Thanks man!! Been waiting for a video like this since early March. I got 1 and 1/2 big cabinets with skill fruit and most of them have multiples... And I'm not even farming them, just hit the trees as I'm out and about. Now I can get to cleaning those cabinets up. Really appreciate it!!!
Yeah, but sometimes it might be a good idea to put a sub optimal skill on a pal to round them out. Give them an attack or two from their weakness or that counters what their weakness is so they are not totally useless in those match ups.
In pokemon it's called STAB, and if you have a passive that buffs that particular element then it becomes even more stronger, since it multiplies the overall atk value of the pal, whereas %atk like musclehead only multiply the base atk of the pal/
Good video! I like loading up Gorirat with all the moves then assigning whatever is good against whatever boss I am going up against is weak to. It is like watching a wrestling match, and I am good ol' JR. OH MY GAWD SEED MINE OUTTA NOWHERE!
Windcutter and Air cannon were my goto's for weakening lower level pals to capture them when I'm out looking for them back before the ring of mercy came a long. I found that if you combo the two on anything from level 30 or lower, if it doesn't outright kill them in one shot, you can stun lock them and carefully drop their health to easy capture range. And when the vine wrap procs it adds like 1-2% to the capture chance usually.
true though nowadays you're better off ring of mercying an ice spike to freeze em and you'd have em at 1 hp and frozen But yeah I used to use air cannon and the like too sometimes alongside a legendary crossbow since well... might as well do SOMETHING w/ all those arrows the stupid vixy made me over time before they removed that bug that let me use reg pal spheres as legend spheres. granted they did buff vixy now so that she produces both giga n hypers at higher levels but the hyper rates pretty low. you actually get a decent amount of gigas though so she actually is sorta useful for that if i need to get a random low level pal and can't be fucked to use a good ball on it like say im breeding something commonly found in the wild and have what i need just need the fusion fodder for it it helps.
Exactly what I did too. I used the Three Shot Bow as well, as I could control how much damage it did depending on how much I charged it. So if the target was low I could do some quick shots to bring it's hp lower without killing it (against low level pals). I also used Eikthyrdeer against smaller pals as it did a little bit of damage and some staggering when walking against them.
This is a great and useful video, Not so much for me in a direct way because I hate fighting mounted. But this is still good information that helps me at least a little. I appreciate the time and effort this took to make.
One big problem with the beam attacks is that they tend to knock the pal up and lose tracking, especially when you're on the back of the pal and its hard to aim. I love shadow burst on frostallion noct. I use f noct for dungeon clearing and shadow burst just melts everything that isn't an alpha pal in both dungeons and overworld. Wouldnt use it for boss battles, but for any regular farming or killing or dungeons, its fantastic
well done with this one. took me two days to get through. Top skills have to be Seed Mine and Lightning Strike for their utility options. after that its a bit of a grab bag based on what you want to do. personally I've moved away from pal-focused damage as its just not that versatile compared to player damage and gobfin stacking. we will have to wait and see what the devs do with the big patch coming as if they want PVP to work they are going to have to do some major changes to the damage system. Honorable mention has to go to Jolthog, Shadowbeak, and the Frosty twins as they are about the only pals I run for pal damage, everything else is a bit meh for me.
yeah pretty much. which is sad as pal damage is more convenient and fun and honestly outside raids or maybe legends though pal damage is still deffo good enough for legends anyway pal damage seems more than good enough. The gobfins stacking thing does feel rather op though. ultimately even w/ raids though at the end of the day i can only ride 1 pal so pal damage will always be needed for raids at least and honestly i find pal damage more convenient for killing black marketeers and catching basically anything since im gonna bring em to 1 hp whether i use a rocket, shotgun or a blizz spike anyway, im just getting bonus freeze now to make my catch chance higher and NOT spending ammo on some worthless crap. Gobbos will be good for bosses however both raid n tower bosses due to better ease of hitting the element you ACTUALLY need and better damage but you just don't NEED the extra damage in most things (and one of those things you need the extra damage you want both pal damage AND gun damage) so I like having some pal damage guys as well as some gobbo guys myself.
Good video! Some things I'd like to add though Dark Ball does track but seemingly only when the AI uses it Spine Vine doesn't go where you're aiming in combat. It homes in on the nearest Pal if they're in range Spirit Flame has near perfect accuracy but only if the target is close enough. Otherwise it just flies off Plasma Tornado locks on and works perfectly fine if the Pal uses it on it's own but breaks when the player uses it Lock-On Laser seems to stay targetting the first Pal you look at after activating it and will fire at them even if you look the opposite direction Flare Arrow tracks pretty well when used by the Pals themselves And lastly Stone Cannon can cause the Stun status on any Pal excluding tower bosses. Basically ragdolling anything hit enough times with it. Again great video! I just thought I'd add some extra info in case you or others didn't know those things
I'm mostly wondering how Lily & Lyleen's Multicutter rates for applying Ivy Cling and if I missed out because it didn't occur to me to try to get it on My Jormuntide Ignis before I bred an otherwise perfect one.
i mean... if you'd doing it for the raid just use seed bomb it hits a billion times on her fat ass and also vines her. honestly outside the raid it's probably good enough for frostallion as frosty's also chonky and who's probably the only other boss you'd actually NEED such things for as you kinda can brute force most non legend mons easily enough as they just don't got the hp to need such things or isn't weak to fire so you probably wanna use the correct element anyway. There IS a case to potentially do this vs necromus though as dragon attacks... kinda suck if you're not doing chillet and like... you might be better off just doing big raw hits w/ fire+vines. but necromus is both big and runs around alot so honestly seed mines probably better vs him too.
34:20 i want to add that tri lightning staggers them like you the beam attack you mentioned. Add that with some dazzi's who naturally learn it and are electric/dont need to be summoned(upgraded daedream basically) and you got a really good stun bot composition and you still have whatever pal you wanna use. I wonder if anyones tried using daedreams or dazzi to proc vines or wetness. So you can use one to keep procing debuff while you use whatever its weak to to burn it down.
Both Daes and Dazz Only use one attack when on the collar. sadly they dont do what skills they have on them. just what the partner skill says. Ive done a video about the Daedreams czcams.com/video/cgNTKiEvnd4/video.html
@@GamingFanatic-bx7fl well yes but ultimately it comes down to how often will they use it and more importantly can dazzi inflict shock. cuz if so you could use one of her potentially with a water damage set up and potentially get more damage. cuz yeah their damage is whatever but it is a question of whether it's worth using 1 dazzi in a water setup over say just having another gobfin/kelpsea
@@GamingFanatic-bx7fl speaking of i heard they patched bellanoire libero as she was doing way worse damage as a pal than expected. she might be considerably better now and id be curious to see how she competes w/ shadowbeak or frosty noct now w/ the new patches. like ik they affected pal damage overall but apparently she herself got fixed specifically
@@vgpharaoh1344 Im working on breeding her ATM but ill look into it. I had to send off my controller the other day so im going to do the raid again when it gets back
You have got to change the title of this video. Started watching it, didn't have time to finish, left it, did other things throughout the day, wanted to come back to it later. Didn't want to dig through history, so I decided I'd just search it up. Typed in "Palworld all skills". Would NOT come up. Made variations of that search, would NOT come up no matter how far down I scrolled. Eventually had to dig through history to find the vid again. Nobody is typing in "skill fruits". You don't even have Palworld in the title! The algo can't find this video even when people WANT IT
true though it's hard to beat seed mine for them esp since they HAVE to run up to you so you can force em to take a bazillion mines at once. that said when seed mines on cooldown I'd think seed machine gun could be good if it does more damage than multicutter. the low cooldown is really good on it though if you are fighting a mon who does close range stuff.
I found ignis rage to be useless. It never seemed to hit anything when I tried using it. I wonder if the muddy increases grass attacks, since grass is strong vs earth.
@@Bullminator yeah unfortunately unlike seed mine walking on the ignis rage spots before they explode doesn't set em off. if it did the move would be WAY better
Oh this was fantastic Just what I was looking for. It does seem like esp w/ dragon moves themselves being weaker perhaps dragon is not gonna be the greatest for pal damage for a bit till they give us better stuff for it. I also was wondering what you think about apocalypse because nowadays id have to choose do i want apocalypse passed down or dark whisp and I'm really not sure x.X Cuz it does seem i'd need to update dark frosty but there's something ELSE too... siren of the void CAN be passed down. I have personally confirmed it as can apocalypse. but... that means I could stack siren of the void AND lord of the underworld onto the same dark pal could I not? So would it be better for a dark pure frosty noct to be running siren of the void, lord of underworld, legend, musclehead then? cuz i've heard that it'd be better to use type boosters over attack boosters if you're a 1 element pal. Still I agree seed mine is SUPER underrated it does both good damage and good status and i'd also note that moves like ignis rage and seed mine are more effective on larger enemies *coughmostbossescough* and have that as a big bonus to them as well in those situations
It's better to put ferocious instead of lord of the underworld because it's the same % but for all skills including ice, if not siren of the void would be useless
@@dorelie9354 is that true? I heard that ele boosters were more effective than attack ones generally. Something to do with being multiplicative vs additive? Or is this not true?
@@dorelie9354 well the idea is you'd stack both siren AND lord to get a total of 40% dark while still having 20% ice as well which especially for ice horse is pretty great but it'd potentially also make your dark damage more potent overall which is kinda the main point
You deserve so many more subs. You’re the most informative Palworld channel out there man. Glad I found your channel!
Thank you very much!
Thanks man!! Been waiting for a video like this since early March. I got 1 and 1/2 big cabinets with skill fruit and most of them have multiples... And I'm not even farming them, just hit the trees as I'm out and about. Now I can get to cleaning those cabinets up. Really appreciate it!!!
Yeah, but sometimes it might be a good idea to put a sub optimal skill on a pal to round them out. Give them an attack or two from their weakness or that counters what their weakness is so they are not totally useless in those match ups.
True
In pokemon it's called STAB, and if you have a passive that buffs that particular element then it becomes even more stronger, since it multiplies the overall atk value of the pal, whereas %atk like musclehead only multiply the base atk of the pal/
Good video! I like loading up Gorirat with all the moves then assigning whatever is good against whatever boss I am going up against is weak to. It is like watching a wrestling match, and I am good ol' JR. OH MY GAWD SEED MINE OUTTA NOWHERE!
Windcutter and Air cannon were my goto's for weakening lower level pals to capture them when I'm out looking for them back before the ring of mercy came a long. I found that if you combo the two on anything from level 30 or lower, if it doesn't outright kill them in one shot, you can stun lock them and carefully drop their health to easy capture range. And when the vine wrap procs it adds like 1-2% to the capture chance usually.
true though nowadays you're better off ring of mercying an ice spike to freeze em and you'd have em at 1 hp and frozen But yeah I used to use air cannon and the like too sometimes alongside a legendary crossbow since well... might as well do SOMETHING w/ all those arrows the stupid vixy made me over time before they removed that bug that let me use reg pal spheres as legend spheres. granted they did buff vixy now so that she produces both giga n hypers at higher levels but the hyper rates pretty low. you actually get a decent amount of gigas though so she actually is sorta useful for that if i need to get a random low level pal and can't be fucked to use a good ball on it like say im breeding something commonly found in the wild and have what i need just need the fusion fodder for it it helps.
Exactly what I did too. I used the Three Shot Bow as well, as I could control how much damage it did depending on how much I charged it. So if the target was low I could do some quick shots to bring it's hp lower without killing it (against low level pals).
I also used Eikthyrdeer against smaller pals as it did a little bit of damage and some staggering when walking against them.
My fav combo atm is Shockwave + yellow pal-sphere. Only about 150 more gobfins till I'm maxed out
This is a great and useful video, Not so much for me in a direct way because I hate fighting mounted. But this is still good information that helps me at least a little. I appreciate the time and effort this took to make.
One big problem with the beam attacks is that they tend to knock the pal up and lose tracking, especially when you're on the back of the pal and its hard to aim.
I love shadow burst on frostallion noct. I use f noct for dungeon clearing and shadow burst just melts everything that isn't an alpha pal in both dungeons and overworld. Wouldnt use it for boss battles, but for any regular farming or killing or dungeons, its fantastic
YESSSSSS!!!!! Thank you so much man!!! Havent watched it yet cause Im stil studying, but im suuuuuuuper excited to watch this! I appreciate you bro!
well done with this one. took me two days to get through. Top skills have to be Seed Mine and Lightning Strike for their utility options. after that its a bit of a grab bag based on what you want to do. personally I've moved away from pal-focused damage as its just not that versatile compared to player damage and gobfin stacking. we will have to wait and see what the devs do with the big patch coming as if they want PVP to work they are going to have to do some major changes to the damage system.
Honorable mention has to go to Jolthog, Shadowbeak, and the Frosty twins as they are about the only pals I run for pal damage, everything else is a bit meh for me.
yeah pretty much. which is sad as pal damage is more convenient and fun and honestly outside raids or maybe legends though pal damage is still deffo good enough for legends anyway pal damage seems more than good enough. The gobfins stacking thing does feel rather op though. ultimately even w/ raids though at the end of the day i can only ride 1 pal so pal damage will always be needed for raids at least and honestly i find pal damage more convenient for killing black marketeers and catching basically anything since im gonna bring em to 1 hp whether i use a rocket, shotgun or a blizz spike anyway, im just getting bonus freeze now to make my catch chance higher and NOT spending ammo on some worthless crap. Gobbos will be good for bosses however both raid n tower bosses due to better ease of hitting the element you ACTUALLY need and better damage but you just don't NEED the extra damage in most things (and one of those things you need the extra damage you want both pal damage AND gun damage) so I like having some pal damage guys as well as some gobbo guys myself.
Good video! Some things I'd like to add though
Dark Ball does track but seemingly only when the AI uses it
Spine Vine doesn't go where you're aiming in combat. It homes in on the nearest Pal if they're in range
Spirit Flame has near perfect accuracy but only if the target is close enough. Otherwise it just flies off
Plasma Tornado locks on and works perfectly fine if the Pal uses it on it's own but breaks when the player uses it
Lock-On Laser seems to stay targetting the first Pal you look at after activating it and will fire at them even if you look the opposite direction
Flare Arrow tracks pretty well when used by the Pals themselves
And lastly Stone Cannon can cause the Stun status on any Pal excluding tower bosses. Basically ragdolling anything hit enough times with it.
Again great video! I just thought I'd add some extra info in case you or others didn't know those things
I enjoy the theorycrafting that goes in these videos, you earned a subscriber here :)
Thx
Very cool video breaking down the attacks. Would love a tier list
Great info as usual would love to see you check out Grintail as he buffs weapons while mounted.
I'm mostly wondering how Lily & Lyleen's Multicutter rates for applying Ivy Cling and if I missed out because it didn't occur to me to try to get it on My Jormuntide Ignis before I bred an otherwise perfect one.
i mean... if you'd doing it for the raid just use seed bomb it hits a billion times on her fat ass and also vines her. honestly outside the raid it's probably good enough for frostallion as frosty's also chonky and who's probably the only other boss you'd actually NEED such things for as you kinda can brute force most non legend mons easily enough as they just don't got the hp to need such things or isn't weak to fire so you probably wanna use the correct element anyway. There IS a case to potentially do this vs necromus though as dragon attacks... kinda suck if you're not doing chillet and like... you might be better off just doing big raw hits w/ fire+vines. but necromus is both big and runs around alot so honestly seed mines probably better vs him too.
34:20 i want to add that tri lightning staggers them like you the beam attack you mentioned. Add that with some dazzi's who naturally learn it and are electric/dont need to be summoned(upgraded daedream basically) and you got a really good stun bot composition and you still have whatever pal you wanna use. I wonder if anyones tried using daedreams or dazzi to proc vines or wetness. So you can use one to keep procing debuff while you use whatever its weak to to burn it down.
Both Daes and Dazz Only use one attack when on the collar. sadly they dont do what skills they have on them. just what the partner skill says. Ive done a video about the Daedreams czcams.com/video/cgNTKiEvnd4/video.html
@@GamingFanatic-bx7fl well yes but ultimately it comes down to how often will they use it and more importantly can dazzi inflict shock. cuz if so you could use one of her potentially with a water damage set up and potentially get more damage. cuz yeah their damage is whatever but it is a question of whether it's worth using 1 dazzi in a water setup over say just having another gobfin/kelpsea
@@vgpharaoh1344 ill have to dig into it more. Might be a good VS video to do.
@@GamingFanatic-bx7fl speaking of i heard they patched bellanoire libero as she was doing way worse damage as a pal than expected. she might be considerably better now and id be curious to see how she competes w/ shadowbeak or frosty noct now w/ the new patches. like ik they affected pal damage overall but apparently she herself got fixed specifically
@@vgpharaoh1344 Im working on breeding her ATM but ill look into it. I had to send off my controller the other day so im going to do the raid again when it gets back
You have got to change the title of this video. Started watching it, didn't have time to finish, left it, did other things throughout the day, wanted to come back to it later. Didn't want to dig through history, so I decided I'd just search it up. Typed in "Palworld all skills". Would NOT come up. Made variations of that search, would NOT come up no matter how far down I scrolled. Eventually had to dig through history to find the vid again. Nobody is typing in "skill fruits". You don't even have Palworld in the title! The algo can't find this video even when people WANT IT
You are the best Palworld player in the world.
Yay!!! Looking forward to this! Thank you.
Seed machine gun and other close combat attacks work well with Anubis.
Same with penking. Any pal that has charge attacks will work.
true though it's hard to beat seed mine for them esp since they HAVE to run up to you so you can force em to take a bazillion mines at once. that said when seed mines on cooldown I'd think seed machine gun could be good if it does more damage than multicutter. the low cooldown is really good on it though if you are fighting a mon who does close range stuff.
1, 2, 3..... POOF!
Shadowbeak learned (apply skill here)
...Isn't there a line of text missing? Can't put my finger on it.... oh well.
great video in particular
27:53 i noticed that you have been referring to the skill power as cooldown time so the iceberg 70 is the power and the CT 15 is the cooldown time
Im Not saying the cool down is 70. i just said "its a 70" its ez to see CT is 15 and its power is 70. Sry if this confused you.
I found ignis rage to be useless. It never seemed to hit anything when I tried using it. I wonder if the muddy increases grass attacks, since grass is strong vs earth.
Yeah Ignis rage is bad. and nah grass attacks don't sadly, Tried it in my Elemental damage stacking video
Ignis works well with big pals like Reptyo as they are slow. Ai doesnt seem to miss with them.
@@Bullminator yeah unfortunately unlike seed mine walking on the ignis rage spots before they explode doesn't set em off. if it did the move would be WAY better
Oh this was fantastic Just what I was looking for. It does seem like esp w/ dragon moves themselves being weaker perhaps dragon is not gonna be the greatest for pal damage for a bit till they give us better stuff for it. I also was wondering what you think about apocalypse because nowadays id have to choose do i want apocalypse passed down or dark whisp and I'm really not sure x.X Cuz it does seem i'd need to update dark frosty but there's something ELSE too... siren of the void CAN be passed down. I have personally confirmed it as can apocalypse. but... that means I could stack siren of the void AND lord of the underworld onto the same dark pal could I not? So would it be better for a dark pure frosty noct to be running siren of the void, lord of underworld, legend, musclehead then? cuz i've heard that it'd be better to use type boosters over attack boosters if you're a 1 element pal. Still I agree seed mine is SUPER underrated it does both good damage and good status and i'd also note that moves like ignis rage and seed mine are more effective on larger enemies *coughmostbossescough* and have that as a big bonus to them as well in those situations
It's better to put ferocious instead of lord of the underworld because it's the same % but for all skills including ice, if not siren of the void would be useless
@@dorelie9354 is that true? I heard that ele boosters were more effective than attack ones generally. Something to do with being multiplicative vs additive? Or is this not true?
@@vgpharaoh1344 maybe it's true but you will lose ice dmg anyway. I will check for that info of multiplicative
@@dorelie9354 well the idea is you'd stack both siren AND lord to get a total of 40% dark while still having 20% ice as well which especially for ice horse is pretty great but it'd potentially also make your dark damage more potent overall which is kinda the main point
Lets see it!
Yo CZcams!!! This man needs 10k subs Right MEOW!!!
How in the hell did you get flame emperor on Ignis? Thought you could only breed it with itself
Update made it where you can put a Blaz Howl and a Water J-Tide and you get the Ignis
Well damn, guess I'll have to get on that now lol, thanks for the info
Lmao lock-on laser MVP
Mud procs grass good vid
Ive Tried this and never saw a 2X damage from mud on any of the other element damage