EASY Interception Guide | Never Struggle With Interception Again! | Dante Unbound

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  • čas přidán 10. 07. 2024
  • Simple way to cheese it!
    #tennocreate
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Komentáře • 28

  • @eboomer
    @eboomer Před měsícem +2

    I recommend also running the augment Repelling Bastille, since it allows you to stack up duration on your vortex. 8 casts will last the entire interception round in my experience. You can also run Incarnon Miter with its Neutralizing Justice augment to get rid of nullifier bubbles.

  • @teampepeja
    @teampepeja Před měsícem +4

    7:07 guy just casually propelling to the party
    just in time for archon interception, when in party it usually looks like clusterf*ck, done it solo easily 1st try
    range is fine, don't think it need less like ppl in comments mentioned, duration also good. energy is more than enough with dispensary, equilibrium feels total overkill. what would you change to make it more tanky for like circuit viable support?

    • @morning8590
      @morning8590  Před měsícem +2

      You could run something like adaptation, with the high shields you get from your shield refreshing its quite handy since it reduces damage to shields as well, you could even replace vigorous swap with augur message to amplify the effect even more, if you are running high level circuit like level cap or something this build excels there, and if you feeling unsafe in those high levels I would keep equilibrium and change vig to message rather, nothing worse than running out of energy during rolling guards down time at super high levels, if you just running base steel path stuff, I would go for adaptation :)

    • @teampepeja
      @teampepeja Před měsícem

      @@morning8590 gotcha sir, augur options sounds very nice, thank you!

    • @CatalysedCat
      @CatalysedCat Před měsícem

      (endgame) circuit viable you ask?
      well just like you were running it with vazarin mainly...
      i'm sure you already know, but cloud effects the radius of protective sling, so way easier to hit yourself and group with invuln that way.
      can't avoid the one shots any other way
      rolling guard, brief respite, vigorous swap, GG! :D
      Stealth is the best defense, so, Ivara's arrows if you want, but yeah, you made dispensary look so fun for memes.
      I'd go with any of these as 2nd for regular game modes: ash for group stealth, trin for infinite energy or slowva, although she seems redundant after watching your vid.

    • @teampepeja
      @teampepeja Před měsícem

      @@CatalysedCat using cloud+vaz for disruptions, but not a big fan of rotation with constant dashes, want something more relaxing. Video was about Vauban so question was about only him accordingly. I have nourish in mind to support more effective than just globes and ammo, but won't say dispensary here for memes.

  • @universalvibesjb
    @universalvibesjb Před měsícem +4

    Thank you I thought i was the only one who knew this bro! Vauban with low strength and max range. I soloed all my SP missions this way and then also used the specter occasionally

  • @CatalysedCat
    @CatalysedCat Před měsícem +1

    rofl at 3:50

  • @gornnorg418
    @gornnorg418 Před měsícem

    This works, but it's not 100%. Sentients tend to just float right through vortex, and random eximus units can one shot me while I'm jumping around. Not to mention sorties with eximus modifier. So yeah, I use a similar build, but I feel like the video makes it appear much easier that it actually is.
    EDIT: also, some maps are fucking massive and a huge pain in the butt.

    • @morning8590
      @morning8590  Před měsícem +3

      Nothing is 100%, its like giving you a build to destroy grineer, then I would get comments saying its bad against corpus, yea a modifier will change a lot about the game, this will work on all steel path missions and 99% of sorties, as for sentients, I mean just kill em tbh, there is always an outlier to be found in anything :) and the huge maps is the exact reason why I do massive range and not killing enemies and having them stop spawning is also the reason why this build works because then the map can be as big as it wants to be, doesnt matter if spawns stopped, so the range is to make up for the annoying big missions

  • @Knight-Seeker-Inbra
    @Knight-Seeker-Inbra Před měsícem

    Hey long time viewer since i started 6 months ago anyways why not use archon stretch for the energy regen? With or without nourish it helps with energy. Anyways everything else is great love the content your channel helped me understand how to mod better much love to you brother :)

    • @morning8590
      @morning8590  Před měsícem

      Yea its good cause of the nervous, but I don't really think of something like archon stretch if I have dispensary, if I had nourish then for sure that would be in, but like you correctly said, thats an upgrade forsure :)

    • @Knight-Seeker-Inbra
      @Knight-Seeker-Inbra Před měsícem

      @@morning8590 awesome thanks for replying see you next video friend :)

  • @stratocaster1986able
    @stratocaster1986able Před měsícem

    I'd recommend duration over range, you dont need that much range.

    • @morning8590
      @morning8590  Před měsícem +2

      Up to preference, I dont think that much duration is needed either, but either or work, I like coverage

  • @rakusaiae
    @rakusaiae Před měsícem

    Oh so no slowva ?

    • @morning8590
      @morning8590  Před měsícem +5

      you can, but I want hard cc and a ball of enemies 0_0

  • @antonk2157
    @antonk2157 Před měsícem +2

    This doesn't work with eximus units, which start to spawn wave 2 I guess

  • @noseriouslyimserious4073

    Who hates Interception…? It’s one the easiest farmable mission types.