Incredible work. I'm relying on procedural generation for a project I'm working on, but nothing like to this extent. Don't suppose you'd be so good as to share your code / secrets? Also, is that a Shepherd tone in the background?
Full disclosure, it's partially smoke and mirrors; the city is random but the inside is somewhat hand crafted. I was going for a "what if a code demo video was fucked up and evil" kind of thing. Hence the Shepard's Tone. The algorithm I used is pretty much a simplified version of Spelunky's level generation algorithm. This is a good explanation: tinysubversions.com/spelunkyGen/
@@nathanzimmer02 Interesting, thanks. I'll bookmark that link. Good luck with your project! Great to meet other people wrestling with the same problems!
super awesome video. has a cool physiological horror feel. you seem like a smart man i wish i could meet you. keep up the good work man!
Incredible atmosphere !
Nightmare fuel
Incredible work. I'm relying on procedural generation for a project I'm working on, but nothing like to this extent. Don't suppose you'd be so good as to share your code / secrets? Also, is that a Shepherd tone in the background?
Full disclosure, it's partially smoke and mirrors; the city is random but the inside is somewhat hand crafted. I was going for a "what if a code demo video was fucked up and evil" kind of thing. Hence the Shepard's Tone. The algorithm I used is pretty much a simplified version of Spelunky's level generation algorithm. This is a good explanation: tinysubversions.com/spelunkyGen/
@@nathanzimmer02 Interesting, thanks. I'll bookmark that link. Good luck with your project! Great to meet other people wrestling with the same problems!
Good luck to you too!
Too much diversity for a suburb smh my head (my head)