Great analysis! I love analyzing the Katsu combo lines. That being said, I do have a small gripe with how you're counting "Cards Needed" because you're not counting the pitch card. This can be slightly misleading. For example, the Leg Tap + Blackout Kick line is 16 damage for 4 cards (not 3), meaning it's 4 damage per card (not 5). This is an important distinction because that means it's the same DPC as Hundred Winds x3 + WOE. Whereas the way you're counting it implies that Leg Tap + Blackout Kick is more DPC than HWx3 + WOE, but it's not. Other than that, I think this was a great video that will help a lot of people!
100% good feedback! I usually mean what cards you need of that line specifically to get the line off regardless of how much pitch you have. It could go either way but I could adjust that.
Find Center value exists in Dromai. It is crazy good into her, honestly. If Dromai becomes more popular Crane Dance and Find Center will have a very viable spot in sideboard
@@TCGTALKYT I find it fairly consistent to work, but I do run Breeze Rider Boots for combo go again. I don't typically even play Soulbead Strike. I'll either try to bait a double strike hit on Dromai and pop boots or I'll run Crane Dance into a dragon, pop boots, then Find Center
Great analysis! I love analyzing the Katsu combo lines. That being said, I do have a small gripe with how you're counting "Cards Needed" because you're not counting the pitch card. This can be slightly misleading. For example, the Leg Tap + Blackout Kick line is 16 damage for 4 cards (not 3), meaning it's 4 damage per card (not 5). This is an important distinction because that means it's the same DPC as Hundred Winds x3 + WOE. Whereas the way you're counting it implies that Leg Tap + Blackout Kick is more DPC than HWx3 + WOE, but it's not.
Other than that, I think this was a great video that will help a lot of people!
100% good feedback! I usually mean what cards you need of that line specifically to get the line off regardless of how much pitch you have. It could go either way but I could adjust that.
I've ben looking for good resources to understand my ninja matchups and this was super helpful. Thanks a bunch! Keep up the good work
Glad to hear it!
Super insightfull. Could you do an update after outsiders?
Absolutely!
I got a cheeky win vs a Briar with a Heron's Flight once. Declared only attacks can block 😂
Find Center value exists in Dromai. It is crazy good into her, honestly. If Dromai becomes more popular Crane Dance and Find Center will have a very viable spot in sideboard
Problem is most Dromai's can block that out if they run the main dragon build with d reacts, armor, etc. Still hard to get off.
@@TCGTALKYT I find it fairly consistent to work, but I do run Breeze Rider Boots for combo go again. I don't typically even play Soulbead Strike. I'll either try to bait a double strike hit on Dromai and pop boots or I'll run Crane Dance into a dragon, pop boots, then Find Center
Agreed. Caught my Armory off their guard when I ran Head Jab Gale line awhile ago and went 3-1 in Armory
what about for commoner?
You'd run red or blue open the center?
Red, you don’t want blues that don’t cost 0 in this deck. Plus it’s there for damage, not to be pitched.
100% red.