up our inventory, and not poop, but maybe a glider or an outfit.
Sidons ability is arguably one of the best mining tools in the game
Yunobo and riju launch the ores everywhere but!
If you use sidons ability with any weapon that has a damage over 30 (spears have to be 40, 2-handed can be 25) then the water projectile becomes a ranged, aimable, piecing ore destroyer capable of taking out 4-6 ores in one use.
Significantly faster since you can also aim throw the projectile while moving
I use the portable pots, both as ball joints, and to cook occasionally. Then again, I have a full inventory of meals, so I usually can only make one more meal anyway.
I agree with the rest of your points but I'm someone who uses the portable pots quite a bit. There are lots of places where you can't easily find a cooking spot or the idea of looking around aimlessly for one would be annoying so they've been great for that. I don't tend to stock up on loads of meals so I quite often run out of ways to heal so they're great for me
I never used cooking pots like they're intended except on the initial sky islands. However, they are great for fusing to an arrow to break large amounts of zonaite in the depths if you've run out of bombs. Also they break enemy armor as well. I've shot them at Rock Like Likes and armored bokoblins and the armor just comes off. Finally they can be fused to weapons to break ore deposits if you've run out of rocks.
Arrrow + Portable Pot=Armor breaker. Especialy on a 5 arrow lynel bow.
The sage UI is one thing, but Yunobo’s AI is the pits bro. At least on my game he tends to hang back whenever armored enemies are around and then crowned me whenever I don’t want to burn or break something.
i actually use portable cooking pots all the time. more often than not i want a very specific dish right now immediately and i don't want to fast travel to somewhere i know has a pot, walk over and find it, cook, fast travel back to nearby where i was, and travel on foot BACK over to where i was and what i was doing. even with fast travel i just do not have the patience for this and more often than not i am also already using all 3 of my travel medallions as well djsjdjsk i'd rather just pull out some cooking pots - you can even pull out 10 at a time if you want! if i'm low on EVERYTHING in my meal tab i'll head to a settlement to do bulk cooking or cook stacks of meat in an eldin cave, but if i want a specific buff dish for whatever i'm trying to do, especially if it's far away from any fast travel points, i love having portable cooking pots available.
The memories and korok seeds were worse in this imo because in the first game the point was it would push you to explore. You didn't know exactly where the memories were and needed to pay attention to landmarks and notice them when you were in the right area. Similarly, the korok seeds pushed you off the beaten path and gave you direction when you were just wandering around trying to decide what to do next. The memories here were not only all mapped out, but were hard to miss since they're giant landmarks. And the korok seeds felt redundant in a game with a lot less empty space to roam. You're instead encouraged to build vehicles and shoot into the sky to traverse long stretches, and a solid chunk of the koroks are the escort missions which were less "ooh a thing to quick do before I keep moving" and more "oh I thing I have to stop and think about and put time into solving that might lead me in a completely different direction than where I was heading"
OK, I agree, sort of, that the UI for calling for Sage abilities could be easier. After all, it would actually be more realistic if you could call specific sages, regardless of where they are, rather than just tagging whoever is in front of you. Pressing (whatever control sequence) could represent yelling "hey Riju, let's make sparks!", "hey Yunobo, let's go for a tumble!", "hey Sidon, make me wet!", "hey Tulin, please blow this thing for me!", or (spoiler warning) "hey Mineru, let me ride you!". Sure, makes sense. I do think there's a kind of fun chaotic aspect to the way it works, and an emersive, spatial sense to it, but I definitely can see the argument it might be better another way.
But I also think it's really fantastic having the sages there with you, in person (sort of), fighting with you, and directly supporting you with their powers. Obviously, Nintendo could have done both, maybe they should have done both, but I'm very glad that they at least tried this, rather than just keeping it the way it was in Breath. I love the companion sages, and if, for some reason, the only way Nintendo was going to think of doing it was with the finicky controls, I think it's well worth it.
Oh, I totally use portable cooking pots, especially if I’m on a long haul in the Depths where there’s literally none, or after a particularly tedious fight which used up a lot of meals (I’m looking at YOU, King Gleeok!) Also, because of their swivel, I and a lot of other builders have been using them for ball-and-socket joints.
I would like to see armor presets and armor hot swapping. I was hoping it would be in there but I wasn’t surprised when it was the same.
The portable pots are a life saver. I don’t use them often but when I do I use a bunch all at once. Also they have the properties of rocks so they’re good for fusing to two-handed weapons for mining.
I may have only used the portable cooking pots once or twice, but in those cases they came in absolutely clutch. I was completely out of meals, and nowhere near a place where I could cook, but wanted to fight Gleeoks I had just randomly stumbled across unprepared.
I personally thought that it would be great to have certain sages appear when doing specific actions. For example, Tulin joining you while gliding.
It would be great if Sidon would join you while you were swimming so you could have the choice of using him or the Zora armor to climb waterfalls (ofc that may make the Zora armor redundant but as someone who likes to collect armor sets & a Sidon simp, it's a win/win for me)/using him or building vehicles to cross bodies of water. Depends on how fast the players wants to go.
Yunobo already joins the player when on a viable vehicle.
I haven't really thought about what Riju would join Link in (other than shield surfing simply as a nod off to her role in BotW). A half-assed idea was to just have her appear every time Link whipped out a bow on the shield and smite whoever was unfortunate enough to get caught in the blast.
I find the portable cooking pots helpful in the depths. There aren't any stables or towns down there. Often times I'd find myself in between lightroots and didn't want to lose my place so teleporting to the overworld wasn't an option.
I saw someone suggest that Hestu's Gift should have been a physical object you could fuse things to. When it breaks, you could just go back to Hestu to get another one. It doesn't even have to be that powerful. This way it would feel more like a reward than just having it be a png that sits in your inventory.
So like the king's scales?
@@janeenschultz8502 yeah actually.
If you are about to run out of battery using a zoni device and still need to continue using the item; if you whip out your cooking pot and make a meal on the fly, it will recharge your battery. It recharges by at least 3 full energy cells when a 5 item dish is cooked.
I like portable cooking pots, i can cook whatever I like in the depths instead of teleporting back to the stable somewhere and running to it and hopping its not raining and then teleporting back. You know, convenience.
I use the cookpots all the time, some times I needed food for some specific effects, specially to cure from miasma breaking my hearts and I didn't wanted to go through two load screens + having to walk to where I was all over again.
The only time I ever used a portable cooking pot was just outside Ganons chamber to make Extra heart containers food. Other than that... the single use thing irritated me so much, that I'd just wait till I came to a regular one.
I place a travel medallion at the end of the steps leading to my kitchen, then I pop back whenever there is a blood moon.
I actually use portable cooking pots. In dungeons, the sky, and the depths I’ve found them life saving. Obviously is not something I use all the time, but I like them being in the game.
I do honestly use the portable cooking pot, because i always don't have enough materials to cook when I'm at a stable or smth. And i am always out of meals so if i am directly in front of a temple or strong enemy i am very much fricked with only unused potions from Addison.
I wouldn't mind a Forest Dweller's Armor set for a reward that would make animals not flee upon seeing you because you are a big walking turnip.
I hate how the sages sabotage me. I was looking for hearty bass on Lightcast Island. I went to pick one up & Yunobo decided to roast it. I just turned off the switch & walked away.
The only use I have for Sidon is when I have the lightscale trident/zora weapons, which is rare.
Definitely a yes on the sages I ended up just leaving birdy boy off as I was fed up of him blowing away items I thretend on multiple occasions to make him and his kin into chicken curry if he didn't stop it lol and I defo agree with you on the collection of poop I am normaly a bit meh about a costume reward but I would in this case prefer a fancy outfit than what we get
portable cooking pot need some tweaks tbh, its the only zonai device that doesnt use battery, doesnt even have much synergy with other zonai device, but despawn after a single use. just let it work like other zonai devices, on/off by bonking, drain battery if you keep it on and only despawn after you teleport or something, or atleast make it so we can use it multiple times before fading away like Rauru's soul
Look, finding all those Korok seeds is something I don’t want to do, and I’m USUALLY a completionist myself, but that’s just too much. I think the reward for finding em all is fine honestly
If finding em all actually had a NICE reward, im either gonna constantly hate the fact that I don’t have it, or……no I’d say I’ll just always hate the fact that I don’t have it lol. I hate defending Nintendo, but in this case I will, im glad finding 1,000 Korok seeds only gives a key item
It's also the only way to get the 100% achievement...
I agree with this. I don't think Nintendo really intended most people to get all of them anyway, they only made 1000 of them so there would enough concentration of them in the world so most players would still end up finding a good chunk of them by chance. It's just meant to be a fun side thing, so a joke reward is suitable for this.
I actually like that we got Hestu's gift again, it's hilarious
Oh for sure, I see the funny side too xD
I still wish it gave an ability.
Like being able to warp to Koroks. One of those, hey this ability is kind of over powered but by the time you get it is too late to break the game, but gives you the benefit of warping to more locations if you're just running around the game for fun.
I use the portable Pots when I need to make food on the fly, whether it's before a boss fight or I'm about to fight Gloom Hands in The Depths or the surface.
I can say the Sage ability idea would be great, a couple or so of the Heart/Stamina containers are actually locked behind a couple quests like the Statue in the Depths under the Great Plateau where you bring it's eyes to it, like you're collecting Spirit Orbs.
I can see how it's repetitive to us, but like any narrative, the Sages aren't all there to witness it, so each one needs their own scene. Not saying they had to do copy/paste, but I understand the repetition, WE have seen it, but not the individual Sages locked in their realms due to their duties or their own issues. I can see though maybe having a small fight scene or each having a moment with the King & Queen before the Imprisoning War, but the narrative makes sense at least.
The memories were actually my favorite part of the game, going from place-to-place, piecing together what happened, it had more narrative and felt more fulfilling than BOTW's Memories. I cried when I found the last one because of the secret revealed(no I will not spoil it here, that's rude.)
. . . I can agree that the Korok Seed collecting was... not good, just to get more inventory slots to boot. I rather farm materials and Rupees to do that -_-
And I agree, I love Tulin, he and the Stormwind Ark were my favorite parts of the game, bar none.
Honestly, I can't say anything bad about this game. The Memories made me really connect to the game, the characters and the tragic tale that BOTW could not do or hold for me, all of the characters were lovely, and the game & it's story was so heart-touching, so inspirational, that I, not only decided to redraw a character based around the Zonai, but make a complete backstory, with a story to her tale, for why she's a Zonai and the crazy adventure that she has with Link and her friends to find out her past and fix the present, even at the cost of herself.
THAT right there shows how a game can impact someone, not only to impress, but to inspire to create. This game did just that, and I will always label it as my favorite Zelda game next to Twilight Princess.
I remember myself thinking "Why the heck did they give my power-up LEGS?!" every time I wanted to activate Yunobo. I'd literally have to chase Yunobo through a crowd of enemies because he decided he wanted to go say Hi.
Tulin is by far the best of the Sages. His long range attacks are super useful for taking out annoying Keese and Chu-chus, plus his head shots are really helpful for knocking down foes about to attack me. Add all that to his ability which is always available in the moments that you need it and I'd say he's the only sage I'd ever really want to be active at any given time. Shame he has a mischievous side to him that causes him to blow away all the monster parts on the ground whenever I try to pick them up.
2:37 In BotW, that was to leave some room for DLC content, which DID let you fill them up. I presume TotK held a couple of hearts back for the same reason, to give us something to do in DLC.
I do really really really wish they had tied the korok-similar collectable to the Zonai, having to find some Zonai creature or whatnot, hidden in the world....or have minish return and find their little hide outs.
I’ll sometimes use a pot as a fuse on an arrow because they are useless as pots. I don’t know if it does anything good on an arrow, but it is kinda fun.
My biggest peeve with the tears flashbacks was the point you mentioned, that it's possible to discover them out of order.
First memory I did happened to be the first, but the next was #6 or 7. I was like, "who the heck is this?" (It was Mineru btw)
I hadn't visited the Forgotten Temple yet, so I couldn't deduce the order. Because I wanted a nice streamlined telling of the story, I forced myself to wait until I had collected every memory so I could enjoy an uninterrupted and chronological story.
What they should've done is have each tear unlock the next part of the story, so each player can experience the retelling in the proper order regardless of where they explore first.
I've used the portable cooking pots whenever a blood moon was rising and I wanted to get guaranteed special dishes while on the go
I like to use the zonai cooking pots in the depths. I haven't used them all that often above ground, though there were a few close calls where they bailed me out.
I agree 100 percent with this list, but, I do use portable pots a lot, like all the time. Whenever I'm in a rush and I need a Speed boosting meal or a quick attack boost and im out of pre-cooked meals, i just pop out a few portable pots really quick and make them right there.
Another option on the sage problem: just hold the whistle button to bring up a menue just like weapons, bows, shields, and items, to select between actively summoned sages. This would be even eaaier to use since it would only be 5 options deep at most at any given time. To cancel an ability, simply select them again the same way. Whistling could still be done by tapping the button, with the menu requiring a one second hold or so.
Tulin's wind gust should still happen just by pressing A while gliding, and Yunobo's cannonball should still happem automatically with vehicles.
Also, Sidon's water wall should not be dispelled by firing the water wave. Instead, have a cool down between water waves as long as the bubble is active, and have a cool down between the bubble breaking and its next activation so that the player cant simply have it up all the time. As it is, being able to tank 1 free hit is on very little use if the player has no offensive capability in the mean time.
The only time i ever used the portable cooking pots was to cook when a bloodmoon catches me offguard and i can cook better food
I agree on most all of these except the memories. I loved them. Had no problem with them being done similar to how they were done in BotW. As for the cooking pots, I used them once and then only used them for building purposes
Im gonna defend the portable cooking pots a bit. One of the tips the game gives you on loading screens is to mark cook pots on the map so you know where you can cook on the go. That eats sooooo many stickers! The portable pots fixes this issue, and saves you having to warp back to a town or find your nearest local pot (which might be thwarted by rain) to cook an impromptu meal. Ive used the portable pots quite a bit, myself
The only real use I found for Cooking Pots was when I was earlier on in exploring the Depths when I didn't want to backtrack and head to a Lightroot just to recover gloom'd hearts.
I mostly use the Sages to help me fight a tough enemy, like one of the bosses. And Yunobu’s is useful for clearing out caves, especially when I’m low on bombs. So I’d be okay with leaving the champions in, just as companions, without their “abilities”.
My stamina is even, and you always want to have 2 extra spaces for hearts so you can eat yellow-heart giving meals, as then you get to have full hearts longer, which allows master sword beam.