Judgement Javelin (JJ) Paladin - Last Epoch Build Guide - 1.0 Hardcore Viable
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- čas přidán 16. 07. 2024
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Thanks for the video, good job.
Great video, helped me decide when to drop hammers so Ty
Me too im playing hammers smite and im very satisfied but i love Plaladin and my alt will be Paladin too,probably this build
finally a bulld that looks interesting. Ill test it out right now :D
thanks for the cool build and inspiration
My pleasure, thank you for watching!
@@Malagant any thoughts on sigils? Im playing HC and I find volatile reversal dangerous for my monkeybrain LOL
@@StepoKu Sigils are very good during map clear but they tend to do almost nothing vs bosses as you dont want to cast something 4 times and they cost like 40 mana. Until I got really used to using reversal, I had 1 rule for my self, only use reversal single target after standing still for 2 seconds, makes things so much easier.
@@Malagant Ah ok Im just leveling right now, went with paladin this time around because my void knight might have ripped from accidentally clicking reversal when I shouldnt have lol
@@StepoKu Happens :D Best of luck with your Paladin mate!
Man I love this build so much. The only change I made (and maybe you can help me understand it?) is I don't like Volatile Reversal. So I ended up using Sigils of Hope more often because I wasn't having mana issues almost at all.
This build has been so fun though otherwise ty for the build!
great video, i stumbled across javelin/judgement playstyle on my first cycle char after 1.0 recently and your video was very informative to put a more concrete understanding on the throughput of the build after my own understanding seeing the synergy; so thank you very much for the video bro [i've played paladin a while but just haven't picked up javelin builds until now besides dropping banner] ... i'm so hesitant to drop sigils for healing hands but the movement skill is nice ... have you done more testing with running sigils instead? is the gameplay just more annoying without a movement skill?
Thanks for your comment. I really like Sigils actually, especially in late game and with proc chance. But it really puts me off that I need to cast 4 sigils vs a boss fight to get any use out of them and besides spending mana on anything but judgement costs me dps.
About healing hands, it is insane mobility, utility and defense addition to the build. every 4 seconds you have a travel with immunity, while you are still able to dps with consecrating aura. The proc comes from both using HH and hitting something in melee, so you have a very big healing over time as well. Since we are also scaling healing effectiveness it multiplies.
@@Malagant I’ve played a bit now with the immunity in the HH traversal and I can safely say I’m a believer now, I do feel a bit naked without my sigils still. But the mana struggle would be crazy with running them on this your right. Cus like you said you would then have to gain the affixes to afford the mana - and by doing so lose something else. Maybe with super late game gear it could work better? All in all, great build, great vid, cheers
@@matthewboyd2706How does Judgement feel without a Rive or Vengeance ? I would feel naked not spamming a normal attack button in this game. You just throw a javelin and pop your aura damage and keep going? How does this feel on bosses? Saaay Lagon where their is not much place to move.
@@MetustheMayor to be honest everything just gets melted. You play around your holy trail lines and have healing hands traverse to get out of anything sticky.
I always wondered, stun avoidance, is it any good ?
Hey mate, thanks for the video. I noticed you didnt take Prophesied Immolation on judgement, how does it scale from healing effectiveness?
Hey Zeero thanks for your comment! Proph Immolation infact scales the melee hit of judgement, so the first impact. Consecrating Aura is my damage source and it has inbuilt healing effectiveness to spell damage scaling. You can check it by mouse-overing Judgement ability.
thanks for the build dude 👌🏻small question, i want to play warpath, do you think war banner javelin + warpath + judgement is too much spells to cast and i should focus on landing warpath + judgment or is banner javelin a good third spell ? (playing lunge + aura last spells).
i feel like having the 3 could produce insane zone healing/damage/smite but yeah maybe focusing on judgement + warpath is already powerfull enough
@@hanemie5958 I am not really sure tbh, I think it is best if you try it out and see how it plays. Just dont drop healing hands and reversal, they are very good atm.
why dont you go for the prayer passive node?seems relevant, thanks for the content im running a similar build
There are actually quite a few good nodes to go for, I think I just prio'ed tank and movement alot.
Hello. I'm a bloody newbie to Last epoch and your build looks awesome. I play it with friends and we are a trio, that's why i also like to be more of a support to them. Would this build also work with standart or does that suck?
It will 100% work mate, you wont have the best dps out there but your survival and support is top, and is very chill to play.
@Malagant Thanks for the quick and helpful reply. I appreciate it.
Thanks for the video
I want to try it, is it possible with a starter?
What's the build performance like?
You can start with hammers or rive ignite - around level 20ish you can javelin holy trail and play this.
Thank you
Is all content available?
How many levels of contamination are possible?@@Malagant
@@hippo785 i dont thnk it can compete with what ward builds are capable of doing atm but I am sure it can do 300 corruption easily. I have leveled to 100 in hardcore in 200 corruption.
Using this for my first ever character thank you!
There are several useful links in description part of the video.
Let me know if you have any questions about the build !
Thanks for watching and remember to leave a like please
what type of weapon should i be using when i have hammer and javelin? I just hit level 20 but am unsure if i should be using a 2h with chance to ignite/bleed etc. or a 1h and shield with what stats? thanks
@@hassattack1 until you have fire trail and its modifier that gives you spell damage for healing effectiveness, you can level with anything that is ignite / bleed / poison and attack speed. After getting those nodes however, you want a scepter / wand / staff and go dmg over time / fire damage.
@Malagant thanks! I noticed I wasn't doing enough damage with javelin alone so I was still using hammer with bleed/ignite and it felt good. I will try to look for a new weapon and see how that feels. Do you still use hammer or should javelin be enough on its own?
Does the Javelin +dmg proc affect Judgment's Consecrating Aura?
I was leveling smite with healing hands, but it felt boring so I was looking for a build I can transition to and found yours. So far smite+judgment feels better (lvl58). I have my own passive tree so that might be the difference, but I would love to hear your thoughts on smite+judgment both proccing healing hands.
If I have either Critical Strike Avoidance or Reduced Bonus Damage Taken From Critical Strikes capped, is the same thing ?
Its the same thing, you want to choose 1 of them and reach 100.
@@Malagant Thank you very much, I though it was the same but I wanted to be sure.
Since I got you, is it possible to build a loot filter for two different builds ? I don't know what happens if you have two rules something like: Show bets that have either physical or throwing damage and then set another rule that says show bets that have either elemental damage over time or fire damage. Do they override each other or do they work ?
Having 2 separate "show" or "recolor" rules will just show or recolor those items/affixes. They won't override. Only a "hide" rule above a show/recolor will override. @@MosCraciun777
@@MosCraciun777 actualy "Reduced Bonus Damage Taken From Critical Strikes" is kinda a bait and not a bait, it's a bait because if the enemy will land a critical strike on you when you have 100% RBDTFCS capped you're going to take a normal hit instead, so In my honest opinion Critical Strike Avoidance is still better and especially easier to cap.
PLEASE READ FOR ANYONE WHO WANTS TO PLAY THIS!!!
After you get holy trail, specialize in lunge and get Pillum Assault, when you have a spear equipped, after you lunge you create holy trail in front of you.
You do lose tankiness because of the shield loss but if you are not playing HC this is a must while leveling, it is insane vs bosses too since you can have two Javelin cast.
Please try it out, it is out of this world while leveling.
+1 i try triple holy trail very funny moving fast. need to up lunge charge +1