Godot in 100 Seconds

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  • čas přidán 22. 06. 2024
  • Godot is a popular open source engine for building 2D and 3D games. It is similar to Unity in many ways, but is lightweight (35Mb) and provides it's own custom scripting language called GDScript.
    #gamedev #programming #100SecondsOfCode
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    🔗 Resources
    Godot Game Engine godotengine.org
    Godot on GitHub github.com/godotengine/godot
    Unity in 100 Seconds • Unity in 100 Seconds
    C# in 100 Seconds • C# in 100 Seconds
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    🎨 My Editor Settings
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    🔖 Topics Covered
    - What is the Godot Game Engine?
    - Open-source game engines
    - Godot basics tutorial
    - Godot vs Unity
    - What makes Godot special?
    - How GDScript works
    - Best Game Engine to learn for beginners
  • Věda a technologie

Komentáře • 1,4K

  • @drifzyy
    @drifzyy Před 9 měsíci +4781

    After what Unity did, it's time for Godot.

    • @christianstachl
      @christianstachl Před 9 měsíci +143

      I'm really torn atm, started with Unity about 6-9 months ago and i really like it.
      but with these news i wonder if i should switch now before i get deeper into Unity and they come up with more BS...

    • @SuperYtc1
      @SuperYtc1 Před 9 měsíci +209

      @@christianstachl You should switch. Never underestimate the value of a company/institution that cares about its customers.

    • @bloodraven2o1o
      @bloodraven2o1o Před 9 měsíci +190

      @@christianstachl switch before you waste more time on Unity. They're counting on developers staying because of how much time they already spent learning it

    • @Hopkins132
      @Hopkins132 Před 9 měsíci +48

      10 years from now: godot fees 💀💀💀💀💀

    • @BoostandEthanol
      @BoostandEthanol Před 9 měsíci

      @@christianstachl Hardly the same situation, but I spent the last month nonstop starting to understand Unity and working on the beginning of a demo, and was currently bugfixing something when I heard the news dropped. I think switching is the only correct course of action, it's clear to me that they'll penny pinch their customers in any way they can get away with, and without serious pushback to unroll it every single time, these will only get more brutal. Their initial plan was to charge developers per download, and despite the outrage, it only got slightly reduced. I've heard a few stories of this one change making Indie developers instantly unprofitable. So despite my work, I'm retooling and getting out

  • @hpsmash77
    @hpsmash77 Před rokem +9279

    its unreal how unity between developers can result in projects like this

    • @mistakenmeme
      @mistakenmeme Před rokem +591

      Hehehe

    • @nathanlamaire
      @nathanlamaire Před rokem +372

      S-tier

    • @ultrat00n
      @ultrat00n Před rokem +127

      AHHHH

    • @StephenGillie
      @StephenGillie Před rokem +522

      Throw all their projects in a Blender and it's a game engine smoothie.

    • @marlonruvalcaba386
      @marlonruvalcaba386 Před rokem +202

      Godot is fueled by the Love of the open source community. All the new features are a Game Maker for the future. And some how they avoided a Coco bongo mess.

  • @Yaluner
    @Yaluner Před 9 měsíci +533

    Shoutout to Unity for sending all of us back to this video

  • @superioropinion6421
    @superioropinion6421 Před 9 měsíci +1426

    Perfect time to learn Godot

  • @joelgomes1994
    @joelgomes1994 Před rokem +3477

    From a web developer that uses Godot on the spare time:
    - Nodes are like HTML elements: minimal in features and rarely used without combining them to other nodes.
    - Scenes are like frontend frameworks components: group several nodes and logic together to make a more complex behaviour, and then instance this scene multiple times as single custom nodes.
    - Signals are like event listeners: you connect node signals to trigger specific function callbacks.
    - Everything in the project is text-based (including scenes and resources): this is great for VCS diffs and refactoring.
    - UI themes cascade like in CSS: themes can be set on parent UI controls and overridden on children.

    • @killerdroid99
      @killerdroid99 Před rokem +175

      Now you have convinced me to try out godot rn

    • @LosfrogerX
      @LosfrogerX Před rokem +104

      This is such a good comparison, to get an idea how godot works!

    • @-Name-here-
      @-Name-here- Před rokem +78

      I’m a godot dev and I wanna understand html/css lol. This might help

    • @zoetje9817
      @zoetje9817 Před rokem +41

      This comment has helped more than an 30 of documentation.

    • @docmars
      @docmars Před rokem +18

      Love this, thanks for summarizing it in terms I understand!

  • @Flash136
    @Flash136 Před rokem +1677

    This game engine deserves more love.

    • @Blap7
      @Blap7 Před rokem +23

      it truly does.

    • @hwstar9416
      @hwstar9416 Před rokem +9

      Eh. Interperted languages aren't the way to go for game dev imho

    • @FridgeFucker96
      @FridgeFucker96 Před rokem +125

      @@hwstar9416 sadly this keeps away many people, but gdscript is interpreted only in the engine. When you build your project Gdscript gets compiled

    • @gducrash
      @gducrash Před rokem +18

      ​@@hwstar9416 Gdscript is compiled in exported builds

    • @hwstar9416
      @hwstar9416 Před rokem +3

      @@gducrash still, the high-level language being interperted takes away control from the developer to apply thorough optimizations

  • @MavikBow
    @MavikBow Před rokem +2180

    Now that even Fireship made a video about Godot, you can tell it's gonna grow exponentially more and more popular.

    • @gokudomatic
      @gokudomatic Před rokem +159

      I hope so. Godot needs more love. Its biggest weakness compared to Unity and Unreal is the lack of free quality assets for developers to quickly build a prototype. Unity has this fully rigged and animated robot character for free. Godot doesn't. Unity offers to quickly build a whole map with free assets. Godot doesn't. With Godot, you only have the editor and engine. For newcomers, this is a big letdown. Of course, for professionals, it's not an issue at all since they already have their own assets.

    • @mstarOnYT
      @mstarOnYT Před rokem +75

      @@gokudomatic GDQuest provide a ton of assets for Godot, including courses, full scenes and models and an entire app focused on teaching GDScript

    • @stickguy9109
      @stickguy9109 Před rokem +14

      @@gokudomatic You can take animated characters from mixamo

    • @Oliver_Saer
      @Oliver_Saer Před rokem +27

      Fireship is to programming languages/frameworks/tools what Elon Musk is to shitcoins. Except without the part where everyone else loses a lot of money.

    • @pheonyxior_5082
      @pheonyxior_5082 Před rokem +22

      @@gokudomatic Godot's doc is very thorough and beginner friendly. Having started with unity, understanding the doc was a chore. Godot's doc is full of insights and other useful informations, it has to be considered a ressource on its own right.

  • @NTDARK13
    @NTDARK13 Před rokem +784

    The amount of useful languages I have learnt from this channel that didn't know they existed is too damn high. Lifetime Pro was worth it for supporting Jeff.

    • @NTDARK13
      @NTDARK13 Před rokem +2

      @@igorthelight For those tasks I prefer node to be honest.

    • @charlesm.2604
      @charlesm.2604 Před rokem +3

      @@igorthelight bash

    • @alimertc
      @alimertc Před rokem

      @@igorthelight too much fighting to not use python

    • @igorthelight
      @igorthelight Před rokem

      @@alimertc Ha-ha!
      I use Python ;-) That's just a weird feature of Godot that most people don't know at all!
      Let's say you use Godot frequently and want to experiment - use it as your scripting language xD

    • @erikkonstas
      @erikkonstas Před 9 měsíci

      Just in case you're a game dev... just saying...

  • @benemy9
    @benemy9 Před 9 měsíci +1026

    Who's here, because of Unity's "interesting" changes?

  • @thefourthclover
    @thefourthclover Před 9 měsíci +158

    Welcome unity devs 🫂🫂

  • @conaticus
    @conaticus Před rokem +766

    Will always have a soft spot for Godot, the reason I got into programming

  • @silver_volt4
    @silver_volt4 Před rokem +828

    Godot is truly magical. The UI system is one of the best features and can literally serve as a widget toolkit for desktop apps. Did you know that Godot's Editor is written in Godot itself?
    Edit: The editor is not a project file you can clone and open (you can't edit the editor from within the editor), but is still written using the engine's APIs. Additionally, you can do things like extend the editor's functionality by writing a GDScript and/or creating a UI component that the editor will mount.

    • @mstarOnYT
      @mstarOnYT Před rokem +133

      The fact that Godot's editor is created using Godot is still my favourite information about the engine. Shows how solid of a framework it is

    • @joelgomes1994
      @joelgomes1994 Před rokem +30

      Pixelorama is a great example of that, and it can even run directly on the browser. Godot's UI system is great.

    • @augustday9483
      @augustday9483 Před rokem +14

      That's awesome. I love languages and software that are written in themselves, it's very satisfying.

    • @alex15095
      @alex15095 Před rokem +25

      Godot's editor being made in Godot is a bit misleading. Yes, it uses the Godot UI and other engine features, but it's not like it's a literal Godot project you can go and edit. It's a core part of the engine's C++ codebase. It also uses some features that are unavailable during runtime, such as importing assets like glTF. If you wanted to make an editor in Godot with the exact same features, you'd have to hack together your own solutions for things like glTF importing, gizmos, etc. I think this is something they could work on and make these features available for everyone

    • @silver_volt4
      @silver_volt4 Před rokem +4

      @@alex15095 Comment edited.

  • @Rabellois
    @Rabellois Před 9 měsíci +144

    POV: You're here after Unity's prices changes

  • @glorytoarstotzka330
    @glorytoarstotzka330 Před rokem +136

    I kept starting game dev in unity, and giving up after 1-4 weeks, but using godot was really different: stuff actually was very easy to understand and clear of what's going on, combined with the fact that I didn't have to wait several minutes for the program to open, or have to use C# to program in it, it really just offered me something that I didn't think it was possible, it made the implementation part of game development actually possible and enjoyable, while before it was a constant loop of failures, giving up, frustration and feeling dumb.

    • @Slashx92
      @Slashx92 Před rokem

      are you using gdscript in godot? I've been in that same loop you mentioned. Tried godot a couple of years ago but gdscript didnt convince me

    • @glorytoarstotzka330
      @glorytoarstotzka330 Před rokem +22

      @@Slashx92 yes, using gdscript. Perhaps I am fine with it because on the side it just so happens I program variois things in python and gdscript is very similar to that.
      Do you have trouble being stuck with gdscript or programming in general?

    • @Slashx92
      @Slashx92 Před rokem +2

      @@glorytoarstotzka330 I work developing software, so coding is not a problem. My problem may have been that I used to have a bias against python because the lack of braces lol, it really makes it more difficult for me to read, but maybe is just a matter of getting used to it
      I was curious if you were using c++ to see if it's viable or if I should suck it up and give gdscript another chance
      Thank you

    • @glorytoarstotzka330
      @glorytoarstotzka330 Před rokem +10

      @@Slashx92 I barely used C++, I never had to. From what I know C# can be a bit limited in godot from what I know. Most resources you will find will use gdscript.
      Btw I also work developing software, one of the main reasons I might not have time for game dev, although I would really like to learn networking stuff that could be used to make co op games

    • @DOOT_II
      @DOOT_II Před rokem +2

      Same here, but from unity to gzdoom.

  • @Jamespcrowson
    @Jamespcrowson Před 9 měsíci +73

    Welcome Unity devs. Take a seat.

  • @studioprimitive
    @studioprimitive Před 9 měsíci +85

    Unity brought me here.

  • @SlimyFrog123
    @SlimyFrog123 Před rokem +185

    Been using Godot for over a year, glad to see it in a 100-seconds video!

    • @erikkonstas
      @erikkonstas Před 9 měsíci

      And guess what happens on the 2-year mark... 😂😂😂

    • @sayori3939
      @sayori3939 Před 4 měsíci

      @@erikkonstas what?

  • @bryced7126
    @bryced7126 Před 6 měsíci +15

    1:46 "Kinematic body" has now been renamed to "characterbody"

  • @zhenyagur9
    @zhenyagur9 Před rokem +110

    Love that engine! Thanks for covering it

  • @ZachHixsonTutorials
    @ZachHixsonTutorials Před rokem +86

    What I love about Godot and its "everything's a node," workflow is that it feels just like working on React or Vue. Make components out of other components and you can make the hierarchy as simple or complex as you want

    • @tiggerbiggo
      @tiggerbiggo Před rokem +9

      I remember when i used to use unity, the amount of annoyance between having a GameObject contain Components and having to access them with GetComponent urgh...

  • @dsbm2153
    @dsbm2153 Před 9 měsíci +42

    Who else is here after Unity's new Runtime Fee announcement?

  • @astralakiraa
    @astralakiraa Před rokem +100

    I love godot

  • @LePeppino
    @LePeppino Před 9 měsíci +34

    Here to learn Godot after the Unitypocalypse 😘

  • @DK-ox7ze
    @DK-ox7ze Před rokem +237

    I thought game development was super complex but tools like these make it much easier to develop complex games. Hats off to the developers of these frameworks. They must be amongst the best SWEs out there.

    • @igorthelight
      @igorthelight Před rokem +17

      True!
      But I would still recommend to make a 2D game first - it's much easier ;-)

    • @AgraxGaming
      @AgraxGaming Před rokem +15

      An interesting fact: i know a guy on discord (not personally) who makes his entire game in visual scripting in UE4. He doesn’t know any programming language, he’s never learned to code, he doesn’t even know what OOP is. But he still makes a game on his own

    • @igorthelight
      @igorthelight Před rokem +3

      @@AgraxGaming True - Blueprints is very intuitive! Godot's "Visual Script" tried the same idea but their latest poll shows that VS is not very popular and they deleted it in Godot 4. But it's still available in 3.x for those who want it ;-)

    • @AgraxGaming
      @AgraxGaming Před rokem +17

      @@igorthelight Weeeeell, GDScript is easy enough to learn that Godot doesn't really need VS. At least imo

    • @igorthelight
      @igorthelight Před rokem +7

      @@AgraxGaming True! Developers are 100% agree with you ;-)
      My opinion - Visual Script could help to convert people from UE Blueprints to Godot, but if it's not popular - it's taking development time that could be spent on other, more useful things. So deleting it was a good decision. Sad but rational.

  • @SuperFromND
    @SuperFromND Před 9 měsíci +31

    hello to everyone coming here (or returning) thanks to unity!

  • @marcomoscoso7402
    @marcomoscoso7402 Před rokem +43

    This one even comes with a mini tutorial included! This is what I call quality content.

    • @Slashx92
      @Slashx92 Před rokem +9

      and a very comprehensive one. I feel like I've seen the same tutorial but 40 min long lmao

  • @clxxiii
    @clxxiii Před rokem +124

    What intrigues me the most about this is the fact that it can export to web.
    You could probably make a pretty cool personal site with that

    • @nyanknight107
      @nyanknight107 Před rokem +40

      Yeah it's a super versatile engine, you can make Godot plugins and add-ons using Godot. The engine could make itself LOL

    • @akam9919
      @akam9919 Před rokem

      hmm....

    • @stickguy9109
      @stickguy9109 Před rokem +4

      Every engine can export to web

    • @memes_gbc674
      @memes_gbc674 Před rokem +3

      technically its not really being ported, its being translated by emscripten which turns C code into javascript

    • @stickguy9109
      @stickguy9109 Před rokem +25

      @@memes_gbc674 That's what porting is🗿 In unity it is translated into web Assembly

  • @Callum000
    @Callum000 Před rokem +86

    Love Godot so much, glad it's getting noticed more

  • @farhansangaji5029
    @farhansangaji5029 Před rokem +822

    To think we can make game with such ease, it is still Unreal for me

    • @keni94
      @keni94 Před rokem +60

      Nice one

    • @devchaudhary78
      @devchaudhary78 Před rokem +33

      I see what you did there :)

    • @KingThrillgore
      @KingThrillgore Před rokem +69

      There's certainly a sense of Unity between us game developers, even if we are waiting for our dream games to be finished.
      BTW can someone help me turn my belt into a noose

    • @stpedro-ht9ng
      @stpedro-ht9ng Před rokem +4

      Oh Unreal is definitely not very easy lol. i have tried

    • @wlockuz4467
      @wlockuz4467 Před rokem +32

      Thats what happens when humans work in unity

  • @juliogarciamartinez9501
    @juliogarciamartinez9501 Před rokem +18

    I love all your 100 second videos, but this is the first one that I actually wanted to download and start working on it. Thanks!

    • @igorthelight
      @igorthelight Před rokem +5

      You may try - it's very easy to start!
      * Download Godot
      * Create a folder for it and for your projects - that may be the same folder
      * Start it and you are ready to go ;-)
      You may start with that: czcams.com/video/wETY5_9kFtA/video.html

  • @Virbox
    @Virbox Před rokem +42

    As a person developing a game with Godot, I like the exposure of this engine to the masses. Good job 👍

  • @eshnd.
    @eshnd. Před 9 měsíci +12

    The comments are split from 3 days ago to 10 months ago and everyone knows why

  • @HoarfrostTrickle
    @HoarfrostTrickle Před rokem +6

    I particularily love how this gives more informations about Godot and how to use it than 20+ episodes long tutorials ^^

  • @LiquidJoy_
    @LiquidJoy_ Před 9 měsíci +73

    Godot about to be number one after a single tweet from Unity

    • @Cubeytheawesome
      @Cubeytheawesome Před 9 měsíci +3

      I hope the Godot devs can help me make my many ideas.

  • @TechWampus
    @TechWampus Před rokem +2

    Saw your unity video a long time ago and was looking for the Godot one, been waiting since then, It's finally here!

  • @diariodeumdesenvolvedor
    @diariodeumdesenvolvedor Před rokem +24

    Before I met Godot, I used UPBGE, which is a fork of the long dead Blender Game Engine, but after learning to use Godot, I just fell in love for it, it's simple, straightforward and easy to use. The freedom the engine gives you is just awesome, for example, any property of any node or resource can be accessed via script or even animated using an AnimationPlayer node, which is insane comparing to UPBGE.

  • @MadeByJoey
    @MadeByJoey Před 9 měsíci +20

    Unity drama led me here

  • @laracombina
    @laracombina Před 9 měsíci +15

    Today I learned Godot was made in my own country O: I wish it had more publicity and local support

    • @Davi_Dash
      @Davi_Dash Před 9 měsíci

      salve do brasil manita, a engine feita no seu pais, é zica.

    • @BlueAizu_
      @BlueAizu_ Před 9 měsíci

      Don't worry, I predict _a lot_ of love and support for Godot going forward

    • @sayori3939
      @sayori3939 Před 4 měsíci

      eeww no if that was the case it wouldn't become open source

  • @intangiblematter_misc

    The first time I've known more about the subject matter than the video taught. Great work, love to see love for the engine and love to see a 100 seconds video!

  • @paulsullivan649
    @paulsullivan649 Před rokem

    Awesome to see you cover Godot! I've been using it the last 2 years or so and It's been a great engine to work with!

  • @yafethtb
    @yafethtb Před 9 měsíci +31

    People flocking here to see what Godot can offer after Unity fiasco in 3.... 2.... 1.....

    • @cmdr_ultraviol3nt
      @cmdr_ultraviol3nt Před 9 měsíci +6

      I am in this meme and I like it

    • @Subird
      @Subird Před 9 měsíci

      ​​@@cmdr_ultraviol3ntsame

  • @refeals
    @refeals Před rokem +35

    I love Godot and have been using it for a few years now! Awesome piece of software

  • @yohannestz9893
    @yohannestz9893 Před rokem +17

    Godot is such an underrated engine.

  • @Blap7
    @Blap7 Před rokem

    i wass waiting for you to make this video! love to see more people join the godot community.

  • @MaxTheFireCat
    @MaxTheFireCat Před rokem +33

    A combination of TS and Python sounds EPIC

    • @DreanPetruza
      @DreanPetruza Před 11 měsíci

      A statically typed python with native compiling would be gigachad

  • @p0kepengin592
    @p0kepengin592 Před rokem +5

    love seeing bigger channels cover godot, it's such a good engine that needs some more love

  • @-Name-here-
    @-Name-here- Před rokem +9

    Never expected to see godot on here, let alone an actual godot tutorial in 100 seconds. Good job lol!

  • @Seventyy
    @Seventyy Před rokem +3

    Glad to see you showcase Godot. I've been using it for five years and i'd love for it to become more popular.

  • @4mb127
    @4mb127 Před rokem +9

    This is actually pretty good intro to Godot. I didn't expect this.

  • @andrewcgs
    @andrewcgs Před rokem +4

    This honestly taught me more and better than any Godot tutorial I've seen before

  • @SamuTheFrog
    @SamuTheFrog Před 5 měsíci

    This was an incredible compression of important information, wow. 20 videos in & that's the first one to explain all the important bits so quickly & clearly.

  • @gamefabric4012
    @gamefabric4012 Před rokem +9

    I'm currently using it for a game I'm developing as a solo dev. I have been using it since it was opensourced for various prototypes (also contributed a few changes to the engine).

  • @tekhiun
    @tekhiun Před rokem +6

    Glad to see a 100 seconds about Godot, it would be cool see one about GDscript and visual script too.

    • @igorthelight
      @igorthelight Před rokem +7

      Visual Script will not make a transition to 4.0...
      They did a poll and only a few percent of developers really used it

    • @blackcitadel37
      @blackcitadel37 Před rokem +1

      come to the C# side of the force, my child

  • @aldanasjuan
    @aldanasjuan Před rokem +10

    Worth noting that this is an awesome engine for 2d games since it does pure 2d instead of 3d with 2d perspective (not an expert but I think unity does this). This makes it easier to get started with game dev since you don't have to deal with crazy 3d stuff.

    • @josk8936
      @josk8936 Před rokem +2

      And also there's a way to use 3d nodes in 2d if you want, so thats not a limited factor!

  • @RenderingUser
    @RenderingUser Před rokem +19

    Ive never expected fireship to cover godot
    this felt so unreal
    a rather pleasant surprise

  • @akbarhlubis
    @akbarhlubis Před rokem

    Awesome explanation! didn't expect Open source game engine like Godot will be in 100 second video, maybe next time you can make video about other open source game engine. That will be very helpful

  • @UODZU-P
    @UODZU-P Před rokem +23

    Nothing makes me happier than seeing Godot get the attention it deserves

    • @erikkonstas
      @erikkonstas Před 9 měsíci

      And now deserves even more...

    • @sayori3939
      @sayori3939 Před 4 měsíci

      @@erikkonstas why?

    • @erikkonstas
      @erikkonstas Před 4 měsíci

      @@sayori3939 Back when I wrote that, the whole Unity fiasco was going on.

    • @sayori3939
      @sayori3939 Před 4 měsíci

      @@erikkonstas oh i see, that fee thing

  • @nikkehtine
    @nikkehtine Před rokem +58

    I started learning Godot and game development yesterday, after a long time of slacking off, and then you uploaded a Godot video the next day. Reality is a simulation, there are no coincidences.

    • @maybeanonymous6846
      @maybeanonymous6846 Před rokem +5

      Uhm actually a lot of people seem to have started using Godot recently

    • @shashikanthp7546
      @shashikanthp7546 Před rokem +7

      @@maybeanonymous6846 maybe because there's a lot of hype for Godot 4.0

    • @nsa3967
      @nsa3967 Před rokem +2

      @@shashikanthp7546 Also because of Unity's bad decisions

    • @igorthelight
      @igorthelight Před rokem +1

      Welcome to community! 🙂

    • @antoninteissier9762
      @antoninteissier9762 Před rokem

      I'm still slacking off...🤣

  • @VytenisNarusis
    @VytenisNarusis Před rokem +4

    I love Godot. It was the only game engine that seemed approachable enough to start tinkering. It's growing, a new major version is shaping up nicely and is in beta, the current one is feature complete and can churn out really nice games. Totally worth checking out!

  • @RingDinger838
    @RingDinger838 Před rokem +4

    With the swell of improvements given to version 3.5 and a massive overhaul in the upcoming 4.0 version this is the perfect opportunity to shed light on Godot which since before was very approachable but also limiting in many areas.

  • @TheRestPL
    @TheRestPL Před 9 měsíci +73

    Shootout to all those Unity indie developers!

    • @gargikadikar8228
      @gargikadikar8228 Před 9 měsíci +4

      Shootout?

    • @P3TEY
      @P3TEY Před 9 měsíci +1

      ​@@gargikadikar8228that's what unity did to them with the pricing change

  • @CA-9526
    @CA-9526 Před 9 měsíci +15

    Unity in -100 Seconds

  • @Noccai
    @Noccai Před rokem

    Finally, I have been waiting for when you finally cover Godot. The wait was worth it.

  • @iothemighty
    @iothemighty Před rokem

    I didn't know about saving to disk and exporting variable before this vid. I feel really motivated to get back into Godot. Thank you! 💪🏾❤

  • @thewiseone2717
    @thewiseone2717 Před 9 měsíci +6

    Wow, would you look at that? A huge jump in people visiting this video! I wonder wh-
    Oh god

  • @a_random_lemurian
    @a_random_lemurian Před 9 měsíci +14

    Unite against Unity, and embrace Godot

  • @creepynutsrl
    @creepynutsrl Před rokem

    Waited for this, finally!!! Ty for making this video!

  • @WillJackDo
    @WillJackDo Před rokem +1

    Loving the game engine puns. Keep 'em coming ;)

  • @BlueAizu_
    @BlueAizu_ Před 9 měsíci +3

    Awesome!! This is exactly what I need to start my first non-Unity project: Super Ballio 64

  • @LuccDev
    @LuccDev Před rokem +75

    I recommend this engine for everyone. We are starting to see famous games made with this engine, en people talk more and more about it, I can't wait for the future to be honest. Now making 3D games seems to become even more viable with Godot 4. Thanks for covering this one !

    • @poksis11
      @poksis11 Před rokem

      Wait which famous games have been made using godot?

    • @LuccDev
      @LuccDev Před rokem +5

      @@poksis11 Maybe I exaggerated a bit this one lol. The most recent example is Dome Keeper

    • @raiyaankazi
      @raiyaankazi Před rokem +5

      ​@@poksis11 Cruelty Squad

    • @owdoogames
      @owdoogames Před rokem +1

      @@poksis11 Sonic Colors: Ultimate

    • @Soda-js2vx
      @Soda-js2vx Před rokem

      @@poksis11 check out miziziziz

  • @vid2422
    @vid2422 Před rokem +1

    been waiting for this for a while now, finally!
    thank you

    • @_invencible_
      @_invencible_ Před rokem

      Waiting on this for a while now
      Paying my dues to the dirt
      I've been waiting to smile, 'ey
      Been holding it in for a while, 'ey
      Take it with me if I can
      Been dreaming of this since a child

  • @Nick-wl1wl
    @Nick-wl1wl Před rokem

    Hi! I love these videos so much! I think it would be funny if you did a "Verilog in 100 seconds" video.
    Keep up the great videos!

  • @theman13532
    @theman13532 Před 9 měsíci +10

    i wonder if there was a bump in view count on this video's view graph since the announcement unity made about pricing changes lmao

    • @Libops
      @Libops Před 8 měsíci

      It's actually available but for the CZcams creator (Fireship in this case) only.

  • @asdf8asdf8asdf8asdf
    @asdf8asdf8asdf8asdf Před rokem +27

    Very cool I hadn’t heard of this
    …. any chance we can get a couple top level reviews/comparisons and dive into the various different game engines?
    ….always been curious about the history, mechanics, and capabilities

    • @Klayperson
      @Klayperson Před rokem +6

      There's already so many comparison videos on CZcams between Godot, unity and unreal

    • @scuffed_content
      @scuffed_content Před rokem +3

      Yea I must say for someone to want a "couple top level reviews" and have never heard of Godot. Beyond the fact you negate you're first statement with " ...always been curious about the history, mechanics..." I question some life choices and am just astounded honestly.

  • @adgancodes
    @adgancodes Před rokem +1

    I was really waiting for this

  • @FunnelLIVE
    @FunnelLIVE Před 13 dny

    with this being my first time with script coding I have to thank you for making it so simple for me to understand

  • @GlassesAndCoffeeMugs
    @GlassesAndCoffeeMugs Před rokem +14

    I really like the idea of a truly open-source, lightweight game development engine, and I hope Godot continues to do great things. It's hard for me to justify transitioning from UE to Godot, not just due to the graphical differences (if you care about that) but also the numerous time-saving features that UE provides. Writing a locomotion system for example from scratch with Godot's scripting language would be a daunting task for an indie developer, unless you are doing very basic movement. The character movement component and enhanced input system in Unreal provides you with a simple, easy to modify movement system with lots of options. And if you don't want to use it, you can just delete it. I feel like everything in UE is designed to save indie devs time. That does come at a cost of a higher installation size, but that doesn't mean your packaged game will be. Godot is better served by small to medium sized teams who have knowledge of the scripting and materials already and do not prioritize graphical fidelity.

    • @TheMegaxPlus
      @TheMegaxPlus Před rokem +4

      Agreed. Godot is going strong though, and with Godot 4.0 rolling out with more optimizations and complex 3D graphics it's quickly becoming a serious competition to Unity and Unreal.
      Unity has the time advantage here, with a big userbase and lots of features and plugins made over the years, and though it's going to take a while I think Godot is aiming to match their level and improve upon it. I love both Unity and Godot, but heck I really love open source.

    • @GlassesAndCoffeeMugs
      @GlassesAndCoffeeMugs Před rokem +4

      @@TheMegaxPlus I think Godot is the perfect engine for devs who have never touched a game engine before or written any code. Its scripting language is very easy to use, and precisely because it lacks some of the third party content that Unity and Unreal have, you need to figure out how to create systems on your own. So it almost forces you learn game dev from the ground up, as opposed to what Unreal does which takes away the need to learn these systems from the ground up and places you somewhere in the middle between "No system" and "finished system".
      Tthese time saving features are incredibly useful but if you don't have a good understanding of what's going on in the execution from the very bottom to the very top it can cause problems later.

    • @delatroy
      @delatroy Před 9 měsíci

      @@GlassesAndCoffeeMugsso what’s better then to start with?

    • @GlassesAndCoffeeMugs
      @GlassesAndCoffeeMugs Před 9 měsíci +2

      @@delatroy Depends on what game you want to make and if you have any programming experience. Personally I think learning UE, even blueprints, could be a bit daunting for somebody with 0 programming knowledge. If you haven't programmed anything before and want to make a 2d platformer, Godot is the way to go, hands down. If you have some programming knowledge and want to make a shooter, Unreal is the way to go.

    • @duckonaroll1913
      @duckonaroll1913 Před 8 měsíci

      yeah imo if godot is competing with anyone its unity, unreal is doing its own 3d-focused thing.

  • @FinePointCGI
    @FinePointCGI Před rokem +5

    Hey!
    Im glad to see Godot featured! Its a really great engine and I have been doing tutorials for it for a while.
    Check Godot out I moved from Unity years ago and never looked back. If you have questions hit me up ill help you guys out

  • @MaxLai_0104
    @MaxLai_0104 Před 8 měsíci +2

    sure hope this video gets traction within a year after a certain event with another game creation platform

  • @chandragunawan4105
    @chandragunawan4105 Před rokem +1

    im living to this day to see ma big softies Godot covered in this channel ! Thanks man !

  • @owdoogames
    @owdoogames Před rokem +4

    Godot is a great first editor-based engine for both 2D and 3D.
    I’d previously looked at Unity and Unreal, and felt confused and overwhelmed (not least by the huge downloads, installs and compile times).
    But I picked up Godot and GDscript really fast, and soon climbed out of ‘tutorial hell’ to start work on many game ideas, though sadly yet to complete anything!
    Using Godot has also given me the confidence and skills to look at Unity and Unreal again, and they both make much more sense.
    Another good starter editor-based engine is Defold, which uses Lua for scripting. It is 3D capable but is geared more towards 2D. It is based on a GameObject and Component system like Unity, and has a really nice clean interface. It’s not as fully featured as the others I mentioned here, but in some ways it is better for it, being less restrictive.

  • @EeVeE3D
    @EeVeE3D Před rokem +3

    Nice video ... Godot is great... It's worth learning even if you are a Unity or Unreal user...

  • @eliromero6807
    @eliromero6807 Před 5 měsíci

    This 2 minute video helped me more than a 3 hour step by step guide, excellent crash course 👌

  • @koalakoala2344
    @koalakoala2344 Před rokem +2

    Best thing is that it's not limited to games. There are many UI elements like buttons, sliders, drop down menus, and many more already pre-made. You can create all kinds of desktop apps within literal minutes.

  • @isaaciktaile1118
    @isaaciktaile1118 Před 9 měsíci +49

    You know why you are here.

  • @XoLucyna
    @XoLucyna Před rokem +3

    Godot was my first game engine that i used and published my very first game back in 2017. It feels great to see its still shining like a star

    • @igorthelight
      @igorthelight Před rokem

      It is!
      It has many improvements over those few years like HTML5 and Android version of the engine! Yes - you may use it on ANY device now! Even on your refrigerator if it has a browser! ;-)
      Also - there is Godot 4.0 Beta 3! It has Vulkan support and GDScript 2.0 (true static types and it's faster!)

    • @XoLucyna
      @XoLucyna Před rokem

      @@igorthelight thats alot of upgrades. Thx for the information!

    • @igorthelight
      @igorthelight Před rokem +1

      @@XoLucyna ;-)

  • @quintencabo
    @quintencabo Před rokem

    Woah you really fit a lot in this 100 seconds!

  • @dukeselwood
    @dukeselwood Před rokem +2

    Godot is awesome, really pleased you've covered it on your channel

  • @Gbtx6
    @Gbtx6 Před rokem +9

    Was truly not expecting you'd cover one of my fav game engines

  • @PeepsyProse
    @PeepsyProse Před rokem +7

    Thank you for bringing attention to this amazing game platform. I've been learning godot for about 2 months and it's phenomenal.

  • @howardtaylor9114
    @howardtaylor9114 Před rokem

    Been waiting for this ... for ages ... Thanks Fireship!

  • @DerSolinski
    @DerSolinski Před rokem

    This is more valuable than the Godot example project...
    Well done.
    As always.

  • @megustaelmate5499
    @megustaelmate5499 Před 9 měsíci +4

    Argentina carrying the entire video games development after Unity's communicade

  • @evilotis01
    @evilotis01 Před 9 měsíci +9

    calling yr product "Godot" really demonstrates a remarkable confidence that you'll get updates out on time

  • @the_stafinator
    @the_stafinator Před rokem

    could you make a 100 second video about server side rendering versus client side rendering ? love your content it helps me out so much !

  • @deportivosf.c4244
    @deportivosf.c4244 Před rokem

    So informative, thanks a lot!

  • @owenwexler7214
    @owenwexler7214 Před 9 měsíci +7

    So it's actually pronounced Guh-doh, and that wasn't just another one of Primagen's cursed software pronunciations? Good to know.
    Anyways, after what Unity pulled today, I'll be on Godot if I ever get into game development.

  • @aungthuhein007
    @aungthuhein007 Před 9 měsíci +3

    Hope this becomes a new industry standard.

  • @mikwee166
    @mikwee166 Před rokem

    What a coincidence, I just got back into game dev with Godot! Awesome video Jeff

  • @SabeDoesThingsChannel

    Dude I recommended this a while ago. Thank you.