I used to run explosive resistance armor a bunch but now I use grenade armor instead since you can withstand most explosions anyways at the cost of a stim
@@dripwastaken7884This. If I put myself in a position where im hit by a rocket, that explosion resistance isnt worth it. I prefer to not be detected at all and keep the speed and map utility
@@Brandinisnores yeah i basically always run light armor now (stealth or servo assit for bots and extra grenades /servo assit for bugs the extra limb health combined with vitality booster really makes it hard to break a leg!
I think its worth considering swapping the Senator for the grenade pistol to open up your grenade slot for the stun. You only saved yourself from taking damage one time all game with your sidearm so giving up the Senator shouldn't take much from the build and the stun grenade would trivialize Hulks, which seem to be the main thing that can easily overrun you. It's great against bots in general but stun grenade plus AMR/AC/LC just makes Hulks a complete non-issue. Also remember to crouch or prone when you aim the AMR when you can. It reduces the scope sway by a lot.
Yeah this was the only thing that puzzled me this vid. Grenade Pistol doesn't feel as reliable as Impacts, but overall the GP + Stuns feels like better utility, especially when the Pummeler covers you for trash and AMR covers you for armor pen, kinda making the Senator redundant right?
Only time I experience reduced sway is while prone. Even when crouching, the sway is big enough to not able to land head shots consistently. On the PS5 atm, I really really hope that there is going to be an aim assist feature for PS5 only. I'm not saying that it should automatically point my gun to their head, I'm just hoping for some quality of life improvements alongside the aim lock assist (it is still relatively weak at full strength).
@InvaderTroy Right. PC players are notorious for aim-bot like senses even in really dark, low contrast environment. They seem to be able to land a headshot 97% of the time with 1x zoom, extreme sway, and poor lighting conditions. Try playing on the PS5 at 1080p, no VRR, and poor HDR rendering.
Isnt that the CM17 butcher he is rocking ? The heavy +2 stim? The CM 21 trench paramedic is the light version and Takibo took way more hits than a light could endure during the video, or am I tripping ? (Can't be the medium CM14 Physician, no left shoulder tubular pods). Not trying to be that guy, genuinely curious here.
I've been using the B-24 Enforcer armor from the super store instead of medic. Not quite as slow as true heavy armor, but it still has headshot reduction and explosive resistance.
I'll give this a look. I love the medic gear and got all 3 different armor ratings when they showed up in the requisitions tab. My favorite so far has been the trench medic because I typically go off on my own and the extra two stims with the extended effects makes it easier to deal with situations where I get stuck.
Nice call on the Butcher armor! I'd been using the enforcer armor before (125-ish + fortified), but the extra stim duration and reserves really make this loadout even tankier.
Love the vids man! Wish I could get this world roll! My last drop was 2 gunship factories and Rocket Dev patrols lol. Felt like 40 minutes of NBA 2K except I was the ball.
Heya @takibo! Enjoying your videos as always! Thank you for your work and your guidance! I have a question for you that you probably already answered in earlier videos, it's about your keybind and how can you run while calling stratagems. I fell like I probably need to change mine, I have to stop to call the stratagems. If you could share your binds or point me in the right direction that would be amazingggg
Love your vids! Any video title that has loadout or build in it, video should start with a pre drop visual of what you bring in. Just a quality of life for the viewers.
As far as quiet weapons go, I think the quietest sidearm currently is the Peacemaker (tutorial pistol) and I think it'll only be heard by enemies within about 10 meters. I believe the Senator is also fairly quiet but not sure about the alert range on it. Eravin has a bunch of informational HD2 videos about the stealth playstyle. A bunch of weapons are surprisingly quiet. I remember successfully playing stealth-sniper with the Eruptor around its release even though it's apparently a very loud weapon. Some weapons like the crossbow and the grenade pistol are completely silent for all intents and purposes and only the explosion from the detonation of the projectile itself will alert enemies (so you can use it to bait enemy patrols away from you).
You guys ever notice with the AMR how - sight alignment aside - sometimes your shots just seem to vanish? I've fired a shot right at a Hulk eye before, then followed it up after letting recoil adjust and the shot just either "doesn't happen" or somehow goes nowhere near the target? Happens quite frequently. It's like the "recoil reset timing" is longer than the sight picture returning to target or something maybe?
@@abcdefgcdefg5178 Thank you for confirming I'm slightly less insane than I know I am. It's wild how much good will AH has with this game that is still riddled with problems like this. 2024 has been a terrible year for gaming. XD
I think the hitboxes or hit detection is a tad wonky. I hit targets a lot with scoped weapons and watch the bullet pass right through them. I really only notice it on the bots though, not so much on the bugs.
@shemsuhor8763 no worries, I think ah has such good will because we all see what this game COULD be if they stop using nerfs as their main balance tool and get rid of alexus and fix bugs and stop worrying about a warbond every month, but I could be wrong
what i enjoy doing against shield devastators and a shield loadout like this, is either grenade pistol or crouch walk to reduce recoil (slower movement) and area that can be shot
Having stun grenades helps with the hulks. Stun em, they stand still, hit your shots or drop airstrikes. Also the laser cannon is a good option as your support weapon in this build. But I'll have to try the material rifle as a backup instead and see how it feels.
Do Dilligence Counter Sniper (it one shot headshot devs now and one-shot body shot small bots) + Laser Cannon (for Walkers) + Stun nades + shieldback pack. Good loadout and break from AC/AMR.
I'd recommend when running away from stuff and they are shooting at your back, switch to your support weapon to put your shield on your back. It will protect you. :)
@@The_Avenger596 Nah nah, he's right about the shield on your back thing. I'm a ballistic shield main for bots and that feature has saved my butt a number of times when running from heavy devs, scout striders, or factory strider gatlings. You can trust me, my name is Henry Helldiver :)
This might've convinced me to choose a different heavy armor as I normally take servo-assist. Up to 90m throw distance has been invaluable, but is only good if I'm alive.
I use a similar setup, but instead of the AMR I use the HMG. it easily deals with the bigger threats despites being slow to aim heavy armor with extra padding or explosive protection are better than +2 stims
I feel like even with a loud weapon like the amr, if you’re far away, enemies should have to look around for a moment to find out witch direction the shot is coming from
I always feel like I'm the only one who does this, but I try to leg/disarm hulks as often as possible. I don't bother killing them unless I get a clean, and I mean CLEAN shot on their backpack. If you wonder why, it's cause a legged hulk is something like 75% slower and it allows even heavy armor users to just outrun them. The threat difference is night and day. Scorchers become useless and rocket hulks turn into turrets. It's not even that hard to do as the legs are a big target and easy to shoot from basically any angle.
I used the pummeler against the bots, and honestly I think I prefer the counter sniper and amr combo for them. I really like the smg for the bugs though since so many rush you it shuts that down nicely. If they ever come out with an acid grenade that is effective against the bots I would probably run the pummeler with it to keep them stunned in the DOT area.
The butcher armorset must be the tankiest set in the game. 150 armor plus the extra stims and extra stim lenght. But having reduced explosive damage vs automatons is great.
i been rocking this even way before... some of the folks asked me.. is shield really that good after witnessing me tanking entire army. its legit OP and fun.
It's not just you! I use the AMR on all builds and I find the aiming way off. Many many times it looks like the shots are not registering, especially long shots, it feels like the environment is blocking what looks like a direct shot, so I wonder if it's a mess texture bug?
that first hulk, the amr shot was wide left. you could see the dent next to the face plate. Not sure why it counted that as a hit. second one looked dead on.
The AMR is really meant to be fired while crouched or prone, it eliminates most of the sway, try crouching first and it should help with your issues with aiming it.
The only weakness of this build is gunship factories on helldive. Gameover, you cant take them out fast enough to keep the hellbomb safe. That.... or my room may have gotten bugged and had the spawn rate of 4 with 1. Yes you CAN deal with gunships to some capacity, the problem is that the spawn rate and ammo of the AMR cant deal with it to get the full clear.
Pummeler and shield has been an absolute blast all weekend. They don't simply get staggered, it's like a mini stun grenade and they full on shut down for a couple seconds. Still a feat to shoot that tiny ass head hitbox though. Aren't you loving these Tekken mid-air juggles the bots have been pulling off on our ragdolls lately?
Is there a trick to being able t o aim the Anti Material rifle without ADS? I'm seeing lots of players blast away with no crosshair and not aiming down sights
Get a dry erase marker and mark where the center dot is on your screen.This is what I did. Also works for lining up a shot without aiming for every weapon.
Listen I love the new SMG god knows I used them a lot a lot during my days in Call of duty…. And that’s the problem I keep holding the weapon pointing up? A phenomenon I have termed cod holding.
I know this has nothing to do with the video but does anyone know the most efficient way to get samples now? Since patrols got buffed I’ve been having a hard time.
Defense bug missions for me, get as much samples as you can going from points of interest to an other and run away from breaches. If you die, it's fine just spawn far away and pick up your stuff back later. Try staying on the edge of the map when the timer hit 0 to keep enemies from rushing the extract point then wait for for the timer to be around 1 minutes left to run for extract. You can get 30-40/30-35/6 on every run lvl9 runs.
"no doubt about it"? depends on what you're going for: if you wanna safeguard against instagibs you can't otherwise do anything about then the Michelin Man armor is currently the best heavy armor in the game.
Nah, I go full scout armor with the rest. I like to run and get away so light armor is fine. Tank where I want to, run when I need to. Otherwise same load out.
You can technically rock both autocannon AND a ballistic shield. Since the ballistic backpack cooldown is quite short, you will just carry the AC along the way and hot swap the backpack when you needed the most. Then drop the backpack, carry back the AC, move to another location and repeat.
Can you please show in every video first the loadout that you're using? Like a shot of you choosing everything before you start a mission. I think alot of ppl will appreciate that. And btw Stun grenades helps you alot with not missing your AMR shots.
I don´t get it, how do you guys see what to shoot, I can see you shooting stuff that I wouldn´t even notice, I feel this is my biggest issue. I hope you get used to spotting things as you get experience, I am just a few days in.
"This sniper is sooo hard to aim."
7 minutes later, dials in 5 sequential shots on separated targets.
:D
does he or anyone else on here use the monitor's own cross-hair? Does it help with scope misalignment?
Scope alignment is fixed@@andreuzzo1
@@andreuzzo1 I believe the scope misalignment has been fixed. It was in patch notes but I haven't tested it yet
@@jimmystewert5217it's still misaligned very slightly
The trick is trying to miss, so you miss the miss so when you miss you don't miss.
I tend to prefer the eplosive resist heavy armor. Protects you from the stuff the shield does not.
I used to run explosive resistance armor a bunch but now I use grenade armor instead since you can withstand most explosions anyways at the cost of a stim
That 50% explosive resistance literally makes me feel so badass getting tossed around explosion after explosion, all for me to get back up! 💀😈
Sadly that ability doesnt stop you from getting oneshot from direct hits
@@dripwastaken7884This. If I put myself in a position where im hit by a rocket, that explosion resistance isnt worth it. I prefer to not be detected at all and keep the speed and map utility
@@Brandinisnores yeah i basically always run light armor now (stealth or servo assit for bots and extra grenades /servo assit for bugs the extra limb health combined with vitality booster really makes it hard to break a leg!
Seeing those super samples get left behind at the beginning hurt my soul lol.....
really lol. Even though I have enough super samples for the last parts of the upgrades, I still pick it up. Same with common and rare.
You're capped so quickly on super samples... common samples are the true super samples.
"land the fucking plane" lmao I felt that.
Pelican 1 surely likes to take it's time landing when we're getting blasted at
Pelican-1 is a fucking troll and a murderous psycho
I think its worth considering swapping the Senator for the grenade pistol to open up your grenade slot for the stun. You only saved yourself from taking damage one time all game with your sidearm so giving up the Senator shouldn't take much from the build and the stun grenade would trivialize Hulks, which seem to be the main thing that can easily overrun you. It's great against bots in general but stun grenade plus AMR/AC/LC just makes Hulks a complete non-issue.
Also remember to crouch or prone when you aim the AMR when you can. It reduces the scope sway by a lot.
And adjust the damn scope zoom! I can't see what he's shooting at 90% of the time lol
Yeah this was the only thing that puzzled me this vid. Grenade Pistol doesn't feel as reliable as Impacts, but overall the GP + Stuns feels like better utility, especially when the Pummeler covers you for trash and AMR covers you for armor pen, kinda making the Senator redundant right?
Only time I experience reduced sway is while prone. Even when crouching, the sway is big enough to not able to land head shots consistently.
On the PS5 atm, I really really hope that there is going to be an aim assist feature for PS5 only. I'm not saying that it should automatically point my gun to their head, I'm just hoping for some quality of life improvements alongside the aim lock assist (it is still relatively weak at full strength).
@InvaderTroy Right. PC players are notorious for aim-bot like senses even in really dark, low contrast environment. They seem to be able to land a headshot 97% of the time with 1x zoom, extreme sway, and poor lighting conditions.
Try playing on the PS5 at 1080p, no VRR, and poor HDR rendering.
Yes yes, however... Big Iron
A true Juggernaut could only be wearing Dreadnought armor, that is the best armor for it.
The Butcher armor that you are wearing is in the shop today funny enough!
Glad you’re liking the build. It’s been fantastic for me.
The amr scope fix was huge. Makes taking down hulks a piece of cake
It wasn't actually fixed. It's still misaligned. Just slightly less so
I think it still sways a little to the left. Not nearly as much as before though, just a slightly
The ending was so awesome! The sincerity in your voice about landing the plane. lol
Isnt that the CM17 butcher he is rocking ? The heavy +2 stim?
The CM 21 trench paramedic is the light version and Takibo took way more hits than a light could endure during the video, or am I tripping ? (Can't be the medium CM14 Physician, no left shoulder tubular pods).
Not trying to be that guy, genuinely curious here.
True I also want to know…
Yeah looks like the heavy
You can tell by his short stamina bar that it's the heavy.
Yeah that’s the butcher set. Colgate colored haha cheers dude
He's wearing the heavy version, the Butcher. Shoulder pads look like it.
Easily one of my favourite bot loadouts
Urban legends says if you salute the flag, this will increase the speed and also give you a C-01 free pass!
Really? I was doing it for fun and thought it would be cool if it actually speed up the flag
I've been using the B-24 Enforcer armor from the super store instead of medic. Not quite as slow as true heavy armor, but it still has headshot reduction and explosive resistance.
great vid, keep posting we enjoy it
I'll give this a look. I love the medic gear and got all 3 different armor ratings when they showed up in the requisitions tab. My favorite so far has been the trench medic because I typically go off on my own and the extra two stims with the extended effects makes it easier to deal with situations where I get stuck.
The citizen armor is underrated but actually the armor has saved me at least 20 times
Nice call on the Butcher armor! I'd been using the enforcer armor before (125-ish + fortified), but the extra stim duration and reserves really make this loadout even tankier.
Love the vids man! Wish I could get this world roll! My last drop was 2 gunship factories and Rocket Dev patrols lol. Felt like 40 minutes of NBA 2K except I was the ball.
Love those high pressure extractions. :)
The OG SMG is still dope to use for anyone who wants to try but doesn't have the warbond!
Heya @takibo! Enjoying your videos as always! Thank you for your work and your guidance! I have a question for you that you probably already answered in earlier videos, it's about your keybind and how can you run while calling stratagems. I fell like I probably need to change mine, I have to stop to call the stratagems. If you could share your binds or point me in the right direction that would be amazingggg
Dude. Awesome build, I don't know if I would have thought of using it.
Love your vids! Any video title that has loadout or build in it, video should start with a pre drop visual of what you bring in. Just a quality of life for the viewers.
Noted!
As far as quiet weapons go, I think the quietest sidearm currently is the Peacemaker (tutorial pistol) and I think it'll only be heard by enemies within about 10 meters. I believe the Senator is also fairly quiet but not sure about the alert range on it. Eravin has a bunch of informational HD2 videos about the stealth playstyle. A bunch of weapons are surprisingly quiet. I remember successfully playing stealth-sniper with the Eruptor around its release even though it's apparently a very loud weapon. Some weapons like the crossbow and the grenade pistol are completely silent for all intents and purposes and only the explosion from the detonation of the projectile itself will alert enemies (so you can use it to bait enemy patrols away from you).
Any plans on making a video using defender smg against bugs? I personally think it's pretty good to clear hunters
Where do you get these 'builds' from? You make them yourself or there is a website with a up to date list on each patch?
You guys ever notice with the AMR how - sight alignment aside - sometimes your shots just seem to vanish? I've fired a shot right at a Hulk eye before, then followed it up after letting recoil adjust and the shot just either "doesn't happen" or somehow goes nowhere near the target? Happens quite frequently. It's like the "recoil reset timing" is longer than the sight picture returning to target or something maybe?
Yup, I've even seen my shot go thru a bot and hit the bot behind it without damaging the front bot
@@abcdefgcdefg5178 Thank you for confirming I'm slightly less insane than I know I am. It's wild how much good will AH has with this game that is still riddled with problems like this. 2024 has been a terrible year for gaming. XD
I think the hitboxes or hit detection is a tad wonky. I hit targets a lot with scoped weapons and watch the bullet pass right through them. I really only notice it on the bots though, not so much on the bugs.
@shemsuhor8763 no worries, I think ah has such good will because we all see what this game COULD be if they stop using nerfs as their main balance tool and get rid of alexus and fix bugs and stop worrying about a warbond every month, but I could be wrong
@aab350z yea it happens mostly with bots but I notice it a little even on bugs
My guy ran right past the super samples. Top 10 ways to make someone cry
I'm pretty new and don't have the super credits to get polar patriots, would defender smg still work well with this setup?
what i enjoy doing against shield devastators and a shield loadout like this, is either grenade pistol or crouch walk to reduce recoil (slower movement) and area that can be shot
My favorite build!!! I switch between the AMR and the Laser Canon!! These support weapons plus stun grenades make quick work of Hulks
Having stun grenades helps with the hulks. Stun em, they stand still, hit your shots or drop airstrikes. Also the laser cannon is a good option as your support weapon in this build. But I'll have to try the material rifle as a backup instead and see how it feels.
regarding stealth weapons: apparently the crossbow is supposed to draw less attention becaue it is quiet (when it fires)
When running away u can swap to support weapon to put the shield on ur back so it still protects u
Do Dilligence Counter Sniper (it one shot headshot devs now and one-shot body shot small bots) + Laser Cannon (for Walkers) + Stun nades + shieldback pack. Good loadout and break from AC/AMR.
I'd recommend when running away from stuff and they are shooting at your back, switch to your support weapon to put your shield on your back. It will protect you. :)
Oh that makes sense, wait a minute that isn’t right…. Automaton spy?
@@The_Avenger596 Nah nah, he's right about the shield on your back thing. I'm a ballistic shield main for bots and that feature has saved my butt a number of times when running from heavy devs, scout striders, or factory strider gatlings. You can trust me, my name is Henry Helldiver :)
@@NUToriouslyOnline wait a minute…. Wait I’m stupid your right
This might've convinced me to choose a different heavy armor as I normally take servo-assist. Up to 90m throw distance has been invaluable, but is only good if I'm alive.
So much fun, thank :}
What about the fortifed passive heavy armor? 50% less explosive damage vs bots is huge right?
I use a similar setup, but instead of the AMR I use the HMG. it easily deals with the bigger threats despites being slow to aim
heavy armor with extra padding or explosive protection are better than +2 stims
Everyone: THE GAME IS TOO HARD NOW PATROLS AR EBUSTRED REEEEE
takibo: and I took that personally
Great vid
What booster did you use? Don’t think you ever mentioned it
I feel like even with a loud weapon like the amr, if you’re far away, enemies should have to look around for a moment to find out witch direction the shot is coming from
So what detailed loadout was this?
I always feel like I'm the only one who does this, but I try to leg/disarm hulks as often as possible. I don't bother killing them unless I get a clean, and I mean CLEAN shot on their backpack. If you wonder why, it's cause a legged hulk is something like 75% slower and it allows even heavy armor users to just outrun them. The threat difference is night and day. Scorchers become useless and rocket hulks turn into turrets. It's not even that hard to do as the legs are a big target and easy to shoot from basically any angle.
I used the pummeler against the bots, and honestly I think I prefer the counter sniper and amr combo for them. I really like the smg for the bugs though since so many rush you it shuts that down nicely. If they ever come out with an acid grenade that is effective against the bots I would probably run the pummeler with it to keep them stunned in the DOT area.
I recommend adding stuns. Offers you a better window of time to target a headshot on devastators, whether behind shield or w AMR
5:05 leaving those super samples hurt my soul 😅
The butcher armorset must be the tankiest set in the game. 150 armor plus the extra stims and extra stim lenght. But having reduced explosive damage vs automatons is great.
i been rocking this even way before... some of the folks asked me.. is shield really that good after witnessing me tanking entire army. its legit OP and fun.
oh ok...
Basically the same I'm using now.
Yeah it's a beast.
How are you able to see so much more than what we can see in the video? I always wonder this.
It's not just you! I use the AMR on all builds and I find the aiming way off. Many many times it looks like the shots are not registering, especially long shots, it feels like the environment is blocking what looks like a direct shot, so I wonder if it's a mess texture bug?
The projectiles fly very slightly up left of the center reticle. It's very good once you get used to it.
that first hulk, the amr shot was wide left. you could see the dent next to the face plate. Not sure why it counted that as a hit. second one looked dead on.
The AMR is really meant to be fired while crouched or prone, it eliminates most of the sway, try crouching first and it should help with your issues with aiming it.
orbital laser is my jam also
Can stress this enough. Get the fire-granade from the polaris-warbond.
This may be a dumb question but can the shield block damage while it’s on your back? You know, when we’re advancing backwards that is.
Yeah it can
It can even block damage when it's on the floor if you can manage to exploit it.
It can also be destroyed however.
I bought the light version of that armor in the superstore.
The only weakness of this build is gunship factories on helldive. Gameover, you cant take them out fast enough to keep the hellbomb safe. That.... or my room may have gotten bugged and had the spawn rate of 4 with 1. Yes you CAN deal with gunships to some capacity, the problem is that the spawn rate and ammo of the AMR cant deal with it to get the full clear.
Since I run lots of solo missions, I'll try this one out and see how it works.
We need you taking out as much bots as possible there’s a major order
Something took a pot shot at your back 26:41
Bro, I see that. Squids for sure.
@@manvir6170 nah, it was red lasers. I'm gonna have to report you to my local democracy officer now for spreading propaganda
Backshots?
@@manvir6170 you can SEE the spray next to him be red, ricochets of all types are almost always blue
@@CBeavr ur right see the red😅
Pummeler and shield has been an absolute blast all weekend. They don't simply get staggered, it's like a mini stun grenade and they full on shut down for a couple seconds. Still a feat to shoot that tiny ass head hitbox though. Aren't you loving these Tekken mid-air juggles the bots have been pulling off on our ragdolls lately?
It's great to see tank builds becoming meta-viable now!!
Co-op video is preferred.
Is his video speed up? Seems to run a bit fast for heavy armor
Looks right to me. The speed isn't that much different, but the small stamina bar is rough.
The FOV makes it seem like that but no.
The armor you have on is actually in the super store right now.
lol the moment he talks about stealth based weapons, he just get shot by everyone from miles away.
alexus watching with clenched fists, just wait for the next update...
the Las-Dagger is a stealth weapon
isnt crossbow stealth weap? maybe its ONLY descent atribute. If it was 1handed it would be epic
Maybe try crouching or going prone to help with sway. It makes you harder to hit as well.
Pretty sure ur using the Butcher armor, the heavy version of medic armor, trench paramedic is the light armor version
The anti material rifle personal order changed my whole gameplay! Level 60 and just found the AMR, buh buy auto cannon
What’s that blue laser shooting at you? @ 26:40
Saw this and tried the juggernaut build. Needless to say it was a disaster. I kept flying after taking rockets to my face.
Is there a trick to being able t o aim the Anti Material rifle without ADS? I'm seeing lots of players blast away with no crosshair and not aiming down sights
Get a dry erase marker and mark where the center dot is on your screen.This is what I did. Also works for lining up a shot without aiming for every weapon.
That shield protects your backside when its sheathed right?
Looks like at 5:14
How'd you get that armor? I have every armor from every warbond and can't find that one
Super store I think
12:40 man still alive!! :D.
Listen I love the new SMG god knows I used them a lot a lot during my days in Call of duty…. And that’s the problem I keep holding the weapon pointing up? A phenomenon I have termed cod holding.
what is the buff?
Trench Medic armor
Pummeler SMG, Senator pistol
Ballistic shield, Anti-Materiel Rifle, Orbital Laser, Eagle Airstrike
Hpod Space Optimization
butcher is also insane
5:14 What are those two blue shots hitting your shield?
lol, looked like the shots glanced off.
Thank god, no more shieldgen.
I know this has nothing to do with the video but does anyone know the most efficient way to get samples now? Since patrols got buffed I’ve been having a hard time.
Defense bug missions for me, get as much samples as you can going from points of interest to an other and run away from breaches. If you die, it's fine just spawn far away and pick up your stuff back later. Try staying on the edge of the map when the timer hit 0 to keep enemies from rushing the extract point then wait for for the timer to be around 1 minutes left to run for extract. You can get 30-40/30-35/6 on every run lvl9 runs.
@@airahn2576 Thank you, I really appreciate this. It helps a lot.
@@londonhenderson8956 it's not easy, especially at lvl9, so I would advise watching a video of someone with experience, just to get a better idea
@@airahn2576 Oh I did, I watched takibo do it a while ago but that was when the patrol spawns were 1/6 instead of 1/4
@@londonhenderson8956 about the 1/4, it's actually a lie, or an error, there is no scaling and solo players get as much patrols than full teams :/
"no doubt about it"? depends on what you're going for: if you wanna safeguard against instagibs you can't otherwise do anything about then the Michelin Man armor is currently the best heavy armor in the game.
Trench Medic is a Light Armor not Heavy. So what armor is he running?
Butcher. It's the heavy medic armor.
Try stun or thermite grenades, they are very useful vs bots (thermites can oneshot turret for example)
Nah, I go full scout armor with the rest. I like to run and get away so light armor is fine. Tank where I want to, run when I need to. Otherwise same load out.
You can technically rock both autocannon AND a ballistic shield.
Since the ballistic backpack cooldown is quite short, you will just carry the AC along the way and hot swap the backpack when you needed the most.
Then drop the backpack, carry back the AC, move to another location and repeat.
Can you please show in every video first the loadout that you're using? Like a shot of you choosing everything before you start a mission. I think alot of ppl will appreciate that. And btw Stun grenades helps you alot with not missing your AMR shots.
26:43 blue laser shooting on your back lol
I heard the aim was bugged with the AMR, hope they fix it soon. You need it to be accurate to be a good weapon.
They already fixed it
I don´t get it, how do you guys see what to shoot, I can see you shooting stuff that I wouldn´t even notice, I feel this is my biggest issue. I hope you get used to spotting things as you get experience, I am just a few days in.
new SMG with the stun is really nice too slow a hoard.
I would run this but with the extra nades