Why Blender is a Better Free Video Editor Than DaVinci Resolve
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- čas přidán 6. 09. 2024
- Many Linux video creators think they need to use DaVinci Resolve for higher end video editing work. While its features are interesting, and its user interface is cool, when I tried to use it for editing, I was very disappointed.
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Why not be on Odysee?
Blender is an amazing piece of software, one of my favorites. But doesn't stand a chance against dedicated video editing software like resolve or adobe. You may have good points on support in Linux, that's something I cant really test first hand, but there is so much important video editing functionality that just isn't present in blender or requires extensive knowledge of how blender works. Which that could be said to some degree for other video editing software but it goes double for blender because its a 3d program. So the way you achieve certain effects is completely foreign to a vast majority of potential users.
That said it's biggest drawback of being a 3d program is also it biggest advantage. Since it is a D3 program you can do so much more, the skys the limit. But theirs two major issues with this. One now your basically asking someone who want's some simple video editing to learn a full fledged 3d program on top of learning the basic video editing side of things to truly be able to utilize blender in a way that could be argued superior to other software. Second, Even though blender can provide some of these cool options in most cases if your doing 3d animations in blender it's a better idea to export that into other software like resolve or adobe.
well said man. well said!
You're probably right, but I'll chip in anyway. I use Blender for 2d video editing only. I've got zero knowledge on how to use the 3d tools in Blender, nor do I see it necessary for video editing. That being said, I still feel there is a bit of a steep learning curve as not every function offers a workflow that feels simple or natural. My dream come true would be a video editor based on a DAW, since I usually find them a lot smoother to work with.
@@carlkolthoff5402 hey man, Blender 2.92 is out, and video editing has got much better on this version, you might want to check it out.
@@softwarelivre2389 Thanks man! I see my system had updated Blender to 2.92 without me even noticing it. Can't wait to try it out!
Use olive editor
I've tried most of the editors under Linux and found Resolve to work really well comparitively. It's true that h264 cannot be imported on the free version of Resolve, but it can in the studio version. This is due to the format having licensing costs associated with encoders and decoders. On Windows and macOS that licensing fee is part of the operating system purchase, which is why they can provide a free version with h264 support. For me, this was just a case of switching the output format in OBS to something that Resolve can use. I don't think lack of h264 support means you shouldn't try Resolve as h264 isn't that common of a source format anyways. Aside from that, everything has "just worked" for me. We should give credit where credit is due, at least Blackmagic is bringing Resolve to Linux which at least lets users run their OS of choice.
h264 can also be part of the purchasing cost of some video cards.
H.264 is highly compressed therefore the video data and the color information is not there. You need a larger size video file so that you can use that data correctly and well. Editing H. 264 is not a good idea if you want to have non grainy looking video. Resolve is on the high end of the professional software it's probably one of the reasons why you were having issues. You get resolved pro version free when you buy the high-end hardware(cameras, routers, switches, decks, etc) from them. For the money black magic and all their hardware and software is absolutely amazing
@@gqman6069 You don't seem to fully grasp the concept of codecs nor how they work, h264 can be encoded losslessly as well as 10bit colors. "Highly compressed" is relative and depends on how much you actually compress it using the specific codec you use, not the codec itself.
Whoa, just noticed this was you, Gabriel. Thanks for watching!
h264 is a pretty common format and even if it wasn't a common "source" format, it definitely is a common output format, so lacking the possibility of exporting your file in h264 is pretty lame. I've had an awful experience with resolve, not only because of the h264 matter, but also some audio problems. I gave it a try a few times but i keep uninstalling it. it just doesn't seem to work for me
I'm glad Blender is reaching out there. I have a little critique though. Your arguments seem more based off of 1. You are already biased towards Blender and 2. Resolve has terrible support for Linux. I obviously see this is a Linux channel but for people who come from PC or Mac, your installation and video problems are not problems at all.
You are also already comfortable with Blender and say "Fusion looks confusing." I'm sure a fusion user would say the same about Blender. Your audio argument is the same.
All and all for someone like me who came here to see why Blender is better at editing instead of resolve which is built on editing rather than 3D, and for someone who uses PC and read your description, I disagree it's "better" and more so that it's "better" for Linux users.
Totally this.. every argument against Resolve was really tied directly to a "paid software bad" attitude.
Comparing apple & oranges here, this is a pretty worthless video, overall..
I don't agree with what you said at all, the buy the product nagging is annoying they should've only included the free stuff to the free version instead of mashing the paid and the free features in one pack, the constant nagging when you try to use an effect and find out it's not free in their so-called free software is frustrating to say the least, second fusion does look more confusing the Blender's interface tbh, the third one is one is a fully-featured free software and the other is a freemium software that's badly optimized for the free user, so no you're wrong ma man.
@@mobarakjama5570 Well then we just disagree, ma mane.
@@brightgarinson3099 my thoughts exactly, 👍🏼difference is what makes this world so beautiful and I respect your opinion, ma man.
@@mobarakjama5570 its annoying as hell I gotta agree
Just one word, colors. I used Blender for a couple of times for video editing since it's there already. Perhaps I am not using it right but I have issues with colors in Blender video editing. Afterward, I never opened that section of Blender again. I am not a Unix user but I can understand the frustration. However, I think you need to separate your feelings with facts. Even as a new Davinci Resolve user still learning the software, I think it's really a stretch to comparing the two. I mean unless I am a complete nut, why would I spend time and effort to learn new software if the compatible level of functionality is already there in Blender?
Sorry but blender is nowhere near being an actual usable video editor like Resolve. Sure, it can associate audio with images, but that's pretty much it. And the features that you complain are hidden behind a paywall in Resolve, simply aren't there in blender. They tried to incorporate a video editor in blender but stopped halfway through, and for anything other than cutting a video, it simply doesn't have the features. In that way, you can't compare the two. Also, most of the people watching this are not on linux and will be able to install and run it just fine. You seem to be comparing the ports of the programs on Linux, instead of just the programs themselves and their capabilities. Also, your judgement is clearly biaised because it looks like you didn't even try to understand how Resolve works. You should have put "Linux" somewhere in the title.
cuz its friendlier to people with a not so stronge pc.. i know. but there for its harder to learn and is complicated, while resolve gives you everything you need in a simple to use way.
If you want to be really tough one day you have to embrace pain, you have to embrace the Blender ways
@@cq33xx58 ...and you need to accept that pain, with honor.
Kudos! The exact words I was trying to express after seeing CentOS with special patches are required in Vinci. I just laughed for an hour and get back to my work.
I'm going to have to try this I've never used Blender for video editor. I only started looking because Resolve is so buggy.
I used to use after effects but god damn it crashes everytime
Also you dont even need to "install" Blender you can just download it in a zip file and run it from anywhere
That's what I love. I just have it running off my portable hid.
You can even connect it to premiere pro?
Thanks.. for this I tried to install Davinci Resolve on my Linux system and had nothing but issues. I don't have the most up to date hardware but I had no problem installing Blender on my 2009 system..
What GPU do you have?
Have you tried the Olive Video editor? The developer has plans to make it as close to commercial software as possible
I've tried it, and I like what I've seen, but it's still far from ready for daily use last I checked.
@@LinuxCreative yeah...Olive crashed a lot for me. Nice looking interface though.
I think you are being a bit rough on Resolve. It has barely just been developed for Linux, being on MAC & Windows for some years.
So you might say "But then they shouldn't have released it".
My answer would be that BlackMagic relies a lot on user feedback to develop their software - just like Blender probably did.
Maybe give it a go with the next release?!
But those problems also occur in windows
Biggest deal-breaker is no h.264 import support. It is simply unacceptable that, with the availability of open-source, permissively licensed encoders and decoders, such a fundamental feature is missing.
I was seriously considering downloading Resolve because Blender is missing the ability to easily import video containers with multiple audio tracks (also a fairly fundamental feature for a video editor), however I would have to do an equal or greater amount of work remuxing my video files in order to use them with Resolve. Inexcusable when comparing something that is first and foremost a video editor with software that only has one as an afterthought.
I have been a Linux user for over a decade and have tried and experimented with various video editing software packages such as Kdenlive and Blender. I do however now use Resolve as my editor of choice (on Kubuntu). I also use Blender for any 3D or animation work that I need. What I have done is create a workflow using the right tools for the right job. IMO Resolve is a far better video editor than anything else currently avaible on Linux, but Blender does what it was primerily designed for very well. 3D modeling and rendering.
Shotcut is doing the bizzness for me in Ubuntu 2020. DaVinci and the whole 'make Deb' / 'install CentOS' rigamarole, is annoying! Would be great to have it in my toolbox, but the whole 'Snap' restructuring of Ubuntu make it hard to know what to do about install/running Resolve.
Not 'Resolved' sadly :/
I had the same experience. Wasted time with resolve, because everwhere you read this is a pro tool. But it has the worst installation procedure. It tries to force you to switch your OS or even your GPU. It doesnt even support any codec except dnxhd which just blows up file size. And blender shows how it is done right. works out if the box on any PC and with all GPUs, no matter if its intel, amd or nvidia. Blender is the pro software. Resolve is just proprietary.
"Forum members telling Linux users to use a different Linux distribution when things failed"
This reminded me of when Lutris said they weren't going to support anything other than Ubuntu/Debian from now on, and when other Linux users that don't use that family of distros got angry, out of the woodworks came leagues of people saying "well, what do you expect from using stupid niche distributions? maybe use a distro that actually works." It almost feels like there's been this weird push to make Ubuntu/Debian *the* Linux.
Right? Just offer a flatpak or appimage instead of a deb...
To be fair you are not really talking about video editing so much in this video. Resolve is such a good software, even on Linux, the freemium aspect might be "meh" for some, but not really limiting (if you know Fusion then you don't need the fancy non-fusion effects, and so far the complete Fusion is within the free Resolve), the h264 mitght be a problem, but if you shoot with black magic products then you user their raw, so it's not a problem, just your hardware selection. Then comes colorgrading tools, where I doubt Blender will do the job as good as Resolve (please correct me if you think I'm wrong). When it comes to 3D modelling, Blender gets the first place, cause Resolve does only simple things, even tho Fusion is a really nice environment, easy to use and quite powerfull, but can't (yet) be as advanced as Blender, but I'm sure it will at some point. About the audio, fairlight is not so good in my opinion, depending on your usage I guess, quite limited but enough for simple stuff. Overall, the best (in my opinion) seem to be a combination of Resolve, Blender and any DAW you're familiar with. Blender is a better 3D software, Resolve remains a better video editor in my opinion, then it's up to you to built your multimedia edition environment to withdraw the best from it.
"and so far the complete Fusion is within the free Resolve"
Not true. The version of Fusion inside Resolve is a truncated version. The full version of Fusion is its own app that Blackmagic sells separately.
"the h264 mitght be a problem, but if you shoot with black magic products then you user their raw, so it's not a problem"
I have no idea how you think this is some kind of solution. He is comparing the free version of Resolve with Blender and your response to the H.264 limitation on the free version of Resolve on Linux is to spend thousands of dollars to buy one of Blackmagic's cameras??
@@NomadFlow personally never felt any limitations with Fusion in resolve, but thanks for correcting me, I didn't knew.
Yes, the h264 is a problem if you want to work with h264. Blackmagic tries to sell an ecosystem, they're not a charity organization, they attract you with a free Resolve and then you like their products and you buy, many of us are on linux to avoid this kind of behavior from hundreds of companies, and it still shocks you?
Also, if you're a pro you wouldn't mind spending couple thousands of dollars for a camera, because that's the price of a camera, and blackmagic ones are actually quite cheap compared to other brands (even let's say, RED, that is considered cheap).
I still think the same tho, a mix of blender, resolve and a DAW would be a much more advanced video editor than Blender alone, and if you're willing to work in a proprietary environment (H264 is not license free I guess) then you have to pay for licenses.
@@hpa4355 "they're not a charity organization"
And who's saying that they are? 🙂 The video you're watching was the author talking about Blender VSE which is 100% free versus the free version of Resolve. His point is that despite Resolve being on Linux it is not convenient for him and whatever limitations the Blender VSE has he can make work unlike the free version of Resolve which has strict limitations like not accepting H.264 files.
@@NomadFlow we simply have a different understanding/appreciation of this video I guess. I click on a video named "why blender is a better video editing software than resolve" and the content looks different, in my opinion it is a biased, non-honest video of someone that isnt a regular Resolve user. Give both blender and resolve to a beginner, we'll see which software will be a better video editor out of the box. I'm very happy that our friend here can use Blender as a powerful video editor, however, maybe you will admit that saying that it is better than Resolve is a non-sense, and this title is a clickbait (I shouldn't be shocked tho, it's youtube...). Entering a brand cheaply (freemium) means accepting the limitations, again, if you want to work with proprietary technology you gotta pay the licenses. I don't know why BM dont integrate H264 in the free Resolve for Linux, I only guess it is a license problem, and it is convenient cause if you want to stay with them then either you shoot with their cameras or you buy the studio version, anyway they get money in. You can also switch to blender and kill yourself when you wanna do color grading, because color grading is much better in Resolve (again, only my pers. opinion). Maybe he should rename the video "why Resolve on Linux is a marketing joke and Blender is more convenient for my needs" hehe
@@hpa4355 I don't disagree with you in the sense that Resolve is far more user friendly than Blender VSE. But that's largely because the Blender VSE had been so neglected in development for so many years compared to all the other aspects of Blender. It's literally only last year that a developer finally stepped in to start actually maintaining and further developing the VSE. However, in regards to this video what the author was getting at was that from the perspective of a Linux user the free version of Resolve is too much of a burden compared to whatever limitations are on the Blender VSE. You must agree that H.264 being rejected on the Resolve free version of the Linux package is not only bizarre but can be extremely frustrating, right? I'm not on Linux but I find it frustrating that Resolve and Premiere Pro don't accept video files in matroska containers. I couldn't imagine the rage I would be if an additional limitation was set against the most common video codec used in the world.
Seriously, what video editing feature does Blender lack, that most cinematographers would consider essential? I don't mean "ease of use"...I mean completely lacking.
I have not been able to get Davinci Resolve to install on Mint Linux. If they were serious about providing the software to linux users, then they should provide the appropriate format files to download, like a .deb file. Blender is great! I can do more in the VSE than I can in any other NLE that I have used. Lately, I have been using Kdenlive (kdenlive-18.12.1b-x86_64.appimage). This is not the latest version. They changed some things and I am not sure it is still as good. But, the 18.12 version runs quite well and if it is just some modest task you are doing and just needs a few cuts and adding a few videos, it works great. I have had very few crashes. I am inclined to agree with you about having multiple tools to do video work rather than having one bloated program trying to do it all.
Absolutely! I'll often use Kdenlive for small editing tasks, like making a few cuts to a short video and maybe adding some simple titles. If you enjoy using Blender VSE, check out the following add-ons.
Blender Power Sequencer: github.com/GDquest/Blender-power-sequencer
VSE Transform Tools: github.com/doakey3/VSE_Transform_Tools
You also can't use GPU computing for exporting. My 5 min video with a small effect I created with the nodes took 3 days to render. And that's on my PC
You saved me hours of experimentation.
Glad it helped!
I installed DaVinci Resolve on my Ubuntu laptop.. It installed with no problem, but lack of (for me) basic functionality like opening H.264 video or mp3 file. It was so horrible, that it stayed on my laptop cca 2 hours. There is no way that I as a student can afford Studio version for 300$.
Quite possibly me too. I might in the near future try it on Fedora. But I'm comfortable on MX Linux for now as having a family and a busy schedule requires me to have something stable that basically just works (or as close as possible though).
You know, I'm actually really glad you did this. I have had such a difficult time trying to transition to linux in the hopes that I can use Davinci resolve to edit my videos. I think I'm about to give up but maybe I should be looking more seriously into blender. I came from adobe and I'm used to layer based. Its difficult to get into the whole node based thing. But really, this was a great message. ! Thank you!
I would also suggest giving Kdenlive a try. It is an open source video editor and it has worked well for me recently.
Try an arch derivative. The AUR was a painless way to install resolve.
I used yay of course
@@andre-l8bolt668 Ok, an arch derivative? I will look around online for what one might be. Thank YOU ! Much appreciated!
I can hear your frustration and I agree that not all ported software succeed. However your title is misleading as DaVinci on Mac or even Windows (including the free version) is by FAR more capable than Blender is as a NLE as that is what is is designed for. Your title should've rather read: "Why Blender is a Better Free Editor for Linux than DaVinci Resolve"...
my only problem I have with Blender is the learning curve is extremely hard and the documentation isnt very good and explanatory, I have never completed a project with Blender just because I dont get enough help learning where everything is, to me Davinci(paid version) has alot of upswing.
Search for Christopher Lum here on CZcams, he has some pretty beginner-friendly tutorials for simple basic video editing stuff (really really basic though, anything more advanced may really have a harder learning curve, but I don't know about that yet because I've just started learning video editing on Blender's Video Sequence Editor yesterday).
Fucking lit man! Would love to know what audio software you’re using in conjunction
hey, can you go into your workflow with jack audio server? i'm missing a proper way to mix my audio in blender
Absolutely! I'll consider making a video covering that setup.
I currently use blender, but would like some normal video stabilisation (like DaVinci Resolve has), not complex marker tracking stabilisation that cant fix panned shots (pretty much most hand held footage)
No doubt! Not everyone needs cinematic crazy camera tracking tools to stabilize video. A few-click option is much more reasonable for the average user.
You are 100% right. The ONLY beef I have with blender is that the video sequence editor doesn't have gpu acceleration. Neither does the renderer.
Furthermore, the video renderer does not efficiently, and fully utilize all cores of the cpu.
Hopefully future versions will improve on those areas.
Thanks for watching! Yeah, the VSE would definitely benefit from hardware acceleration! Proxies make editing pretty smooth for me though, even working with pretty heavy 4K footage. I'm not sure if rendering uses CPU to the fullest yet, but I have noticed rendering scenes from the command line to be a bit quicker!
A decisive video for my question ! Thanks ! You earned a subscriber !
The download size difference of JUST 147 MB for blender 2.90 vs a whooping 2 GB for Resolve 17 can be an issue for some people as well. Most imp thing is that knowing Blender also helps in delving into 3D modeling in addition to the video editing it allows whereas Resolve is (in my opinion) a 2D video editing software with some great features for that, obviously!
I use DaVinci Resolve Studio not only on my personal Linux systems but also all day at work. I highly recommend investing in the Studio version!
What distro are you using? Cent Os? Ubuntu? As for work, is that Red Hat??
@@debtminer4976 On my personal systems it's Ubuntu! Unfortunately, at work we're running Windows 10 and yes it gives us problems all the time. I wish we could switch to Ubuntu.
@@PremierPrep Thanks. Glad to see it works well on Ubuntu
@@debtminer4976 quite well!! I use Resolve on Windows 10 at work and I swear it's quicker on my personal systems running Ubuntu.
@@PremierPrep Studio has built in support for all formats on Linux? Or do you use ffmpeg or something like it? Just wondering if I could continue on with my fairly deep ProRes and QuickTime library or if i'd need to transcode it all? That would hurt..
I am suspecting you should make an updated video as Blender has had loads of issues since 2.78+ with the AMD GPU lineup that does not seem to exist in Resolve.
True!
I love the FOSS community, but describing the pro version of DaVinci Resolve as "expensive" is so childish it caused me to not subscribe (and I was going to).
You're right, it's not expensive! This video was made partly in frustration, but I can see it has made some waves since I uploaded. :) I hope you don't take my rant about Resolve as a -1 for the FOSS community. We're generally good eggs.
@@LinuxCreative What an incredibly classy response. Thank you. I'm subscribed now. Look forward to your upcoming work.
sure that's why most artist swimming to blender 🙂🙏
Can you do a test of secondlife on Linux? Also saying what distro used?
Blender does not have strip thumbnails. Not being able to see every frame on the strip in Blender when precision cutting strips absolutely destroys my workflow. The shortcut keys are very counterintuitive (although apparently similar to Final Cut / Adobe Premiere). Blender VSE also has trouble with seeking any lossy libx encoded media which leads to audio sync and framerate issues that don't show up in the preview proxy but only after rendering the final video. This is such an easy bug to fix. Even using ffmpeg directly can do a better job at cutting encoded streams losslessly - if you have hours to read through its command line option documentation. This is why I feel the need to switch to another solution and DaVinci seems like the only other viable free option, at least for Windows users.
Check out thumbnail sequencer overlays if interested. docs.blender.org/manual/en/latest/editors/video_sequencer/sequencer/display.html
I think this should be enabled by default, but just my opinion. I do wish there was a bit more development focus on Blender VSE, as it does show quite a bit of promise, especially when taking into account the nodes for everything paradigm they're implementing. I absolutely love using Blender's compositor. If going between compositor and sequencer was a bit more seamless, Blender would be a video editing powerhouse.
@@LinuxCreative ''Strip thumbs'' were added since I made that comment 7 months ago, FYI. You are right of course, Blender VSE does deserve more love, attention, and credit. I honestly only use it as a video editor. And it is not a case of being unable to afford commercial software. As a Linux user, I suspect you understand.
If u try to use different frame rates and formats In blender the HELL will break loose
Exactly.
i faced same frustration right from installation, i agree with you
This really sucks, and here's why: I really love doing motion-graphics work in Blender, but I also love laying in clips in Resolve and creating transitions between them in the compositor in the same project file. Unfortunately, neither can I do the latter in Blender, nor can Resolve support basic codec-support on my Linux machine. So much productivity is lost just because the devs themselves wouldn't care to add the needed features that could make Linux viable for media production, especially considering how stable and smooth it already runs out of the box.
Bro, Does Blender have the Auto Audio Sync feature ?
Like the one in Adobe Premiere pro where you can sync the audio from the camera file with the externally recorder audio from a shotgun mic or any other mic.
Audio sync a H.264 file with a wave file ?
Is this possible in blender?
I shoot with canon 200d and use a zoom mic to record audio.
Thanks in advance.
Thanks in advance.
3:52 what sorcery is this? Does this work for other DAWs??
Yep! Should work with any DAW that supports Jack Transport. You have to enable it in Ardour. Same goes for REAPER, where you can set this option by right clicking on the play button. I might cover this in a video on its own, as it's a really powerful workflow for decent audio for video.
Long live blender
Ive never been able to yet Resolve to install. I'm certainly gonna try Blender. I already have that installed.
Have you given it a shot? If you enjoy using Blender VSE, check out the following add-ons.
Blender Power Sequencer: github.com/GDquest/Blender-power-sequencer
VSE Transform Tools: github.com/doakey3/VSE_Transform_Tools
Are you using blender to edit most if not, all of your videos?
All of them
@@LinuxCreative awesome, ill probably be usong it alot more
Background music name please and with link if you can give, thanks
I made it. Will gladly share if still interested.
I've used Davinci Resolve and Blender together on a couple of 4k video projects under linux Mint 19.x. My experience with DR was mixed since I installed an early Beta of DR which had several bugs, next time I'll install stable version only. But I did finally succeed in getting it to play well with my NVIDIA 1080Ti GPU, and I wrote a Bash script to automatically ffmpeg transcode video from the camera into Prores mezanine codec prior to importing into Resolve. I think the VSE in DR is far superior that found on Blender, Blender has made amazing progress over the last few years, but even their developers concede they haven't invested much resource into improving the VSE. Overall I have more experience using Blender than Davinci Resolve, and for VFX Blender is so much more capable than DR that I didn't waste much time with the Fusion portion of DR. So for me it's DR for VSE, Blender for VFX. For audio I like the features that come with DR, but very interested to hear more about your Jack audio integration to Blender. Thanks!
when it comes to rendering , blender takes a very long time!!!i use it for 3D , but for editing movies , i prefer DR.Installation is not a problem anymore it works nicely on ubuntu and derivatives...
How is Kdenlive compared to the Blender Video editor? Does anyone have a comparison.
This video needs the viewers of Resolve team.
Hi :) ¿how I can Blender 2.82 and Ardour 5.12 on Ubuntu Studio?
You're only argument here is: I can't edit h.264 directly, so I won't bother. You shouldn't be editing h.264 directly anyway, that's a delivery format. Intraframe is designed for editing. Yes, they're much bigger. But frames don't require multi-frame decode on timeline scrub. Blender is fine software and I use it. But you'll get nowhere editing 4K on the VSE without proxies. The VSE doesn't use a GPU for assist. It doesn't have a real audio editing solution. If you want to composit, that has to be done within the VSE because ... brain dead. And even the 2.8 titler is still a mess. What it does have (that really matters) over Resolve is motion blur. Zooming its keyframe nonlinear curves editor is much nicer than Resolve ... which is generally horrible. And its easier to move media around. But other than this, Resolve beats Blender's VSE by ten miles. It's way way way way way better. Even on Linux, which is a real PITA to set up. But once you're there, and you know what you're doing, you can deliver content for broadcast. And Blender can't do that.
Black magic knows majority of free use will be associated with h.264 so they blocked it for a reason. They're smart.
maybe u missed his complaint about the challenging install. i agree with him,
@Captain Reason Raw or lossless compressed image sequences. NEVER render out video files - that's stupid for various reasons.
hey, what operating system you use for the odroid c2?
At the moment, LibreElec! I've put Ubuntu and Android on it as well.
How is that does it have effects this blender
Just use olive editor
Olive is my go-to for quick edits!
what about Kdenlive
Would really like to see videos of blender on arm sbcs
Blender doesn't support DSLR mov and 4k playback much slower that other video editor
4 buttons and you create an proxy file with reasonable quality to edit with real time playback in blender
Blender, the one software to rule them all ^_^
Blender is pain in the ass when doing motion graphics on it. There is no option to animate opacity for texts, and you are compositing blindly since you cant really see whats going on in what frames. Thats because its not made for motion graphics.
I always use AE for motion graphics as fusions nodes are entirely different from blender. I mean why do u need to plug shape into the background for masking, but cant plug background to shapes since it make more sense.
You can use the viewer node in the compositor to preview your frames.
But dealing with text is pretty annoying, that I agree with you.
Hell yea! I made my every video in blender!
Blender i hardly know her
Lmfao
blender impresses me ever day more
wtf... i didnt even know blender could be used as a video editor.. i always thought it was for 3D modeling, so whenever i would need to edit videos i would dual boot back into my windows and run davinci resolve. going to try it out now, thanks for the heads up
Not as straight forward as it sounds, and blender has it's own key maps, which make it a pain for me. However, if you have the time and willingness to learn, Blender can be a decent video editor. Not going to even touch Resolve, as this guy suggests though.
Resolve has Linux support too?
Blender is worse actually, cuz it keeps messing up my footage
Excuse me, how do you make Ardour look so good?
This is how Ardour 5 looks! I'm running 6 now, as well as Mixbus 32C, which has some neat built-in channel strip features.
@@LinuxCreative thanks!
Thinking of using blender. Thank you friend.
Have fun!
song?
I am happy you find it good, but IMO use blender as video editor is simply nonsense, there are a lot of things missing.
DaVinci Resolve is exceptionally good for one thing, which is video post-production and compositing, and it is closer to unix philosophy despite being closed source. While Blender is aiming at being great at the whole stack but only aiming for the foreseeable future. Maya is better for modelling, ZBrush is better for sculpting, Substance is better for shading and texture painting, and Resolve is better for video editing and compositing. That’s why they are the industry standard, and not Blender. Blender is certainly more universal than Resolve, but if we are talking about a _better free video editor_, it’s obviously not Blender. Any arguments about Blender running on Raspberry Pi, or about its free version being less annoying because all paid Blender content is on gumroad are not exactly the arguments for Blender being a better free video editor.
DaVinci Resolve is the best for an important reason .. The "Professionalization" as a good studio editing + simple flow work (best than adobe products)!
Blender is the King of VFX and 3D World (but on the editing world is not the best .. you can't do a huge thing, just a very basic editing!)
what is the software at 3:05?
Tiga Wu Natran? Nuke look a like b
@@arsh0603 Natron
Bright Garinson yes Natron. 😂
For me anything is fine as im windows...and i dont do like extensive editing so davinci does the work but ye blender is good too
Good video
Thanks - glad you enjoyed it!
That's interesting that you feel Blender's VSE is better than DaVinci Resolve. How do you deal with Blender VSE's poor playback performance issue on videos bigger than 720p? What about it not being able to deal well with videos clips that have different frames per second in the same project?
Also, is the lack of H.264 support for Resolve on Linux only in the free version or is it also lacking support in the Studio version? Any other codecs that have this issue on Linux with Resolve?
The machine I use for editing has 32GB RAM, so by adjusting the Sequencer Cache Limit in user preferences, this is rarely an issue at 1080p. I think by default, the limit is set to something like 4GB, so most users would benefit from adjusting this setting before performing any video editing. For laptop editing, I would probably still go the route of building proxy files. I find it interesting how many folks balk at Blender's memory use for video editing, while when running Resolve at idle with no clips loaded, it seemed to lock up half of my RAM (16GB) right away.
I have loaded clips with varying frame rates into the same project in Blender without issue, but I generally don't use the sound from those files as well, so I can't speak too much to that with sound. There are actually both 30 and 24 fps sources loaded in this video, which I edited without issue in Blender. You can use the "Speed Control" effect to set a timecode base (i.e. 30fps), then set a multiplier (i.e. 24fps).
The only codecs I was able to get working with the free version of Resolve on Linux were Apple ProRes, and Avid DNxHD (using FFMPEG to convert files from a terminal). I have heard there is wider codec support in the free versions for other operating systems, so it's odd to me that H264 support was left out of the Free Linux version. Maybe they can consider including it for users who wish to do very basic screen capture video editing on Linux? I am not sure if H264 files play back in the paid Studio version, since I opted not to pay for it.
Lastly, while Blender VSE functions much differently than a typical NLVE, these add-ons tend to save me a lot of time, especially the VSE Transform Tools.
Blender Power Sequencer: github.com/GDquest/Blender-power-sequencer
VSE Transform Tools: github.com/doakey3/VSE_Transform_Tools
Let me know if there's anything in particular you'd like to see demonstrated in Blender VSE, or Linux video editing in general. I have also heard good things about Lightworks on Linux, but have yet to check it out: www.lwks.com/
Cheers!
@@LinuxCreative "The machine I use for editing has 32GB RAM, so by adjusting the Sequencer Cache Limit in user preferences, this is rarely an issue at 1080p."
I have lots of RAM too but the issue is when there are cuts made and it gets time for the playhead to play through those cuts there are pauses in between the cuts. The only way I know to avoid that is to use proxies or to use uncompressed lossless codecs like HuffYUV. While other FOSS video editors do have playback performance issues, in my experience Blender's is the worst. That isn't me hating on Blender because in fact I was interested in learning the VSE but it turned me off seeing as how the threshold for playback performance is much lower than the others. For example, trying to play a 4K video file in the VSE is next to impossible but in other FOSS editors it will play. Note that I say "play" not even editing. In Blender the 4K file will need a proxy just for playback.
"You can use the "Speed Control" effect to set a timecode base (i.e. 30fps), then set a multiplier (i.e. 24fps)."
Right but that's 30fps or 24fps. What about if you throw in a 60fps file mixed in with a project that's 24 or 30fps? I remember the files becoming far shorter than they should be and the speed strip didn't actually fix it. Maybe it's different now but I remember the remedy being suggested was to transcode the file to the fps the project will be before starting the project. But all that plus making proxies slows down the workflow by a lot whereas other editors can handle that no problem with no need to transcode beforehand.
Again, this isn't me hating on Blender as in fact I want to learn other aspects of Blender. I think it's a shame that the VSE has been neglected in development for so many years despite the fact that Blender uses short films to promote the program every year. They did finally get a maintainer this year for the VSE so hopefully substantial improvements are coming. That's why I am keeping on eye to see what develops. Your vid caught my attention since I haven't heard someone flat out say Blender's VSE is better as a free editor than Resolve. I am very interested in switching to Linux but I would like the FOSS video editors to improve a lot more because if I do decide to go proprietary then it would only be with Resolve but as you point out in your vid it's very difficult to get Resolve working on Linux so I would prefer sticking to FOSS. I use Shotcut which I like very much and they keep improving it constantly.
You should do some vids on how you overcome the limitations that others have pointed out of Blender's VSE. By the way, did you use Blender to make your title/text animations?
@@NomadFlow hey, thanks for the thoughtful follow-up! I plan to create some more content focused on how I use Blender, which as you are aware, isn't really conventional NLVE. I think in regards to playback issues, you're right, and it's a limitation when rendering video as well - that being that Blender uses a single thread for video playback and rendering from the sequencer. Obviously, that poses some issues/challenges.
I did make all the titles in Blender in 3D. I've also made similar titles using Inkscape/Synfig and thought that might be a good video idea, as professional looking titles templates seem hard to come by in FOSS editors. Plus, it's just cool to make your own templates!
Have you looked at Cinelerra at all? www.cinelerra-gg.org/
I recently installed it since it looked quite interesting, but so far, I'm just finding the user interface kind of ugly and difficult to get around. I hope to use it a bit more just to see what I can do with it. Thanks again!
@@LinuxCreative I've heard of Cinerlerra but haven't been able to check it out because it's Linux only. I still haven't switched to Linux although I would like to.
I would love to see tutorials on how to make text templates in Blender. I would like to learn how to do 3D animation text in Blender. There are some tutorials but the grand majority of them now are for the versions of Blender before 2.80 and a lot has changed since then. Heck, a lot has changed between the beta versions of 2.8 and the final version of 2.8 as I tried to follow some of the tutorials for text animation that were made in the 2.8 beta but they were different from the final version of 2.8 that I was using so I couldn't continue the tutorials.
So those would be great videos that you can do: Show your workflow to overcome limitations in the VSE and tutorials on making great looking title templates and text animation. :-)
If blender fits someone's needs for video editing - very fine (and in its main territory it's just incredible!).
But even the free version of Resolve offers so much more regarding editing. And to call the pro-version "expensive" is a joke (sorry, no offence)...
Yeah, it's not expensive really - mostly just not my bag!
Black magic should just sell out its video editor to the open-source community as blender did. This way they could save some money on developing updates and concentrate on making good video cameras and other pro hardware.
It's that expensive hardware that allows them to add features that may depend upon licensed patents. Open Source gets around the problem by ignoring them. Fine for a hobbyist, not so much for a business workflow.
Bad Idea tho
This is embarrassing for Chanel that is called LinuxStudio. We daily use Resolve Davinci on CentoOS Linux on our Profesional VFX studios and is working very good.
Resolve on CentOS == "working very good"
Blender on Arch == "functioning properly"
Blender Win
A corrective is needed to this skewed opinion. If you are running the wrong operating system for a piece of software, the simple solution is to get the correct OS. Not to blame the application! Blackmagic are explicit about what they do and don't support. Resolve is not only "interesting" and "cool", it's a massively capable pro-quality video editing and VFX suite that you can use for free. But yeah, you might want to get a capable computer and ensure you meet the minimum requirements first.
Here are some of the limitation of Blender, even today, that make it a poor substitute for Resolve:
* no media manager or understanding of camera meta data
* no fades, must instead animate opacity
* no proper colour grading, with only minimal colour controls
* no timeline with independent resolution settings etc. (this means the timeline takes on the characteristics of the clip, which is broken)
* titling so limited as to be useless
* non-standard terminology in use, since it's a 3D render program not a video editor
* even basic tools (eg. colour) first need to be manually added to a clip, hence inefficient
These are not minor details, but critical fails.
Natron is cool
Best is blender
Thumbs up👍
Blender is all in one 🥰🥰
that's why it causes distractions some time.
If there's a single piece of bloated software out there, it's Blender xD
Nothing bad about it being bloated though.
Bloated is an interesting choice of adjective! While Blender does A LOT of things, it does many of them pretty well for software that costs $0 to use. Windows, on the other hand, comes with Candy Crush last time I checked, and several settings windows that do the same thing (def. bloated).
@@LinuxCreative See... The part where I said "Nothing bad about it" makes all the difference.
Good job .... wanna be youtube friends .? 😁
Just because Blender can do the editing stuffs does not mean you should do editing with it. There are better free alternatives for editing.
I recently came back to trying Olive again. It's working quite nice now! Blender works quite well, especially now, but pretty much requires a few add-ons to be useable in my workflow.
i am the 1000 th sub
get oliver, blender video editing is garbage
Olive? I've tried it, but it's still pretty young and lacking some features. Pitivi was about the same. I think OpenShot was likely the most interesting dedicated NLVE for Linux I tried. Kdenlive has always been a little bit glitchy for me to trust editing video. I find Blender's VSE to be both stable, and pretty full-featured. Plus, I can animate titles in it and do some other cool tricks with masking, tracking, and compositing. I do have 32gb RAM on my machine though.