That's cornering in the edge between grip and 4wdrift and no, its not called slip angle. Slip angle is the angle between the wheel direction and the angle at which the tyre is being pulled by the ground, it happens all the time which is why tyres are flexible
Yes, you are correct when it comes to the tyre being pulled part. BUT, that’s what slip angle looks like when it is visualized I believe. The racing technique I showed in this video is called slip angle. Slip angle is also known as “neutral steer” in case you know it in that term. They’re both the same thing. But if you still feel like I am wrong, then at the very least I’m glad you’re here my brotha 🤙
Это было превосходно. Поэтому люблю старые машины, либо машины с мягкой подвеской, так как на современных машинах очень тяжело повернуть таким образом, да это и не нужно на самом деле.
@@lemmykilmister4320 Спасибо! Я согласен, что старые машины намного веселее, особенно из-за того что современные машины невообразимо тяжёлые и иногда даже скучные. Кстати, с переводом на русский мне помог друг.
@@WiDow.fc3s Я бы даже не сказал, что они тяжёлые, я бы сказал, что у них достаточно сцепления с дорогой, чтобы проходить повороты без использования угла скольжения. Твой переводчик перевел всё замечательно!
@@lemmykilmister4320 Он мой хороший друг. В настоящее время я использую Google Translate, так как не хочу его слишком беспокоить. Но согласен, что старые машины доставляют больше удовольствия. Мне очень нравится этот MR-S. Извините, если переводчик, кстати, плохой или запутанный.
i used to be able to do similar thing but with 235i on nrb. i have got few screenshots of going almost pixel perfect to the wall at the start few laps in a row
@@abuKaJeiN. That’s sick dude. I can relate to that cause pulling off moves like that where you get super close to a guardrail or to a wall is one of the best feelings in the world.
I haven’t driven one IRL so I can’t be 1,000% certain. But I can say that I do believe that you can tune an MR-S for it to handle like this one. With the right mods and a stellar tuning job, yeah I bet you can get nearly 1:1 as this modded MR-S.
Here's a hot take, sim racers shouldn't aim for 1:1 real accuracy for the cars and their real life counterparts, but instead get p close and focus on making the drive fun. With that being said, who cares if it's unrealistic. The thing put a smile to my face and that's all
@@carlovergts02 I wouldn’t call it a hot take. But I do agree with you. The fun part should be the most important. But I will say, some people might also have more fun if the car is more realistic.
Going around an corner
fr 🗣🔥
real.
(also hi again jugee haven’t talked to you in a while dawg)
Kim jung u what are you doing here?
My man really took a corner 🥶
Always feels amazing when you nail that perfect slip.
@@mrhatty0514 Damn straight
Thats some amazing stuff man
Thank you. Seriously you’re awesome
We will use this method to corner friends 🔥
That's cornering in the edge between grip and 4wdrift and no, its not called slip angle. Slip angle is the angle between the wheel direction and the angle at which the tyre is being pulled by the ground, it happens all the time which is why tyres are flexible
Yes, you are correct when it comes to the tyre being pulled part. BUT, that’s what slip angle looks like when it is visualized I believe. The racing technique I showed in this video is called slip angle. Slip angle is also known as “neutral steer” in case you know it in that term. They’re both the same thing. But if you still feel like I am wrong, then at the very least I’m glad you’re here my brotha 🤙
What years of Gamu Tapu desumachie *(but without a Tape)* practice does to a bro:
perfection.
Much appreciated!
Watched because MR2
perfect
MR-S 🔛🔝
damn ur so good
Damn man. Thank you. That genuinely means a lot
Это было превосходно. Поэтому люблю старые машины, либо машины с мягкой подвеской, так как на современных машинах очень тяжело повернуть таким образом, да это и не нужно на самом деле.
@@lemmykilmister4320 Спасибо! Я согласен, что старые машины намного веселее, особенно из-за того что современные машины невообразимо тяжёлые и иногда даже скучные. Кстати, с переводом на русский мне помог друг.
@@WiDow.fc3s Я бы даже не сказал, что они тяжёлые, я бы сказал, что у них достаточно сцепления с дорогой, чтобы проходить повороты без использования угла скольжения. Твой переводчик перевел всё замечательно!
@@lemmykilmister4320 Он мой хороший друг. В настоящее время я использую Google Translate, так как не хочу его слишком беспокоить. Но согласен, что старые машины доставляют больше удовольствия. Мне очень нравится этот MR-S. Извините, если переводчик, кстати, плохой или запутанный.
@@WiDow.fc3s все нормально. Используй DeepL. Это лучше чем обычный Гугл переводчик 😁
i used to be able to do similar thing but with 235i on nrb. i have got few screenshots of going almost pixel perfect to the wall at the start few laps in a row
@@abuKaJeiN. That’s sick dude. I can relate to that cause pulling off moves like that where you get super close to a guardrail or to a wall is one of the best feelings in the world.
Sleepangle
there is no faster line than that
Isn't the C-ONE MR2 pretty unrealistic?
I haven’t driven one IRL so I can’t be 1,000% certain. But I can say that I do believe that you can tune an MR-S for it to handle like this one. With the right mods and a stellar tuning job, yeah I bet you can get nearly 1:1 as this modded MR-S.
@@WiDow.fc3s Fair enough. Well done in any case!
@@krohnberg Thank you!
Here's a hot take, sim racers shouldn't aim for 1:1 real accuracy for the cars and their real life counterparts, but instead get p close and focus on making the drive fun.
With that being said, who cares if it's unrealistic. The thing put a smile to my face and that's all
@@carlovergts02 I wouldn’t call it a hot take. But I do agree with you. The fun part should be the most important. But I will say, some people might also have more fun if the car is more realistic.
isnt trailbraking faster around this type of corner???
I did trail brake for the corner. Slip angle I believe is the fastest possible method through cornering. You use trail braking to start slip angle.
@@WiDow.fc3sslip angle is not a technique
@@unlimitedquickworks7387neutral steer?
what map is this?
“EK Nanamagari”
what is the map
“EK Nanamagari”
try that in beamng
Don’t have the game lmao. But next time I’m at a friends place who has it I gotchu
@@WiDow.fc3s beamng is so much harder
@@user-cb5zu7gq8s and unrealistic 😉😉