Let's Play Obduction - part 2 - Exploring Hunrath

Sdílet
Vložit
  • čas přidán 12. 09. 2024
  • We head into town, and try to figure out if anyone else is here.
    Get the game: store.steampowe...
    Facebook: / dilandau3000
    Twitter: / dilandau3000

Komentáře • 56

  • @yaklover2308
    @yaklover2308 Před 7 lety +2

    Love the way you narrate these games. All the nuances of the dialog and exploring all parts of the landscapes. I feel like I miss so much when I watch other video walkthru's

  • @Mythraen
    @Mythraen Před 7 lety +5

    I don't know how many people lived there, but I'm not convinced that garden is sufficient for any number greater than 1.

    • @roberthickman4092
      @roberthickman4092 Před 7 lety +1

      you would need a much bigger area.

    • @legocactus1257
      @legocactus1257 Před 7 lety +1

      Agreed! Plus have you noticed that the food garden has shrivelled and died but Farley's flower garden is surviving fine without water!

    • @SpearM3064
      @SpearM3064 Před 5 lety

      Agreed. The general rule of thumb is that you need one full acre to provide enough food for two people for a year. *Triple* that if you plan to use renewable farming techniques to avoid depleting the soil and having to use artificial fertilizer. (So a community of 50 would need 25 acres, or 75 if using renewable techniques.) Of course, if the growing conditions are consistent all year round, you might be able to get away with a smaller garden because you can get multiple harvests per year.

    • @micahbush5397
      @micahbush5397 Před 5 lety

      Judging by what we learn later, the town is supposed to be home to a population of 70-80, so there aren't really enough buildings to house the people who are supposed to live here either. The most likely explanation is that the whole cell has been scaled down to reduce walking time and generally make the game more playable.

  • @dragonchi26
    @dragonchi26 Před 7 lety +4

    In the last minute or so when you were commenting on how you liked that the game indicates that the civilians re-purposed certain materials and objects that existed for them to use, I can't help but be reminded, and also assumed you were indirectly making a comparison of this place to Spire. Which you talked a great length, and rightly so, about how pretty much none of what you saw made a lick of sense. It's like night and day.

    • @Dilandau3000
      @Dilandau3000  Před 7 lety +6

      Yep, it's one of the things I love about this game. There's a ton of attention to detail, some of which you can't even see without noclip cheats, to make the world believable. The nice thing here is that the premise actually facilitates an easy way to justify anything the writers need to be there. I won't go into detail to avoid spoilers. :)

    • @eefaaf
      @eefaaf Před 7 lety +3

      Noclip, eh? Maybe at the end you can show us?

  • @BigPaja
    @BigPaja Před 7 lety +1

    The lasers would be the first thing to draw my attention. When You avoided them on purpose, I got even more curious.

  • @Doughboy123x
    @Doughboy123x Před 7 lety +20

    Alternative title: In which C.W. is really vague. ;-)

    • @Dilandau3000
      @Dilandau3000  Před 7 lety +11

      At least Atrus had the decency to give us a journal explaining things. Here, we get nothing. :)

    • @Snowmation
      @Snowmation Před 7 lety

      lol

  • @SonataFanatica
    @SonataFanatica Před 7 lety +5

    Hey Sven, thanks for uploading the episodes so quickly! :) Will you ever be doing the really old Cyan classics such as "The Manhole", "Cosmic Osmo" or "Spelunx"?

  • @rebeccafreeland2751
    @rebeccafreeland2751 Před 6 lety

    Fellow Myst lover, You are loved! And great thanks for this wonderful walkthrough!

  • @AngelaDChildress
    @AngelaDChildress Před 7 lety +1

    The music that start about 22:39 Reminds me of the music in "Dear Esther."

  • @LadyWildlower
    @LadyWildlower Před 7 lety +4

    00:12
    We also know that the mayor speaks D'ni!

  • @Val_Emrys
    @Val_Emrys Před rokem +1

    Yeah, IRL I wouldn't accept non-answers from CW at this point. I would pound on his door until he told me what the heck was going on.

  • @Visuwyg
    @Visuwyg Před 3 lety

    Man Obduction was an incredible game. especially in VR.

  • @TheInkPitOx
    @TheInkPitOx Před 7 lety +1

    Hunrath reminds me of Bodie, a ghost town near where I live.

  • @ryanb7426
    @ryanb7426 Před 7 lety +1

    YES! live action. Stoked

  • @djaydeved
    @djaydeved Před 7 lety +2

    sharks! lazers! sharks with LAZERS!

  • @Mewzard
    @Mewzard Před 7 lety +1

    Once again, we're left with few people to talk to and early on lacking any idea if they're trustworthy people or not. Oh well, we're nothing if not a neighborly stranger.

  • @WarthogDemon
    @WarthogDemon Před 7 lety +1

    We found another person faster than I thought we would. And even then I didn't expect there to be a window so we could see each other.

    • @Dilandau3000
      @Dilandau3000  Před 7 lety +5

      Too bad we still can't ask him questions. C.W. is *very* bad at volunteering information. :)

  • @lisathrasher9051
    @lisathrasher9051 Před 7 lety

    I enjoyed watching you play this.

  • @castirondude
    @castirondude Před 7 lety

    Man these are some STUNNING graphics.. wow..!

  • @mattstewart1515
    @mattstewart1515 Před 7 lety +1

    Lol the Austin Powers reference at 22:30

  • @adamsteele6148
    @adamsteele6148 Před rokem

    Welcome back

  • @oceandrainer
    @oceandrainer Před 7 lety

    This town is like the Fermi Paradox. "Where is everybody?"

  • @AngelaDChildress
    @AngelaDChildress Před 7 lety

    And then about 23:20 the Hammering sounds like sounds in the D'ni city Aegura

  • @Mustangarrett
    @Mustangarrett Před 7 lety +1

    I was pretty disappointed in this game when I watched another 'let's play' shortly after launch. Now I'm not sure if I like puzzle games, or just your narration. I loved Myst and Riven as a kid, but haven't revisited the genre since.

  • @SomeKindaSpy
    @SomeKindaSpy Před 5 lety

    Gosh this game is gorgeous. :)

  • @KeriSqueak
    @KeriSqueak Před 7 lety

    26:20 ish, "Which colour pages he wants?" :P

  • @Brettkatze
    @Brettkatze Před 7 lety

    it's a weirwood tree from game of thrones :)

  • @PerryWhyte
    @PerryWhyte Před 7 lety

    14:08 I want to make one of these that's shaped like a Wahrk.

  • @NikaNakaidze
    @NikaNakaidze Před 7 lety +2

    autosave kinda sucks. it would be great if we can push f1 button or f2 and save the game manually

    • @Gooberslot
      @Gooberslot Před 7 lety

      Autosave doesn't suck by itself. It sucks when that's the only way to save.

    • @NikaNakaidze
      @NikaNakaidze Před 7 lety

      it sucks anyway

  • @rjb1714
    @rjb1714 Před 7 lety

    So turning off the reward items in the settings will just turn off the text box indicating them? I'd assumed that it will not show the actual items in the game when it's off, so I didn't bother turning it off on my play-throughs.
    Also, I didn't know about copying save files until you mentioned it here (definitely well-hidden!). 😁

    • @eefaaf
      @eefaaf Před 7 lety

      I noticed the toy truck was missing, close to Farley's... So it seems you're right, it didn't only turn off the messages, but the objects themselves.

    • @rjb1714
      @rjb1714 Před 7 lety +1

      I've just went into the game and checked one of my play-throughs and sure enough only the rewards item tooltip is off when it's turn it off in settings, but the items are still shown. Also the fire engine toy is not one of the reward items and I went through the Part 1 video again and the truck is there, just hard to notice since he doesn't have the hint glint on.

    • @eefaaf
      @eefaaf Před 7 lety

      Ah, ok. Didn't realize it was that hard to spot.

  • @Pumpkin525
    @Pumpkin525 Před 7 lety

    32:10 Hint: What is a 3D circle?

  • @krisCrashTV
    @krisCrashTV Před 7 lety

    COOOOOL

  • @deanmunsh4960
    @deanmunsh4960 Před 7 lety

    So did u already finish this game on your own?

    • @keandric2765
      @keandric2765 Před 7 lety +4

      I'm sure he did. He probably played through it a few times before he filmed this, just like with normal LP's :)

    • @Dilandau3000
      @Dilandau3000  Před 7 lety +9

      Yes, of course. I don't do blind Let's Plays.

  • @Musikur
    @Musikur Před 7 lety +1

    The UI in this game is in a word: terrible. For a game that is really simple in terms of game play, I don't know how they screwed it up so badly. It's just another thing that gave the game the appearance of being rushed out, which considering they already delayed the release by a month is pretty ordinary. This game is great in places, but the endgame and (especially) the UI and lack of contrast in the graphics let it down bigtime IMHO

  • @NikaNakaidze
    @NikaNakaidze Před 7 lety

    it's kinda short game, myst series was more longer games

    • @Neawoulf
      @Neawoulf Před 7 lety

      Ever played Myst 1 while knowing all the puzzles? The first game was waaay shorter than Obduction. But i agree: I could have been longer. Hunrath was great, but the other places aren't that detailed and filled with content.

    • @Dilandau3000
      @Dilandau3000  Před 7 lety +3

      Budget restrictions, I expect. One of their stretch goals was to have an additional location with puzzles etc. but unfortunately they didn't get that one.

    • @NikaNakaidze
      @NikaNakaidze Před 7 lety

      yeah probably sven but i think they are just lazy asses